Commit graph

1111 commits

Author SHA1 Message Date
Branimir Karadžić
f246fd29fa Added texture caps flag for compute image formats. 2015-04-21 15:44:16 -07:00
Branimir Karadžić
ccb0f73308 Updated compute shader image formats. 2015-04-21 11:49:28 -07:00
Branimir Karadžić
db59a9d44d Enabled texture*Lod for vertex shaders in GLES3+. 2015-04-21 10:58:35 -07:00
Branimir Karadžić
a528554e67 Cleanup passing platform window/context data. 2015-04-20 16:22:40 -07:00
Branimir Karadžić
11794da949 Cleanup. 2015-04-18 00:39:57 -07:00
Ka-ming Chan
9e7e143f21 Add GLSurfaceView / external EGLContext support on Android by skipping the creation of BGFX's eglContext if g_bgfxAndroidWindow is set to NULL 2015-04-18 15:26:17 +08:00
Branimir Karadžić
62d2d744f9 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-04-17 19:27:38 -07:00
Mike Popoloski
117571231a Fixing crash on WP8 ARM
The ViewState struct is so big that it blows out the stack on ARM devices. This change promotes it to a member variable.
2015-04-17 22:06:09 -04:00
James Darpinian
b54d33cdf7 Initialize Oculus pose after reset.
Without this change the pose is uninitialized during the first frame which causes Oculus timewarp to warp the output in crazy ways.
2015-04-17 11:03:41 -07:00
James Darpinian
8a689fac0d Switch Oculus distortion to high quality mode. 2015-04-17 11:03:04 -07:00
James Darpinian
ee649f682e Fix crash on shutdown in HMD mode.
Presumably this crash is due to a bug in either the Oculus SDK or DirectX itself as changing the order of releasing these objects should not have any effect.
2015-04-17 10:55:47 -07:00
Branimir Karadžić
a555a112a6 Cleanup. 2015-04-16 21:53:26 -07:00
Branimir Karadžić
4bc2df890a Make D3D11 work with outdated DXSDK. 2015-04-16 19:47:13 -07:00
Branimir Karadžić
a3a1127b4f Fixed MinGW build. 2015-04-16 19:28:18 -07:00
Mike Popoloski
4bc2e4ec10 This MakeWindowAssociation block got moved to the wrong branch of #if. 2015-04-16 21:47:41 -04:00
Mike Popoloski
3ed95c81f2 Adding proper caps support for D3D11 feature levels. 2015-04-16 19:24:28 -04:00
Mike Popoloski
b234364df9 Special casing texture2DLod for SM 2.0 targets
tex2Dlod and related functions are not supported in shader model 2.0 (or D3D11 feature level 9_x). This commit just aliases them to a straight texture lookup, which doesn't do the same thing but at least it won't fail to compile.
2015-04-16 19:24:27 -04:00
Branimir Karadžić
5c7986ad38 GL: Reset state when switching from compute to draw. 2015-04-16 11:38:46 -07:00
Miodrag Milanovic
6ca4a77353 Fixed initialization order warning 2015-04-16 14:23:02 +02:00
Branimir Karadžić
12998fe580 Update OVR pose. 2015-04-15 21:52:31 -07:00
Branimir Karadžić
6edd804f7a Cleanup. 2015-04-15 21:31:24 -07:00
Branimir Karadžić
66edb6c566 Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
Branimir Karadžić
4210fb0d64 Renamed reset flag. 2015-04-15 11:49:20 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
5ac092d036 Cleanup. 2015-04-14 22:05:20 -07:00
Branimir Karadžić
7bfe51d0d8 Added flip after submit reset flag. 2015-04-14 20:03:05 -07:00
Branimir Karadžić
87a5652b46 Added extra error checking when creating frame buffer. 2015-04-14 17:03:07 -07:00
Branimir Karadžić
63cc071a6e D3D11: Fixed frame buffer auto resizing. 2015-04-14 17:02:41 -07:00
Branimir Karadžić
f3a17da8a8 GL: Cleanup FBO on destroy. 2015-04-14 17:02:04 -07:00
Branimir Karadžić
74fb466e92 Fixed issue #308. 2015-04-14 17:01:35 -07:00
Branimir Karadžić
bff3ae937c GL: Update frame buffer after reset. 2015-04-13 22:13:16 -07:00
Branimir Karadžić
c01a93e29d Added support for automatic texture scaling by backbuffer ratio on backbuffer resize. 2015-04-13 18:39:38 -07:00
Branimir Karadžić
dedf75a89b Rebuilt shaders. 2015-04-12 22:26:40 -07:00
Branimir Karadžić
f203c872b1 Moved lcd/gcd and strideAlign functions from bgfx to bx. 2015-04-12 17:31:33 -07:00
Branimir Karadžić
bce1a52c42 Cleanup. 2015-04-12 16:26:59 -07:00
Branimir Karadžić
202fb0b36c Fixed GL with BGRA extension and without texture swizzle extension. 2015-04-11 09:42:17 -07:00
Branimir Karadžić
a042d6f7b9 Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL. 2015-04-11 00:17:49 -07:00
Branimir Karadžić
3362c31190 Merge pull request #331 from MikePopoloski/master
Remove dependence on legacy DXSDK
2015-04-10 21:05:03 -07:00
Mike Popoloski
d6da31d7f8 Rebuilding all embedded shaders. 2015-04-10 22:55:13 -04:00
Mike Popoloski
bfb793b3dd Fixing bug in compute shader macros
Buffer<> type in HLSL requires 't' registers, not 'b'. This probably worked by accident in old shader compiler but the latest version throws an error on it.
2015-04-10 22:48:07 -04:00
Branimir Karadžić
9aa304f86f Cleanup. 2015-04-10 19:21:31 -07:00
Branimir Karadžić
328f980945 Cleanup. 2015-04-10 08:33:20 -07:00
Miodrag Milanovic
ab94f3df36 Fix compile for FreeBSD 2015-04-10 16:11:55 +02:00
Branimir Karadžić
c9cd5521bd Fixed issue #327 (oops!). 2015-04-09 22:31:48 -07:00
Branimir Karadžić
da8a691163 Cleanup. 2015-04-09 21:57:05 -07:00
Branimir Karadžić
c15439b7cb Added ability to continue when GL shader compilation fails. Issue #327. 2015-04-09 20:36:52 -07:00
Branimir Karadžić
d94c38b7ef Fixed issue #325. 2015-04-09 20:03:59 -07:00
Branimir Karadžić
f24a84b8b1 Cleanup. 2015-04-09 19:38:51 -07:00
Branimir Karadžić
15206dc5a5 Fixed matrix cache size. 2015-04-09 17:36:36 -07:00
Mike Popoloski
e9f31b58d6 Allow the max draw call count to go above 65k. 2015-04-09 19:26:41 -04:00
Branimir Karadžić
5cd313e342 Cleanup. 2015-04-08 23:25:17 -07:00
Branimir Karadžić
c69f29cb36 D3D9: Fixed RGBA8 texture format. 2015-04-08 22:41:19 -07:00
Branimir Karadžić
a3a1ed112b Fixed variable shadowing warning. 2015-04-08 22:40:51 -07:00
Branimir Karadžić
23114a821c 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
Branimir Karadžić
1824a3f5bd Cleanup. 2015-04-08 14:16:02 -07:00
Branimir Karadžić
6fe02e7815 Fixed crash (Win7) when query IID_IDXGIDevice3 succeeds, but getting adapter fails. 2015-04-07 20:41:16 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
288361b5c1 Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
Branimir Karadžić
c5a03233c0 Fixed shutdown sequence. 2015-04-06 18:22:15 -07:00
Miodrag Milanovic
9b71495507 Fix for :
error: array index 1 is past the end of the array (which contains 1 element) [-Werror,-Warray-bounds]
m_samplerFlags[stage][1] = UINT32_MAX;
2015-04-06 10:37:12 +02:00
Branimir Karadžić
1e8051fd00 Fixed variable shadowing. 2015-04-04 19:10:35 -07:00
Branimir Karadžić
4063b2a652 Cleanup. 2015-04-02 23:18:20 -07:00
Vas Crabb
9f1370c603 Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard 2015-04-03 07:42:56 +11:00
Branimir Karadžić
46ad1aa51d Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
2a725eca76 Made compute sort priority higher than sequence. 2015-04-02 11:58:24 -07:00
Branimir Karadžić
5a9b02ca31 Added view name flag for compute. 2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608 D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx

Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Branimir Karadžić
7ebc6e3cbb Updated C99 API. 2015-04-01 23:58:36 -07:00
Branimir Karadžić
ca41b8b774 Merge pull request #314 from mendsley/resolved3d11rt
Resolve D3D11 render targets before switching.
2015-04-01 19:26:34 -07:00
Branimir Karadžić
dd98c12901 Added release callback for makeRef. 2015-04-01 16:44:44 -07:00
Matthew Endsley
aa7f0149bd Resolve D3D11 render targets before switching. 2015-04-01 14:05:47 -07:00
Miodrag Milanovic
f1ae3f2a5c Fix BGFX compile 2015-04-01 13:02:48 +02:00
Branimir Karadžić
8f3708fe28 Cleanup. 2015-03-31 22:01:50 -07:00
Branimir Karadžić
ef5ba847eb Fixed MinGW build. 2015-03-31 17:15:17 -07:00
Branimir Karadžić
81d6876067 Cleanup. 2015-03-31 09:44:51 -07:00
Branimir Karadžić
1dc10fa48f GL: Fixed crash when extension reports functionality but function doesn't exist. 2015-03-30 08:58:15 -07:00
Branimir Karadžić
9fc5badf69 GL: Fixed crash when timer query is not available. 2015-03-30 00:06:34 -07:00
Branimir Karadžić
5eccbc7aa8 Cleanup. 2015-03-29 23:08:45 -07:00
Branimir Karadžić
932b44fbec Cleanup. 2015-03-29 23:10:52 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
bec3382e61 Cleanup. 2015-03-29 21:17:14 -07:00
Matthew Endsley
a8f715e279 Support Oculus SDK versions through 0.5.0.1-beta
Tested against the following SDKs:
 - 0.5.0-beta
 - 0.4.4-beta
 - 0.4.3-beta
 - 0.4.2-beta
 - 0.4.1-beta
 - 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
675745cb9e GLES: Float texture filtering when OES_texture_half_float_linear is present. 2015-03-28 22:03:25 -07:00
Branimir Karadžić
25b37dfee6 Added EXT_color_buffer_float. 2015-03-28 21:41:48 -07:00
Branimir Karadžić
3039c9a040 GLES: Fixed OES_texture_half_float incomplete texture. 2015-03-28 21:25:40 -07:00
Branimir Karadžić
4b18babb62 Updated C99 API. 2015-03-27 22:09:10 -07:00
Branimir Karadžić
bf393f69f7 Fixed handle check. 2015-03-27 19:52:31 -07:00
Branimir Karadžić
91e1c1bedb Aligned stats. 2015-03-26 22:52:49 -07:00
Branimir Karadžić
dc60f34883 Updated stats display. 2015-03-26 22:43:50 -07:00
Branimir Karadžić
53b9e90d21 Added caps vendor/device info. 2015-03-26 19:39:55 -07:00
Branimir Karadžić
eeb491883d Added ability to select GPU. 2015-03-26 15:01:47 -07:00
Branimir Karadžić
a4bf237b05 Fixed handle check. 2015-03-26 15:01:09 -07:00
Branimir Karadžić
9b5f148d42 Improved handle error checking. 2015-03-25 23:33:35 -07:00
Branimir Karadžić
b19c391570 GLX: Fixed context destroy. 2015-03-25 21:23:48 -07:00
Branimir Karadžić
a797b00a7f Updated GLFW entry to test for exit. 2015-03-25 19:43:12 -07:00
Branimir Karadžić
4b60ddf44d Fixed GLFW3 integration on Linux. 2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806 Added glfw entry. 2015-03-24 22:19:21 -07:00
Branimir Karadžić
b2c8c45b02 Cleanup. 2015-03-24 21:24:13 -07:00
Branimir Karadžić
c4ddb3b0e7 Fixed view remap. 2015-03-23 17:10:33 -07:00
Branimir Karadžić
476f438d7a Added new WEGL extensions. 2015-03-22 22:03:37 -07:00
Branimir Karadžić
317dc986f1 Fixed NaCl build. 2015-03-22 22:02:01 -07:00
Branimir Karadžić
db0934f419 Cleanup. 2015-03-22 10:18:47 -07:00
Branimir Karadžić
6ba3a60c1a Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
Branimir Karadžić
81c93758e3 Added header guards to ovr.h. 2015-03-21 18:13:05 -07:00
Branimir Karadžić
32f4165aa9 Updated GENie script to remove *.bin.h from projects. 2015-03-21 17:42:46 -07:00
Branimir Karadžić
5802af7329 Made vertex decl begin accept RenderType::Count as default. 2015-03-18 12:42:59 -07:00
Branimir Karadžić
b2da0cce93 Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
Branimir Karadžić
bbf2fa6f46 GL: Fixed crash when looking for [u/i]samplers. 2015-03-17 15:38:41 -07:00
Miodrag Milanovic
161d5a475e Fix VisualStudio warning 2015-03-17 14:18:27 +01:00
Branimir Karadžić
1a0ba0d87a GL: Added [u/i]sampler[2D/3D/Cube]. 2015-03-16 21:44:33 -07:00
Branimir Karadžić
19c8214485 Commented out D3D_DISABLE_9EX, some D3D9 headers are not handling it properly (f.e. MinGW 3.1 runtime, default VS headers). 2015-03-14 10:59:11 -07:00
Branimir Karadžić
d67a940802 D3D11: Handle CheckFeatureSupport gracefully, 2015-03-13 11:48:27 -07:00
Branimir Karadžić
13fb047a51 GL: Fixed framebuffer with stencil attachment. 2015-03-12 22:35:45 -07:00
Branimir Karadžić
7fca16b68d Fixed typo. 2015-03-12 17:59:03 -07:00
Branimir Karadžić
441e674459 D3D11: Texture format caps. 2015-03-11 21:52:10 -07:00
Branimir Karadžić
918b111eb5 Cleanup. Added state cache. 2015-03-05 21:11:44 -08:00
Branimir Karadžić
2ce33465d5 Added Vulkan stub. 2015-03-05 20:34:39 -08:00
Branimir Karadžić
a819a3f73e Added error check for use of TextureFormat::BGRA8 in compute. 2015-03-05 19:31:20 -08:00
Branimir Karadžić
4419338b27 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-03-05 17:45:05 -08:00
Branimir Karadžić
d858dde912 Added RGBA8 texture format. 2015-03-05 17:44:56 -08:00
Branimir Karadžić
5185e2f901 GL: Fixing texture formats for GL and GLES31. 2015-03-04 22:08:54 -08:00
Branimir Karadžić
64a32ecdf5 D3D11: Fixed crash with RenderDoc. 2015-03-03 15:16:17 -08:00
Branimir Karadžić
ac34be556a D3D11: Fixed buffer update. Issue #271. 2015-03-03 14:37:18 -08:00
Branimir Karadžić
93b5b0a20c Added imageLoad/Store overloads. 2015-03-02 17:58:43 -08:00
Branimir Karadžić
478449e23a Adding vertex textures WIP. 2015-03-01 22:01:30 -08:00
Branimir Karadžić
7bd37979ab Added separate table for RBO format. Issue #272. 2015-03-01 12:33:27 -08:00
Branimir Karadžić
676127bc5d GLES: Fixed D0S8 texture format. 2015-02-26 17:51:00 -08:00
Branimir Karadžić
a396f671ec Added more handle checks. 2015-02-25 22:40:56 -08:00
Branimir Karadžić
579f43fad7 Added number of views to caps. 2015-02-25 21:12:52 -08:00
Branimir Karadžić
b80edd19ff Added handle debug checks. 2015-02-25 19:46:10 -08:00
Branimir Karadžić
26e96b0489 GL: Fixed program sampler count. 2015-02-24 15:18:33 -08:00
Branimir Karadžić
fb6aa4f51d Removed need to set texture format for compute's setImage. 2015-02-23 17:25:06 -08:00
Branimir Karadžić
7652b05cc5 Fixed GCC 4.9 type-limit warning. 2015-02-23 11:33:02 -08:00
Branimir Karadžić
cc9ed76048 D3D11: Disable alt-enter. 2015-02-22 20:30:17 -08:00
Branimir Karadžić
4685fdeca3 Fixed dynamic vertex/index buffer leak warning. Issue #263. 2015-02-21 21:51:06 -08:00
Branimir Karadžić
c3112bce2a Fixed GCC warning. 2015-02-21 21:50:16 -08:00
Branimir Karadžić
8790649495 Moved imgui to last view. 2015-02-21 15:51:03 -08:00
Branimir Karadžić
2883be5c1a Increased number of views to 256. Added view remap support. 2015-02-21 15:40:51 -08:00
Branimir Karadžić
ca3a6e5c84 Fixed Emscripten. 2015-02-20 15:35:20 -08:00
Branimir Karadžić
78f415e812 GL: Added unsigned int image samplers. 2015-02-19 20:06:02 -08:00
Branimir Karadžić
5a4afee0ea Fixed compute unsigned image. 2015-02-19 16:23:27 -08:00
Branimir Karadžić
078dd5127f Added HLSL pack/unpackHalf2x16. 2015-02-18 17:37:07 -08:00
Branimir Karadžić
1295de90ea Remove destroyed uniform from hash map. 2015-02-17 17:08:08 -08:00
Branimir Karadžić
3838492e8d Dispatch compute is always in sequential mode. 2015-02-17 16:26:35 -08:00
Branimir Karadžić
b8d065da79 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-02-17 11:50:38 -08:00
Branimir Karadžić
7279a31768 GL: Cache current GL context. Issue #262. 2015-02-17 11:50:31 -08:00
Branimir Karadžić
5ff63f93b6 Cleanup. 2015-02-16 22:53:06 -08:00
Branimir Karadžić
13ac805085 Cleanup. 2015-02-16 21:58:13 -08:00
Branimir Karadžić
895f697f50 Removed 16-bit API limit from vertex buffer. 2015-02-16 19:01:32 -08:00
Branimir Karadžić
a57634cd09 Added D3D12 enum. 2015-02-15 18:27:54 -08:00
Branimir Karadžić
39e6eff1e0 Updated DDS formats. 2015-02-14 15:45:51 -08:00
Branimir Karadžić
3fb7221df2 Cleanup. 2015-02-13 09:33:56 -08:00
Branimir Karadžić
4f28cffa1a Fixed issue #259. 2015-02-12 08:26:21 -08:00
Branimir Karadžić
06eef99ce9 Added legacy DDS pixel format decoding. 2015-02-11 14:57:09 -08:00
Branimir Karadžić
b27c945cef Reverted bad commit. 2015-02-10 14:26:13 -08:00
Branimir Karadžić
06ad146d9f Updated compute shader header. 2015-02-10 14:22:56 -08:00
Branimir Karadžić
74b59f1692 GL: Fixed optional import. 2015-02-09 16:19:53 -08:00
Branimir Karadžić
f81f34545c Added cubemap to texture info. Fixed issue #255. 2015-02-09 11:24:59 -08:00
Branimir Karadžić
ef84ba3f1f Cleanup. 2015-02-08 11:02:39 -08:00
Branimir Karadžić
1d4eb335a7 Removed X11 include in bgfxplatform.h. 2015-02-06 16:49:04 -08:00
Branimir Karadžić
b01f289340 Fixed issue #252. 2015-02-06 10:47:53 -08:00
Branimir Karadžić
5fc9ac494b DX11: Embedded ID3D11InfoQueue GUID. 2015-02-04 19:33:31 -08:00
Branimir Karadžić
f0f0d08417 Fixed texture info. 2015-02-02 20:42:59 -08:00
Branimir Karadžić
8942628ec1 Fixed texture size calculation. 2015-02-02 20:30:57 -08:00
Branimir Karadžić
c2e100d65d Added minimum number of blocks for PTC textures. Issue #250. 2015-02-01 21:38:47 -08:00
Branimir Karadžić
c7a32e63cc Cleanup. 2015-01-31 15:06:44 -08:00
Branimir Karadžić
aea2cd2ce3 Fixed GLX context. 2015-01-31 13:55:02 -08:00
Branimir Karadžić
c65f04ae05 EGL: Added ability to use EGL on Linux. 2015-01-31 13:47:27 -08:00
Branimir Karadžić
524b28a9f7 Cleanup. 2015-01-30 10:31:50 -08:00
Branimir Karadžić
a1d50d6ea4 Cleanup. 2015-01-29 19:54:23 -08:00
Branimir Karadžić
3de816bf34 Added dynamic buffer resizing. 2015-01-28 17:56:29 -08:00
Branimir Karadžić
34ab21c7cf Merge branch 'master' of github.com:bkaradzic/bgfx 2015-01-28 11:53:21 -08:00
Branimir Karadžić
37ec631ec7 Fixed issue #249. 2015-01-28 11:52:58 -08:00
Branimir Karadžić
3b54571447 Reverted bad commit. 2015-01-26 19:46:18 -08:00
Branimir Karadžić
b2a91c4a29 Cleanup. 2015-01-26 19:09:51 -08:00
Branimir Karadžić
02d32dc1bb Fixed vertex buffer update offset. 2015-01-26 09:19:34 -08:00
Branimir Karadžić
5129b8462e Updated DX12 stub. 2015-01-24 22:19:42 -08:00
Branimir Karadžić
f763ec9355 Updated .gitignore. 2015-01-24 22:07:42 -08:00
Branimir Karadžić
3a7e9ff7cd Fixed transient buffer alignment. 2015-01-23 22:40:04 -08:00
Branimir Karadžić
2764d9d2aa Fixed issue #239. 2015-01-23 22:18:07 -08:00
Branimir Karadžić
938c1a0e92 Fixed dynamic index buffer offset. 2015-01-23 17:27:15 -08:00
Branimir Karadžić
6fda797b23 Merge branch 'dev' 2015-01-21 20:41:48 -08:00
Branimir Karadžić
0516b5603b Added max anisotropy reset flag. 2015-01-21 20:39:42 -08:00
Branimir Karadžić
a47839be56 Removed glcontext_ios.h issue #237. 2015-01-20 22:14:27 -08:00
Branimir Karadžić
be8c9576f5 Fixed issue #225. 2015-01-20 22:07:30 -08:00
Branimir Karadžić
6cb953af14 Rename bx::swap to bx::xchg. 2015-01-20 00:04:30 -08:00
Branimir Karadžić
21fff2de4b Cleanup. 2015-01-14 21:31:08 -08:00
Branimir Karadžić
1cf70cbcdd Fixed compiler warning. 2015-01-13 22:49:39 -08:00
Branimir Karadžić
069de61bdb Combined sampler and compute binding. 2015-01-13 22:34:48 -08:00
Branimir Karadžić
99af670622 Cleanup. 2015-01-13 19:43:04 -08:00
Miodrag Milanovic
86d6e003cc Mark DX11 as unsuported if build is created for higher windows version but running on WinXP or lower 2015-01-13 19:35:44 +01:00
Miodrag Milanovic
13ca8fc45b On 32bit we should try DX9 too on Win 8 2015-01-13 16:03:50 +01:00
Branimir Karadžić
4e39749b1e DX11: Fixed initialization error when D3D11 SDK Layers is not present. 2015-01-12 20:46:50 -08:00
Branimir Karadžić
8d70a2abde Added gl_PrimitiveID builtin for fragment shaders. 2015-01-12 19:37:42 -08:00
Branimir Karadžić
904f52ab91 Fixed compile error. 2015-01-11 18:02:34 -08:00
Branimir Karadžić
bb96d76c0a Added discard framebuffer resources after use. 2015-01-11 18:00:08 -08:00
Branimir Karadžić
ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić
a038b6d426 Added ability to bind static index buffer to compute. 2015-01-10 20:56:38 -08:00
Branimir Karadžić
ef05e607d6 Added support for GPU compute dynamic index buffer. 2015-01-10 20:38:47 -08:00
Branimir Karadžić
eef76d08cb Added PTC14(A) to emulated formats. 2015-01-10 15:16:08 -08:00
Branimir Karadžić
01ac66258e Added PTC14(A) decoding fallback. 2015-01-09 22:31:52 -08:00
Branimir Karadžić
dbca2689ca Fixed issue#226. 2015-01-08 20:43:36 -08:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
4b1b62e6bd Fixed MinGW build from Linux. 2015-01-04 16:23:00 -08:00
Branimir Karadžić
649d7f74d2 Updated copyright year. 2015-01-02 14:43:11 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
efe0bc3c47 Fixed build. 2014-12-28 12:51:06 -08:00
Branimir Karadžić
1be040f2ab Added compute dispatch flags. 2014-12-28 11:36:36 -08:00
Branimir Karadžić
9d83a5307c Fixed example 24-nbody with OVR. 2014-12-28 10:12:24 -08:00
Branimir Karadžić
6e73d4ea34 Predefined uniforms refactoring. 2014-12-27 19:00:41 -08:00
Branimir Karadzic
c8a112d71e X11: Relax polling input. 2014-12-25 09:27:51 -08:00
Miodrag Milanovic
3df7041cba Fixed compile and linking under mingw environment 2014-12-24 11:46:49 +01:00
Branimir Karadžić
857a2b18f1 Android: Fixed GLES3+ build. 2014-12-23 23:32:36 -08:00
Branimir Karadžić
08d97d8c4b OVR: Support for multiple SDK versions. 2014-12-21 18:55:33 -08:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadzic
9d1d59604c Implemented missing casts. 2014-12-18 10:22:27 -08:00
Branimir Karadžić
341eb4e609 Fixed issue #202. 2014-12-16 23:25:18 -08:00
Branimir Karadžić
9ae934ffd7 Included bgfx_shader.sh to bgfx_compute.sh. 2014-12-16 20:48:16 -08:00
Branimir Karadžić
efcb10aef6 Fixed compute program destruction. 2014-12-16 20:12:09 -08:00
attilaz
28f17cd8f2 added view id checks 2014-12-15 16:20:49 +01:00
Branimir Karadžić
504af5216b Fix. 2014-12-14 16:47:01 -08:00
Branimir Karadžić
10aeb83a69 Removed psapi.h from non-windows builds. 2014-12-14 16:43:39 -08:00
Branimir Karadžić
d45e245039 Updated RenderDoc to nightly 20141211. Added support for capturing OpenGL. 2014-12-11 20:48:16 -08:00
Branimir Karadžić
bbf4819c01 Fixed issue #208. 2014-12-11 20:17:38 -08:00
attilaz
108f0e7aca check if _mem is NULL 2014-12-11 12:05:30 +01:00
Branimir Karadžić
3ccf3f70bb Cleanup. 2014-12-10 22:44:00 -08:00
Branimir Karadžić
47f100d70f Fixed compute buffer. 2014-12-10 21:09:13 -08:00
Branimir Karadžić
1f96070f28 Cleanup. 2014-12-09 23:19:53 -08:00
Branimir Karadžić
ad47659669 Added compute buffer support. 2014-12-09 23:16:27 -08:00
Branimir Karadžić
1a5dae9862 Fixed issue #200. 2014-12-06 18:12:40 -08:00
Branimir Karadžić
18e9c30a0c Updated OVR SDK 0.4.4. 2014-12-05 19:17:59 -08:00
Branimir Karadžić
254efb5a3d Added bgfx::dbgTextImage API for drawing directly into debug text buffer. 2014-12-04 20:32:19 -08:00
Branimir Karadžić
584a32038f Cleanup. 2014-12-04 19:56:19 -08:00
Branimir Karadžić
1f696d2f7f DX11: Fixed device creation flags. 2014-12-04 19:35:01 -08:00
Branimir Karadžić
cafe34ee2f Merge branch 'master' of github.com:bkaradzic/bgfx 2014-12-02 20:33:23 -08:00
Branimir Karadžić
a7290afc4f DX11: Fixed screen shot. 2014-12-02 20:28:14 -08:00
Branimir Karadzic
38f340b540 Fixed issue #197. 2014-12-01 08:21:13 -08:00
Branimir Karadžić
3e4b82e7fe Fixed typo. Issue #196. 2014-11-30 09:06:47 -08:00
Branimir Karadžić
7c1c180243 Fixed compile error. 2014-11-30 00:03:02 -08:00
Mike Popoloski
3c04ad2d4c Fixing warnings about locals shadowing others of the same name. At least one of these was an actual bug. 2014-11-22 17:34:09 -05:00
Mike Popoloski
8af790201f D3D_FEATURE_LEVEL_11_2 isn't actually a thing. The D3D11.2 features are checked explicitly instead of using a feature level. 2014-11-22 17:13:14 -05:00
Branimir Karadžić
6c7589c0c9 Cleanup. 2014-11-17 21:35:53 -08:00
Branimir Karadžić
70253127e4 D3D11: Moved missing defines into header. 2014-11-17 21:13:55 -08:00
Branimir Karadžić
ddddd458f6 Added D3D_FEATURE_LEVEL_11_1 define when it's not defined. 2014-11-17 19:38:58 -08:00
Mike Popoloski
d1d38fb825 Fixing whitespace issues. 2014-11-17 22:23:28 -05:00
Mike Popoloski
850059c1cd Fixing D3D11 device creation issues on downlevel hardware. 2014-11-17 22:18:35 -05:00
Mike Popoloski
48bfab3713 Fixing compile errors on MSVC. 2014-11-15 15:52:14 -05:00
Mike Popoloski
893035af65 Merge branch 'master' of https://github.com/bkaradzic/bgfx 2014-11-15 13:32:22 -05:00
Mike Popoloski
f55a91db97 Adding specialized codepaths for swapchain creation on WinRT, since it requires DXGI 1.3. 2014-11-14 08:22:32 -05:00
Mike Popoloski
0b55cb1348 Adding WinRT platform function and setting it to use multithreaded rendering. 2014-11-14 08:19:33 -05:00