bgfx/src
2015-04-16 11:38:46 -07:00
..
amalgamated.cpp Added header guards to ovr.h. 2015-03-21 18:13:05 -07:00
bgfx.cpp Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
bgfx_compute.sh Fixing bug in compute shader macros 2015-04-10 22:48:07 -04:00
bgfx_p.h Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
bgfx_shader.sh Added [u/i]sampler3D. 2015-03-17 17:27:04 -07:00
charset.h Updated copyright year. 2015-01-01 15:04:46 -08:00
config.h Cleanup. 2015-04-10 08:33:20 -07:00
fs_clear0.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear0.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear1.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear1.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear2.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear2.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear3.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear3.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear4.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear4.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear5.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear5.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear6.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear6.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear7.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_clear7.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_debugfont.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
fs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
glcontext_eagl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_eagl.mm Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_egl.cpp Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_egl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_glx.cpp Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_glx.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_nsgl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_nsgl.mm Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_ppapi.cpp Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_ppapi.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_wgl.cpp Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_wgl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glimports.h Removed need to set texture format for compute's setImage. 2015-02-23 17:25:06 -08:00
image.cpp Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL. 2015-04-11 00:17:49 -07:00
image.h Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL. 2015-04-11 00:17:49 -07:00
makefile Updated copyright year. 2015-01-02 14:43:11 -08:00
ovr.cpp Update OVR pose. 2015-04-15 21:52:31 -07:00
ovr.h Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
renderdoc.cpp Updated copyright year. 2015-01-01 15:04:46 -08:00
renderdoc.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer.h Updated GENie script to remove *.bin.h from projects. 2015-03-21 17:42:46 -07:00
renderer_d3d.h Cleanup. Added state cache. 2015-03-05 21:11:44 -08:00
renderer_d3d9.cpp Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
renderer_d3d9.h 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
renderer_d3d11.cpp Cleanup. 2015-04-15 21:31:24 -07:00
renderer_d3d11.h Fixed initialization order warning 2015-04-16 14:23:02 +02:00
renderer_d3d12.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer_gl.cpp GL: Reset state when switching from compute to draw. 2015-04-16 11:38:46 -07:00
renderer_gl.h GL: Update frame buffer after reset. 2015-04-13 22:13:16 -07:00
renderer_null.cpp Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer. 2015-04-15 20:59:00 -07:00
renderer_vk.cpp Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Made vertex decl begin accept RenderType::Count as default. 2015-03-18 12:42:59 -07:00
vertexdecl.h Updated copyright year. 2015-01-01 15:04:46 -08:00
vs_clear.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
vs_clear.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
vs_debugfont.bin.h Rebuilt shaders. 2015-04-12 22:26:40 -07:00
vs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00