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amalgamated.cpp
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Added header guards to ovr.h.
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2015-03-21 18:13:05 -07:00 |
bgfx.cpp
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
bgfx_compute.sh
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Fixing bug in compute shader macros
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2015-04-10 22:48:07 -04:00 |
bgfx_p.h
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
bgfx_shader.sh
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Added [u/i]sampler3D.
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2015-03-17 17:27:04 -07:00 |
charset.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
config.h
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Cleanup.
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2015-04-10 08:33:20 -07:00 |
fs_clear0.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear0.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear1.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear1.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear2.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear2.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear3.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear3.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear4.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear4.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear5.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear5.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear6.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear6.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear7.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_clear7.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_debugfont.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
fs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
glcontext_eagl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_eagl.mm
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_egl.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_egl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_glx.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_glx.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.mm
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_ppapi.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_ppapi.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_wgl.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_wgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glimports.h
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Removed need to set texture format for compute's setImage.
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2015-02-23 17:25:06 -08:00 |
image.cpp
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Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL.
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2015-04-11 00:17:49 -07:00 |
image.h
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Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL.
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2015-04-11 00:17:49 -07:00 |
makefile
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
ovr.cpp
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Update OVR pose.
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2015-04-15 21:52:31 -07:00 |
ovr.h
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
renderdoc.cpp
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
renderdoc.h
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
renderer.h
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Updated GENie script to remove *.bin.h from projects.
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2015-03-21 17:42:46 -07:00 |
renderer_d3d.h
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Cleanup. Added state cache.
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2015-03-05 21:11:44 -08:00 |
renderer_d3d9.cpp
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
renderer_d3d9.h
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32-bit indices support WIP.
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2015-04-08 19:59:48 -07:00 |
renderer_d3d11.cpp
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Cleanup.
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2015-04-15 21:31:24 -07:00 |
renderer_d3d11.h
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Fixed initialization order warning
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2015-04-16 14:23:02 +02:00 |
renderer_d3d12.cpp
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
renderer_gl.cpp
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GL: Reset state when switching from compute to draw.
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2015-04-16 11:38:46 -07:00 |
renderer_gl.h
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GL: Update frame buffer after reset.
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2015-04-13 22:13:16 -07:00 |
renderer_null.cpp
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
renderer_vk.cpp
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Made vertex decl begin accept RenderType::Count as default.
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2015-03-18 12:42:59 -07:00 |
vertexdecl.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
vs_clear.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
vs_clear.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
vs_debugfont.bin.h
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Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
vs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |