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https://github.com/codeninjasllc/codecombat.git
synced 2025-02-17 08:50:58 -05:00
Box2D in own script, rename Vector
Renaming Vector to Box2DVector to avoid naming collisions when including Box2D on the main thread. There may be a way to change how scripts are built and included to avoid this rename, but it wasn’t obvious. Box2D declares a Vector in the global namespace, which conflicts with the CodeCombat Vector.
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3 changed files with 34 additions and 32 deletions
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@ -31,9 +31,9 @@
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<link rel="shortcut icon" href="/images/favicon.ico">
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<link rel="stylesheet" href="/stylesheets/app.css">
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<script src="/lib/ace/ace.js"></script>
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<!--[if IE 9]> <script src="/javascripts/vendor_with_box2d.js"></script> <![endif]-->
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<!--[if !IE]><!--> <script src="/javascripts/vendor.js"></script> <!--<![endif]-->
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<script src="/lib/ace/ace.js"></script>
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<!--[if IE 9]><script src="/javascripts/box2d.js"></script><![endif]-->
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<script src="/javascripts/vendor.js"></script>
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<script src="/javascripts/aether.js"></script>
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<script src="/javascripts/app.js"></script> <!-- it's all Backbone! -->
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@ -25,9 +25,11 @@ exports.config =
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vendor[\/\\](?!scripts[\/\\]Box2d)
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|bower_components[\/\\](?!aether)
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)///
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'javascripts/vendor_with_box2d.js': ///^(
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vendor[\/\\]
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|bower_components[\/\\](?!aether) # include box2dweb for profiling (and for IE9...)
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'javascripts/box2d.js': ///^(
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# Include box2dweb for profiling and IE9
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# Vector renamed to Box2DVector to avoid name collisions
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# TODO: move this to assets/lib since we're not really joining anything here?
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(vendor[\/\\]scripts[\/\\]Box2dWeb-2.1.a.3)
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)///
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'javascripts/lodash.js': ///^(
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(bower_components[\/\\]lodash[\/\\]dist[\/\\]lodash.js)
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52
vendor/scripts/Box2dWeb-2.1.a.3.js
vendored
52
vendor/scripts/Box2dWeb-2.1.a.3.js
vendored
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@ -67,7 +67,7 @@ var Box2D = {};
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})(Box2D);
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//#TODO remove assignments from global namespace
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var Vector = Array;
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var Box2DVector = Array;
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var Vector_a2j_Number = Box2D.NVector;
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//package structure
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if (typeof(Box2D) === "undefined") Box2D = {};
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@ -1012,7 +1012,7 @@ Box2D.postDefs = [];
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tClip.id.features.incidentVertex = 1;
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}
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b2Collision.MakeClipPointVector = function () {
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var r = new Vector(2);
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var r = new Box2DVector(2);
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r[0] = new ClipVertex();
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r[1] = new ClipVertex();
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return r;
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@ -1424,7 +1424,7 @@ Box2D.postDefs = [];
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case b2Shape.e_circleShape:
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{
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var circle = (shape instanceof b2CircleShape ? shape : null);
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this.m_vertices = new Vector(1, true);
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this.m_vertices = new Box2DVector(1, true);
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this.m_vertices[0] = circle.m_p;
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this.m_count = 1;
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this.m_radius = circle.m_radius;
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@ -1534,7 +1534,7 @@ Box2D.postDefs = [];
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}
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b2DynamicTree.prototype.Query = function (callback, aabb) {
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if (this.m_root == null) return;
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var stack = new Vector();
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var stack = new Box2DVector();
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var count = 0;
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stack[count++] = this.m_root;
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while (count > 0) {
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@ -1570,7 +1570,7 @@ Box2D.postDefs = [];
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segmentAABB.upperBound.x = Math.max(p1.x, tX);
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segmentAABB.upperBound.y = Math.max(p1.y, tY);
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}
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var stack = new Vector();
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var stack = new Box2DVector();
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var count = 0;
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stack[count++] = this.m_root;
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while (count > 0) {
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@ -1713,8 +1713,8 @@ Box2D.postDefs = [];
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}
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b2DynamicTreeBroadPhase.b2DynamicTreeBroadPhase = function () {
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this.m_tree = new b2DynamicTree();
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this.m_moveBuffer = new Vector();
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this.m_pairBuffer = new Vector();
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this.m_moveBuffer = new Box2DVector();
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this.m_pairBuffer = new Box2DVector();
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this.m_pairCount = 0;
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};
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b2DynamicTreeBroadPhase.prototype.CreateProxy = function (aabb, userData) {
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@ -1819,7 +1819,7 @@ Box2D.postDefs = [];
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this.m_pointCount = 0;
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};
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b2Manifold.prototype.b2Manifold = function () {
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this.m_points = new Vector(b2Settings.b2_maxManifoldPoints);
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this.m_points = new Box2DVector(b2Settings.b2_maxManifoldPoints);
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for (var i = 0; i < b2Settings.b2_maxManifoldPoints; i++) {
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this.m_points[i] = new b2ManifoldPoint();
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}
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@ -2177,7 +2177,7 @@ Box2D.postDefs = [];
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this.m_v1 = new b2SimplexVertex();
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this.m_v2 = new b2SimplexVertex();
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this.m_v3 = new b2SimplexVertex();
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this.m_vertices = new Vector(3);
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this.m_vertices = new Box2DVector(3);
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};
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b2Simplex.prototype.b2Simplex = function () {
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this.m_vertices[0] = this.m_v1;
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@ -2535,7 +2535,7 @@ Box2D.postDefs = [];
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this.m_normal = new b2Vec2();
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};
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b2WorldManifold.prototype.b2WorldManifold = function () {
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this.m_points = new Vector(b2Settings.b2_maxManifoldPoints);
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this.m_points = new Box2DVector(b2Settings.b2_maxManifoldPoints);
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for (var i = 0; i < b2Settings.b2_maxManifoldPoints; i++) {
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this.m_points[i] = new b2Vec2();
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}
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@ -3099,7 +3099,7 @@ Box2D.postDefs = [];
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}
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b2PolygonShape.prototype.SetAsArray = function (vertices, vertexCount) {
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if (vertexCount === undefined) vertexCount = 0;
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var v = new Vector();
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var v = new Box2DVector();
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var i = 0,
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tVec;
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for (i = 0;
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@ -3468,8 +3468,8 @@ Box2D.postDefs = [];
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this.__super.b2Shape.call(this);
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this.m_type = b2Shape.e_polygonShape;
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this.m_centroid = new b2Vec2();
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this.m_vertices = new Vector();
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this.m_normals = new Vector();
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this.m_vertices = new Box2DVector();
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this.m_normals = new Box2DVector();
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}
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b2PolygonShape.prototype.Reserve = function (count) {
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if (count === undefined) count = 0;
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@ -3504,7 +3504,7 @@ Box2D.postDefs = [];
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b2PolygonShape.ComputeOBB = function (obb, vs, count) {
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if (count === undefined) count = 0;
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var i = 0;
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var p = new Vector(count + 1);
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var p = new Box2DVector(count + 1);
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for (i = 0;
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i < count; ++i) {
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p[i] = vs[i];
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@ -5450,9 +5450,9 @@ Box2D.postDefs = [];
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}
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b2Island.b2Island = function () {};
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b2Island.prototype.b2Island = function () {
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this.m_bodies = new Vector();
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this.m_contacts = new Vector();
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this.m_joints = new Vector();
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this.m_bodies = new Box2DVector();
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this.m_contacts = new Box2DVector();
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this.m_joints = new Box2DVector();
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}
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b2Island.prototype.Initialize = function (bodyCapacity, contactCapacity, jointCapacity, allocator, listener, contactSolver) {
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if (bodyCapacity === undefined) bodyCapacity = 0;
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@ -5691,7 +5691,7 @@ Box2D.postDefs = [];
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this.warmStarting = step.warmStarting;
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}
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b2World.b2World = function () {
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this.s_stack = new Vector();
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this.s_stack = new Box2DVector();
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this.m_contactManager = new b2ContactManager();
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this.m_contactSolver = new b2ContactSolver();
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this.m_island = new b2Island();
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@ -6156,7 +6156,7 @@ Box2D.postDefs = [];
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}
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b2World.prototype.RayCastAll = function (point1, point2) {
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var __this = this;
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var result = new Vector();
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var result = new Box2DVector();
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function RayCastAllWrapper(fixture, point, normal, fraction) {
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if (fraction === undefined) fraction = 0;
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@ -6521,7 +6521,7 @@ Box2D.postDefs = [];
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var poly = ((shape instanceof b2PolygonShape ? shape : null));
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var vertexCount = parseInt(poly.GetVertexCount());
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var localVertices = poly.GetVertices();
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var vertices = new Vector(vertexCount);
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var vertices = new Box2DVector(vertexCount);
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for (i = 0;
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i < vertexCount; ++i) {
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vertices[i] = b2Math.MulX(xf, localVertices[i]);
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@ -6543,7 +6543,7 @@ Box2D.postDefs = [];
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Box2D.Dynamics.b2World.s_backupA = new b2Sweep();
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Box2D.Dynamics.b2World.s_backupB = new b2Sweep();
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Box2D.Dynamics.b2World.s_timestep = new b2TimeStep();
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Box2D.Dynamics.b2World.s_queue = new Vector();
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Box2D.Dynamics.b2World.s_queue = new Box2DVector();
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Box2D.Dynamics.b2World.s_jointColor = new b2Color(0.5, 0.8, 0.8);
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Box2D.Dynamics.b2World.e_newFixture = 0x0001;
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Box2D.Dynamics.b2World.e_locked = 0x0002;
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@ -6827,7 +6827,7 @@ Box2D.postDefs = [];
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this.K = new b2Mat22();
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};
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b2ContactConstraint.prototype.b2ContactConstraint = function () {
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this.points = new Vector(b2Settings.b2_maxManifoldPoints);
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this.points = new Box2DVector(b2Settings.b2_maxManifoldPoints);
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for (var i = 0; i < b2Settings.b2_maxManifoldPoints; i++) {
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this.points[i] = new b2ContactConstraintPoint();
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}
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@ -6856,9 +6856,9 @@ Box2D.postDefs = [];
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}
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}
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b2ContactFactory.prototype.InitializeRegisters = function () {
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this.m_registers = new Vector(b2Shape.e_shapeTypeCount);
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this.m_registers = new Box2DVector(b2Shape.e_shapeTypeCount);
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for (var i = 0; i < b2Shape.e_shapeTypeCount; i++) {
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this.m_registers[i] = new Vector(b2Shape.e_shapeTypeCount);
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this.m_registers[i] = new Box2DVector(b2Shape.e_shapeTypeCount);
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for (var j = 0; j < b2Shape.e_shapeTypeCount; j++) {
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this.m_registers[i][j] = new b2ContactRegister();
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}
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@ -6922,7 +6922,7 @@ Box2D.postDefs = [];
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};
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b2ContactSolver.b2ContactSolver = function () {
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this.m_step = new b2TimeStep();
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this.m_constraints = new Vector();
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this.m_constraints = new Box2DVector();
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};
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b2ContactSolver.prototype.b2ContactSolver = function () {}
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b2ContactSolver.prototype.Initialize = function (step, contacts, contactCount, allocator) {
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@ -7414,7 +7414,7 @@ Box2D.postDefs = [];
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b2PositionSolverManifold.prototype.b2PositionSolverManifold = function () {
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this.m_normal = new b2Vec2();
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this.m_separations = new Vector_a2j_Number(b2Settings.b2_maxManifoldPoints);
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this.m_points = new Vector(b2Settings.b2_maxManifoldPoints);
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this.m_points = new Box2DVector(b2Settings.b2_maxManifoldPoints);
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for (var i = 0; i < b2Settings.b2_maxManifoldPoints; i++) {
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this.m_points[i] = new b2Vec2();
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}
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