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amalgamated.cpp
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D3D12: Initial commit.
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2015-07-29 19:38:17 -07:00 |
amalgamated.mm
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Added ObjC amalgamated file.
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2015-06-19 17:34:01 -07:00 |
bgfx.cpp
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Fixed leak report.
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2015-08-10 20:15:10 -07:00 |
bgfx_compute.sh
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Cleanup.
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2015-08-12 12:24:30 -07:00 |
bgfx_p.h
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Fixed early texture destruction when multiple frame buffers take ownership.
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2015-08-07 17:31:31 -07:00 |
bgfx_shader.sh
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D3D11: Changed shadow sampler to SampleCmpLevelZero.
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2015-08-10 17:44:33 -07:00 |
charset.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
config.h
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Added Metal renderer backend stub.
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2015-06-11 09:38:17 -07:00 |
fs_clear0.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear0.sc
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Cleanup.
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2015-05-11 18:17:43 -07:00 |
fs_clear1.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear1.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear2.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear2.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear3.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear3.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear4.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear4.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear5.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear5.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear6.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear6.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear7.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear7.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_debugfont.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
glcontext_eagl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_eagl.mm
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Cleanup.
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2015-07-21 18:15:12 -07:00 |
glcontext_egl.cpp
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GLES31: Fixed image format test.
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2015-05-18 20:24:37 -07:00 |
glcontext_egl.h
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Fixed creation of GLES3 textures with compute write flag.
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2015-04-22 15:11:45 -07:00 |
glcontext_glx.cpp
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Cleanup passing platform window/context data.
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2015-04-20 16:22:40 -07:00 |
glcontext_glx.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.mm
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Fix for Context not bound on OSX 10.10.3 #439
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2015-06-24 22:54:47 -07:00 |
glcontext_ppapi.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_ppapi.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_wgl.cpp
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Fixed GLES 3.0+ build.
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2015-05-08 10:39:56 -07:00 |
glcontext_wgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glimports.h
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Fixed Linux build.
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2015-07-28 22:35:01 -07:00 |
image.cpp
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Cleanup.
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2015-06-20 14:27:59 -07:00 |
image.h
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Cleanup.
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2015-06-20 14:27:59 -07:00 |
makefile
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
ovr.cpp
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Cleanup.
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2015-06-05 10:43:43 -07:00 |
ovr.h
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Cleanup.
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2015-06-05 10:43:43 -07:00 |
renderdoc.cpp
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Updated RenderDoc header to v0.24.
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2015-05-04 15:46:55 -07:00 |
renderdoc.h
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
renderer.h
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Fixing crash on WP8 ARM
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2015-04-17 22:06:09 -04:00 |
renderer_d3d.h
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D3D12: Added temporary staging buffers.
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2015-08-08 18:06:33 -07:00 |
renderer_d3d9.cpp
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D3D9: Enabled vetex texture sampler.
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2015-08-10 17:45:18 -07:00 |
renderer_d3d9.h
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D3D9: Fixed framebuffer postReset.
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2015-08-06 15:37:13 -07:00 |
renderer_d3d11.cpp
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Cleanup.
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2015-08-12 12:24:30 -07:00 |
renderer_d3d11.h
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Fixed vertex attribute.
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2015-08-07 11:37:52 -07:00 |
renderer_d3d12.cpp
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Cleanup.
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2015-08-12 22:54:42 -07:00 |
renderer_d3d12.h
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Cleanup.
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2015-08-12 22:54:42 -07:00 |
renderer_gl.cpp
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GL: Fixed issue #474.
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2015-08-11 19:30:33 -07:00 |
renderer_gl.h
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GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS.
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2015-08-09 07:53:48 -07:00 |
renderer_mtl.mm
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Added ObjC amalgamated file.
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2015-06-19 17:34:01 -07:00 |
renderer_null.cpp
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Fixed noop renderer.
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2015-06-02 23:29:26 -07:00 |
renderer_vk.cpp
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Cleanup.
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2015-07-29 19:50:25 -07:00 |
shader_dx9bc.cpp
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Cleanup.
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2015-07-30 11:36:26 -07:00 |
shader_dx9bc.h
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D3D12: Initial commit.
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2015-07-29 19:38:17 -07:00 |
shader_dxbc.cpp
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DXBC: Remember SHEX chunk type.
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2015-08-09 20:19:27 -07:00 |
shader_dxbc.h
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DXBC: Remember SHEX chunk type.
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2015-08-09 20:19:27 -07:00 |
shader_spirv.cpp
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Fixed release build.
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2015-07-29 21:02:41 -07:00 |
shader_spirv.h
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D3D12: Initial commit.
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2015-07-29 19:38:17 -07:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Fixed vertexdecl dump.
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2015-08-09 17:55:28 -07:00 |
vertexdecl.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
vs_clear.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
vs_clear.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
vs_debugfont.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
vs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |