Removed X11 include in bgfxplatform.h.

This commit is contained in:
Branimir Karadžić 2015-02-06 16:49:04 -08:00
parent b01f289340
commit 1d4eb335a7
6 changed files with 35 additions and 35 deletions

View file

@ -10,7 +10,8 @@
#define XK_MISCELLANY
#define XK_LATIN1
#include <X11/keysymdef.h>
#include <bgfxplatform.h> // will include X11 which #defines None... Don't mess with order of includes.
#include <X11/Xlib.h> // will include X11 which #defines None... Don't mess with order of includes.
#include <bgfxplatform.h>
#undef None
#include <bx/thread.h>

View file

@ -51,12 +51,11 @@ namespace bgfx
} // namespace bgfx
#elif BX_PLATFORM_FREEBSD || BX_PLATFORM_LINUX || BX_PLATFORM_RPI
# include <X11/Xlib.h>
namespace bgfx
{
///
void x11SetDisplayWindow(::Display* _display, ::Window _window);
void x11SetDisplayWindow(void* _display, uint32_t _window);
} // namespace bgfx

View file

@ -34,10 +34,10 @@ namespace bgfx
g_bgfxEaglLayer = _layer;
}
#elif BX_PLATFORM_LINUX
::Display* g_bgfxX11Display;
::Window g_bgfxX11Window;
void* g_bgfxX11Display;
uint32_t g_bgfxX11Window;
void x11SetDisplayWindow(::Display* _display, ::Window _window)
void x11SetDisplayWindow(void* _display, uint32_t _window)
{
g_bgfxX11Display = _display;
g_bgfxX11Window = _window;

View file

@ -201,8 +201,8 @@ namespace bgfx
#elif BX_PLATFORM_IOS
extern void* g_bgfxEaglLayer;
#elif BX_PLATFORM_LINUX
extern ::Display* g_bgfxX11Display;
extern ::Window g_bgfxX11Window;
extern void* g_bgfxX11Display;
extern uint32_t g_bgfxX11Window;
#elif BX_PLATFORM_OSX
extern void* g_bgfxNSWindow;
#elif BX_PLATFORM_WINDOWS

View file

@ -185,8 +185,8 @@ EGL_IMPORT
ndt = GetDC(g_bgfxHwnd);
nwh = g_bgfxHwnd;
# elif BX_PLATFORM_LINUX
ndt = g_bgfxX11Display;
nwh = g_bgfxX11Window;
ndt = (EGLNativeDisplayType)g_bgfxX11Display;
nwh = (EGLNativeWindowType)g_bgfxX11Window;
# endif // BX_PLATFORM_
m_display = eglGetDisplay(ndt);
BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display);

View file

@ -29,23 +29,23 @@ namespace bgfx
SwapChainGL(::Window _window, XVisualInfo* _visualInfo, GLXContext _context)
: m_window(_window)
{
m_context = glXCreateContext(g_bgfxX11Display, _visualInfo, _context, GL_TRUE);
m_context = glXCreateContext( (::Display*)g_bgfxX11Display, _visualInfo, _context, GL_TRUE);
}
~SwapChainGL()
{
glXMakeCurrent(g_bgfxX11Display, 0, 0);
glXDestroyContext(g_bgfxX11Display, m_context);
glXMakeCurrent( (::Display*)g_bgfxX11Display, 0, 0);
glXDestroyContext( (::Display*)g_bgfxX11Display, m_context);
}
void makeCurrent()
{
glXMakeCurrent(g_bgfxX11Display, m_window, m_context);
glXMakeCurrent( (::Display*)g_bgfxX11Display, m_window, m_context);
}
void swapBuffers()
{
glXSwapBuffers(g_bgfxX11Display, m_window);
glXSwapBuffers( (::Display*)g_bgfxX11Display, m_window);
}
Window m_window;
@ -55,10 +55,10 @@ namespace bgfx
void GlContext::create(uint32_t _width, uint32_t _height)
{
BX_UNUSED(_width, _height);
XLockDisplay(g_bgfxX11Display);
XLockDisplay( (::Display*)g_bgfxX11Display);
int major, minor;
bool version = glXQueryVersion(g_bgfxX11Display, &major, &minor);
bool version = glXQueryVersion( (::Display*)g_bgfxX11Display, &major, &minor);
BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version");
BGFX_FATAL( (major == 1 && minor >= 2) || major > 1
, Fatal::UnableToInitialize
@ -67,9 +67,9 @@ namespace bgfx
, minor
);
int32_t screen = DefaultScreen(g_bgfxX11Display);
int32_t screen = DefaultScreen( (::Display*)g_bgfxX11Display);
const char* extensions = glXQueryExtensionsString(g_bgfxX11Display, screen);
const char* extensions = glXQueryExtensionsString( (::Display*)g_bgfxX11Display, screen);
BX_TRACE("GLX extensions:");
dumpExtensions(extensions);
@ -91,13 +91,13 @@ namespace bgfx
GLXFBConfig bestConfig = NULL;
int numConfigs;
GLXFBConfig* configs = glXChooseFBConfig(g_bgfxX11Display, screen, attrsGlx, &numConfigs);
GLXFBConfig* configs = glXChooseFBConfig( (::Display*)g_bgfxX11Display, screen, attrsGlx, &numConfigs);
BX_TRACE("glX num configs %d", numConfigs);
for (int ii = 0; ii < numConfigs; ++ii)
{
m_visualInfo = glXGetVisualFromFBConfig(g_bgfxX11Display, configs[ii]);
m_visualInfo = glXGetVisualFromFBConfig( (::Display*)g_bgfxX11Display, configs[ii]);
if (NULL != m_visualInfo)
{
BX_TRACE("---");
@ -105,7 +105,7 @@ namespace bgfx
for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2)
{
int value;
glXGetFBConfigAttrib(g_bgfxX11Display, configs[ii], attrsGlx[attr], &value);
glXGetFBConfigAttrib( (::Display*)g_bgfxX11Display, configs[ii], attrsGlx[attr], &value);
BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)"
, ii
, numConfigs
@ -141,7 +141,7 @@ namespace bgfx
BGFX_FATAL(m_visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration.");
BX_TRACE("Create GL 2.1 context.");
m_context = glXCreateContext(g_bgfxX11Display, m_visualInfo, 0, GL_TRUE);
m_context = glXCreateContext( (::Display*)g_bgfxX11Display, m_visualInfo, 0, GL_TRUE);
BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
#if BGFX_CONFIG_RENDERER_OPENGL >= 31
@ -158,11 +158,11 @@ namespace bgfx
0,
};
GLXContext context = glXCreateContextAttribsARB(g_bgfxX11Display, bestConfig, 0, true, contextAttrs);
GLXContext context = glXCreateContextAttribsARB( (::Display*)g_bgfxX11Display, bestConfig, 0, true, contextAttrs);
if (NULL != context)
{
glXDestroyContext(g_bgfxX11Display, m_context);
glXDestroyContext( (::Display*)g_bgfxX11Display, m_context);
m_context = context;
}
}
@ -170,17 +170,17 @@ namespace bgfx
BX_UNUSED(bestConfig);
#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
XUnlockDisplay(g_bgfxX11Display);
XUnlockDisplay( (::Display*)g_bgfxX11Display);
import();
glXMakeCurrent(g_bgfxX11Display, g_bgfxX11Window, m_context);
glXMakeCurrent( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window, m_context);
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress( (const GLubyte*)"glXSwapIntervalEXT");
if (NULL != glXSwapIntervalEXT)
{
BX_TRACE("Using glXSwapIntervalEXT.");
glXSwapIntervalEXT(g_bgfxX11Display, g_bgfxX11Window, 0);
glXSwapIntervalEXT( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window, 0);
}
else
{
@ -203,13 +203,13 @@ namespace bgfx
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glXSwapBuffers(g_bgfxX11Display, g_bgfxX11Window);
glXSwapBuffers( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window);
}
void GlContext::destroy()
{
glXMakeCurrent(g_bgfxX11Display, 0, 0);
glXDestroyContext(g_bgfxX11Display, m_context);
glXMakeCurrent( (::Display*)g_bgfxX11Display, 0, 0);
glXDestroyContext( (::Display*)g_bgfxX11Display, m_context);
XFree(m_visualInfo);
}
@ -219,7 +219,7 @@ namespace bgfx
if (NULL != glXSwapIntervalEXT)
{
glXSwapIntervalEXT(g_bgfxX11Display, g_bgfxX11Window, interval);
glXSwapIntervalEXT( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window, interval);
}
else if (NULL != glXSwapIntervalMESA)
{
@ -250,8 +250,8 @@ namespace bgfx
{
if (NULL == _swapChain)
{
glXMakeCurrent(g_bgfxX11Display, g_bgfxX11Window, m_context);
glXSwapBuffers(g_bgfxX11Display, g_bgfxX11Window);
glXMakeCurrent( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window, m_context);
glXSwapBuffers( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window);
}
else
{
@ -264,7 +264,7 @@ namespace bgfx
{
if (NULL == _swapChain)
{
glXMakeCurrent(g_bgfxX11Display, g_bgfxX11Window, m_context);
glXMakeCurrent( (::Display*)g_bgfxX11Display, (::Window)g_bgfxX11Window, m_context);
}
else
{