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Added D3D12 enum.
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2 changed files with 5 additions and 2 deletions
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@ -46,7 +46,8 @@ namespace bgfx
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Null, //!< No rendering.
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Direct3D9, //!< Direct3D 9.0
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Direct3D11, //!< Direct3D 11.0
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OpenGLES = 4, //!< OpenGL ES 2.0+
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Direct3D12, //!< Direct3D 12.0
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OpenGLES, //!< OpenGL ES 2.0+
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OpenGL, //!< OpenGL 2.1+
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Count
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@ -1391,10 +1391,12 @@ again:
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if (windowsVersionIs(Condition::GreaterEqual, 0x0602) )
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{
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first = RendererType::Direct3D11 /* Direct3D12 */;
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first = RendererType::Direct3D12;
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second = RendererType::Direct3D11;
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if (!s_rendererCreator[second].supported)
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{
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second = RendererType::Direct3D9;
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}
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}
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else if (windowsVersionIs(Condition::GreaterEqual, 0x0601) )
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{
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