Changed imguiTabs() active color to be consistent with imguiButton().

This commit is contained in:
Dario Manesku 2014-12-27 08:19:54 +01:00
parent 7b03d93336
commit 5c77bc941f

View file

@ -1503,16 +1503,13 @@ struct Imgui
const bool over = enabled && inRect(buttonX, yy, tabWidth, _height);
const bool res = buttonLogic(id, over);
if (res)
{
selected = ii;
}
const uint32_t textColor = (ii == selected)
? (enabled ? imguiRGBA(0,0,0,255) : imguiRGBA(255,255,255,100) )
: (isHot(id) ? imguiRGBA(255,196,0,enabled?255:100) : imguiRGBA(255,255,255,enabled?200:100) )
;
uint32_t textColor;
if (ii == selected)
{
textColor = enabled?imguiRGBA(0,0,0,255):imguiRGBA(255,255,255,100);
drawRoundedRect( (float)buttonX
, (float)yy
, (float)tabWidth
@ -1521,9 +1518,15 @@ struct Imgui
, enabled?imguiRGBA(255,196,0,200):imguiRGBA(128,128,128,32)
);
}
else
else if (isActive(id))
{
textColor = isHot(id) ? imguiRGBA(255, 196, 0, enabled?255:100) : imguiRGBA(255, 255, 255, enabled?200:100);
drawRoundedRect( (float)buttonX
, (float)yy
, (float)tabWidth
, (float)_height
, (float)_r
, imguiRGBA(128,128,128,196)
);
}
drawText(textX
@ -1532,6 +1535,11 @@ struct Imgui
, titles[ii]
, textColor
);
if (res)
{
selected = ii;
}
}
return selected;