Update zh-HANS.coffee

method是不是要统一成法术?  暂时翻译成了方法,如有出入,请告知。
This commit is contained in:
AbnerZheng 2014-10-04 00:03:57 +08:00
parent 0c09a468c7
commit 6f0d3fa6e3

View file

@ -58,21 +58,21 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# hours_played: "hours played" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play
# heroes: "Heroes" # Tooltip on hero shop button from /play
# achievements: "Achievements" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play
# settings: "Settings" # Tooltip on settings button from /play
achievements: "成就" # Tooltip on achievement list button from /play
account: "账户" # Tooltip on account button from /play
settings: "设置" # Tooltip on settings button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
# older_campaigns: "Older Campaigns"
# anonymous: "Anonymous Player"
change_hero: "重新选择英雄" # Go back from choose inventory to choose hero
choose_inventory: "装备道具"
older_campaigns: "旧的战役"
anonymous: "匿名玩家"
level_difficulty: "难度:"
campaign_beginner: "新手作战"
choose_your_level: "选择关卡" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "你可以选择以下任意关卡,或者讨论以上的关卡。到"
adventurer_forum: "冒险者论坛"
adventurer_suffix: ""
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner: "旧的新手战役"
campaign_beginner_description: "……在这里你可以学习到编程技巧。"
campaign_dev: "随机困难关卡"
campaign_dev_description: "……在这里你可以学到做一些复杂功能的接口。"
@ -80,8 +80,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。"
campaign_player_created: "创建玩家"
campaign_player_created_description: "……在这里你可以与你的小伙伴的创造力战斗 <a href=\"/contribute#artisan\">技术指导</a>."
# campaign_classic_algorithms: "Classic Algorithms"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
campaign_classic_algorithms: "经典算法"
campaign_classic_algorithms_description: "... 你可以在此学习到计算机科学中最常用的算法"
login:
sign_up: "注册"
@ -107,13 +107,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
send_password: "发送重置链接"
# recovery_sent: "Recovery email sent."
# items:
# armor: "Armor"
# hands: "Hands"
# accessories: "Accessories"
# books: "Books"
# minions: "Minions"
# misc: "Misc"
items:
armor: "盔甲"
hands: "手持"
accessories: "配饰"
books: "图书"
minions: "部下"
misc: "辅助道具"
common:
loading: "读取中……"
@ -182,16 +182,16 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
play_level:
done: "完成"
home: "主页"
# skip: "Skip"
# game_menu: "Game Menu"
skip: "跳过"
game_menu: "游戏菜单"
guide: "指南"
restart: "重新开始"
goals: "目标"
# goal: "Goal"
# success: "Success!"
# incomplete: "Incomplete"
# timed_out: "Ran out of time"
# failing: "Failing"
goal: "目标"
success: "成功!"
incomplete: "未完成"
timed_out: "运行超时"
failing: "失败"
action_timeline: "行动时间轴"
click_to_select: "点击选择一个单元。"
reload_title: "重载所有代码?"
@ -219,10 +219,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# tome_cast_button_run: "Run"
# tome_cast_button_running: "Running"
# tome_cast_button_ran: "Ran"
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_submit_button: "提交"
tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button.
tome_select_method: "选择方法"
tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_select_a_thang: "选择人物来 "
tome_available_spells: "可用的法术"
# tome_your_skills: "Your Skills"
@ -286,18 +286,18 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# inventory:
# choose_inventory: "Equip Items"
# choose_hero:
# choose_hero: "Choose Your Hero"
# programming_language: "Programming Language"
# programming_language_description: "Which programming language do you want to use?"
# status: "Status"
# weapons: "Weapons"
# health: "Health"
# speed: "Speed"
choose_hero:
choose_hero: "请选择您的英雄"
programming_language: "编程语言"
programming_language_description: "您希望使用那门编程语言?"
status: "状态"
weapons: "武器"
health: "健康值"
speed: "速度"
# save_load:
# granularity_saved_games: "Saved"
# granularity_change_history: "History"
save_load:
granularity_saved_games: "保存"
granularity_change_history: "历史记录"
options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
@ -333,11 +333,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
why_paragraph_2_italic_caps: "老妈,我得先把这关打完!"
why_paragraph_2_suffix: "这就是为什么 CodeCombat 是个多人游戏,而不是一个游戏化的编程课。你不停,我们就不停——但这次这是件好事。"
why_paragraph_3: "如果你一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。"
# press_title: "Bloggers/Press"
press_title: "博客/媒体"
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
# press_paragraph_1_link: "press packet"
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
# team: "Team"
team: "团队"
# george_title: "CEO"
# george_blurb: "Businesser"
# scott_title: "Programmer"