Defense, not defence.

This commit is contained in:
Nick Winter 2014-10-26 15:31:20 -07:00
parent e71767cc1f
commit c0f5c357ba
2 changed files with 4 additions and 4 deletions

View file

@ -337,7 +337,7 @@ module.exports = class InventoryView extends CocoView
'closing-the-distance': {feet: 'simple-boots', 'right-hand': 'longsword', torso: 'leather-tunic', eyes: 'crude-glasses'}
'the-final-kithmaze': {feet: 'simple-boots', 'right-hand': 'longsword', torso: 'leather-tunic', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'kithgard-gates': {feet: 'simple-boots', 'right-hand': 'builders-hammer'}
'defence-of-plainswood': {feet: 'simple-boots', 'right-hand': 'builders-hammer'}
'defense-of-plainswood': {feet: 'simple-boots', 'right-hand': 'builders-hammer'}
# TODO: figure out leather boots for plainswood (or next one?)
return unless necessaryGear = gearByLevel[@options.levelID]
if @inserted

View file

@ -864,13 +864,13 @@ hero = [
x: 89
y: 82
nextLevels:
continue: 'defence-of-plainswood'
continue: 'defense-of-plainswood'
}
{
name: 'Defence of Plainswood'
name: 'Defense of Plainswood'
type: 'hero'
difficulty: 1
id: 'defence-of-plainswood'
id: 'defense-of-plainswood'
original: '541b67f71ccc8eaae19f3c62'
description: 'Protect the peasants from the pursuing ogres.'
x: 95.31