mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
383 lines
11 KiB
C++
383 lines
11 KiB
C++
/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "bgfx_p.h"
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#if (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
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# include "renderer_gl.h"
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# if BGFX_USE_WGL
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namespace bgfx { namespace gl
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{
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PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
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PFNWGLMAKECURRENTPROC wglMakeCurrent;
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PFNWGLCREATECONTEXTPROC wglCreateContext;
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PFNWGLDELETECONTEXTPROC wglDeleteContext;
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PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
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PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
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PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
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PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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struct SwapChainGL
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{
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SwapChainGL(void* _nwh)
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: m_hwnd( (HWND)_nwh)
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{
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m_hdc = GetDC(m_hwnd);
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}
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~SwapChainGL()
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{
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(m_context);
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ReleaseDC(m_hwnd, m_hdc);
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}
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void makeCurrent()
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{
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wglMakeCurrent(m_hdc, m_context);
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GLenum err = glGetError();
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BX_WARN(0 == err, "wglMakeCurrent failed with GL error: 0x%04x.", err); BX_UNUSED(err);
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}
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void swapBuffers()
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{
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SwapBuffers(m_hdc);
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}
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HWND m_hwnd;
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HDC m_hdc;
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HGLRC m_context;
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};
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static HGLRC createContext(HDC _hdc)
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{
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(pfd) );
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 32;
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pfd.cAlphaBits = 8;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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int pixelFormat = ChoosePixelFormat(_hdc, &pfd);
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BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!");
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DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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BX_TRACE("Pixel format:\n"
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"\tiPixelType %d\n"
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"\tcColorBits %d\n"
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"\tcAlphaBits %d\n"
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"\tcDepthBits %d\n"
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"\tcStencilBits %d\n"
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, pfd.iPixelType
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, pfd.cColorBits
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, pfd.cAlphaBits
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, pfd.cDepthBits
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, pfd.cStencilBits
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);
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int result;
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result = SetPixelFormat(_hdc, pixelFormat, &pfd);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!");
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HGLRC context = wglCreateContext(_hdc);
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BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!");
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result = wglMakeCurrent(_hdc, context);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
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return context;
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}
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void GlContext::create(uint32_t /*_width*/, uint32_t /*_height*/)
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{
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m_opengl32dll = bx::dlopen("opengl32.dll");
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BGFX_FATAL(NULL != m_opengl32dll, Fatal::UnableToInitialize, "Failed to load opengl32.dll.");
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wglGetProcAddress = (PFNWGLGETPROCADDRESSPROC)bx::dlsym(m_opengl32dll, "wglGetProcAddress");
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BGFX_FATAL(NULL != wglGetProcAddress, Fatal::UnableToInitialize, "Failed get wglGetProcAddress.");
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// If g_bgfxHwnd is NULL, the assumption is that GL context was created
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// by user (for example, using SDL, GLFW, etc.)
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BX_WARN(NULL != g_bgfxHwnd
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, "bgfx::winSetHwnd with valid window is not called. This might "
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"be intentional when GL context is created by the user."
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);
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if (NULL != g_bgfxHwnd)
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{
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wglMakeCurrent = (PFNWGLMAKECURRENTPROC)bx::dlsym(m_opengl32dll, "wglMakeCurrent");
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BGFX_FATAL(NULL != wglMakeCurrent, Fatal::UnableToInitialize, "Failed get wglMakeCurrent.");
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wglCreateContext = (PFNWGLCREATECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglCreateContext");
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BGFX_FATAL(NULL != wglCreateContext, Fatal::UnableToInitialize, "Failed get wglCreateContext.");
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wglDeleteContext = (PFNWGLDELETECONTEXTPROC)bx::dlsym(m_opengl32dll, "wglDeleteContext");
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BGFX_FATAL(NULL != wglDeleteContext, Fatal::UnableToInitialize, "Failed get wglDeleteContext.");
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m_hdc = GetDC(g_bgfxHwnd);
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BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!");
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// Dummy window to peek into WGL functionality.
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//
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// An application can only set the pixel format of a window one time.
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// Once a window's pixel format is set, it cannot be changed.
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// MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
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HWND hwnd = CreateWindowA("STATIC"
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, ""
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, WS_POPUP|WS_DISABLED
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, -32000
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, -32000
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, 0
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, 0
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, NULL
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, NULL
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, GetModuleHandle(NULL)
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, 0
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);
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HDC hdc = GetDC(hwnd);
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BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!");
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HGLRC context = createContext(hdc);
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wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
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wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
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wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
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wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
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if (NULL != wglGetExtensionsStringARB)
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{
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const char* extensions = (const char*)wglGetExtensionsStringARB(hdc);
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BX_TRACE("WGL extensions:");
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dumpExtensions(extensions);
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}
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if (NULL != wglChoosePixelFormatARB
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&& NULL != wglCreateContextAttribsARB)
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{
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int32_t attrs[] =
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{
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WGL_SAMPLE_BUFFERS_ARB, 0,
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WGL_SAMPLES_ARB, 0,
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WGL_SUPPORT_OPENGL_ARB, true,
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WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
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WGL_DRAW_TO_WINDOW_ARB, true,
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WGL_DOUBLE_BUFFER_ARB, true,
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WGL_COLOR_BITS_ARB, 32,
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WGL_DEPTH_BITS_ARB, 24,
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WGL_STENCIL_BITS_ARB, 8,
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0
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};
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int result;
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uint32_t numFormats = 0;
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do
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{
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result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &m_pixelFormat, &numFormats);
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if (0 == result
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|| 0 == numFormats)
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{
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attrs[3] >>= 1;
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attrs[1] = attrs[3] == 0 ? 0 : 1;
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}
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} while (0 == numFormats);
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DescribePixelFormat(m_hdc, m_pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &m_pfd);
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BX_TRACE("Pixel format:\n"
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"\tiPixelType %d\n"
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"\tcColorBits %d\n"
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"\tcAlphaBits %d\n"
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"\tcDepthBits %d\n"
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"\tcStencilBits %d\n"
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, m_pfd.iPixelType
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, m_pfd.cColorBits
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, m_pfd.cAlphaBits
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, m_pfd.cDepthBits
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, m_pfd.cStencilBits
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);
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result = SetPixelFormat(m_hdc, m_pixelFormat, &m_pfd);
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// When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat
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// will fail. Just warn and continue. In case it failed for some other reason
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// create context will fail and it will error out there.
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BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
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int32_t flags = BGFX_CONFIG_DEBUG ? WGL_CONTEXT_DEBUG_BIT_ARB : 0;
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BX_UNUSED(flags);
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int32_t contextAttrs[9] =
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{
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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WGL_CONTEXT_MAJOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL / 10,
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WGL_CONTEXT_MINOR_VERSION_ARB, BGFX_CONFIG_RENDERER_OPENGL % 10,
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WGL_CONTEXT_FLAGS_ARB, flags,
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WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
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#else
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WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
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WGL_CONTEXT_MINOR_VERSION_ARB, 1,
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0, 0,
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0, 0,
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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0
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};
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m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
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if (NULL == m_context)
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{
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// nVidia doesn't like context profile mask for contexts below 3.2?
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contextAttrs[6] = WGL_CONTEXT_PROFILE_MASK_ARB == contextAttrs[6] ? 0 : contextAttrs[6];
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m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
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}
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BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create context 0x%08x.", GetLastError() );
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BX_STATIC_ASSERT(sizeof(contextAttrs) == sizeof(m_contextAttrs) );
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memcpy(m_contextAttrs, contextAttrs, sizeof(contextAttrs) );
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}
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(context);
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DestroyWindow(hwnd);
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if (NULL == m_context)
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{
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m_context = createContext(m_hdc);
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}
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int result = wglMakeCurrent(m_hdc, m_context);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
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m_current = NULL;
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if (NULL != wglSwapIntervalEXT)
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{
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wglSwapIntervalEXT(0);
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}
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}
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import();
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}
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void GlContext::destroy()
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{
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if (NULL != g_bgfxHwnd)
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{
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(m_context);
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m_context = NULL;
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ReleaseDC(g_bgfxHwnd, m_hdc);
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m_hdc = NULL;
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}
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bx::dlclose(m_opengl32dll);
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m_opengl32dll = NULL;
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}
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void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t _flags)
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{
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if (NULL != wglSwapIntervalEXT)
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{
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bool vsync = !!(_flags&BGFX_RESET_VSYNC);
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wglSwapIntervalEXT(vsync ? 1 : 0);
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}
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}
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bool GlContext::isSwapChainSupported()
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{
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return true;
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}
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SwapChainGL* GlContext::createSwapChain(void* _nwh)
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{
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SwapChainGL* swapChain = BX_NEW(g_allocator, SwapChainGL)(_nwh);
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int result = SetPixelFormat(swapChain->m_hdc, m_pixelFormat, &m_pfd);
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BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() ); BX_UNUSED(result);
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swapChain->m_context = wglCreateContextAttribsARB(swapChain->m_hdc, m_context, m_contextAttrs);
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BX_CHECK(NULL != swapChain->m_context, "Create swap chain failed: %x", glGetError() );
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return swapChain;
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}
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void GlContext::destroySwapChain(SwapChainGL* _swapChain)
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{
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BX_DELETE(g_allocator, _swapChain);
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}
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void GlContext::swap(SwapChainGL* _swapChain)
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{
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makeCurrent(_swapChain);
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if (NULL == _swapChain)
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{
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if (NULL != g_bgfxHwnd)
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{
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SwapBuffers(m_hdc);
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}
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}
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else
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{
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_swapChain->swapBuffers();
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}
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}
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void GlContext::makeCurrent(SwapChainGL* _swapChain)
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{
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if (m_current != _swapChain)
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{
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m_current = _swapChain;
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if (NULL == _swapChain)
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{
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wglMakeCurrent(m_hdc, m_context);
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GLenum err = glGetError();
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BX_WARN(0 == err, "wglMakeCurrent failed with GL error: 0x%04x.", err); BX_UNUSED(err);
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}
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else
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{
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_swapChain->makeCurrent();
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}
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}
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}
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void GlContext::import()
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{
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BX_TRACE("Import:");
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# define GL_EXTENSION(_optional, _proto, _func, _import) \
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{ \
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if (NULL == _func) \
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{ \
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_func = (_proto)wglGetProcAddress(#_import); \
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if (_func == NULL) \
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{ \
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_func = (_proto)bx::dlsym(m_opengl32dll, #_import); \
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BX_TRACE(" %p " #_func " (" #_import ")", _func); \
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} \
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else \
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{ \
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BX_TRACE("wgl %p " #_func " (" #_import ")", _func); \
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} \
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BGFX_FATAL(BX_IGNORE_C4127(_optional) || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGL context. wglGetProcAddress(\"%s\")", #_import); \
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} \
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}
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# include "glimports.h"
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}
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} } // namespace bgfx
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# endif // BGFX_USE_WGL
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
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