Commented out D3D_DISABLE_9EX, some D3D9 headers are not handling it properly (f.e. MinGW 3.1 runtime, default VS headers).

This commit is contained in:
Branimir Karadžić 2015-03-14 10:59:11 -07:00
parent c670770c32
commit 19c8214485

View file

@ -10,7 +10,7 @@
#if BX_PLATFORM_WINDOWS
# if !BGFX_CONFIG_RENDERER_DIRECT3D9EX
# define D3D_DISABLE_9EX
//# define D3D_DISABLE_9EX
# endif // !BGFX_CONFIG_RENDERER_DIRECT3D9EX
# include <d3d9.h>