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Cleanup.
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parent
e063661e95
commit
4ba9212d35
1 changed files with 43 additions and 10 deletions
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@ -15,6 +15,26 @@ namespace bgfx
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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struct SwapChainGL
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{
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SwapChainGL(void* _nwh)
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{
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BX_UNUSED(_nwh);
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}
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~SwapChainGL()
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{
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}
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void makeCurrent()
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{
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}
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void swapBuffers()
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{
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}
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};
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static void* s_opengl = NULL;
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@ -94,27 +114,40 @@ namespace bgfx
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return false;
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}
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SwapChainGL* GlContext::createSwapChain(void* /*_nwh*/)
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SwapChainGL* GlContext::createSwapChain(void* _nwh)
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{
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BX_CHECK(false, "Shouldn't be called!");
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return NULL;
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return BX_NEW(g_allocator, SwapChainGL)(_nwh);
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}
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void GlContext::destorySwapChain(SwapChainGL* /*_swapChain*/)
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void GlContext::destorySwapChain(SwapChainGL* _swapChain)
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{
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BX_CHECK(false, "Shouldn't be called!");
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BX_DELETE(g_allocator, _swapChain);
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}
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void GlContext::swap(SwapChainGL* _swapChain)
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{
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BX_CHECK(NULL == _swapChain, "Shouldn't be called!"); BX_UNUSED(_swapChain);
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NSOpenGLContext* glContext = (NSOpenGLContext*)m_context;
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[glContext makeCurrentContext];
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[glContext flushBuffer];
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if (NULL == _swapChain)
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{
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NSOpenGLContext* glContext = (NSOpenGLContext*)m_context;
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[glContext makeCurrentContext];
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[glContext flushBuffer];
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}
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else
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{
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_swapChain->makeCurrent();
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_swapChain->swapBuffers();
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}
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}
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void GlContext::makeCurrent(SwapChainGL* /*_swapChain*/)
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void GlContext::makeCurrent(SwapChainGL* _swapChain)
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{
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if (NULL == _swapChain)
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{
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}
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else
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{
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_swapChain->makeCurrent();
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}
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}
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void GlContext::import()
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