Commit graph

1060 commits

Author SHA1 Message Date
Branimir Karadžić
a510b8f347 Added Scintilla imgui. 2015-06-08 17:07:35 -07:00
Branimir Karadžić
c165fb20db Cleanup. 2015-06-08 10:41:48 -07:00
Branimir Karadžić
9ebcfab447 Cleanup. 2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35 Cleanup. 2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e Cleanup. 2015-06-06 17:12:29 -07:00
Branimir Karadžić
67997930e3 Cleanup. 2015-06-06 17:13:52 -07:00
Branimir Karadžić
acfab2a171 Cleanup. 2015-06-06 16:57:43 -07:00
Branimir Karadžić
58fae36870 input: Added ability to retrieve modifiers state. 2015-06-04 18:26:09 -07:00
Matthew Endsley
1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ce3eded6a3 Fixed imgui font pixel center. 2015-06-03 14:38:00 -07:00
Branimir Karadžić
32750a6824 Removed imgui dependency on input. 2015-06-02 19:25:37 -07:00
Branimir Karadžić
aa99fe1313 Added ocornut-imgui key mapping. 2015-06-02 14:28:22 -07:00
Branimir Karadžić
51d41041b7 Cleanup. 2015-06-01 17:45:40 -07:00
Branimir Karadžić
801207ffa7 Cleanup. 2015-05-31 16:02:59 -07:00
Branimir Karadžić
cc5606a731 Added toggle fullscreen key. 2015-05-31 15:57:52 -07:00
Branimir Karadžić
44bf196b07 Cleanup. 2015-05-30 22:11:42 -07:00
Branimir Karadžić
38a7bc6d28 X11: Fixed page down key mapping. 2015-05-30 18:00:24 -07:00
Branimir Karadžić
4f2345683d X11: Added key mapping. 2015-05-30 13:11:18 -07:00
Branimir Karadžić
e91673d53a OSX: Added key mapping. 2015-05-30 11:23:46 -07:00
Branimir Karadžić
b854588861 Added missing keys. 2015-05-30 10:06:26 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
00548b325a Fixed crash when loading invalid texture. 2015-05-27 21:18:43 -07:00
Branimir Karadžić
f42cee24a6 Rebuilt shaders. 2015-05-25 18:59:39 -07:00
Branimir Karadžić
25c7b6a3fa Merge branch 'master' of github.com:bkaradzic/bgfx 2015-05-24 10:25:55 -07:00
Branimir Karadžić
7461299271 Updated texture loading. 2015-05-24 10:25:47 -07:00
Mike Popoloski
4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
Branimir Karadžić
2e56304280 Fixed leak in single-threaded mode. 2015-05-19 15:52:47 -07:00
Branimir Karadžić
2a49e5a143 Added flush after render reset flag. 2015-05-15 13:14:35 -07:00
Branimir Karadžić
1f241e3cc1 Cleanup. 2015-05-14 19:05:59 -07:00
Branimir Karadžić
65ac7c33f5 Added png/jpg/tga/etc. to load texture utility function. 2015-05-13 22:54:52 -07:00
Dario Manesku
d21c75c40c Fixup for previous commit. 2015-05-03 16:20:41 +02:00
Dario Manesku
6efb223b49 Fixing SDL char input. 2015-05-03 15:52:40 +02:00
Branimir Karadžić
1dce7acb10 Added indirect buffer binary shaders. 2015-05-01 20:58:09 -07:00
Branimir Karadžić
bfa4df4ba1 Updated 24-nbody to demonstrate how to use indirect buffer. 2015-05-01 19:52:11 -07:00
Dario Manesku
0b12c4c82a Cleanup. 2015-04-30 13:46:26 +02:00
Branimir Karadžić
68a2462d89 X11: Fixed window resize. 2015-04-26 12:42:51 -07:00
Mike Popoloski
3fc8ef8c7b Small cleanup of entry_winrt 2015-04-25 10:39:11 -04:00
Branimir Karadžić
e706260793 Added texture handle passing to ocornut-imgui. 2015-04-23 17:14:29 -07:00
Branimir Karadžić
cc6649db0d Cleanup. 2015-04-22 09:30:28 -07:00
Branimir Karadžić
7904b9d9dd Fixed issue #353. 2015-04-19 18:12:09 -07:00
Branimir Karadžić
c8f1157f3b Fixed 15-shadowmaps-simple example. 2015-04-16 21:26:46 -07:00
Branimir Karadžić
4098dbb8fb Fixed GCC warnings. 2015-04-15 20:05:18 -07:00
Branimir Karadžić
5e5a0a8a9e Added custom allocator to imgui. 2015-04-15 20:00:15 -07:00
Branimir Karadžić
4210fb0d64 Renamed reset flag. 2015-04-15 11:49:20 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
7bfe51d0d8 Added flip after submit reset flag. 2015-04-14 20:03:05 -07:00
Branimir Karadžić
74fb466e92 Fixed issue #308. 2015-04-14 17:01:35 -07:00
Branimir Karadžić
c01a93e29d Added support for automatic texture scaling by backbuffer ratio on backbuffer resize. 2015-04-13 18:39:38 -07:00
Branimir Karadžić
cea3815dff Fixed HLSL shader stripping. 2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b Rebuilt shaders. 2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d Rebuilt shaders. 2015-04-11 18:18:43 -07:00
Branimir Karadžić
a042d6f7b9 Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL. 2015-04-11 00:17:49 -07:00
Branimir Karadžić
c7eb016ae0 Rebuilt shaders. 2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e Recompiling shaders. Shouldn't have any effect on runtime behavior. 2015-04-10 22:49:39 -04:00
Branimir Karadžić
15206dc5a5 Fixed matrix cache size. 2015-04-09 17:36:36 -07:00
Branimir Karadžić
4d30bd201e Updated 17-drawstress. 2015-04-09 16:58:44 -07:00
Branimir Karadžić
1824a3f5bd Cleanup. 2015-04-08 14:16:02 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
1e8051fd00 Fixed variable shadowing. 2015-04-04 19:10:35 -07:00
Branimir Karadžić
250777287f Fixed variable shadowing. 2015-04-04 16:40:28 -07:00
Branimir Karadžić
2e6ac0ca49 Silence -Wshadow warning in stb_image. 2015-04-04 16:23:50 -07:00
Dario Manesku
8f31098c40 Fixup for previous commit. This is a better way to do it. 2015-04-05 09:04:16 +02:00
Branimir Karadžić
584baba7d7 Rebuilt embedded shaders. 2015-04-02 23:36:53 -07:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
85bf5493c3 Updated shaders. 2015-04-02 10:49:41 -07:00
Branimir Karadžić
81d6876067 Cleanup. 2015-03-31 09:44:51 -07:00
Branimir Karadžić
590996b704 Fixed issue #313. 2015-03-30 20:36:31 -07:00
Branimir Karadžić
ec9ba5d15b Fixed VS2015 warnings. 2015-03-30 19:29:52 -07:00
Branimir Karadžić
0490fbcd1e Fixed more variable shadowing warnings. 2015-03-30 14:38:16 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
d45e71aa15 Fixed VS2015 warnings. 2015-03-29 18:29:56 -07:00
Branimir Karadžić
ae7e4deb2f 08-update: Fixed debug build. 2015-03-29 18:18:06 -07:00
Branimir Karadžić
a34e6e7965 Fixed VS2015 warnings. 2015-03-29 11:47:32 -07:00
Branimir Karadžić
71cc2e1c9c 08-update: Check does texture format exist before creating 3D texture. 2015-03-28 21:42:28 -07:00
Branimir Karadžić
3039c9a040 GLES: Fixed OES_texture_half_float incomplete texture. 2015-03-28 21:25:40 -07:00
Branimir Karadžić
0d99f1b35c 09-hdr: Changed cubemap texture. 2015-03-28 12:10:02 -07:00
Branimir Karadžić
36b71e8e30 08-update: Check for 3D texture support. 2015-03-28 11:55:49 -07:00
Branimir Karadžić
092f8f19e7 Fixed leak on exit. 2015-03-28 10:33:27 -07:00
Branimir Karadžić
4b18babb62 Updated C99 API. 2015-03-27 22:09:10 -07:00
Matthew Endsley
79e4695b70 Fix C99 example for MSVC toolchains
The existing code is valid C99, however there only C99
specific feature used that is incompatible with the
MSVC C compiler is the relaxed variable declaration rules.
2015-03-27 21:29:55 -07:00
Branimir Karadžić
095603f6c5 Fixed build. 2015-03-26 15:04:09 -07:00
Branimir Karadžić
a797b00a7f Updated GLFW entry to test for exit. 2015-03-25 19:43:12 -07:00
Branimir Karadžić
0da6c77806 Added glfw entry. 2015-03-24 22:19:21 -07:00
Branimir Karadžić
741a2692e9 Updated .gitignore. 2015-03-22 16:23:17 -07:00
Branimir Karadžić
f5afbffe64 Fixed compiler warning. 2015-03-21 18:14:35 -07:00
Branimir Karadžić
5f29eb480d Fixed issue #296. 2015-03-19 09:31:46 -07:00
Branimir Karadžić
c20ec0449c Added C99 API example. 2015-03-18 16:23:38 -07:00
Miodrag Milanovic
5b0fea0052 Reorder warning fix 2015-03-17 11:28:30 +01:00
Branimir Karadžić
a1400dc590 SDL: WIP text input event. 2015-03-16 22:23:06 -07:00
Branimir Karadžić
cacc99fc63 Fixed texture leak in 08-update example. 2015-03-16 18:49:41 -07:00
Branimir Karadžić
68810fbc8a Merge branch 'master' of github.com:bkaradzic/bgfx 2015-03-16 16:48:54 -07:00
Branimir Karadžić
4c9a0ec240 Added 3D texture test to 08-update example. 2015-03-16 16:48:46 -07:00
Dario Manesku
acd4dedfe1 Added mouse scroll support to entry_sdl. 2015-03-16 15:19:35 +01:00
Dario Manesku
f3c300980d Imgui separator line can be now aligned. 2015-03-16 14:20:45 +01:00
Dario Manesku
7c188f4e0e Fixing EXC_BAD_ACCESS error. 2015-03-16 14:12:37 +01:00
Dario Manesku
4360841989 Imgui can be now downscaled to fit small resolution screens. 2015-03-16 13:59:28 +01:00
Dario Manesku
831682d542 Fixing imgui area stencil problem. ImguiDrawText now also draws outside of imgui area. 2015-03-14 13:33:40 +01:00
Dario Manesku
a7dc166ed1 Don't show imgui test window all the time. 2015-03-12 20:34:19 +01:00
Dario Manesku
5cca4686e2 NVG now uses same viewId as imgui. 2015-03-12 20:28:07 +01:00
Branimir Karadžić
6eafd8b137 Cleanup. 2015-03-11 23:30:41 -07:00
Branimir Karadžić
b8f2b24a82 Fixed VS2013 warnings. 2015-03-11 22:45:34 -07:00
Branimir Karadžić
dd9188e475 Updated ocornut-imgui 1.35. 2015-03-09 11:30:08 -07:00
Dario Manesku
4c2a653de6 Removing minimal window size limit from entry-sdl. 2015-03-09 04:03:15 +01:00
Dario Manesku
9ea92d4a47 Added char events for entry-sdl. 2015-03-09 03:53:08 +01:00
Dario Manesku
205fa041e9 Cleanup. 2015-03-09 03:53:08 +01:00
Dario Manesku
633ea3f211 Added missing toggleFullscreen() in entry_windows.cpp. 2015-03-08 06:36:44 +01:00
Branimir Karadžić
6683df3a8c SDL: Fixed compile error. 2015-03-07 22:25:06 -08:00
Dario Manesku
ccb95fc3d9 Fixup for previous commit. 2015-03-08 03:10:25 +01:00
Dario Manesku
f9750906c0 Fixing mouse input in fullscreen mode. 2015-03-08 03:03:55 +01:00
Dario Manesku
b46aadcaf7 Init window in the center of the screen. 2015-03-08 02:59:16 +01:00
Dario Manesku
2443718b9f Fixup for previous commit. 2015-03-08 01:17:49 +01:00
Dario Manesku
81b9086de5 If some key modifiers are pressed other than shift, send postKeyEvent(). 2015-03-08 01:03:51 +01:00
Dario Manesku
7bc7b9f329 Changed mouse modifier from shift to command. 2015-03-08 00:29:52 +01:00
Dario Manesku
6935ead3e6 Implemented existing OSX window commands + added toggleFullscreen(). 2015-03-07 23:39:04 +01:00
Dario Manesku
52008569ef Get mouse position only once and store it. 2015-03-06 02:35:04 +01:00
Dario Manesku
c5943ded12 Make sure mouse button state is 'up' after window resize. 2015-03-06 02:35:04 +01:00
Dario Manesku
f47bd56d52 Fixing content display on window resize. 2015-03-06 02:35:04 +01:00
Dario Manesku
382c0b685b Calling postExitEvent() for Meta+Q as in other entries. 2015-03-06 02:35:03 +01:00
Dario Manesku
701cd3b3c9 Adding postCharEvent() to OSX entry. 2015-03-06 02:35:03 +01:00
Dario Manesku
a96ba40b03 Imgui input now accepts, and interprets in the same way, 'delete' and 'backspace'. 2015-03-06 02:35:03 +01:00
Dario Manesku
97e9d2db6c Temporary solution for middle click. 2015-03-06 02:35:03 +01:00
Dario Manesku
9a23cf7b42 OSX prefers scroll be implemented this way. 2015-03-06 02:35:03 +01:00
Branimir Karadžić
6b7739660c Removed useless code from example. 2015-03-05 09:19:33 -08:00
Dario Manesku
ef9c989c14 Added mouse scroll support for OSX. 2015-03-05 03:37:20 +01:00
Dario Manesku
5453b2cf40 Fixed mouse scroll value on Windows. 2015-03-02 16:08:01 +01:00
Dario Manesku
2d7b134b3b Added support for mouse scroll. 2015-03-02 16:08:01 +01:00
Dario Manesku
2e9199e365 ImguiBorderButton was one pixel short in height. 2015-02-23 22:11:27 +01:00
Dario Manesku
4e9d06b207 Rotated latlong preview by 90 deg. 2015-02-23 20:52:54 +01:00
Dario Manesku
8351d6dce2 Cleanup 2015-02-23 20:52:54 +01:00
Branimir Karadžić
4685fdeca3 Fixed dynamic vertex/index buffer leak warning. Issue #263. 2015-02-21 21:51:06 -08:00
Branimir Karadžić
8790649495 Moved imgui to last view. 2015-02-21 15:51:03 -08:00
Branimir Karadžić
8c1518f259 Added toLinear/GammaAccurate shader functions. 2015-02-17 16:26:10 -08:00
Branimir Karadžić
aea6f9daf3 Cleanup. 2015-02-16 22:05:19 -08:00
Branimir Karadžić
13ac805085 Cleanup. 2015-02-16 21:58:13 -08:00
Miodrag Milanovic
88998f7cd8 Compile fixes for Apple GCC 4.2 2015-02-15 18:59:47 +01:00
Miodrag Milanovic
93ea52c23a Compile fixes for Apple GCC 4.2 2015-02-15 13:55:45 +01:00
Branimir Karadžić
0ff1d7df0c Better way to configure entry allocator. 2015-02-13 09:43:46 -08:00
Branimir Karadžić
804a460d75 Added ability to configure entry allocator. 2015-02-12 21:52:34 -08:00
Branimir Karadžić
7019edd20f Cleanup. 2015-02-11 19:42:20 -08:00
Dario Manesku
5db716d07b Changed imgui scroll area height. 2015-02-12 02:50:19 +01:00
Dario Manesku
269a676421 Cleanup. 2015-02-12 02:50:18 +01:00
Dario Manesku
f57c3a3516 Added latlong display type for imguiCube(). 2015-02-12 02:50:18 +01:00
Branimir Karadžić
3b2c0dc001 Fixed static initializer order. 2015-02-09 20:12:46 -08:00
Branimir Karadžić
f81f34545c Added cubemap to texture info. Fixed issue #255. 2015-02-09 11:24:59 -08:00
Branimir Karadžić
6d2d04cad5 Cleanup. 2015-02-08 10:25:53 -08:00
Dario Manesku
18307976c8 Added possibility to override imgui malloc/free. 2015-02-08 12:34:06 +01:00
Dario Manesku
122129b351 Moving TinyStlCustomAllocator inside entry. 2015-02-08 12:34:06 +01:00
Dario Manesku
112b53b116 Added possibility to override default tinystl allocator for 'example-common' project. 2015-02-08 12:34:05 +01:00
Branimir Karadžić
1d4eb335a7 Removed X11 include in bgfxplatform.h. 2015-02-06 16:49:04 -08:00
Branimir Karadžić
f6594b1bab Merge branch 'master' of github.com:bkaradzic/bgfx 2015-02-03 22:24:48 -08:00
Branimir Karadžić
877fa25d5b cleanup. 2015-02-03 22:24:40 -08:00
Branimir Karadžić
de81071969 Cleanup. 2015-01-31 22:28:51 -08:00
Branimir Karadžić
220f57a767 18-ibl init diffuse color wheel open. 2015-01-31 19:45:18 -08:00
Branimir Karadžić
a8accf4f98 Removed test window. 2015-01-31 19:28:10 -08:00
Branimir Karadžić
0c77794e24 Updated to ocornut-imgui v1.30. 2015-01-31 19:08:13 -08:00
Branimir Karadžić
6506add5a9 Added embedded font to imgui. 2015-01-23 23:02:56 -08:00
Branimir Karadžić
bbeb0a3ffe Updated to latest ocornut imgui. 2015-01-22 21:01:09 -08:00
Branimir Karadžić
0516b5603b Added max anisotropy reset flag. 2015-01-21 20:39:42 -08:00
Branimir Karadžić
a7756b8d7a Merge branch 'master' of cane:bkaradzic/bgfx 2015-01-20 21:42:01 -08:00
Branimir Karadžić
f6fe2de941 Cleanup. 2015-01-20 21:41:51 -08:00
Branimir Karadžić
6cb953af14 Rename bx::swap to bx::xchg. 2015-01-20 00:04:30 -08:00
Branimir Karadžić
76b317256e Fixed compile warning. 2015-01-19 23:35:49 -08:00
Branimir Karadžić
d5bea0e7fd Cleanup. 2015-01-19 22:15:50 -08:00
Branimir Karadžić
501d260c3f Added scissor for ocornut-imgui. 2015-01-19 20:34:54 -08:00
Branimir Karadžić
9e52b1d6d9 imgui: Added ocornut imgui initialization into existing imgui. 2015-01-19 17:16:59 -08:00
Branimir Karadžić
8cd9ecfd18 Cleanup. 2015-01-18 12:58:56 -08:00
Branimir Karadžić
9e34736c49 Moved ocornut-imgui from ProDBG source to examples-common. 2015-01-16 22:41:37 -08:00
Attila Kocsis
d3d304e008 Fix issue #229: Mouse movement does not work on OSX/Macbook Pro properly 2015-01-15 19:58:33 +01:00
Attila Kocsis
1fac08f3ef added separate ios/osx Xcode project generation
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
bb96d76c0a Added discard framebuffer resources after use. 2015-01-11 18:00:08 -08:00
Branimir Karadžić
ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić
7db31fc7fa Cleanup. 2015-01-07 22:36:36 -08:00
Branimir Karadžić
4b1b62e6bd Fixed MinGW build from Linux. 2015-01-04 16:23:00 -08:00
Branimir Karadžić
649d7f74d2 Updated copyright year. 2015-01-02 14:43:11 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
7d81db60e1 Cleanup. 2014-12-31 16:33:05 -08:00
Branimir Karadžić
c6efb167ba Added index buffer compression support. 2014-12-31 16:11:07 -08:00
Branimir Karadžić
527adf3c28 Android: Added gamepad support. 2014-12-29 13:53:44 -08:00
Dario Manesku
5c77bc941f Changed imguiTabs() active color to be consistent with imguiButton(). 2014-12-29 08:48:43 +01:00
Dario Manesku
7b03d93336 Added 1px offset to imguiBorderButton() to fix DX9 drawing problem. 2014-12-29 08:48:43 +01:00
Branimir Karadžić
9d83a5307c Fixed example 24-nbody with OVR. 2014-12-28 10:12:24 -08:00
Branimir Karadžić
0a594cdb91 Android: Added input handling. 2014-12-25 18:27:27 -08:00
Branimir Karadzic
c8a112d71e X11: Relax polling input. 2014-12-25 09:27:51 -08:00
Branimir Karadžić
857a2b18f1 Android: Fixed GLES3+ build. 2014-12-23 23:32:36 -08:00
Dario Manesku
528756610b Added imguiGetWidgetW(). 2014-12-24 02:34:06 +01:00
Dario Manesku
67c69d3ba2 Fixing scissor for nvg elements. 2014-12-24 02:34:05 +01:00
Branimir Karadzic
558707e0d8 Cleanup. 2014-12-23 10:57:48 -08:00
Branimir Karadžić
798dd30e9f Cleanup. 2014-12-22 20:14:48 -08:00
stanlo
99ec87c9db Update nbody example 2014-12-22 16:36:18 -08:00
Branimir Karadzic
9b2ca73de4 x11: Added gamepad support. 2014-12-21 13:35:11 -08:00
Branimir Karadžić
e1a7daf38a Win: Capture mouse when mouse button is down. 2014-12-20 19:07:01 -08:00
Branimir Karadzic
0d20d7e6c8 Added gamepad guide button. 2014-12-20 10:38:40 -08:00
Branimir Karadžić
3de8b63457 Fixed crash when xinput is not present. 2014-12-19 22:37:31 -08:00
Branimir Karadžić
83f151f71b Added 24-nbody compute shader example. 2014-12-19 21:09:58 -08:00
Branimir Karadžić
f46b91db84 Cleanup. 2014-12-18 21:39:38 -08:00
Branimir Karadžić
35ff06d577 Added gamecontrollerdb. 2014-12-17 21:30:11 -08:00
Branimir Karadžić
6315743251 SDL: Added connect/disconnect gamepad events. 2014-12-17 21:25:00 -08:00
Branimir Karadžić
cdc0c01503 Added XInput support. 2014-12-17 21:07:40 -08:00
Branimir Karadzic
510bc9e344 Cleanup. 2014-12-15 21:08:55 -08:00
Branimir Karadžić
b7cd5ae62d Cleanup. 2014-12-15 20:59:22 -08:00
Branimir Karadžić
73a227cefd SDL2: Added gamepad support. 2014-12-15 20:58:54 -08:00
Dario Manesku
6ad5c8eb2c Preventing mouse scroll multiple areas at once and scroll bar scissor problem fixed. 2014-12-14 03:02:32 +01:00
Dario Manesku
a9a2895132 Added 1px to scissor area. 2014-12-14 03:02:31 +01:00
Dario Manesku
815312466c Draging scroll bars with mouse now behaves more properly. 2014-12-14 03:02:31 +01:00
Dario Manesku
f448f18ae4 Removed code duplication by merging drawRect() and drawRoundedRect(). 2014-12-14 03:02:31 +01:00
Branimir Karadžić
40f68757f8 Cleanup. 2014-12-11 00:00:07 -08:00
Branimir Karadžić
3ccf3f70bb Cleanup. 2014-12-10 22:44:00 -08:00
Attila Kocsis
4a7a9bc4a3 fixed crash on iOS 2014-12-10 22:38:50 +01:00
Branimir Karadžić
3fca947ad0 Updated README. 2014-12-06 18:19:20 -08:00
Branimir Karadžić
878cbd41bd shaderc: Added shader strip. 2014-12-05 20:28:15 -08:00
Branimir Karadžić
254efb5a3d Added bgfx::dbgTextImage API for drawing directly into debug text buffer. 2014-12-04 20:32:19 -08:00
Branimir Karadžić
584a32038f Cleanup. 2014-12-04 19:56:19 -08:00
Branimir Karadzic
38f340b540 Fixed issue #197. 2014-12-01 08:21:13 -08:00
Branimir Karadžić
7dd1e263b8 Merge pull request #189 from dariomanesku/master
Imgui updates.
2014-11-22 23:06:21 -08:00
Dario Manesku
8777b44e59 NVG now flushes on imguiEndArea(). 2014-11-23 01:17:51 +01:00
Dario Manesku
eb2fd71664 Added imguiSetCurrentScissor(). 2014-11-23 01:07:58 +01:00
Dario Manesku
116f2179a4 Adding _size parameter for imguiColorWheel. 2014-11-23 00:44:38 +01:00
Dario Manesku
5c5464c381 Making imguiTabs look better when disabled. 2014-11-23 00:13:38 +01:00
Dario Manesku
07b9760583 Turning on nvg scissor in imguiScroll. 2014-11-23 00:12:31 +01:00
Mike Popoloski
7b2f725645 Fixing compile error. It seems like these should be fabs instead of abs anyway... 2014-11-22 17:12:00 -05:00
Dario Manesku
0d19fe5750 Making imguiCollapse more aesthetically pleasing. 2014-11-22 21:11:31 +01:00
Dario Manesku
1e2bdaf13a Making imguiImageChannel properly handle newly introduced _enabled parameter. 2014-11-22 20:26:34 +01:00
Dario Manesku
dd06ab01e1 Added _enabled parameter for imguiImage. 2014-11-22 19:51:20 +01:00
Dario Manesku
e126781412 Making imgui scroll behave properly. 2014-11-22 19:51:19 +01:00
Branimir Karadzic
36e02361d1 Fixed bad include path. 2014-11-20 16:51:14 -08:00
Branimir Karadžić
cf7b1542d2 Merge pull request #187 from SmilyOrg/patch-2
Fix for crash with too many lines / vertices
2014-11-20 16:48:32 -08:00
Branimir Karadžić
2e24c7cc3e Merge pull request #186 from SmilyOrg/patch-1
Fix for convexFill crash when path fillCount is 0
2014-11-20 16:47:53 -08:00
Miha Lunar
e5da24f490 Fix for crash when too many lines / vertices
When a lot of lines are being drawn, this can overflow the vertex buffer, causing a crash in `nvgRenderFlush`. While the underlying code handles this case in an okay manner (truncating the vertex buffer instead of crashing), the `nvgRenderFlush` code is missing a check for this case, causing it to think it has more space than was allocated.

I tried to fix it with multiple buffers as mentioned in #160, however it seems more complex than it appears. This fix just makes it truncate the output according to the actual allocated amount of bytes in the vertex buffer, so it doesn't crash at least.
2014-11-21 00:57:33 +01:00
Miha Lunar
6c6a550fd6 Fix for convexFill crash when path fillCount is 0
In our situation, the crash happened due to the view dimensions being reset to 0x0 after minimizing the window. This translated to fillCount of a path ending up at 0, which makes `fan` crash as it computes number of tris to -2 of fillCount. Since `numTris` is unsigned, this could lead to terrible things, but luckily it crashes soon.

There might be a cleaner fix for this further up the call stack, but this is a good solution in the meanwhile.
2014-11-21 00:39:04 +01:00
Dario Manesku
b9bd605edc Added overload for imguiTabs() and fixed va_arg warning. 2014-11-20 18:43:27 +01:00
Dario Manesku
950ceee749 Fixing drawing problem. 2014-11-20 18:25:22 +01:00
Branimir Karadzic
00d5f1adcb Fixed clang warning. 2014-11-19 21:07:32 -08:00
Dario Manesku
7d2ef49435 Changed imguiTabs() api. Now you can set additional 'enabled' flag per tab. 2014-11-19 16:21:02 +01:00
Branimir Karadžić
6c7589c0c9 Cleanup. 2014-11-17 21:35:53 -08:00
Branimir Karadzic
d54063bfd5 Fixed GCC/Clang warnings. 2014-11-17 08:33:14 -08:00
Branimir Karadžić
ff44d73480 Updated NanoVG and Blendish. 2014-11-16 18:59:17 -08:00
Branimir Karadžić
24df14f9f3 Cleanup. 2014-11-16 09:47:48 -08:00
Branimir Karadžić
8cca656df6 Cleanup. 2014-11-16 00:06:25 -08:00
Branimir Karadžić
616c0ed408 Cleanup. 2014-11-15 22:03:57 -08:00
Branimir Karadžić
283be1f42d Cleanup. 2014-11-15 17:19:14 -08:00
Branimir Karadžić
a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 2014-11-15 17:00:51 -08:00
Branimir Karadzic
c805b36cba Merge branch 'master' of github.com:bkaradzic/bgfx 2014-11-15 16:11:21 -08:00
Branimir Karadzic
57715c3cc9 Added 23-vectordisplay example. 2014-11-15 16:10:44 -08:00
Branimir Karadžić
307b0df945 Updated README. 2014-11-15 15:48:24 -08:00
Mike Popoloski
48bfab3713 Fixing compile errors on MSVC. 2014-11-15 15:52:14 -05:00
Mike Popoloski
893035af65 Merge branch 'master' of https://github.com/bkaradzic/bgfx 2014-11-15 13:32:22 -05:00
Mike Popoloski
2148c54572 Adding WinRT entrypoint for examples. 2014-11-14 08:23:31 -05:00
Dario Manesku
8e578b3d37 Fixing imgui mouse scroll. 2014-11-14 11:27:17 +01:00
Branimir Karadžić
545978d661 Cleanup. 2014-11-12 22:16:19 -08:00
Branimir Karadžić
e147e7b2e6 OVR: Added rendering without distortion. 2014-11-12 21:26:28 -08:00