Fixed a little bit of spritesheet rebuilding cleanup.

This commit is contained in:
Scott Erickson 2014-10-21 15:25:40 -07:00
parent 1f7d098b2e
commit e38f26a8d0

View file

@ -35,6 +35,7 @@ module.exports = class Mark extends CocoClass
onLayerMadeSpriteSheet: ->
return unless @sprite
# rebuild sprite for new sprite sheet
@layer.removeChild @sprite
@sprite = null
@build()
@layer.addChild @sprite