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Cleanup.
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@ -680,7 +680,7 @@ namespace bgfx { namespace d3d11
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uint32_t flags = 0
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| D3D11_CREATE_DEVICE_SINGLETHREADED
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| D3D11_CREATE_DEVICE_BGRA_SUPPORT
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| D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS
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// | D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS
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| (BX_ENABLED(BGFX_CONFIG_DEBUG) ? D3D11_CREATE_DEVICE_DEBUG : 0)
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;
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