mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Fixed GLES 3.0+ build.
This commit is contained in:
parent
9e5e7d476b
commit
916693c29b
2 changed files with 7 additions and 2 deletions
|
@ -188,7 +188,7 @@ namespace bgfx { namespace gl
|
|||
{
|
||||
result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &m_pixelFormat, &numFormats);
|
||||
if (0 == result
|
||||
|| 0 == numFormats)
|
||||
|| 0 == numFormats)
|
||||
{
|
||||
attrs[3] >>= 1;
|
||||
attrs[1] = attrs[3] == 0 ? 0 : 1;
|
||||
|
@ -212,7 +212,7 @@ namespace bgfx { namespace gl
|
|||
);
|
||||
|
||||
result = SetPixelFormat(m_hdc, m_pixelFormat, &m_pfd);
|
||||
// When window is created by SDL and SDL_WINDOW_OPENGL is set SetPixelFormat
|
||||
// When window is created by SDL and SDL_WINDOW_OPENGL is set, SetPixelFormat
|
||||
// will fail. Just warn and continue. In case it failed for some other reason
|
||||
// create context will fail and it will error out there.
|
||||
BX_WARN(result, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
|
||||
|
|
|
@ -563,6 +563,11 @@ GL_IMPORT______(true, PFNGLBEGINQUERYPROC, glBeginQuery)
|
|||
GL_IMPORT______(true, PFNGLENDQUERYPROC, glEndQuery);
|
||||
GL_IMPORT______(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
|
||||
|
||||
GL_IMPORT______(true, PFNGLDRAWARRAYSINDIRECTPROC, glDrawArraysIndirect);
|
||||
GL_IMPORT______(true, PFNGLDRAWELEMENTSINDIRECTPROC, glDrawElementsIndirect);
|
||||
GL_IMPORT______(true, PFNGLMULTIDRAWARRAYSINDIRECTPROC, glMultiDrawArraysIndirect);
|
||||
GL_IMPORT______(true, PFNGLMULTIDRAWELEMENTSINDIRECTPROC, glMultiDrawElementsIndirect);
|
||||
|
||||
GL_IMPORT______(true, PFNGLINVALIDATEFRAMEBUFFERPROC, glInvalidateFramebuffer);
|
||||
|
||||
# endif // BGFX_CONFIG_RENDERER_OPENGLES < 30
|
||||
|
|
Loading…
Reference in a new issue