mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
Fixing VS2015 warnings.
This commit is contained in:
parent
78869dc0a7
commit
d62025d530
5 changed files with 68 additions and 40 deletions
|
@ -29,8 +29,11 @@ namespace entry
|
|||
#if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
|
||||
bx::ReallocatorI* getDefaultAllocator()
|
||||
{
|
||||
BX_PRAGMA_DIAGNOSTIC_PUSH_MSVC();
|
||||
BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
|
||||
static bx::CrtAllocator s_allocator;
|
||||
return &s_allocator;
|
||||
BX_PRAGMA_DIAGNOSTIC_POP_MSVC();
|
||||
}
|
||||
#endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
|
||||
|
||||
|
|
|
@ -757,7 +757,7 @@ namespace bgfx { namespace d3d11
|
|||
{
|
||||
D3D11_FEATURE_DATA_FORMAT_SUPPORT data; // D3D11_FEATURE_DATA_FORMAT_SUPPORT2
|
||||
data.InFormat = s_textureFormat[ii].m_fmt;
|
||||
HRESULT hr = m_device->CheckFeatureSupport(D3D11_FEATURE_FORMAT_SUPPORT, &data, sizeof(data) );
|
||||
hr = m_device->CheckFeatureSupport(D3D11_FEATURE_FORMAT_SUPPORT, &data, sizeof(data) );
|
||||
if (SUCCEEDED(hr) )
|
||||
{
|
||||
support |= 0 != (data.OutFormatSupport & (0
|
||||
|
|
|
@ -2227,10 +2227,10 @@ namespace bgfx { namespace d3d9
|
|||
if (NULL != _rect)
|
||||
{
|
||||
RECT rect;
|
||||
rect.left = _rect->m_x;
|
||||
rect.top = _rect->m_y;
|
||||
rect.right = rect.left + _rect->m_width;
|
||||
rect.bottom = rect.top + _rect->m_height;
|
||||
rect.left = _rect->m_x;
|
||||
rect.top = _rect->m_y;
|
||||
rect.right = rect.left + _rect->m_width;
|
||||
rect.bottom = rect.top + _rect->m_height;
|
||||
DX_CHECK(m_texture2d->LockRect(_lod, &lockedRect, &rect, 0) );
|
||||
}
|
||||
else
|
||||
|
@ -2506,7 +2506,7 @@ namespace bgfx { namespace d3d9
|
|||
|
||||
if (convert)
|
||||
{
|
||||
uint8_t* temp = (uint8_t*)BX_ALLOC(g_allocator, rectpitch*_rect.m_height);
|
||||
temp = (uint8_t*)BX_ALLOC(g_allocator, rectpitch*_rect.m_height);
|
||||
imageDecodeToBgra8(temp, data, _rect.m_width, _rect.m_height, srcpitch, m_requestedFormat);
|
||||
data = temp;
|
||||
}
|
||||
|
@ -2876,8 +2876,11 @@ namespace bgfx { namespace d3d9
|
|||
FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
|
||||
uint32_t blendFactor = 0;
|
||||
|
||||
const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0;
|
||||
uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
|
||||
uint8_t primIndex;
|
||||
{
|
||||
const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0;
|
||||
primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
|
||||
}
|
||||
PrimInfo prim = s_primInfo[primIndex];
|
||||
|
||||
bool viewHasScissor = false;
|
||||
|
|
|
@ -2911,20 +2911,20 @@ namespace bgfx { namespace gl
|
|||
m_numPredefined = 0;
|
||||
m_numSamplers = 0;
|
||||
|
||||
struct VariableInfo
|
||||
{
|
||||
GLenum type;
|
||||
GLint loc;
|
||||
GLint num;
|
||||
};
|
||||
VariableInfo vi;
|
||||
GLenum props[] = { GL_TYPE, GL_LOCATION, GL_ARRAY_SIZE };
|
||||
|
||||
const bool piqSupported = s_extension[Extension::ARB_program_interface_query].m_supported;
|
||||
|
||||
BX_TRACE("Uniforms (%d):", activeUniforms);
|
||||
for (int32_t ii = 0; ii < activeUniforms; ++ii)
|
||||
{
|
||||
struct VariableInfo
|
||||
{
|
||||
GLenum type;
|
||||
GLint loc;
|
||||
GLint num;
|
||||
};
|
||||
VariableInfo vi;
|
||||
GLenum props[] ={ GL_TYPE, GL_LOCATION, GL_ARRAY_SIZE };
|
||||
|
||||
GLenum gltype;
|
||||
GLint num;
|
||||
GLint loc;
|
||||
|
@ -3262,9 +3262,9 @@ namespace bgfx { namespace gl
|
|||
if (decompress)
|
||||
{
|
||||
m_textureFormat = (uint8_t)TextureFormat::BGRA8;
|
||||
const TextureFormatInfo& tfi = s_textureFormat[TextureFormat::BGRA8];
|
||||
m_fmt = tfi.m_fmt;
|
||||
m_type = tfi.m_type;
|
||||
const TextureFormatInfo& tfiBgra8 = s_textureFormat[TextureFormat::BGRA8];
|
||||
m_fmt = tfiBgra8.m_fmt;
|
||||
m_type = tfiBgra8.m_type;
|
||||
}
|
||||
|
||||
setSamplerState(_flags);
|
||||
|
@ -4062,9 +4062,9 @@ namespace bgfx { namespace gl
|
|||
{
|
||||
for (uint32_t ii = 0, num = g_caps.maxFBAttachments; ii < num; ++ii)
|
||||
{
|
||||
char temp[16];
|
||||
bx::snprintf(temp, BX_COUNTOF(temp), "gl_FragData[%d]", ii);
|
||||
fragData = bx::uint32_max(fragData, NULL == strstr(code, temp) ? 0 : ii+1);
|
||||
char tmpFragData[16];
|
||||
bx::snprintf(tmpFragData, BX_COUNTOF(tmpFragData), "gl_FragData[%d]", ii);
|
||||
fragData = bx::uint32_max(fragData, NULL == strstr(code, tmpFragData) ? 0 : ii+1);
|
||||
}
|
||||
|
||||
BGFX_FATAL(0 != fragData, Fatal::InvalidShader, "Unable to find and patch gl_FragData!");
|
||||
|
@ -4264,7 +4264,8 @@ namespace bgfx { namespace gl
|
|||
GL_CHECK(glGenFramebuffers(1, &m_fbo[1]) );
|
||||
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo[1]) );
|
||||
|
||||
for (uint32_t ii = 0, colorIdx = 0; ii < _num; ++ii)
|
||||
colorIdx = 0;
|
||||
for (uint32_t ii = 0; ii < _num; ++ii)
|
||||
{
|
||||
TextureHandle handle = _handles[ii];
|
||||
if (isValid(handle) )
|
||||
|
@ -4457,8 +4458,11 @@ namespace bgfx { namespace gl
|
|||
;
|
||||
uint32_t blendFactor = 0;
|
||||
|
||||
const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0;
|
||||
uint8_t primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
|
||||
uint8_t primIndex;
|
||||
{
|
||||
const uint64_t pt = _render->m_debug&BGFX_DEBUG_WIREFRAME ? BGFX_STATE_PT_LINES : 0;
|
||||
primIndex = uint8_t(pt>>BGFX_STATE_PT_SHIFT);
|
||||
}
|
||||
PrimInfo prim = s_primInfo[primIndex];
|
||||
|
||||
uint32_t baseVertex = 0;
|
||||
|
@ -4853,16 +4857,15 @@ namespace bgfx { namespace gl
|
|||
&& blendIndependentSupported
|
||||
;
|
||||
|
||||
const uint32_t blend = uint32_t( (newFlags&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT);
|
||||
const uint32_t equation = uint32_t( (newFlags&BGFX_STATE_BLEND_EQUATION_MASK)>>BGFX_STATE_BLEND_EQUATION_SHIFT);
|
||||
const uint32_t blend = uint32_t( (newFlags&BGFX_STATE_BLEND_MASK)>>BGFX_STATE_BLEND_SHIFT);
|
||||
const uint32_t srcRGB = (blend )&0xf;
|
||||
const uint32_t dstRGB = (blend>> 4)&0xf;
|
||||
const uint32_t srcA = (blend>> 8)&0xf;
|
||||
const uint32_t dstA = (blend>>12)&0xf;
|
||||
|
||||
const uint32_t srcRGB = (blend )&0xf;
|
||||
const uint32_t dstRGB = (blend>> 4)&0xf;
|
||||
const uint32_t srcA = (blend>> 8)&0xf;
|
||||
const uint32_t dstA = (blend>>12)&0xf;
|
||||
|
||||
const uint32_t equRGB = (equation )&0x7;
|
||||
const uint32_t equA = (equation>>3)&0x7;
|
||||
const uint32_t equ = uint32_t((newFlags&BGFX_STATE_BLEND_EQUATION_MASK)>>BGFX_STATE_BLEND_EQUATION_SHIFT);
|
||||
const uint32_t equRGB = (equ )&0x7;
|
||||
const uint32_t equA = (equ>>3)&0x7;
|
||||
|
||||
const uint32_t numRt = getNumRt();
|
||||
|
||||
|
@ -5044,7 +5047,7 @@ namespace bgfx { namespace gl
|
|||
currentVao = id;
|
||||
GL_CHECK(glBindVertexArray(id) );
|
||||
|
||||
ProgramGL& program = m_program[programIdx];
|
||||
program = m_program[programIdx];
|
||||
program.add(hash);
|
||||
|
||||
if (isValid(draw.m_vertexBuffer) )
|
||||
|
@ -5142,7 +5145,7 @@ namespace bgfx { namespace gl
|
|||
baseVertex = draw.m_startVertex;
|
||||
const VertexBufferGL& vb = m_vertexBuffers[draw.m_vertexBuffer.idx];
|
||||
uint16_t decl = !isValid(vb.m_decl) ? draw.m_vertexDecl.idx : vb.m_decl.idx;
|
||||
const ProgramGL& program = m_program[programIdx];
|
||||
program = m_program[programIdx];
|
||||
program.bindAttributes(m_vertexDecls[decl], draw.m_startVertex);
|
||||
|
||||
if (isValid(draw.m_instanceDataBuffer) )
|
||||
|
|
|
@ -623,9 +623,9 @@ namespace bgfx { namespace gl
|
|||
BX_MACRO_BLOCK_BEGIN \
|
||||
/*BX_TRACE(#_call);*/ \
|
||||
_call; \
|
||||
GLenum err = glGetError(); \
|
||||
_check(0 == err, #_call "; GL error 0x%x: %s", err, glEnumName(err) ); \
|
||||
BX_UNUSED(err); \
|
||||
GLenum gl_err = glGetError(); \
|
||||
_check(0 == gl_err, #_call "; GL error 0x%x: %s", gl_err, glEnumName(gl_err) ); \
|
||||
BX_UNUSED(gl_err); \
|
||||
BX_MACRO_BLOCK_END
|
||||
|
||||
#define IGNORE_GL_ERROR_CHECK(...) BX_NOOP()
|
||||
|
@ -704,6 +704,24 @@ namespace bgfx { namespace gl
|
|||
class VaoCacheRef
|
||||
{
|
||||
public:
|
||||
#if BX_COMPILER_MSVC >= 1900
|
||||
void add(uint32_t _hash)
|
||||
{
|
||||
m_vaoSet.insert(stl::make_pair(_hash, _hash) );
|
||||
}
|
||||
|
||||
void invalidate(VaoStateCache& _vaoCache)
|
||||
{
|
||||
for (VaoSet::iterator it = m_vaoSet.begin(), itEnd = m_vaoSet.end(); it != itEnd; ++it)
|
||||
{
|
||||
_vaoCache.invalidate(it->first);
|
||||
}
|
||||
|
||||
m_vaoSet.clear();
|
||||
}
|
||||
|
||||
typedef stl::unordered_map<uint32_t, uint32_t> VaoSet;
|
||||
#else
|
||||
void add(uint32_t _hash)
|
||||
{
|
||||
m_vaoSet.insert(_hash);
|
||||
|
@ -720,6 +738,7 @@ namespace bgfx { namespace gl
|
|||
}
|
||||
|
||||
typedef stl::unordered_set<uint32_t> VaoSet;
|
||||
#endif //
|
||||
VaoSet m_vaoSet;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue