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Fixed issue #200.
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1 changed files with 8 additions and 0 deletions
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@ -4879,6 +4879,14 @@ namespace bgfx
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bx::HashMurmur2A murmur;
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murmur.begin();
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murmur.add(draw.m_vertexBuffer.idx);
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if (isValid(draw.m_vertexBuffer) )
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{
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const VertexBufferGL& vb = m_vertexBuffers[draw.m_vertexBuffer.idx];
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uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx;
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murmur.add(decl);
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}
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murmur.add(draw.m_indexBuffer.idx);
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murmur.add(draw.m_instanceDataBuffer.idx);
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murmur.add(draw.m_instanceDataOffset);
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