bgfx/src
Branimir Karadžić b44189e046 Cleanup.
2015-08-12 22:54:42 -07:00
..
amalgamated.cpp D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
amalgamated.mm Added ObjC amalgamated file. 2015-06-19 17:34:01 -07:00
bgfx.cpp Fixed leak report. 2015-08-10 20:15:10 -07:00
bgfx_compute.sh Cleanup. 2015-08-12 12:24:30 -07:00
bgfx_p.h Fixed early texture destruction when multiple frame buffers take ownership. 2015-08-07 17:31:31 -07:00
bgfx_shader.sh D3D11: Changed shadow sampler to SampleCmpLevelZero. 2015-08-10 17:44:33 -07:00
charset.h Updated copyright year. 2015-01-01 15:04:46 -08:00
config.h Added Metal renderer backend stub. 2015-06-11 09:38:17 -07:00
fs_clear0.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear0.sc Cleanup. 2015-05-11 18:17:43 -07:00
fs_clear1.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear1.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear2.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear2.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear3.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear3.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear4.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear4.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear5.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear5.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear6.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear6.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear7.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_clear7.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_debugfont.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
fs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
glcontext_eagl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_eagl.mm Cleanup. 2015-07-21 18:15:12 -07:00
glcontext_egl.cpp GLES31: Fixed image format test. 2015-05-18 20:24:37 -07:00
glcontext_egl.h Fixed creation of GLES3 textures with compute write flag. 2015-04-22 15:11:45 -07:00
glcontext_glx.cpp Cleanup passing platform window/context data. 2015-04-20 16:22:40 -07:00
glcontext_glx.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_nsgl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_nsgl.mm Fix for Context not bound on OSX 10.10.3 #439 2015-06-24 22:54:47 -07:00
glcontext_ppapi.cpp Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_ppapi.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glcontext_wgl.cpp Fixed GLES 3.0+ build. 2015-05-08 10:39:56 -07:00
glcontext_wgl.h Pass all reset flags to glcontext. 2015-04-06 21:31:26 -07:00
glimports.h Fixed Linux build. 2015-07-28 22:35:01 -07:00
image.cpp Cleanup. 2015-06-20 14:27:59 -07:00
image.h Cleanup. 2015-06-20 14:27:59 -07:00
makefile Updated copyright year. 2015-01-02 14:43:11 -08:00
ovr.cpp Cleanup. 2015-06-05 10:43:43 -07:00
ovr.h Cleanup. 2015-06-05 10:43:43 -07:00
renderdoc.cpp Updated RenderDoc header to v0.24. 2015-05-04 15:46:55 -07:00
renderdoc.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer.h Fixing crash on WP8 ARM 2015-04-17 22:06:09 -04:00
renderer_d3d.h D3D12: Added temporary staging buffers. 2015-08-08 18:06:33 -07:00
renderer_d3d9.cpp D3D9: Enabled vetex texture sampler. 2015-08-10 17:45:18 -07:00
renderer_d3d9.h D3D9: Fixed framebuffer postReset. 2015-08-06 15:37:13 -07:00
renderer_d3d11.cpp Cleanup. 2015-08-12 12:24:30 -07:00
renderer_d3d11.h Fixed vertex attribute. 2015-08-07 11:37:52 -07:00
renderer_d3d12.cpp Cleanup. 2015-08-12 22:54:42 -07:00
renderer_d3d12.h Cleanup. 2015-08-12 22:54:42 -07:00
renderer_gl.cpp GL: Fixed issue #474. 2015-08-11 19:30:33 -07:00
renderer_gl.h GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS. 2015-08-09 07:53:48 -07:00
renderer_mtl.mm Added ObjC amalgamated file. 2015-06-19 17:34:01 -07:00
renderer_null.cpp Fixed noop renderer. 2015-06-02 23:29:26 -07:00
renderer_vk.cpp Cleanup. 2015-07-29 19:50:25 -07:00
shader_dx9bc.cpp Cleanup. 2015-07-30 11:36:26 -07:00
shader_dx9bc.h D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
shader_dxbc.cpp DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
shader_dxbc.h DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
shader_spirv.cpp Fixed release build. 2015-07-29 21:02:41 -07:00
shader_spirv.h D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Fixed vertexdecl dump. 2015-08-09 17:55:28 -07:00
vertexdecl.h Updated copyright year. 2015-01-01 15:04:46 -08:00
vs_clear.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
vs_clear.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
vs_debugfont.bin.h Refactored uniform types. 2015-05-28 15:27:00 -07:00
vs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00