codecombat/app
Matt Lott 1e864d49e2 Box2D in own script, rename Vector
Renaming Vector to Box2DVector to avoid naming collisions when
including Box2D on the main thread.  There may be a way to change how
scripts are built and included to avoid this rename, but it wasn’t
obvious.

Box2D declares a Vector in the global namespace, which conflicts with
the CodeCombat Vector.
2014-09-29 12:48:58 -07:00
..
assets Box2D in own script, rename Vector 2014-09-29 12:48:58 -07:00
collections Merged master into feature/realtime-multiplayer; looks good. 2014-09-03 16:14:33 -07:00
lib Fixes for world simulation without Web Workers 2014-09-28 23:24:18 -07:00
locale Update ca.coffee 2014-09-26 15:53:51 +02:00
models Stopped locking levels for now, since the achievements aren't quite unlocking them correctly. 2014-09-26 03:52:57 -07:00
schemas Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
styles Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
templates Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
views Fixes for world simulation without Web Workers 2014-09-28 23:24:18 -07:00
application.coffee Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
initialize.coffee IE10 compatibility: adding console.debug 2014-09-24 13:11:55 -07:00
Router.coffee Completed transition to new hero levels. 2014-09-25 15:32:33 -07:00
treema-ext.coffee Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00