bgfx/src
2014-11-17 19:38:58 -08:00
..
bgfx.cpp Adding WinRT platform function and setting it to use multithreaded rendering. 2014-11-14 08:19:33 -05:00
bgfx_compute.sh Initial compute support. 2014-07-20 20:27:13 -07:00
bgfx_p.h Merge branch 'master' of https://github.com/bkaradzic/bgfx 2014-11-15 13:32:22 -05:00
bgfx_shader.sh Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
charset.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
config.h Adding WinRT platform function and setting it to use multithreaded rendering. 2014-11-14 08:19:33 -05:00
fs_clear0.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear0.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear1.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear1.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear2.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear2.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear3.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear3.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear4.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear4.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear5.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear5.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear6.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear6.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear7.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_clear7.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_debugfont.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
fs_debugfont.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
glcontext_eagl.h Added swap chain caps. 2014-09-23 20:35:39 -07:00
glcontext_eagl.mm Added swap chain caps. 2014-09-23 20:35:39 -07:00
glcontext_egl.cpp Added EGL swap chain. 2014-09-24 19:22:15 -07:00
glcontext_egl.h Added EGL swap chain. 2014-09-24 19:22:15 -07:00
glcontext_glx.cpp GLX: Added swap chain support. 2014-09-28 14:38:52 -07:00
glcontext_glx.h GLX: Added swap chain support. 2014-09-28 14:38:52 -07:00
glcontext_ios.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_nsgl.h Added swap chain caps. 2014-09-23 20:35:39 -07:00
glcontext_nsgl.mm Cleanup. 2014-10-11 22:24:07 -07:00
glcontext_ppapi.cpp Added swap chain caps. 2014-09-23 20:35:39 -07:00
glcontext_ppapi.h Added swap chain caps. 2014-09-23 20:35:39 -07:00
glcontext_wgl.cpp Fixed narrowing conversion warning. 2014-11-04 20:01:42 -08:00
glcontext_wgl.h Added swap chain caps. 2014-09-23 20:35:39 -07:00
glimports.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
image.cpp Added R11G11B10F format. 2014-08-26 20:56:53 -07:00
image.h Fixed compressed image block size. 2014-03-01 19:27:34 -08:00
makefile Fixing paths. 2014-09-10 21:48:08 -07:00
ovr.cpp OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00
ovr.h OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00
renderer_d3d.h Cleanup. 2014-10-26 00:55:49 -07:00
renderer_d3d9.cpp Added OculusVR support. 2014-10-28 22:08:55 -07:00
renderer_d3d9.h Cleanup. 2014-10-22 20:45:08 -07:00
renderer_d3d11.cpp Added D3D_FEATURE_LEVEL_11_1 define when it's not defined. 2014-11-17 19:38:58 -08:00
renderer_d3d11.h Adding specialized codepaths for swapchain creation on WinRT, since it requires DXGI 1.3. 2014-11-14 08:22:32 -05:00
renderer_d3d12.cpp Fixing compile errors on MSVC. 2014-11-15 15:52:14 -05:00
renderer_gl.cpp OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00
renderer_gl.h Added OculusVR support. 2014-10-28 22:08:55 -07:00
renderer_null.cpp Added multiple windows support. 2014-09-07 17:17:38 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Added DX12 stub. 2014-10-11 11:24:37 -07:00
vertexdecl.h Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
vs_clear.bin.h Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
vs_clear.sc Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
vs_debugfont.bin.h Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
vs_debugfont.sc Updated copyright year. 2014-02-10 22:07:04 -08:00