Commit graph

1111 commits

Author SHA1 Message Date
Branimir Karadžić
0f076ad7cc D3D9: Test if timer query is available. 2015-08-21 13:07:58 -07:00
Branimir Karadžić
3c6ee5fbcb GL: Fixed MRT clear depth value. 2015-08-21 10:58:22 -07:00
Branimir Karadžić
d1a6a4723a Cleanup. 2015-08-20 22:11:13 -07:00
Branimir Karadžić
63f3bd1ea2 Cleanup. 2015-08-20 12:30:59 -07:00
Branimir Karadžić
8ef8cd5d0e Cleanup. 2015-08-19 20:51:30 -07:00
Branimir Karadžić
1e66ff0440 Added DXSDK header files. 2015-08-19 18:33:56 -07:00
Branimir Karadžić
51c10dd59d Cleanup. 2015-08-19 13:34:07 -07:00
Branimir Karadžić
682a0519ef GL: Don't test unsupported formats. 2015-08-18 16:28:08 -07:00
Branimir Karadžić
d4c7268fbc Revert "Fix crash on some OpenGLES devices" 2015-08-18 10:49:50 -07:00
Jonny Hopper
8efcae4243 Fix crash on some OpenGLES devices
On some older OpenGLES devices, attempting to bind textures to
unsupported compressed formats can crash. So explicitly disable the
unsupported formats so this never happens.
2015-08-18 11:57:15 +01:00
Branimir Karadžić
b4c5bc8e02 Cleanup. 2015-08-17 18:09:27 -07:00
Branimir Karadžić
05f94f44be Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
Branimir Karadžić
77b3c3843e Added HiDPI reset flag. 2015-08-17 16:43:56 -07:00
Branimir Karadžić
93b3c700af Fixed MinGW build. 2015-08-17 11:25:27 -07:00
Branimir Karadžić
fa5ebd5a02 Cleanup. 2015-08-16 21:31:04 -07:00
Branimir Karadžić
a1558e9986 GL: Fixed imports. 2015-08-16 21:27:15 -07:00
Branimir Karadžić
fc26d1c91c Cleanup. 2015-08-16 16:14:12 -07:00
Branimir Karadžić
6d2e88567e Cleanup. 2015-08-16 15:44:53 -07:00
Branimir Karadžić
79d2b81eb1 GL: Timer query check if result is available. 2015-08-16 15:44:13 -07:00
Branimir Karadžić
bc2077acb0 GL: Fixed GPU timer query. 2015-08-16 15:37:46 -07:00
Branimir Karadžić
ce191fbf1c Cleanup. 2015-08-16 10:49:19 -07:00
Branimir Karadžić
d5d21b2a87 Cleanup. 2015-08-16 10:30:29 -07:00
Branimir Karadžić
08dc886c9b Cleanup. 2015-08-16 00:14:41 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
11e7f59ba3 Cleanup. 2015-08-14 19:35:21 -07:00
Branimir Karadžić
5bca3eca85 Cleanup. 2015-08-14 19:32:36 -07:00
Branimir Karadžić
031e2f7fbf Cleanup. 2015-08-14 11:01:22 -07:00
Kocsis Attila
5d5df77318 Metal backend: initial commit 2015-08-14 15:12:44 +02:00
Branimir Karadžić
06a865cb7b D3D: Added state cache LRU. 2015-08-13 22:59:23 -07:00
Branimir Karadžić
976c152111 D3D9: Fixed max anisotropy caps. 2015-08-13 17:12:28 -07:00
Branimir Karadžić
b44189e046 Cleanup. 2015-08-12 22:54:42 -07:00
Branimir Karadžić
38820fd732 Cleanup. 2015-08-12 12:24:30 -07:00
Branimir Karadžić
737652be61 Cleanup. 2015-08-11 23:04:35 -07:00
Branimir Karadžić
1bcfb68f4f Merge branch 'master' of cane:bkaradzic/bgfx 2015-08-11 22:19:03 -07:00
Branimir Karadžić
653e8eaa91 D3D12: Fixed resizing backbuffer. 2015-08-11 22:18:51 -07:00
Branimir Karadžić
16037218eb GL: Fixed issue #474. 2015-08-11 19:30:33 -07:00
Branimir Karadžić
f166412693 Fixed leak report. 2015-08-10 20:15:10 -07:00
Branimir Karadžić
780f2c614f D3D9: Enabled vetex texture sampler. 2015-08-10 17:45:18 -07:00
Branimir Karadžić
d354494c1f D3D11: Changed shadow sampler to SampleCmpLevelZero. 2015-08-10 17:44:33 -07:00
Branimir Karadžić
837b1f5461 D3D12: Added detection of sRGB texture formats. 2015-08-09 22:05:28 -07:00
Branimir Karadžić
e21d437c14 D3D1x: Ignore state creation debug messages. 2015-08-09 21:54:25 -07:00
Branimir Karadžić
0f9d6cefa5 DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
Branimir Karadžić
a87cc953cf DXBC: Fixed assembling extended instruction. 2015-08-09 20:12:22 -07:00
Branimir Karadžić
16bae53263 Fixed vertexdecl dump. 2015-08-09 17:55:28 -07:00
Branimir Karadžić
06a076fa2a GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS. 2015-08-09 07:53:48 -07:00
Branimir Karadžić
f1b54919ec D3D12: Fixed buffer update source offset. 2015-08-08 18:52:42 -07:00
Branimir Karadžić
b7f94dd1f3 Cleanup. 2015-08-08 18:09:39 -07:00
Branimir Karadžić
8e12de0e57 D3D12: Added temporary staging buffers. 2015-08-08 18:06:33 -07:00
Andrew Mac
933d59591b Add support for 3D textures in compute shaders. 2015-08-08 09:49:12 -03:00
Branimir Karadžić
9c9dc90336 Fixed early texture destruction when multiple frame buffers take ownership. 2015-08-07 17:31:31 -07:00