Commit graph

4382 commits

Author SHA1 Message Date
Scott Erickson
d3192dd373 Fixed a bug where the game menu being auto opened was crashing. 2014-10-29 10:43:05 -07:00
Scott Erickson
6b0a196076 Added support for internationalizing audio scripts in levels. 2014-10-29 10:38:01 -07:00
Scott Erickson
642fda9520 Forgot to add world map campaign icons. 2014-10-29 10:07:51 -07:00
Scott Erickson
02eacbbc8f Added a button to switch between world maps. 2014-10-29 09:48:37 -07:00
enricpc
c6490d7c03 Update ca.coffee 2014-10-29 12:58:02 +01:00
Nick Winter
5ba1f61abe Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00
Nick Winter
c7713b4105 Showing i18n in property docs. 2014-10-28 21:15:47 -07:00
Scott Erickson
a4729d9d6b Finished migrating the guide into game menu. 2014-10-28 16:30:40 -07:00
Scott Erickson
dcb7aaf9a4 Removed a TODO. 2014-10-28 14:23:39 -07:00
Scott Erickson
e6c0d53d50 ThangType editor now deletes properties properly. 2014-10-28 14:22:29 -07:00
Scott Erickson
67684b89d5 Fixed #1687, forcing reloads when populating i18n in documents. 2014-10-28 14:21:22 -07:00
Scott Erickson
895645ef6d Levels and Components with i18nCoverage update that coverage from the level editor now. 2014-10-28 13:48:17 -07:00
Scott Erickson
9e6fd119a0 Achievements populate i18n whenever they're edited now. 2014-10-28 13:09:07 -07:00
Scott Erickson
e5ea4f70e9 Added a progress bar to the i18n home view. Sorting models by completion so documents needing translation go to the top. 2014-10-28 11:28:31 -07:00
Scott Erickson
7477633909 Trying to better get around mongoose stripping out empty i18n objects. 2014-10-28 11:21:26 -07:00
Scott Erickson
346f3b33bf Added context to the i18n editor for components. 2014-10-28 11:21:26 -07:00
enricpc
71a4a883e5 Update ca.coffee 2014-10-28 09:29:46 +01:00
Nick Winter
68ac412f2b I think this return is needed to prevent sending the i18n query results twice and crashing the server. 2014-10-27 22:54:50 -07:00
Scott Erickson
cea04d27ad Built diplomat-specific views for editing levels, components, achievements and thang types. 2014-10-27 17:16:22 -07:00
Nick Winter
2dbdacd958 GoalsView should now roughly scale with the size of the screen. 2014-10-27 16:37:07 -07:00
Matt Lott
8f923f9e1e Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
2014-10-27 16:09:52 -07:00
Nick Winter
eeeb7d47c9 Messing with .executing styles to make them outrageously visible. 2014-10-27 15:54:56 -07:00
Volkan Gezer
75211833b6 Update tr.coffee 2014-10-27 23:03:06 +01:00
Nick Winter
f86c726fc8 Made iPad touch events work on inventory equipping and progress slider. 2014-10-27 13:32:32 -07:00
Nick Winter
5d37e4d34e Merge pull request #1706 from Imperadeiro98/master
Update pt-PT.coffee
2014-10-27 13:22:34 -07:00
Imperadeiro98
b6ca682bb9 Update pt-PT.coffee 2014-10-27 19:14:37 +00:00
Titounkle
b3b52727be Update es-ES.coffee
Autorun can be translated, but it would fit far worse than Autorun itself.Thats why i left it unchanged.
Cheers
2014-10-27 20:12:07 +01:00
Nick Winter
52b7e464a3 Propagated i18n. 2014-10-27 11:18:40 -07:00
Nick Winter
206f7ee5a4 Upgraded ChooseHeroView: drag onto hero, more visible drag states and animations, emphasize double-click over drag, better programming language selector. 2014-10-27 11:17:34 -07:00
Nick Winter
6b423ed13e Added signup to game menu modal. 2014-10-27 09:27:57 -07:00
Nick Winter
4e947b05ad Merged zh-HANS. Propagated i18n. 2014-10-27 08:47:34 -07:00
Nick Winter
7b2964c6ef Formatting docs popovers for iPad. 2014-10-26 20:21:03 -07:00
Nick Winter
4c8e67efce FastClick avoidance on start level button. 2014-10-26 17:49:45 -07:00
Matt Lott
0f721f9f48 Reducing user code problems view to recent 300
Loading 1000 took too long (~10min) in production.
2014-10-26 17:11:51 -07:00
Michael Schmatz
cd0bed2df2 Added FastClick
iOS artificially introduces 300ms of delay on clicks, which FastClick
eliminates.
2014-10-26 18:34:04 -04:00
Nick Winter
c0f5c357ba Defense, not defence. 2014-10-26 15:31:20 -07:00
Nick Winter
27d1304c6c Turns out checking Errorception is really useful. 2014-10-26 11:02:34 -07:00
Matt Lott
7c21d5921e Update query for user code problems view
So it doesn’t explode in production.
2014-10-26 10:50:30 -07:00
Imperadeiro98
647e578b46 Update pt-PT.coffee 2014-10-26 14:25:53 +00:00
Nick Winter
6473fff940 Implemented stat comparison bars on ChooseHeroView. 2014-10-25 21:53:55 -07:00
Nick Winter
3f5f292f0d Updated how we're sending over spell palette items to iPad app. 2014-10-25 16:26:03 -07:00
George Saines
4b62ba95d3 making the arrow bigger/more visible 2014-10-25 15:59:02 -07:00
Michael Schmatz
56da3af83b Publish "tome:spell-loaded" on spell reloading 2014-10-25 17:00:54 -04:00
Nick Winter
e09b867a93 Propagated i18n. 2014-10-25 11:48:16 -07:00
Nick Winter
66dfa301e5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-25 11:47:39 -07:00
Nick Winter
774ae24b41 Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor. 2014-10-25 11:47:04 -07:00
Matt Lott
185c977cdb User code problems admin view
Shows the most recent 1000 log entries
Url: admin/user-code-problems
2014-10-24 15:11:55 -07:00
Matt Lott
f4426f2e43 Save user code errors without 'Line N: ' prefix 2014-10-24 14:05:54 -07:00
Nick Winter
42b81fd55e Fix for point/region choosers destroying AudioPlayer's camera. Fix for DOM highlight arrow covering up level info on iPad. 2014-10-24 13:03:15 -07:00
Nick Winter
8cc5c4d873 Merge pull request #1701 from richhiey1996/patch-1
Update names.coffee
2014-10-24 11:52:00 -07:00
richhiey1996
ac6b213fee Update names.coffee 2014-10-25 00:11:28 +05:30
Matt Lott
651ff3c8d0 Update attack snippet if no findNearestEnemy
This is a one-off fix until we have a more general solution to snippet
updating based on available skills.
2014-10-24 11:38:48 -07:00
Matt Lott
ff2e8eaa21 Update code snippet schema to code format 2014-10-24 10:18:00 -07:00
richhiey1996
d71ddaf74a Update names.coffee 2014-10-24 13:43:49 +05:30
Nick Winter
79ed8b2470 Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal. 2014-10-23 20:03:19 -07:00
Nick Winter
4c33b98e27 Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor. 2014-10-23 18:11:12 -07:00
Nick Winter
13fe1bbece Improved branching choices and set up an A/B/C/D test around branching. 2014-10-23 16:37:09 -07:00
Matt Lott
83516f562b Enable local autocomplete 2014-10-23 16:23:46 -07:00
Matt Lott
a5695e896b Increase size of autocomplete popup 2014-10-23 11:16:58 -07:00
Dmitry
5719586645 Update ru.coffee 2014-10-23 14:56:45 +04:00
Dmitry
17dde2487a translations and improvements 2014-10-23 14:11:57 +04:00
Nick Winter
7f8216f482 Experimental branching support, visible to admins. 2014-10-22 15:42:51 -07:00
Nick Winter
039dd4f264 Fixed issue with HeroVictoryModal assuming achievements all have rewards. 2014-10-22 13:57:57 -07:00
Nick Winter
b85d541304 Merge pull request #1697 from Imperadeiro98/master
Update pt-PT.coffee
2014-10-22 13:36:07 -07:00
Christelle
32a230548f Update fr.coffee 2014-10-22 16:17:48 -04:00
Christelle
5d4a6b603b Update fr.coffee 2014-10-22 16:12:41 -04:00
Matt Lott
625a34b2e6 Add autocomplete right-justified help text 2014-10-22 12:24:31 -07:00
Imperadeiro98
918e940edd Update pt-PT.coffee 2014-10-22 19:21:57 +01:00
Nick Winter
f2fdd761df Propagated i18n. 2014-10-22 10:47:03 -07:00
Nick Winter
afc6558edc Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
Scott Erickson
9392100d3b Removed some logs. 2014-10-22 08:17:30 -07:00
Scott Erickson
4371873d41 Set up thang types to use their raster property as an icon. 2014-10-22 07:53:50 -07:00
Scott Erickson
49c85bce5f Fixed an issue with thang type marks not handling sprite sheet build completion correctly. 2014-10-22 07:53:50 -07:00
Scott Erickson
e38f26a8d0 Fixed a little bit of spritesheet rebuilding cleanup. 2014-10-22 07:53:50 -07:00
Scott Erickson
1f7d098b2e Added rotation buttons in the context menu and shortcuts to the level editor. 2014-10-22 07:53:49 -07:00
Scott Erickson
20595b50da Fixes 1647. Somehow had been under the impression the segmented sprite containers weren't handling clicks correctly and that segments needed to handle them. 2014-10-22 07:53:49 -07:00
Nick Winter
103418fe2b Removed super-aggressive log which has now served its purpose. 2014-10-21 21:37:49 -07:00
Nick Winter
6539adf53d Sure wish I could test this bug without a full production deploy. 2014-10-21 20:29:45 -07:00
Nick Winter
49f3a0a298 More logging for the merged models problem. 2014-10-21 20:12:20 -07:00
Nick Winter
399cd048fc Logging some stuff to get to the bottom of things. 2014-10-21 19:39:13 -07:00
Matt Lott
bb8d1d8362 Adding more analytics even tracking
Actions on homepage
Path from homepage to first level
2014-10-21 16:55:16 -07:00
Nick Winter
09e80120bf Fixed issue with progress scrubber hover not showing the right time when hovering over handle. 2014-10-21 15:59:43 -07:00
Nick Winter
7c2982d3f1 Adding some logging for crazy save validation bugs. Swapping in flag item slot. 2014-10-21 13:57:49 -07:00
Scott Erickson
ba79d59190 Fixed a couple errors in the tests. 2014-10-21 11:54:03 -07:00
Scott Erickson
091910f2ad Fixed debug, and some other mark issues when sprite sheets update, most likely. 2014-10-21 11:36:38 -07:00
Scott Erickson
7f4ac3e5d6 Fixed point and region choosers in the level editor. 2014-10-21 10:59:05 -07:00
Scott Erickson
cd8f5800a6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-21 10:21:46 -07:00
yjw9012
ca09381d42 Fixed #1567
Moved the code diff control to the top of the list, and added a short
instructional message.
2014-10-20 23:12:00 -07:00
Matt Lott
56c15116a7 Swap problem alert error message and hint lines
Also fixing problem alert border on Firefox.
2014-10-20 21:20:33 -07:00
Nick Winter
7a9014f83a Several improvements to the victory modal. 2014-10-20 19:01:00 -07:00
Nick Winter
a33bb215d4 Fixed checking compile-time problems for clean code goals. 2014-10-20 17:49:52 -07:00
Volkan Gezer
0f7fb5d573 fix grouping 2014-10-21 01:51:52 +02:00
Volkan Gezer
e3f894805f some updates to turkish language 2014-10-21 01:44:36 +02:00
Nick Winter
bc15ccd240 Fixed panel vs. total counts on other achievements. 2014-10-20 16:13:56 -07:00
Nick Winter
d0b878db37 Implemented lines-of-code goal type. 2014-10-20 14:43:18 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
67166f1496 Removed a log. 2014-10-20 09:41:58 -07:00
Nick Winter
1219710cbb Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10. 2014-10-20 09:41:28 -07:00
Nick Winter
08d9e39764 LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests. 2014-10-19 21:56:26 -07:00
Nick Winter
1fb48f2b85 Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal. 2014-10-19 17:38:10 -07:00
Nick Winter
440e1700b1 Using aiSource now for enemy AIs in multiplayer, separate from sample code source. 2014-10-19 12:44:58 -07:00
Imperadeiro98
9fc4498ace Update pt-PT.coffee 2014-10-19 19:16:13 +01:00
Nick Winter
0f6bfddd57 Propagated i18n. 2014-10-19 08:34:15 -07:00
Nick Winter
b7143c32f7 A bit of housekeeping for the last few i18n pull requests in perspicacious preparation for proper propagation. 2014-10-19 08:33:30 -07:00
Nick Winter
51be5f354c Merge pull request #1689 from AbnerZheng/patch-3
Update zh-HANS.coffee
2014-10-19 08:29:02 -07:00
Li Ma
c0c35cafe5 Update zh-HANS.coffee
添加一些零散翻译
2014-10-19 23:00:45 +08:00
AbnerZheng
c722c4cea7 Update zh-HANS.coffee
由于前面有人把stats翻成"成就",为保持一致性,也翻译成"成就"
2014-10-19 22:47:17 +08:00
Imperadeiro98
84c05109ea Update en.coffee 2014-10-19 12:51:50 +01:00
Imperadeiro98
d4f9078980 Update WorldMapView.coffee 2014-10-19 12:50:58 +01:00
Imperadeiro98
d9a32895c7 Update MainPlayView.coffee 2014-10-19 12:49:57 +01:00
Nick Winter
9f216e3361 Preserving opponent flags. 2014-10-18 18:57:33 -07:00
Nick Winter
66c728210b Fixing flag coloring in new WebGL rendering. 2014-10-18 18:18:12 -07:00
Nick Winter
24da2aa80a Preserving flag history and submission count so that things are more stable in between real-time submissions. 2014-10-18 17:32:01 -07:00
Nick Winter
9ce8ebaf25 Merge pull request #1686 from rafajaques/master
Translation done and spell check
2014-10-18 15:57:11 -07:00
Rafael Jaques
e32787d25c Translation done and spell check 2014-10-18 19:17:07 -03:00
Nick Winter
9c8a0e83af Fixed an indentation typo in pt-BR.coffee. 2014-10-18 14:54:04 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Dmitry
441b1351aa some translates 2014-10-19 00:45:56 +04:00
Nick Winter
08da130598 Merge pull request #1684 from rafajaques/master
Almost done
2014-10-18 08:03:14 -07:00
Rafael Jaques
cf64112d95 Almost done! 2014-10-18 11:29:43 -03:00
Michael Schmatz
4aff89d60a Fixed spell palette changes for iPad 2014-10-18 09:46:08 -04:00
Rafael Jaques
d56b2207da Update pt-BR.coffee 2014-10-18 10:39:44 -03:00
Nick Winter
2e539debbb Added signup poke to HeroVictoryModal. 2014-10-17 20:47:32 -07:00
Nick Winter
de7985fc2e More blingstrositization for the HeroVictoryModal. 2014-10-17 20:15:41 -07:00
Nick Winter
a71c591f54 First set of fixes to HeroVictoryModal. 2014-10-17 18:00:13 -07:00
Matt Lott
f75ff8a236 Don't save duplicate user code problems 2014-10-17 15:53:00 -07:00
Nick Winter
a65dabad04 Removed level-specific achievements from achievements list. Fixed bug with return type documentation not showing up. Reduced initial first-level arrow delay. 2014-10-17 15:25:31 -07:00
Nick Winter
cc1d247014 Merge pull request #1682 from rafajaques/master
pt-BR translations
2014-10-17 14:26:52 -07:00
Rafael Jaques
7ec54720ca Update pt-BR.coffee 2014-10-17 17:01:51 -03:00
Rafael Jaques
b8d59ed78a Update pt-BR.coffee 2014-10-17 16:59:33 -03:00
Rafael Jaques
a3c8621584 Update pt-BR.coffee 2014-10-17 16:13:20 -03:00
Nick Winter
c4207873d7 Merge pull request #1681 from Imperadeiro98/patch-1
Update cast_button.jade
2014-10-17 10:11:40 -07:00
Rafael Jaques
34dd1dadca Update pt-BR.coffee 2014-10-17 13:56:44 -03:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Imperadeiro98
3b9feebee8 Update cast_button.jade
Internationalized "Submit".
2014-10-17 17:06:25 +01:00
Nick Winter
7f60701daa Merge pull request #1678 from yjw9012/master
#1668: moved the question above the dropdown
2014-10-17 08:50:42 -07:00
Nick Winter
005b4991cd Merge pull request #1680 from Imperadeiro98/patch-1
Update level_loading.jade
2014-10-17 08:48:47 -07:00
Nick Winter
7bc50ade30 Fixes for spectate layout in new WebGL dual-stage mode. 2014-10-17 08:47:53 -07:00
Imperadeiro98
f496823bb5 Update level_loading.jade
Removed an unused tip.
2014-10-17 16:38:21 +01:00
Scott Erickson
36ea415dbf Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-17 10:11:33 -04:00
Scott Erickson
092997bffe Added i18n coverage logic to the CocoModel. 2014-10-17 10:11:26 -04:00
yjw9012
30b261e40a Merge remote-tracking branch 'upstream/master' 2014-10-16 23:27:50 -07:00
yjw9012
fe66b6e960 #1668: moved the question above the dropdown
moved the question ‘which programming do you want to use?’ above the
programming language dropdown.
2014-10-16 21:39:59 -07:00
Nick Winter
a922c9c6ef First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
Nick Winter
07b988c405 Fixed gear requirements for Closing the Distance. 2014-10-16 12:14:04 -07:00
Nick Winter
54de8482f1 Spell palette now hugs the spell editor, which itself shrinks as needed. 2014-10-16 12:08:21 -07:00
Scott Erickson
fbaced90c3 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-15 16:43:37 -04:00
Scott Erickson
9455199b39 Limited social media library loading to only those views that need it. 2014-10-15 16:43:26 -04:00
Nick Winter
d3f35f024a Fixed #1665. Fixed #1667. 2014-10-15 10:33:33 -07:00
Nick Winter
92ec44ffce Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-15 10:28:39 -07:00
Nick Winter
9826311656 Started playing menu music on WorldMapView. Only go full-screen on squat windows where we really need it (see #1669). 2014-10-15 10:28:29 -07:00
Nick Winter
fbdb666e01 Merge pull request #1664 from gabrielcesar/master
pt-BR.coffee updated.
2014-10-15 08:39:40 -07:00
Nick Winter
5c40f99d99 Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit. 2014-10-14 22:38:22 -07:00
Matt Lott
7cbb5ac45d Pass common 'this' methods to Aether 2014-10-14 17:53:17 -07:00
Matt Lott
ce14f92979 Pass problem context to Aether
So Aether can craft better error messages.
Bumping Aether to v0.2.39
2014-10-14 14:02:34 -07:00
Nick Winter
04ec8c5222 Sped up maze levels. Fixed an unhinged world deserialization listener. 2014-10-14 11:53:32 -07:00
Nick Winter
ee9e32af51 Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels. 2014-10-14 11:11:56 -07:00
Nick Winter
b7fe9398d5 Don't preload when player hasn't finished typing this or self. 2014-10-14 10:39:13 -07:00
Nick Winter
d79d40b98c Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin. 2014-10-14 09:54:36 -07:00
Gabriel Cesar
1493110043 pt-BR.coffee updated. 2014-10-14 12:43:44 -03:00
Nick Winter
69a3f78594 Merge pull request #1662 from gabrielcesar/master
pt-BR.coffee updated.
2014-10-14 08:30:36 -07:00
Nick Winter
136168f928 Merge pull request #1661 from ikks/patch-1
Update es-419.coffee
2014-10-14 08:29:47 -07:00
Nick Winter
80537dfac7 Experimented with triggering full-screen on first level start. 2014-10-13 21:45:14 -07:00
George Saines
ee88c0870e pushing my fix 2014-10-13 16:24:54 -07:00
George Saines
6350debf26 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-13 15:51:48 -07:00
Scott Erickson
99e5941126 Set up the HeroVictoryModal to block until achievements data has loaded. Enabled the HeroVictoryModal for hero levels. 2014-10-13 17:18:33 -04:00
Scott Erickson
6ff7cd12cc Mostly done with the victory modal. 2014-10-13 11:53:08 -04:00
Imperadeiro98
c3a35d5de7 Update pt-PT.coffee 2014-10-12 18:38:16 +01:00
Gabriel Cesar
d75a0653c3 added some pt-br translations 2014-10-12 02:31:36 -03:00
Igor Támara
5016529f6b Update es-419.coffee 2014-10-11 14:09:18 -05:00
Michael Schmatz
dee5d82d61 Added gutter problem support for iPad 2014-10-11 12:57:45 -04:00
Michael Schmatz
e7269a62dd Added line highlighting event for iPad 2014-10-11 11:34:31 -04:00
Nick Winter
281d0ef96e Fixed zh-HANT.coffee merge conflicts. 2014-10-11 08:24:42 -07:00
Nick Winter
af36b3e4ef Merge pull request #1658 from Imperadeiro98/patch-1
Update level_loading.jade
2014-10-11 08:20:43 -07:00
Nick Winter
1203efaad0 Fixing el.coffee merge conflicts. 2014-10-11 08:19:37 -07:00
Imperadeiro98
e574843599 Update pt-PT.coffee 2014-10-11 10:49:22 +01:00
Imperadeiro98
3dc9a5dfdc Update pt-PT.coffee 2014-10-11 10:47:39 +01:00
Imperadeiro98
8130c1b3fa Update pt-PT.coffee 2014-10-11 10:46:31 +01:00
Imperadeiro98
3c5adb7bad Update level_loading.jade
This tip was removed some time ago from the locale files.
2014-10-11 10:19:30 +01:00
Nick Winter
f80380784a Levels save right away on victory. 2014-10-10 19:20:00 -07:00
Nick Winter
2db637866c Fix for non-Boolean includeFlow. 2014-10-10 18:23:51 -07:00
George Saines
3927371427 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-10 16:55:12 -07:00
George Saines
95afb6c4d3 playing with FPS 2014-10-10 16:55:09 -07:00
Nick Winter
629827f133 Fixed onAnnotationClick handler message. 2014-10-10 13:36:13 -07:00
Nick Winter
7f9fdc7253 Fixed temporarily locking of items. 2014-10-09 19:59:57 -07:00
Nick Winter
a0ad5efba2 Some improvements for exhortation of tunic donning in The Raised Sword. 2014-10-09 19:54:39 -07:00
Matt Lott
37ac9f1a69 Fix highlight error when opening browser tools 2014-10-09 17:55:38 -07:00
Nick Winter
7487df5af8 Point out (and require) equipping of necessary items for first set of levels. Can now drag items to unequip. 2014-10-09 15:54:18 -07:00
Gkntos
e9f0b9f67a Update es-ES.coffee
Some changes tu un-transaleted phrases.
:)
2014-10-09 14:01:01 -05:00
Nick Winter
413e99b6ae Merge pull request #1654 from Imperadeiro98/patch-1
Update victory.jade
2014-10-09 10:14:34 -07:00
Nick Winter
45471b8030 Fix for streaming new serialized Aethers into worlds where their Thangs hadn't existed before. 2014-10-09 09:53:57 -07:00
Imperadeiro98
cc5a2508d9 Update victory.jade
Corrected some i18n errors.
2014-10-09 14:29:48 +01:00
George Litos
f88c889e8f Greek translation update 2014-10-09 12:59:31 +03:00
Matt Lott
b6f37694e1 Autocomplete line endings for javascript
Fixes #1651
2014-10-08 14:23:13 -07:00
Nick Winter
f9409488ff Fixed a bug with jerky camera udpates due to dropped frames and camera updating before positions update. Fleshed out default level scripts. Tweaked style on Dropper code. 2014-10-08 12:38:23 -07:00
Nick Winter
589c3b090c Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map. 2014-10-08 10:46:10 -07:00
Nick Winter
c6b398aae2 Increased prominence of GoalsView when at level playback end. Increased legibility of Surface text when PlaybackOverScreen is in effect, and changed colors of PlaybackOverScreen to be less intense and to indicate goal failure / non-failure. 2014-10-08 09:46:56 -07:00
Nick Winter
fcd174ed22 Re-enabled line-by-line highlighting through brute force for hero levels. 2014-10-07 22:28:53 -07:00
Matt Lott
1108159603 Enable updated autocomplete
Bug fixes for incorrect autocompletes such as “this.this.moveRight()();”
Reducing suggestions to just level snippets to make it more beginner
friendly.
2014-10-07 15:13:43 -07:00
Nick Winter
ff467d1f31 Don't play a selection sound when adding a Thang. 2014-10-07 12:04:55 -07:00
Nick Winter
5261a7d4d9 Snap to integer meters in the level editor when holding shift. 2014-10-07 10:41:16 -07:00
Nick Winter
ef3edfcc08 Optimization for not rebuilding LevelSession defaults once a second to set playtime. 2014-10-07 10:06:41 -07:00
Nick Winter
67ed73a01f Probably don't need this; it doesn't appear to be storing the NaNs. 2014-10-06 22:29:54 -07:00
Nick Winter
e04a0f33a1 Fixed bug recording level playtime. 2014-10-06 18:55:10 -07:00
Nick Winter
8fdd2c0688 Redid my bobbing fix b286b24 in a way that doesn't break the LankBoss position test. 2014-10-06 18:18:39 -07:00
Nick Winter
ea25224c1e Moved popover navigation fix of #1603 from initialize's link handler to Router's closeCurrentView method. 2014-10-06 18:09:27 -07:00
Nick Winter
c9b01af21c Merge pull request #1603 from ThatOtherPerson/dismiss-popovers
Fix #1602
2014-10-06 18:06:32 -07:00
Nick Winter
f9b510aac1 Merge pull request #1645 from kaktycc/patch-2
Update ru.coffee
2014-10-06 17:58:37 -07:00
Nick Winter
e6339d68a1 Fixed merge conflicts. 2014-10-06 17:57:47 -07:00
Nick Winter
04939ea690 Merge pull request #1643 from AbnerZheng/patch-2
Update zh-HANS.coffee
2014-10-06 17:52:11 -07:00
Nick Winter
dfdcf66f4b A couple tweaks to the ordering of events when starting to play a level. Renaming A Bolt in the Dark to Crossing the Distance. 2014-10-06 17:46:22 -07:00
Scott Erickson
f00fd66bed Fixed displaying raster image thangs in the thang editor. 2014-10-06 16:22:21 -07:00
Nick Winter
b286b24f27 Fixed bobbing. Increased LayerAdapter cleanup vengeancy. Allow dragging without snapping when playback is at the end. 2014-10-06 15:04:42 -07:00
Nick Winter
0fefd627fa Fixed COPPA toggle. 2014-10-06 15:04:42 -07:00
Nick Winter
d6b7616f15 Updated keyboard shortcut symbols. 2014-10-06 15:04:42 -07:00
Matt Lott
efa1f7c4a3 Disable Google+ on login modal for IE
This is causing script errors in IE10.
2014-10-06 13:38:08 -07:00
Nick Winter
31056933e9 Added volume control to world map. 2014-10-06 10:17:55 -07:00
Nick Winter
63f518e7c6 Fixed LevelHUDView incorrectly showing empty action timeline due to switching from dialogue elements. 2014-10-06 10:17:55 -07:00
Evgenii
77f66d1e1b Update ru.coffee 2014-10-04 14:06:59 +04:00
Matt Lott
530da639d8 Removing css background-position-x usage
Not supported in Firefox or Opera.
2014-10-03 16:02:50 -07:00
Matt Lott
33055ca0b5 Fix IE9 world map game control button images
Fixes #1625
2014-10-03 15:39:33 -07:00
Matt Lott
49cf206be7 Border-image fallback for world map level buttons 2014-10-03 15:24:43 -07:00
Scott Erickson
b78c91997c Tweaked associating lanks with layers. 2014-10-03 12:06:04 -07:00
Scott Erickson
3da0ea9d72 Fixed labels and marks not properly updating in the level editor. 2014-10-03 12:00:08 -07:00
Scott Erickson
e504932e5e Added yet another fine tuning of camera movement in the level editor. 2014-10-03 11:54:06 -07:00
Scott Erickson
cc04626a5a Fixed walls not updating when you edit them in the ThangsTabView. 2014-10-03 11:21:05 -07:00
Scott Erickson
3305a3d7db Added a way to set titles for RootViews. In development, titles show what RootView class you're looking at. 2014-10-03 10:45:01 -07:00
Scott Erickson
d65ade7a97 Couple teardown fixes. 2014-10-03 10:44:02 -07:00
Scott Erickson
df1c72d132 Fixed normalCanvas styling in the level editor. 2014-10-03 09:59:54 -07:00
Scott Erickson
ca9c387964 Fixed singular sprite animations frame ordering. 2014-10-03 09:51:07 -07:00
Scott Erickson
67bd01b397 Fixed a bug where SegmentedSprite would sometimes error out (particularly the door on death). 2014-10-03 09:36:47 -07:00
Scott Erickson
64acbe4580 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-03 09:11:12 -07:00
AbnerZheng
6f0d3fa6e3 Update zh-HANS.coffee
method是不是要统一成法术?  暂时翻译成了方法,如有出入,请告知。
2014-10-04 00:03:57 +08:00
Nick Winter
0c09a468c7 Fixed skipping through real-time playback to fire when the final goals are actually ready. 2014-10-02 17:49:14 -07:00
Scott Erickson
d02d58ed4e Improved the LayerAdapter to more accurately adjust its size downward if it renders a spritesheet, handle when a single thang is too large, and cancels in-progress async builds if a new one starts. 2014-10-02 17:38:50 -07:00
Nick Winter
3cdb8ff416 Fixed music defaulting to off while appearing on. Reordered The Second Kithmaze and New Sight on the dungeon map. 2014-10-02 17:21:06 -07:00
Scott Erickson
5bb1275cea Tweaked how movie clips are animated and copied from, sidestepping how adding children from movie clips removes them from the movie clips, and making inheritence fully recursive. 2014-10-02 16:55:03 -07:00
Scott Erickson
ca84721921 Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed. 2014-10-02 16:54:58 -07:00
Scott Erickson
6bd6b2eea2 Tweaked when and how we shift the bounds of imported sprites. For things like Anya, especially Anya's attack, it wasn't working correctly. 2014-10-02 16:54:58 -07:00
Nick Winter
abf28c2c19 Fixed bug with world deserialization missing state batches. 2014-10-02 15:33:23 -07:00
Scott Erickson
987061cec6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-02 14:43:08 -07:00
George Saines
90be8a4ad3 moving the level dots to fit the dungeon world map 2014-10-02 14:36:26 -07:00
Nick Winter
3636f3d259 Messing with the scaling on the dungeon map. 2014-10-02 14:05:18 -07:00
Nick Winter
5c2b03d245 Propagated i18n. 2014-10-02 12:12:51 -07:00
Nick Winter
16ff8c6601 Reordered i18n in rough order of section importance. Deprecated employer/candidate pages for now and turned off candidate emails. 2014-10-02 12:10:24 -07:00
Imperadeiro98
9c97abe6d0 Update pt-PT.coffee 2014-10-02 19:39:23 +01:00
Nick Winter
62fa133075 Merge pull request #1612 from kaktycc/patch-1
Update ru.coffee
2014-10-02 11:25:50 -07:00
Nick Winter
47c4ab700a Propagated i18n. 2014-10-02 11:24:16 -07:00
Nick Winter
285264ceb4 Skip past hero selection if hero has already been selected. 2014-10-02 11:18:43 -07:00
Scott Erickson
e1e8945f9e Made sure all dots are invisible by default. 2014-10-02 10:50:05 -07:00
Scott Erickson
b1f4dc996d Fixed a handful of bugs with the thang editor and sprite animation. 2014-10-02 10:42:21 -07:00
Scott Erickson
e044a660eb Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-02 09:28:31 -07:00
Nick Winter
40b61c32f2 Linked iPad preview video from teacher's page. 2014-10-02 01:20:45 -07:00
Nick Winter
2491861d76 A few tweaks for the iPad app. 2014-10-01 22:02:52 -07:00
Nick Winter
d50a90171a Added new slot icons and dungeon map. 2014-10-01 18:17:21 -07:00
Nick Winter
36615ae39f Unlocked all levels again until we can figure out the achievement timing problems. 2014-10-01 17:02:04 -07:00
Scott Erickson
1b1bc4e95a Fixed adding thangs in the level editor, and moving them around. 2014-10-01 15:02:14 -07:00
Scott Erickson
e9222f34bd Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-01 13:26:45 -07:00
Scott Erickson
3205821ee9 Got the level editor mostly working again. 2014-10-01 13:26:38 -07:00
Nick Winter
0290db9cd4 Starting to try to get iPad to work during real-time playback. 2014-10-01 12:08:14 -07:00
Nick Winter
5dd7c3ffa1 Adding some iPad event publishing optimizations. Fixed #1623. 2014-10-01 10:58:19 -07:00
Nick Winter
dce47f6570 Merge pull request #1611 from ClashTheBunny/patch-1
Rough translations of more phrases to Bulgarian
2014-10-01 09:11:59 -07:00
Nick Winter
4c1448e818 Merge pull request #1610 from enricpc/patch-2
Update ca.coffee
2014-09-30 22:10:07 -07:00
Nick Winter
cbad8d30da Merge pull request #1608 from Imperadeiro98/patch-1
Update pt-PT.coffee
2014-09-30 22:09:35 -07:00
AbnerZheng
74398c43f9 Update zh-HANS.coffee 2014-10-01 11:51:24 +08:00
Nick Winter
8d37309de1 Several fixes for achievement recalculation. 2014-09-30 19:32:11 -07:00
Nick Winter
5c77e103f3 Fixed issues with achievements awarding awry. Fixed iPad auto-debug toggle. 2014-09-30 16:18:32 -07:00
Nick Winter
2611e441d7 Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
Scott Erickson
1dda6bfcfc Layed the view framework for a new hero victory modal. 2014-09-30 16:14:47 -07:00
Scott Erickson
19e6b9d095 Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it. 2014-09-30 14:25:44 -07:00
Scott Erickson
bab7598ce0 Fixed an error wizard sprites were having. 2014-09-30 14:01:29 -07:00
Scott Erickson
ffdb2ef6b4 Fixed position updating for indie sprites. 2014-09-30 14:01:20 -07:00
Scott Erickson
c05cc1c0ad Fixed text box pointers being cut off from caching. 2014-09-30 14:00:47 -07:00
Scott Erickson
528383c0dc Undid the attempted optimization of having the normal stage update half as often. 2014-09-30 13:45:15 -07:00
Scott Erickson
90e21c6085 Did some more missed refactorings from sprite -> lank. 2014-09-30 13:44:03 -07:00
Scott Erickson
34cf6240c1 Refactored heroSprite -> heroLank, replaced a call to LankBoss.spriteFor with LankBoss.lankFor. 2014-09-30 13:41:42 -07:00
Scott Erickson
4a6e8018e4 Fixed choosing the first frame for segmented sprites. 2014-09-30 13:34:55 -07:00
Scott Erickson
b3ae258bed Fixed some issues with the thang editor. 2014-09-30 13:34:44 -07:00
Scott Erickson
8f29d0ee7f Did some tweaking of UserView to handle slugs for ids. 2014-09-30 10:53:01 -07:00
Scott Erickson
adbfa42f25 Merge branch 'master' into feature/webgl 2014-09-30 10:27:26 -07:00
Matt Lott
169e5614d6 Merge pull request #1613 from codecombat/feature/browser-support
Browse support updates
2014-09-30 10:23:28 -07:00
Scott Erickson
6b03de0235 Merge branch 'master' into feature/webgl 2014-09-30 10:21:51 -07:00
Matt Lott
405c21cba4 Clean up sync world running GoalManager creation 2014-09-30 10:15:33 -07:00
enricpc
eebbe8a130 Update ca.coffee 2014-09-30 15:41:44 +02:00
kaktycc
3b4ceeca3d Update ru.coffee 2014-09-30 14:54:17 +04:00
Matt Lott
8f85e37713 Fix for main thread GoalManager creation
Using @shared.goalManager.constructor was yielding an incomplete
GoalManager in IE9.

Also fixing up console.debug in CocoModel for IE10 and earlier.
2014-09-29 17:31:58 -07:00
Matt Lott
1e864d49e2 Box2D in own script, rename Vector
Renaming Vector to Box2DVector to avoid naming collisions when
including Box2D on the main thread.  There may be a way to change how
scripts are built and included to avoid this rename, but it wasn’t
obvious.

Box2D declares a Vector in the global namespace, which conflicts with
the CodeCombat Vector.
2014-09-29 12:48:58 -07:00
George Saines
fcd943aa46 adding the teacher's page first draft for HoC 2014-09-29 11:47:40 -07:00
Scott Erickson
b06cd12c5c Some more optimizations, this time in LankBoss update operations. 2014-09-29 11:47:12 -07:00
Scott Erickson
ce9a7e2ed4 Improved performance of the non-webgl stage. 2014-09-29 10:18:27 -07:00
Randall Mason
45daffc2f3 Rough translations of more phrases to Bulgarian
They should be looked over for grammar and spelling mistakes.
2014-09-29 16:52:45 +03:00
enricpc
26c4271736 Update ca.coffee 2014-09-29 12:34:47 +02:00
Matt Lott
136af8a0b4 Fixes for world simulation without Web Workers
Primarily for IE9, which is still blocked by box2d issues with these
changes.

Forcing vendor.js instead of vendor_with_box2d.js in main.html allows
you to load a level in IE9, but without Collision-based movement.

Work in progress.
2014-09-28 23:24:18 -07:00
Scott Erickson
326057a816 Fixed another bug from the refactoring. 2014-09-28 14:16:56 -07:00
Scott Erickson
b65b553f2d Fixed some tests broken from the refactoring. 2014-09-28 14:04:01 -07:00
Scott Erickson
f081d9ed4b Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Scott Erickson
8adbd87401 Merge branch 'master' into feature/webgl 2014-09-28 10:38:19 -07:00
Scott Erickson
024cd9c955 Fixed a bunch of tests, and a child animations bug from the MovieClip pooling optimization. 2014-09-28 10:33:24 -07:00
Scott Erickson
6d595705f2 Made the placeholder color and shape different for each layer. 2014-09-26 16:15:44 -07:00
Scott Erickson
8234db333e Reenabled text events. 2014-09-26 15:57:24 -07:00