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09-hdr: Changed cubemap texture.
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@ -174,7 +174,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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bgfx::setViewName(8, "Blur vertical");
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bgfx::setViewName(9, "Blur horizontal + tonemap");
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bgfx::TextureHandle uffizi = loadTexture("uffizi.dds", BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP|BGFX_TEXTURE_W_CLAMP);
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bgfx::TextureHandle uffizi = loadTexture("uffizi_lod.dds", BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP|BGFX_TEXTURE_W_CLAMP);
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bgfx::ProgramHandle skyProgram = loadProgram("vs_hdr_skybox", "fs_hdr_skybox");
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bgfx::ProgramHandle lumProgram = loadProgram("vs_hdr_lum", "fs_hdr_lum");
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