Fixed GLX context.

This commit is contained in:
Branimir Karadžić 2015-01-31 13:55:02 -08:00
parent c65f04ae05
commit aea2cd2ce3

View file

@ -55,10 +55,10 @@ namespace bgfx
void GlContext::create(uint32_t _width, uint32_t _height)
{
BX_UNUSED(_width, _height);
XLockDisplay(s_display);
XLockDisplay(g_bgfxX11Display);
int major, minor;
bool version = glXQueryVersion(s_display, &major, &minor);
bool version = glXQueryVersion(g_bgfxX11Display, &major, &minor);
BGFX_FATAL(version, Fatal::UnableToInitialize, "Failed to query GLX version");
BGFX_FATAL( (major == 1 && minor >= 2) || major > 1
, Fatal::UnableToInitialize
@ -67,9 +67,9 @@ namespace bgfx
, minor
);
int32_t screen = DefaultScreen(s_display);
int32_t screen = DefaultScreen(g_bgfxX11Display);
const char* extensions = glXQueryExtensionsString(s_display, screen);
const char* extensions = glXQueryExtensionsString(g_bgfxX11Display, screen);
BX_TRACE("GLX extensions:");
dumpExtensions(extensions);
@ -91,13 +91,13 @@ namespace bgfx
GLXFBConfig bestConfig = NULL;
int numConfigs;
GLXFBConfig* configs = glXChooseFBConfig(s_display, screen, attrsGlx, &numConfigs);
GLXFBConfig* configs = glXChooseFBConfig(g_bgfxX11Display, screen, attrsGlx, &numConfigs);
BX_TRACE("glX num configs %d", numConfigs);
for (int ii = 0; ii < numConfigs; ++ii)
{
m_visualInfo = glXGetVisualFromFBConfig(s_display, configs[ii]);
m_visualInfo = glXGetVisualFromFBConfig(g_bgfxX11Display, configs[ii]);
if (NULL != m_visualInfo)
{
BX_TRACE("---");
@ -105,7 +105,7 @@ namespace bgfx
for (uint32_t attr = 6; attr < BX_COUNTOF(attrsGlx)-1 && attrsGlx[attr] != None; attr += 2)
{
int value;
glXGetFBConfigAttrib(s_display, configs[ii], attrsGlx[attr], &value);
glXGetFBConfigAttrib(g_bgfxX11Display, configs[ii], attrsGlx[attr], &value);
BX_TRACE("glX %d/%d %2d: %4x, %8x (%8x%s)"
, ii
, numConfigs
@ -141,7 +141,7 @@ namespace bgfx
BGFX_FATAL(m_visualInfo, Fatal::UnableToInitialize, "Failed to find a suitable X11 display configuration.");
BX_TRACE("Create GL 2.1 context.");
m_context = glXCreateContext(s_display, m_visualInfo, 0, GL_TRUE);
m_context = glXCreateContext(g_bgfxX11Display, m_visualInfo, 0, GL_TRUE);
BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "Failed to create GL 2.1 context.");
#if BGFX_CONFIG_RENDERER_OPENGL >= 31
@ -158,11 +158,11 @@ namespace bgfx
0,
};
GLXContext context = glXCreateContextAttribsARB(s_display, bestConfig, 0, true, contextAttrs);
GLXContext context = glXCreateContextAttribsARB(g_bgfxX11Display, bestConfig, 0, true, contextAttrs);
if (NULL != context)
{
glXDestroyContext(s_display, m_context);
glXDestroyContext(g_bgfxX11Display, m_context);
m_context = context;
}
}
@ -170,7 +170,7 @@ namespace bgfx
BX_UNUSED(bestConfig);
#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
XUnlockDisplay(s_display);
XUnlockDisplay(g_bgfxX11Display);
import();
@ -203,13 +203,13 @@ namespace bgfx
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glXSwapBuffers(s_display, g_bgfxX11Window);
glXSwapBuffers(g_bgfxX11Display, g_bgfxX11Window);
}
void GlContext::destroy()
{
glXMakeCurrent(s_display, 0, 0);
glXDestroyContext(s_display, m_context);
glXMakeCurrent(g_bgfxX11Display, 0, 0);
glXDestroyContext(g_bgfxX11Display, m_context);
XFree(m_visualInfo);
}