Added extra error checking when creating frame buffer.

This commit is contained in:
Branimir Karadžić 2015-04-14 17:03:07 -07:00
parent 63cc071a6e
commit 87a5652b46
2 changed files with 7 additions and 0 deletions

View file

@ -2656,6 +2656,11 @@ again:
FrameBufferHandle createFrameBuffer(uint8_t _num, TextureHandle* _handles, bool _destroyTextures)
{
BGFX_CHECK_MAIN_THREAD();
BX_CHECK(_num != 0, "Number of frame buffer attachments can't be 0.");
BX_CHECK(_num <= BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS, "Number of frame buffer attachments is larger than allowed %d (max: %d)."
, _num
, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS
);
BX_CHECK(NULL != _handles, "_handles can't be NULL");
FrameBufferHandle handle = s_ctx->createFrameBuffer(_num, _handles);
if (_destroyTextures)

View file

@ -2875,10 +2875,12 @@ namespace bgfx
FrameBufferRef& ref = m_frameBufferRef[handle.idx];
ref.m_window = false;
memset(ref.un.m_th, 0xff, sizeof(ref.un.m_th) );
BackbufferRatio::Enum bbRatio = BackbufferRatio::Enum(m_textureRef[_handles[0].idx].m_bbRatio);
for (uint32_t ii = 0; ii < _num; ++ii)
{
TextureHandle texHandle = _handles[ii];
BGFX_CHECK_HANDLE("createFrameBuffer texture handle", m_textureHandle, texHandle);
BX_CHECK(bbRatio == m_textureRef[texHandle.idx].m_bbRatio, "Mismatch in texture back-buffer ratio.");
cmdbuf.write(texHandle);