Commit graph

1602 commits

Author SHA1 Message Date
DD
b4d6db0ad9 Fix tests 2018-02-22 15:45:41 -05:00
DD
729fc3d303 Make sprite.costumes private so that I can enforce that when you add costumes, they get assigned a unique ID 2018-02-21 19:59:35 -05:00
DD
51fd97ee54 fix lint 2018-02-20 16:09:08 -05:00
DD
2545d1955d Repopulate blocks with ids 2018-02-20 16:09:08 -05:00
DD
31def7d03d Track hovered sprite. End drag may transfer blocks from one sprite to another. 2018-02-20 16:09:08 -05:00
DD
fe4b3d3c01 Pass through block drag event 2018-02-20 16:09:08 -05:00
Chris Willis-Ford
8e1719b716
Merge pull request #920 from towerofnix/scroll-detection
Scroll wheel detection for "when key (up/down) pressed" blocks
2018-02-16 12:21:27 -08:00
picklesrus
1910968b13 Fix lint errors. 2018-02-16 10:49:26 -08:00
Eric Rosenbaum
ca08cd69e9
Merge pull request #936 from ericrosenbaum/feature/require-music-assets
Feature/require music assets
2018-02-16 10:25:31 -05:00
Eric Rosenbaum
e67743a4ba Require assets inside a try/catch 2018-02-16 10:05:54 -05:00
Eric Rosenbaum
063ac39019 Load music extension assets with require 2018-02-14 17:53:05 -05:00
Eric Rosenbaum
22038c947c When getting sprite by name, skip the stage 2018-02-12 15:33:27 -05:00
kchadha
9675a1b8cf
Merge pull request #931 from kchadha/bugfix-912
Renaming sprite/costume/sound/backdrop updates corresponding blocks.
2018-02-12 11:53:50 -05:00
Paul Kaplan
8d42db7df8
Merge pull request #925 from LukeSchlangen/fix/rounding-numbers
round numbers but break tests
2018-02-08 08:59:54 -05:00
Luke Schlangen
45cf1f685d add passing unit test 2018-02-07 17:49:18 -06:00
Eric Rosenbaum
33966ba582 Check for runtime.currentStepTime is null 2018-02-06 12:25:44 -05:00
Eric Rosenbaum
0a239005a9 Rename and initialize vars 2018-02-06 11:06:48 -05:00
Karishma Chadha
f5813b1845 Update sprite names, plus some code cleanup. 2018-02-05 16:54:58 -05:00
Karishma Chadha
7faeed7128 Update blocks after sound/costume rename. 2018-02-05 14:35:52 -05:00
kchadha
107adad647
Revert "Push reported" 2018-02-02 12:42:09 -05:00
Eric Rosenbaum
c661ac7cce Only measure loudness once per step 2018-02-01 19:53:41 -05:00
Eric Rosenbaum
f78ddb2072 Change pitch effect range to -360 to 360 2018-01-31 16:44:54 -05:00
Luke Schlangen
f8dced53dc round numbers but break tests 2018-01-31 08:23:08 -06:00
Christopher Willis-Ford
3717394f00 Playground: load renderer as UMD
The recent changes to the renderer's build output packaging broke this
repository's playground / benchmark suite. These changes aren't the only
way to fix the issue, but this is consistent with the way that the
storage module was already being loaded.
2018-01-29 14:04:19 -08:00
kchadha
490248f652
Merge pull request #914 from kchadha/bugfix-909
Keep block xml up-to-date after renaming a variable.
2018-01-29 09:30:10 -05:00
Chris Willis-Ford
188aa990f2
Merge pull request #917 from mzgoddard/push-reported
Push reported
2018-01-26 15:48:05 -08:00
picklesrus
b6bb92d8f6 Adding support for dynamic menus in extensions. 2018-01-26 14:36:36 -08:00
Karishma Chadha
0b2eaa9e19 Moving block updating code into blocks instead of runtime. 2018-01-26 16:58:45 -05:00
Florrie
be83c0ee74 Mouse wheel IO system
Towards fixing #865. This adds an IO class for detecting the mouse wheel
being scrolled. Basic tests are included; they mock the runtime to see
what blocks are activated by scrolling.
2018-01-26 17:13:01 -04:00
Eric Rosenbaum
229cd7a50c
Merge pull request #911 from ericrosenbaum/bugfix/music-ext-safari-onended
Keep playing notes and drums forever on Safari
2018-01-26 13:00:56 -05:00
Michael "Z" Goddard
10acf3c4f5
Add BlocksExecuteCache
Add a Blocks cache available only to execute. This cache lets execute
get a blocks inputs, fields, opcode, and mutation in one request and an
object execute can further modify to store derivative values it use
this and every later execute iteration to perform its duties quicker.
2018-01-24 17:00:42 -05:00
Michael "Z" Goddard
41d6a8f925
Check if a thread's target is null in sequencer
Before calling execute, if a thread's target is null, retire that
thread.

This saves repeatedly checking if the thread's target is null in
recursive calls where even if scratch-gui or blocks, or some other
related library set the target to null, that will not happen during
block execution. It will happen at some time outside of the sequencer
letting the sequencer check once instead of execute checking at every
recursive level.
2018-01-24 17:00:37 -05:00
Michael "Z" Goddard
4286e3e982
Add Thread.blockContainer
Store the thread's blocks at blockContainer letting execute quickly
determine the block source. Monitor threads are a monitor thread. They
do not become a target thread suddenly.
2018-01-24 17:00:35 -05:00
Michael "Z" Goddard
ab8d8e5f34
Add optional recursiveCall argument to execute
When execute calls itself to step into the next stack level, pass
RECURSIVE to the recursiveCall level. This argument provides
opportunity to recursed calls in execute to reduce the time needed for
some checks.

- Reduce time for checking around setting
  thread.requestScriptGlowInFrame
- Call thread.pushReportedValue at end of execute when in a recursive
  call

A boolean check is faster than a type lookup, command blocks will only
be executed in non-recursive calls. This saves a minor amount of time
for any result reporting blocks like blocks that get variables or add
two inputs together.

If the block is not returning a promise and execute is a recursed call,
that implies that the block is neither a hat or that the thread is not
at the top. That reduces handleReport to pushReportedValue. Using the
recursiveCall argument the final block calling handleReport can
shortcut the extra work in handleReport and reduce it to immediately
calling pushReportedValue.
2018-01-24 17:00:24 -05:00
Michael "Z" Goddard
6b7582f1c7
Report block result to stackFrame.justReported
- Add stackFrame.justReported

Report the block result to a known key `justReported` instead of a
dynamic key on `reported`. Assuming blocks with a promised value are
relatively infrequent the most common recursive input flow immediately
reads the value "just" reported. In the assumed uncommon case of a
promised thread status, empty the already argValues assigned values
onto the currentStackFrame's reported member. In the next execute call
on this stackFrame, values assigned to reported are read back off onto
argValues, and execute will returned to the assumed common case. This
is a safe assumption since a thread in the promise state will not exit
that state until the next frame when javascript has a chance to call
the resolve handle, setting the thread's state back to another
executable state.

Using direct assignment to `justReported` saves building an object
dynamically. Instead of always building `reported` and `argValues` only
`argValues` is built until a promised state is reached. This also gives
a known time when `reported` is used, allowing cleanup of a
stackFrame's reported to only happen when it was used to persist
already reported values.
2018-01-24 17:00:12 -05:00
Eric Rosenbaum
115184a2a3
Merge pull request #891 from ericrosenbaum/bugfix/audioplayer-clone-state
Audio effects state for clones
2018-01-23 11:55:39 -05:00
Eric Rosenbaum
275b0c7944 Get customState but don’t create it 2018-01-22 16:38:45 -05:00
Karishma Chadha
784341909b Update block xml for all blocks that use a variable that was just renamed. 2018-01-22 15:14:43 -05:00
Eric Rosenbaum
073ee84a91 Keep bufferSource refs so onended fires on safari 2018-01-22 11:57:06 -05:00
Eric Rosenbaum
9eaf67b504 Fix eslint-disable-line 2018-01-22 10:27:16 -05:00
Eric Rosenbaum
4778ab8d4f Fix music extension asset loading on safari 2018-01-22 10:15:41 -05:00
Ray Schamp
cc1923f982
Merge pull request #901 from mzgoddard/benchmark-prototype
Benchmark prototype
2018-01-19 13:52:13 -05:00
Paul Kaplan
90e9e1c0b0
Merge pull request #889 from paulkaplan/fix-mouse-positions
Fix mouse positions for different stage zoom levels
2018-01-17 13:49:23 -05:00
Michael "Z" Goddard
4d4966cba9
Save and compare results, show individual results in iframe 2018-01-17 12:25:07 -05:00
Michael "Z" Goddard
775d38d8d5
Truncate benchmark selfTime and totalTime values 2018-01-17 12:16:08 -05:00
Michael "Z" Goddard
479f1ba163
Produce a benchmark share link storing the report in the url 2018-01-17 12:16:06 -05:00
Michael "Z" Goddard
c6f4d89371
Add benchmark suite, run and report on multiple benchmark projects 2018-01-17 12:10:27 -05:00
Michael "Z" Goddard
b02d7e8cd8
Read benchmark warm up time and recording time from uri 2018-01-17 11:59:58 -05:00
Paul Kaplan
d649b2555b Require TextEncoder correctly 2018-01-17 11:41:24 -05:00
Ray Schamp
e83141e810
Revert "Use text-encoding library for text encoder" 2018-01-17 10:59:28 -05:00
Ray Schamp
301fcdc518
Merge pull request #897 from fsih/textencoding
Use text-encoding library for text encoder
2018-01-17 10:02:10 -05:00
Ray Schamp
c0db708986 Fix import syntax 2018-01-17 09:47:01 -05:00
DD
2c1412dda4 Use text-encoding library for text encoder 2018-01-16 17:41:18 -05:00
Paul Kaplan
57f3d43f4f Update specmap for sensing blocks that are now fixed menus. 2018-01-13 13:23:33 -05:00
Paul Kaplan
223575f850 Remove extra call to initDrawable that was erasing existing drawable.
initDrawable is called in createClone previously, where the new costumes
are installed. Calling this again here erases those loaded skins and
causes an error when trying to calculate the uniforms when a drag
starts.
2018-01-12 11:20:17 -05:00
DD Liu
c6c01e7c93
Merge pull request #893 from fsih/nameName
Unique sprite and backdrop names
2018-01-12 10:33:43 -05:00
DD
7ed58da1cf fix set editing target function 2018-01-11 16:43:18 -05:00
DD
bc64e6ed3e Unique sprite and backdrop names 2018-01-11 11:28:21 -05:00
DD
323aafd165 Update VM's model of monitored blocks 2018-01-10 17:57:04 -05:00
DD
fce83dc2c3 make it work for non-droppable inputs 2018-01-10 17:50:48 -05:00
Eric Rosenbaum
eca66e9dde Check for runtime 2018-01-09 19:22:33 -05:00
Eric Rosenbaum
283804c21c Init and dispose audio player 2018-01-09 15:57:33 -05:00
Eric Rosenbaum
7c0117e9ed Clones get synced to parent’s sound state 2018-01-09 15:56:58 -05:00
DD
db662b8584 fix lint 2018-01-09 14:55:46 -05:00
Paul Kaplan
327d1179d9 Update the mouse io to give scratch coordinates and client coordinates
Fixes GUI #642 https://github.com/LLK/scratch-gui/issues/642

Fixes GUI #179 https://github.com/LLK/scratch-gui/issues/179
2018-01-09 10:37:16 -05:00
Paul Kaplan
bbcb6bd5b7 Differentiate clamped from non clamped mouse io data (GUI#179) 2018-01-09 09:42:16 -05:00
DD Liu
0b6d7adf3e Update monitor on dropdown change 2018-01-08 20:22:18 -05:00
Paul Kaplan
63be5bc487 Transform sb2 looks reporters to new menu blocks 2018-01-04 10:24:13 -05:00
Paul Kaplan
d6f1c48c08 Add opcodes for new looks reporters with menu for costume number/name 2018-01-04 10:04:54 -05:00
Paul Kaplan
4fd7ba896a
Merge pull request #881 from sjhuang26/issue-gui1127-pen-trails
No pen trails when dragging
2017-12-29 10:22:18 -05:00
Paul Kaplan
6d90a34ff1 Add setDragMode primitive and unit test 2017-12-29 09:38:21 -05:00
sjhuang26
72dee72148 Change let to const 2017-12-29 09:13:18 -05:00
sjhuang26
f7d80459c7 Fixed pen behavior when dragging 2017-12-29 09:01:30 -05:00
sjhuang26
b726c4c18d Changed postSpriteInfo logic 2017-12-29 08:31:59 -05:00
Paul Kaplan
477ef531ba Update specmap and sb2 import to add new fields to layering blocks. 2017-12-28 14:53:35 -05:00
Paul Kaplan
fe51bd6450 Update layering blocks 2017-12-28 14:40:08 -05:00
Paul Kaplan
d001a85571 Add setDragMode primitive and unit test 2017-12-28 12:31:23 -05:00
David Aylaian
a22879631f Optimize stepThread by reducing the number of calls to peekStack 2017-12-27 19:44:49 -05:00
Paul Kaplan
9d5bbdbf3a
Merge pull request #860 from kchadha/broadcast-input-functionality
Broadcast Inputs and Implicit Message Deletion
2017-12-27 11:47:56 -05:00
Paul Kaplan
d0e402ddb7
Merge pull request #877 from cwillisf/fix-legacy-pen-blocks
Fix legacy `setPenHueToNumber` and `changePenHueBy`
2017-12-27 11:30:46 -05:00
Christopher Willis-Ford
ed1fc5f353 Use Scratch 2.0 block labels for legacy blocks 2017-12-22 11:08:05 -08:00
Christopher Willis-Ford
5dbffe67ac Fix legacy setPenHueToNumber and changePenHueBy
These two blocks were not doing the same shade-oriented math as
`setPenShadeToNumber`: effectively these blocks were using the new color
model instead of Scratch 2.0's hue-shade model. This change pulls the
hue-shade color update logic into a separate function, now called by all
the legacy pen blocks.
2017-12-22 10:47:11 -08:00
Karishma Chadha
6fc554daa5 Implicit deletion behavior for broadcast blocks. 2017-12-21 19:06:11 -05:00
Karishma Chadha
720c22db0e Cleanup/refactoring. 2017-12-21 19:06:11 -05:00
Karishma Chadha
bcbe910643 Translating empty string messages from sb2 into messageN, where N is an integer >= n such that messageN is a fresh name. 2017-12-21 19:06:11 -05:00
Karishma Chadha
154987fbb0 SB2 Import functionality for broadcast blocks with pluggable inputs. 2017-12-21 19:06:11 -05:00
Karishma Chadha
c0e4ae455c Streamlining broadcast block execution. When arg information is provided to execute function, corresponding broadcast message is looked up by id, if provided, or if not, then name. If neither id nor name is provided, we can't look up the broadcast message and something is wrong, so an error is logged. We no longer need to differentiate between the shadow menu vs. plugged in input cases via the argValue name (e.g. 'BROADCAST_OPTION' vs. 'BROADCAST_INPUT'). This refactor also helps with sb2 import, coming in the next commit. 2017-12-21 19:06:11 -05:00
Karishma Chadha
413d113dda Adding support for blocks to be plugged into the input of broadcast blocks. SB2 Import to come. 2017-12-21 19:06:11 -05:00
Paul Kaplan
cd66eb7f96 Allow size to be set through postSpriteInfo, and emit updates when it is
Required to allow size to be added to sprite info panel in the GUI.
2017-12-20 15:35:35 -05:00
Eric Rosenbaum
ec8d9f2121
Merge pull request #875 from ericrosenbaum/bugfix/stop-literally-all-sounds
Stop all sounds for all targets
2017-12-20 15:15:47 -05:00
Andrew Sliwinski
d1d980cb62
Merge pull request #874 from thisandagain/feature/733
Accept both objects and strings for 'loadProject'
2017-12-20 14:44:12 -05:00
Eric Rosenbaum
a6d17fcba3 Stop all sounds for all targets 2017-12-20 14:00:23 -05:00
Andrew Sliwinski
05a1a668b3 Accept both objects and strings for 'loadProject'. Resolves GH-733 2017-12-20 11:49:40 -05:00
Eric Rosenbaum
8e554245c8 Check for runtime 2017-12-20 10:56:44 -05:00
Eric Rosenbaum
9f6cd92d93 Clear sound effects for all targets on GF and stop 2017-12-20 10:38:16 -05:00
Paul Kaplan
ebecb1d4fb
Merge pull request #870 from paulkaplan/fix-backdrop-promise
Return promise from backdrop loading
2017-12-19 16:27:17 -05:00
Eric Rosenbaum
c24a286666
Merge pull request #871 from ericrosenbaum/feature/extension-category-icons
Category menu icons for extensions
2017-12-19 16:27:07 -05:00
Eric Rosenbaum
a81b81251b Remove current instrument from sound state 2017-12-19 15:54:45 -05:00
Eric Rosenbaum
2d6e91fa59
Merge branch 'develop' into feature/extension-category-icons 2017-12-19 15:39:00 -05:00
Eric Rosenbaum
dad620f015 Update block and menu icons for pen and music extensions 2017-12-19 14:47:37 -05:00
Eric Rosenbaum
9613046b2f Add optional menuIcon for extension blocks 2017-12-19 14:47:11 -05:00
Eric Rosenbaum
7c853ab7f3
Merge pull request #869 from ericrosenbaum/feature/add-extension-separator
Add separator to extension block definition
2017-12-19 13:58:28 -05:00
Paul Kaplan
39115169ca Return promise from backdrop loading 2017-12-19 11:11:38 -05:00
Paul Kaplan
437cee3c14 Cast to string before asking question. Same as say blocks do. 2017-12-15 15:52:04 -05:00
Eric Rosenbaum
00d6e9e8e7
Merge pull request #863 from ericrosenbaum/feature/blockly-extension-for-scratch-extensions
Add blockly extension for scratch extensions
2017-12-15 15:27:26 -05:00
Eric Rosenbaum
5cb0f5d76d Add separator to extension block definition 2017-12-15 14:09:29 -05:00
Paul Kaplan
cc1cfbf70d
Merge pull request #859 from paulkaplan/fix-always-warp
Parse the `warp` property from the mutation instead of using directly.
2017-12-15 13:40:02 -05:00
Paul Kaplan
47549aa63b
Merge pull request #864 from paulkaplan/fix-promise-from-add-costume
Return a promise to indicate when a costume has loaded.
2017-12-15 11:16:56 -05:00
Paul Kaplan
cbebc28307 Return a promise to indicate when a costume has loaded.
Parallels the way the `addSound` method works. Needed to enable
selecting new assets automatically from GUI.
2017-12-14 16:46:31 -05:00
Eric Rosenbaum
5e6187bee7 Add blockly extension for scratch extensions 2017-12-14 14:37:08 -05:00
Paul Kaplan
0f82e2a84d Be more cautious about parsing json. 2017-12-14 14:23:16 -05:00
Paul Kaplan
256d7b3d6c Parse the warp property from the mutation instead of using directly. 2017-12-13 15:53:55 -05:00
Paul Kaplan
0fe7eca018 Fix procedure name lookup to work with undefined procedures. 2017-12-13 15:37:58 -05:00
Eric Rosenbaum
ba1f217004
Merge pull request #854 from ericrosenbaum/bugfix/extension-block-outline-colour
Fix tertiary color of extension blocks
2017-12-13 15:00:07 -05:00
Ray Schamp
b191c87a77
Merge pull request #807 from mzgoddard/benchmark-prototype
Benchmark prototype
2017-12-13 14:58:29 -05:00
Ray Schamp
e8fd5b1f13 Replace playground with benchmark 2017-12-12 12:17:33 -05:00
Paul Kaplan
8411ef1c86
Merge pull request #810 from paulkaplan/select-after-drag
Select target after drag end
2017-12-12 10:55:27 -05:00
Ray Schamp
921ce24195 Merge branch 'benchmark-prototype' of https://github.com/mzgoddard/scratch-vm into mzgoddard-benchmark-prototype
# Conflicts:
#	.gitignore
2017-12-12 09:48:52 -05:00
Eric Rosenbaum
25ded4cff7 Fix spelling of coloUrTertiary 2017-12-11 17:01:23 -05:00
chrisgarrity
f51cf9877e
Preliminary localization (#777)
* localize the block and menu strings in the pen extension
* adds .tx/config to be able to push translations to transifex
* includes format-message to localize strings and extracting them.
* add setLocale function to VM to allow GUI to pass in locale data.
* refresh block definitions when the locale changes.

### Still to be decided
For now just extracting messages from the pen extension into their own file. We’ll need to decide if each category gets its own file, or group all the strings into one resource.
2017-12-11 15:41:45 -05:00
Eric Rosenbaum
f33c6294bc
Merge pull request #825 from ericrosenbaum/bugfix/clones-get-audioplayer-ref
Clones get a reference to parent’s audioPlayer
2017-12-08 11:40:31 -05:00
Eric Rosenbaum
d771a24b82
Merge pull request #831 from ericrosenbaum/feature/drum-update
Drum update
2017-12-07 15:41:13 -05:00
Chris Willis-Ford
e7bbad60e8
Merge pull request #793 from cwillisf/remove-threads-safely
Make _removeThread safe during thread iteration
2017-12-06 17:18:10 -08:00
Paul Kaplan
2d2b691b6f Return a default falsey value for unknown params based on param type 2017-12-06 11:46:43 -05:00
Eric Rosenbaum
8203eb2c91
Merge pull request #840 from ericrosenbaum/feature/music-block-icon
Add icon for music extension blocks
2017-12-05 15:43:10 -05:00
Eric Rosenbaum
506a36b8ef
Merge pull request #838 from ericrosenbaum/feature/move-extensions-into-folder
Move pen and wedo into extensions folder
2017-12-05 15:43:03 -05:00
Paul Kaplan
e6bd474720
Merge pull request #845 from kchadha/broadcast-msg-extra-create-bugfix
Broadcast Msg Bugfix
2017-12-05 15:38:12 -05:00
Paul Kaplan
bb69d157cd
Merge pull request #832 from paulkaplan/custom-procedure-updates
Updates for editable custom procedures
2017-12-05 15:37:56 -05:00
Karishma Chadha
34b0aff637 Bugfix for scratch-gui issue #994, where executing a broadcast block from the flyout was creating a conflicting variable, causing a fatal error. 2017-12-04 18:01:29 -05:00
Paul Kaplan
aa306e1f29
Merge pull request #841 from sjhuang26/issue-795-clear-answer
Clear answer on green flag
2017-12-04 11:41:16 -05:00
sjhuang26
b2802b75f1 Go to front in stage does nothing 2017-12-02 08:33:32 -05:00
sjhuang26
eede8105d1 Clear answer on green flag 2017-12-01 20:06:55 -05:00
Paul Kaplan
0722708004
Merge pull request #817 from sjhuang26/develop
Fix ask-and-wait in stage
2017-12-01 11:53:37 -05:00
Paul Kaplan
a9e95f3b01
Merge pull request #829 from kchadha/broadcast-message-typed-variable
Broadcast message functionality
2017-12-01 11:51:38 -05:00
Karishma Chadha
aab4a45622 Minor Refactoring/cleanup. 2017-12-01 11:27:54 -05:00
Eric Rosenbaum
2091ef0636 Add icon for music extension blocks 2017-12-01 11:06:46 -05:00
Eric Rosenbaum
9611401e1c Move pen and wedo into extensions folder 2017-12-01 10:31:04 -05:00
Karishma Chadha
80da989f01 SB2 Import for Broadcast Blocks (not including the input field functionality for 'broadcast' and 'broadcast and wait
'). Currently we also cannot import projects where messages and variables share names.
2017-12-01 10:29:32 -05:00
Eric Rosenbaum
68053adf7f Quieter snare 2017-11-29 15:35:16 -05:00
Eric Rosenbaum
bcdc951eb1 Update bass drum 2017-11-29 15:27:07 -05:00
Eric Rosenbaum
bf5d489cda Update crash cymbal 2017-11-29 15:25:40 -05:00
Eric Rosenbaum
799a8ab799 Update open and closed hi-hats 2017-11-29 15:25:34 -05:00
Paul Kaplan
5a53323715 Update to use explicit procedure names and ids 2017-11-29 12:00:00 -05:00
Karishma Chadha
e5378d323d Adding unit tests for new lookupOrCreate funciton, fixing a bug that came up during testing (using lookupVariableById on a null target). Skipping integration tests that do not work right now because SB2 import of broadcast message blocks has not been implemented yet. 2017-11-29 10:43:07 -05:00
Paul Kaplan
80b4dab104 Decode the encoded argument information 2017-11-29 10:34:59 -05:00
Karishma Chadha
b674a0c047 Code cleanup and refactoring, and getting scratch3_event broadcast functionality to look up the variable name instead of getting it ad-hoc. 2017-11-28 22:33:27 -05:00
Eric Rosenbaum
773c167987 Check for instrument sample before playing 2017-11-28 13:15:48 -05:00
Eric Rosenbaum
a71e06af43 Clones get a reference to parent’s audioPlayer 2017-11-28 12:29:45 -05:00
Eric Rosenbaum
6dffc0e512
Merge pull request #820 from ericrosenbaum/bugfix/extension-menu-values
Convert music extension menu values to string
2017-11-27 17:10:23 -05:00
Andrew Sliwinski
519d41d966
Merge pull request #805 from thisandagain/bugfix/802
Replace 'got' module with 'nets'
2017-11-27 15:17:04 -05:00
Andrew Sliwinski
b78bdb4c93 Address feedback from review 2017-11-27 15:00:53 -05:00
Eric Rosenbaum
7e87f314fb Convert menu values to string 2017-11-27 10:06:42 -05:00
sjhuang26
f610816e72
Added wasStage parameter 2017-11-24 21:28:48 -05:00
Karishma Chadha
0a15190b85 Broadcast message functionality (works with creating new messages, and switching back and forth between them as well). This commit includes a temporary workaround for the issue where the default broadcast message, 'message1' wasn't triggering a var_create event (filed in LLK/scratch-blocks#1258). 2017-11-21 16:48:48 -05:00
Paul Kaplan
fc61f9e547 Select target after drag end 2017-11-21 11:45:11 -05:00
Eric Rosenbaum
5fbfecb1a9
Note player (#806)
* Move drums into their own folder

* Load instrument samples

* Play notes

* Concurrency limit is shared across drums and instruments

* Increase MIDI note range

* Set instrument directly on musicState object

* JSDoc

* Clean up the play note functions and add comments

* Cleanup

* Check for audioEngine in playDrumNum

* JSDoc and comments

* Round the instrument number

* Fix unit test for set instrument

* Comment fixes

* Nit (condense onto single line)
2017-11-21 10:36:28 -05:00
DD Liu
58dd57fe48
Merge pull request #784 from fsih/perSpriteMonitors
Execute monitors on a given target ID when block is sprite-specific
2017-11-21 10:23:53 -05:00
Boaz Sender
a7314d6f0d
adds ui styling and context to benchmark prototype 2017-11-20 19:18:18 -05:00
Michael "Z" Goddard
7356546072
Add benchmark prototype
Build a page with webpack that loads a project and automatically runs
it, collecting performance information for a set amount of time,
stopping and displaying the results.
2017-11-20 18:40:55 -05:00
DD
ec9d8094bd fix review comments 2017-11-20 17:23:59 -05:00
Andrew Sliwinski
a8c629dc9b Replace 'got' module with 'nets'. Resolves GH-802 2017-11-20 17:04:17 -05:00
Eric Rosenbaum
614708d48c
Merge pull request #785 from ericrosenbaum/feature/load-drums-from-storage
Load drum sounds from storage and play them
2017-11-20 13:56:23 -05:00
Eric Rosenbaum
1e00a0c252 Comment for no-op above concurrency limit 2017-11-20 13:44:44 -05:00
Eric Rosenbaum
c3a72560f9 Clarify @TODO comment about extension status indicator 2017-11-20 13:42:35 -05:00
DD
6d26023104 revert unnecessary changes'
:
2017-11-20 13:00:37 -05:00
griffpatch
6ed2ca6caa Cache Block Inputs & Procedure Definitions
* Cache Block Inputs & Procedure Definitions

* @mzgoddard requested changes on this pull request

* Move all caching into a single reusable field _cache.
* Invalidate 'all' caches on any change.
* Use 'typeof' instead of hasOwnProperty.
* Take caching out of Block and use lookup instead.
2017-11-20 10:22:51 -05:00
Christopher Willis-Ford
b19af399fa Make _removeThread safe during thread iteration
Before: `_removeThread` stops a thread and immediately removes it from
the runtime's thread array. If this happens while iterating over the
thread array, such as in the case of clone deletion, some elements of
the array can be missed.

After: `_removeThread` has been renamed to `_stopThread`. It still stops
the thread immediately but it no longer removes the thread from the
runtime's thread array. Instead, `_stopThread` marks the thread for
later removal. Such threads are removed at the top of the next `_step`.
2017-11-17 12:56:25 -08:00
DD Liu
2d9722e69c
Merge pull request #787 from fsih/deleteMonitorBlocks
Delete monitor block when variable is deleted
2017-11-16 17:20:26 -05:00
DD
255e160ebb Change it so we dont have to do string manipulation on IDs to get data out of events 2017-11-16 17:19:51 -05:00
Paul Kaplan
bbb8904467
Merge pull request #789 from paulkaplan/custom-procedure-update
Update naming and implementation for custom procedure blocks
2017-11-16 17:07:03 -05:00
Paul Kaplan
34dfbb50ba Update naming and implementation for custom procedure blocks 2017-11-16 14:17:08 -05:00
Michael "Z" Goddard
3d92553459
Return restarted threads in list from startHats
Add restarted threads to the list of newThreads returned by startHats.
2017-11-16 11:23:51 -05:00
Michael "Z" Goddard
9864403bc9
A thread in the runtime but with the DONE status is not active
return false from isActiveThread if thread's status is done even when
its contained in the runtime threads list. As it is done, the thread
will not be run until either its replaced by a new copy of the thread
or the thread is removed from the list and another is added at a later
time.
2017-11-16 11:23:51 -05:00
kchadha
9df3b8ad86
Merge pull request #780 from mzgoddard/runtime-profiler
Runtime profiler
2017-11-16 10:02:37 -05:00
DD
0958db2618 Move data to blocks files 2017-11-15 17:53:43 -05:00
Eric Rosenbaum
5b0f7453f3
Merge pull request #779 from ericrosenbaum/feature/music-timing-with-stackframe
Music extension handles timing
2017-11-15 13:29:33 -05:00
Paul Kaplan
1e27d21b15
Merge pull request #782 from kchadha/list-typed-variable
List typed variable
2017-11-15 12:48:56 -05:00
DD
c8d5ba1d5e Delete block does nothing if the block doesnt exist 2017-11-15 11:56:49 -05:00
DD
aa0064948a Delete monitor block when variable is deleted 2017-11-15 11:37:27 -05:00
Karishma Chadha
fe86e38210 Addressing PR review comments. 2017-11-15 09:17:20 -05:00
DD
757dccd565 Move is sprite specific verification into VM in a temporary way. Remove monitors when their sprites are deleted. 2017-11-14 18:25:54 -05:00
Eric Rosenbaum
01e9000c04 JSDoc for _playDrumNum 2017-11-14 15:00:27 -05:00
Eric Rosenbaum
75ec76cd57 Fix unit test 2017-11-14 14:58:16 -05:00
Michael "Z" Goddard
ff82699440
Add Block % stats panel
Enable profiler when Block % is visible and display percent of time
block functions get to execute versus drawing and any overhead.
2017-11-14 14:57:32 -05:00
Michael "Z" Goddard
f73dae828e
Add enableProfiling and disableProfiling to Runtime 2017-11-14 14:57:32 -05:00
Michael "Z" Goddard
516d4f6f30
Add Profiler events to Runtime, Sequencer and execute 2017-11-14 14:57:32 -05:00
Michael "Z" Goddard
a5b55a5128
Add runtime Profiler
Profile internal virtual machine performance down to which blocks take
how long.
2017-11-14 14:57:31 -05:00
Eric Rosenbaum
9665b3ed25 Always yield on first run of a timed block 2017-11-14 14:40:27 -05:00
Eric Rosenbaum
7a65fe7d07 Limit number of concurrent drum sounds 2017-11-14 14:39:50 -05:00
Eric Rosenbaum
b64152637e Play drums! 2017-11-14 14:39:11 -05:00
Eric Rosenbaum
73dbc82411 Get number of drums from drum info array 2017-11-14 14:36:34 -05:00
Eric Rosenbaum
14e2ca8d99 Round the drum num arg 2017-11-14 14:35:26 -05:00
Eric Rosenbaum
c26198d050 Load drum sounds into an array of buffers 2017-11-14 14:33:14 -05:00
Eric Rosenbaum
91878adfe1 Build menus using drum and instrument info arrays 2017-11-14 14:32:14 -05:00
Eric Rosenbaum
9f1bcd2594 Arrays with drum and instrument name and filename 2017-11-14 14:30:44 -05:00
DD
9048a9b9e7 Pipe through whether a monitor is sprite-specific 2017-11-14 12:20:24 -05:00
Karishma Chadha
386045f033 Some code cleanup. 2017-11-13 16:55:57 -05:00
Karishma Chadha
26d4a3a069 Refactoring representation of variable type. 2017-11-13 16:29:38 -05:00
Eric Rosenbaum
f5b25a190e Add assets (drum sounds) for music extension 2017-11-13 16:23:10 -05:00
Eric Rosenbaum
961b3476b2 Move the music extension into a new extensions directory 2017-11-13 16:22:37 -05:00
Karishma Chadha
038a65b460 Finishing up lists. 2017-11-13 14:24:30 -05:00
Karishma Chadha
b18938963f Fixing linting errors 2017-11-13 14:22:36 -05:00
Eric Rosenbaum
be25cd93bd Use stack timer for timing of drum, note and rest blocks. 2017-11-13 10:43:09 -05:00
Paul Kaplan
95ca10038b
Merge pull request #772 from kchadha/improving-test-coverage
Improving test coverage
2017-11-13 10:17:09 -05:00
Eric Rosenbaum
db3b0ca204 Move musical timing into music extension
and use the stackframe timer, which improves timing accuracy.
2017-11-09 17:49:42 -05:00
Karishma Chadha
70959cc7f5 First cut at turning lists into typed variables 2017-11-09 17:19:34 -05:00
Karishma Chadha
c31fff8c4c Fixing linter errors. 2017-11-09 09:18:44 -05:00
Karishma Chadha
7fae93f6e6 Removing unnecessary comments from edits. 2017-11-08 15:59:35 -05:00
Karishma Chadha
70081132cb Changes to src/virtual-machine based on minor bugs found during testing. This was supposed to be included with the previous commit. 2017-11-08 15:49:51 -05:00
Paul Kaplan
16ca994818 Allow ask to use say bubble via events 2017-11-08 11:12:12 -05:00
Andrew Sliwinski
3fa1599b90
Merge pull request #701 from Scimonster/variable-xml-names
Correctly deserialize HTML entities in block DOM
2017-11-08 08:03:56 -05:00
Eric Rosenbaum
50c646259c Merge branch 'develop' of https://github.com/LLK/scratch-vm into feature/extension-music 2017-11-07 15:54:38 -05:00
Eric Rosenbaum
112bb55b9b JSDoc 2017-11-07 15:21:47 -05:00
Eric Rosenbaum
9bd48e8761 Mark the buildMenu function private 2017-11-07 15:21:20 -05:00
Ray Schamp
b07bbd4745
Merge pull request #765 from mzgoddard/execute-is-promise-deopt
Write src/engine/execute so it can be optimized
2017-11-07 12:19:58 -05:00
Ray Schamp
180e545b4e
Merge pull request #766 from mzgoddard/execute-handle-report-block-utility
Extract handleReport and BlockUtility from inside the execute function
2017-11-07 12:19:23 -05:00
Eric Rosenbaum
87cf546b03 Remove music opcodes from sound bocks 2017-11-07 11:28:04 -05:00
Eric Rosenbaum
533ed60d98 Update sb2 specmap with music extension blocks 2017-11-07 11:27:50 -05:00
Eric Rosenbaum
b2941f8c5a Load music as internal extension 2017-11-07 11:27:33 -05:00
Paul Kaplan
1f98960636
Merge pull request #764 from paulkaplan/ask-answer-events
Ask/answer opcode implementation with runtime events.
2017-11-07 10:49:48 -05:00
Ray Schamp
5290570fc5
Merge pull request #758 from mzgoddard/done-threads-indexof
Constant time check if a thread is in doneThreads
2017-11-07 10:30:15 -05:00
Michael "Z" Goddard
e3dfe24d7f
Store references to target in say blocks
As part of reusing the block utility object, asynchronous say block
functions cannot use the utility in a promise or timeout asynchronous
handle. Store the needed target reference so utility is not needed
later.
2017-11-07 10:21:52 -05:00
Michael "Z" Goddard
bbe7981703
Extract blockUtility from execute to reduce allocations
blockUtility as an object literal inside execute creates 11 objects,
one for the object, and 10 for the function closures. As a separate
object and allocated once, setting its sequencer and thread members,
block functions can share the same util object. Extract blockUtility to
cut down on allocations.
2017-11-07 10:21:51 -05:00
Michael "Z" Goddard
78847de660
Extract handleReport and add arguments to prevent closure alloc
`handleReport` inside `src/engine/execute.js`'s `execute` method needs
to allocate a closure to be able to refer to the higher scoped
variables. `execute` is called frequently that this has a noticable
impact on memory allocation and later collection. Extract handleReport
and add arguments to prevent the allocation.
2017-11-07 10:21:51 -05:00
Andrew Sliwinski
1efc312c36
Merge pull request #767 from mzgoddard/docs-blocks-param-names
Replace duplicate documentation on getProcedureParamNames
2017-11-06 19:34:51 -05:00
Karishma Chadha
cb31f206a0 Improved test coverage of deleteSprite() in src/virtual-machine. Fixed bug where null check was happening after looking up property of given target. 2017-11-06 17:41:57 -05:00
Michael "Z" Goddard
888da915a5
Replace duplicate documentation on getProcedureParamNames
Replace the duplicate getProcedureDefintion documentation block above
getProcedureParamNames.
2017-11-06 17:28:34 -05:00
Eric Rosenbaum
fbeb1de1c1 Add music extension file 2017-11-06 16:57:16 -05:00
Michael "Z" Goddard
cd9004ce5b
Write src/engine/execute so it can be optimized
Testing with implicitly casted `value` and `value.then` is deoptimizing
isPromise, which deoptimizes execute. In this case deoptimizing means
that the JavaScript VM cannot compile the functions into a form that
can be run faster.
2017-11-06 15:54:22 -05:00
Paul Kaplan
73ffc6a797 Ask/answer opcode implementation with runtime events. 2017-11-06 15:08:15 -05:00
Eric Rosenbaum
a735459427
Merge pull request #762 from ericrosenbaum/bugfix/wedo-tilt-reporter-shape
Fix shape of boolean tilt reporter
2017-11-06 11:21:12 -05:00
Eric Rosenbaum
59e0c75abf Fix shape of boolean tilt reporter 2017-11-06 10:17:53 -05:00
Eric Rosenbaum
323fde3859 Appease the linter 2017-11-06 10:10:41 -05:00
Eric Rosenbaum
cc35bcc791 Merge branch 'develop' of https://github.com/LLK/scratch-vm into feature/wedo-block-icon 2017-11-06 10:02:57 -05:00
Eric Rosenbaum
0540640684
Merge pull request #754 from ericrosenbaum/feature/pen-block-icon
Extension block icons (including pen icon)
2017-11-06 10:02:23 -05:00
Eric Rosenbaum
14087ef24f Add wedo block icon 2017-11-06 10:00:13 -05:00
Paul Kaplan
caa9b97520 Fix linting 2017-11-04 10:10:17 -04:00
Paul Kaplan
8616390fab Add back pen transparency from color number 2017-11-03 21:24:47 -04:00
Michael "Z" Goddard
6d82c0f115
In place filter threads at end of stepThreads
Skip a large array allocation by filtering done threads in place with a
for loop.
2017-11-03 17:48:52 -04:00
Michael "Z" Goddard
4e24a3f380
Constant time check if thread is in doneThreads
Remove indexOf tests for thread existence in doneThreads. Maintain a
list of null and thread objects mirroring the index position of threads
that are done in runtime.threads. Filter out null values after
filtering out done threads from runtime.threads.

This has a small side effect that threads that normally became DONE and
were added to doneThreads before being removed or restarted will not be
in doneThreads in this version. Restarted threads (_restartThread) do
not appear in this version but new copies will be in Runtime
this.threads supporting glow and monitor updates. Removed threads
(_removeThread) do not appear in this version if they are removed after
they were seen as DONE by the prior version. Threads removed before
they are seen as DONE do not appear in doneThreads in the prior or this
version.

Threads that are removed before normally becoming DONE do not appear in
doneThreads in either case. Threads that are restarted before the loop
checks if the thread is done do not appear in doneThreads in either
case.
2017-11-03 17:46:50 -04:00
Chris Willis-Ford
ef961c5a4b
Merge pull request #756 from cwillisf/autoload-extensions
Autoload extensions
2017-11-03 13:59:01 -07:00
Christopher Willis-Ford
0ad03f8d70 Actually finish SB2 specMap for WeDo 2.0
Apparently I took a break at the wrong time and forgot to come back to
this... :/
2017-11-03 13:48:05 -07:00
Christopher Willis-Ford
51dcfb954d Pen integration test: don't pre-load pen extension 2017-11-03 12:50:37 -07:00
Christopher Willis-Ford
c88a8fa55a Fix tests & a typo 2017-11-03 11:42:20 -07:00
Christopher Willis-Ford
0af3de9bf0 Load extensions when loading a project or sprite
- Accumulate extension info while deserializing JSON
- Install extensions (if any) before installing target(s)
- Merged 'install' steps of the "add sprite" and "load project" paths
2017-11-03 11:20:24 -07:00
Paul Kaplan
c1ba902ebb Use category info that has colors when building menu blocks 2017-11-03 13:50:50 -04:00
Eric Rosenbaum
2ac464c53e Prepend icon to each extension block 2017-11-03 11:35:42 -04:00
Eric Rosenbaum
a115d47bb8 Add block icon svg as single-line data URI 2017-11-03 11:25:39 -04:00
Paul Kaplan
e2ac6947af
Merge pull request #753 from paulkaplan/provide-argument-ids
Provide argument id list with callers and procdef blocks
2017-11-03 09:48:37 -04:00
Paul Kaplan
007fe2ed53 Fix linting 2017-11-02 17:14:00 -04:00
Paul Kaplan
5b9d4ae23e Provide argument id list with callers and procdef blocks 2017-11-02 17:03:12 -04:00
Paul Kaplan
c5d3e2dbb4
Merge pull request #746 from paulkaplan/fix-variable-of
Search for variables by name in "of" block
2017-11-02 11:09:42 -04:00
Chris Willis-Ford
91420375d5
Merge pull request #724 from cwillisf/no-dupe-extensions
Prevent duplicate extensions
2017-11-01 21:29:00 -07:00
Paul Kaplan
2c3c9f9ac8 Search for variables by name in "of" block 2017-11-01 14:31:52 -04:00
Paul Kaplan
18398d010b Add hideFromPalette flag for hiding legacy blocks 2017-11-01 11:30:15 -04:00
Paul Kaplan
082e051cce Support legacy pen block op codes 2017-11-01 11:30:15 -04:00
Christopher Willis-Ford
8bb48e2a53 Add built-in extension "URL" to _loadedExtensions
Dupe prevention works better when you actually record the necessary
info...
2017-10-31 13:00:19 -07:00
Christopher Willis-Ford
ae878b2050 Simplify extension duplication prevention station
Since we will only have builtin extensions for a while, the
more-complicated, watchdog-based extension duplication prevention has
been replaced with one that treats the extension URL as equivalent to
the extension ID. This is true only for built-in extensions, so once we
start supporting third-party extensions we will likely need to bring
back the watchdog (commit e4381b4693) and
the more-complex duplication prevention (commit
670e51d335).

The code here should be treated as a last resort: ideally the GUI should
check if a particular extension is loaded (maybe by calling the
Extension Manager's new `isExtensionLoaded` method) and avoid calling
`loadExtensionURL` if it is.
2017-10-31 12:35:18 -07:00
Christopher Willis-Ford
670e51d335 Refuse to register second extension with same ID
If an extension attempts to register with the same ID as another
extension which has already registered, the new registration is refused.
If the extension is in a worker and no other extension is successfully
registered by that worker, the watchdog system will terminate the
"empty" worker.
2017-10-31 12:24:26 -07:00
Christopher Willis-Ford
e4381b4693 Add an init watchdog for extension workers
If an extension worker does not complete initialization in a reasonable
amount of time (currently 15 seconds) then the worker will be
terminated. A complete initialization includes registering an extension.
2017-10-31 11:28:56 -07:00
Paul Kaplan
48d3b20d69 Stringify things before saying 2017-10-30 15:38:56 -04:00
Paul Kaplan
4f7d6e8f5c Merge pull request #731 from paulkaplan/fix-global-local-variable-creation
Prevent imported local variables from being duplicated on the stage.
2017-10-25 16:26:17 -04:00
Paul Kaplan
d126f799d8 Prevent imported local variables from being duplicated on the stage. 2017-10-25 11:17:29 -04:00
Paul Kaplan
bbbd3dd64b Make test pass for undefined proc execution 2017-10-25 10:29:07 -04:00
Paul Kaplan
f07c70938a Merge pull request #729 from paulkaplan/fix-say-think-moving
Fix several say/think bugs
2017-10-24 08:40:29 -04:00
Paul Kaplan
c14155c26d Fix comment on drawableVisible property 2017-10-24 08:17:31 -04:00
Paul Kaplan
09bb01893c Add back the visibility optimization in a simpler way. 2017-10-23 14:24:54 -04:00
Paul Kaplan
24d550d860 Remove "visible" state flag and use target visibility directly.
This fixes several other bugs like "saying" from a hidden sprite.
2017-10-23 13:26:08 -04:00
Eric Rosenbaum
9ffbd60bad Merge pull request #725 from ericrosenbaum/feature/pen-extension
Set/change pen color blocks with color, brightness, saturation, transparency
2017-10-23 11:25:09 -04:00
Paul Kaplan
5ca58c7ceb Fix new bubbles not moving with their owning sprite.
This was the original issue #728 that spurred these changes.
2017-10-23 11:20:46 -04:00
Paul Kaplan
87a0224790 Stop hide timeouts from sticking around through green flag/stop. 2017-10-23 11:19:39 -04:00
Paul Kaplan
44ca62fefc Fix event listeners not being cleaned up
Eventually if you hit the green flag a million times with a "green flag
=> say" stack, you'd get an event emitter memory leak error.
2017-10-23 11:17:39 -04:00
Eric Rosenbaum
0a18ce7287 Lint 2017-10-18 13:16:24 -04:00
Eric Rosenbaum
bddabdbac6 JSDocs 2017-10-18 11:48:45 -04:00
Eric Rosenbaum
b5ad5e1f6b Warn on set or change unknown color parameter 2017-10-18 11:33:52 -04:00
Eric Rosenbaum
aab1b834d6 On set color using picker, reset transparency to 0 2017-10-17 23:13:05 -04:00
Eric Rosenbaum
a32f7a6402 Default color setting matches default RGB values
For color (hue) in range 0-100, to get RGB (0, 0, 1), we need to use 100 * 2/3 = 66.66
2017-10-17 23:10:58 -04:00
Eric Rosenbaum
240c48ad0c Set or change color param with a single function 2017-10-17 19:31:51 -04:00
Chris Willis-Ford
d8a3e659d5 Playground: use UMD to load storage as global (#722)
* Playground: use UMD to load storage as global

It appears that `expose-loader` is not compatible with WebPack's UMD
exporter, so the VM playground broke when I converted `scratch-storage`
to use UMD. This change causes the playground to load `scratch-storage`
as an independent script and relies on its UMD loader to expose it as a
global. Bonus points: we get better source mapping this way.

* Playground: tell eslint about global ScratchStorage
2017-10-17 17:40:11 -04:00
Eric Rosenbaum
086df4652e Remove references to pen shade 2017-10-17 12:23:38 -04:00
Eric Rosenbaum
264042b4cc Use the word “color” instead of “hue” 2017-10-17 12:22:53 -04:00
Eric Rosenbaum
4f8782cc84 Remove unused function 2017-10-17 11:27:46 -04:00
Eric Rosenbaum
3d6644609f Add new set/change color param blocks with menu
And remove set/change color and shade blocks. All 4 params are now scaled 0-100.
2017-10-17 11:25:22 -04:00
Eric Rosenbaum
22e70ce095 Remove unused arguments for “clear” block 2017-10-17 11:25:22 -04:00
DD Liu
ceb47bd765 Merge pull request #718 from fsih/updateSvgStorage
Update storage when the SVG updates
2017-10-13 19:11:41 -04:00
Chris Willis-Ford
c4e79c9732 Merge pull request #713 from cwillisf/fix-extension-hats
Fix extension hats
2017-10-13 16:03:51 -07:00
DD
82efc42a13 Update storage when the SVG updates 2017-10-13 17:45:03 -04:00
Chris Willis-Ford
a8ae7bc5b4 Merge pull request #700 from cwillisf/extension-menus
Extensions: implement drop-down menus
2017-10-13 09:49:42 -07:00
Chris Willis-Ford
7051ccfd69 Merge pull request #687 from cwillisf/builtin-extensions
Builtin extensions
2017-10-13 09:48:56 -07:00
Christopher Willis-Ford
1a9e28bfc9 Small WeDo 2.0 fixups 2017-10-13 01:48:25 -07:00
Christopher Willis-Ford
96fa7315d5 Don't overwrite hat block's fields
Due to a typo (I believe) we were overwriting a horizontal hat block's
fields list when collecting hat block inputs. Now we collect inputs into
a temporary object in this case.
2017-10-13 01:46:35 -07:00
Paul Kaplan
4599a71dd7 Try to pin the bubbles within the left/right bounds 2017-10-11 16:34:50 -04:00
Paul Kaplan
b00a619e2d Only flip bubble if it would fit the other way 2017-10-11 16:27:51 -04:00
Christopher Willis-Ford
309f02542f Throw if extension tries to build a dynamic menu
Dynamic menus are not yet supported for extension menus, though they are
part of the extension spec. This change provides more thorough feedback
if an extension tries to register an unsupported dynamic menu.
2017-10-11 11:41:03 -07:00
Paul Kaplan
f09c4d0bb9 Merge pull request #691 from paulkaplan/say-think
Add say/think functionality to looks blocks
2017-10-11 14:24:10 -04:00
Paul Kaplan
fa2db053a7 Fix copy paste error on targetWasRemoved 2017-10-11 14:19:15 -04:00
Paul Kaplan
9af9eb1d92 Fix hide/show 2017-10-10 15:35:48 -04:00
Paul Kaplan
e8c5bbbf80 Fix tests and make chain more resilient 2017-10-10 12:19:27 -04:00
Scimonster
7afb17df7f Correctly deserialize HTML entities in block DOM
E.g. in variable names
2017-10-09 01:19:55 +03:00
Christopher Willis-Ford
2f9796c163 Fix escapeHtml error caused by rebase 2017-10-06 23:44:27 -07:00
Christopher Willis-Ford
67c788ec8d Extensions: fix Boolean inputs 2017-10-06 23:33:33 -07:00
Christopher Willis-Ford
c1681e54d5 Implement drop-down menus for extension blocks
Also, add `ANGLE` argument type (like `NUMBER` but adds an angle picker)
2017-10-06 23:33:33 -07:00
Paul Kaplan
b0870518a4 Changing parsing of custom procedures for new style 2017-10-06 16:26:19 -04:00
Christopher Willis-Ford
ef3feca385 Fix typo in WeDo 2.0 blocks metadata 2017-10-06 10:56:38 -07:00
Paul Kaplan
14600d7893 Update looks implementation 2017-10-06 13:43:07 -04:00
Christopher Willis-Ford
7297341c51 Fixups from code review
- Remove WeDo 2 extension from the runtime's default block packages list
- The WeDo 2.0 extension now calls its own `connect` method on startup

I also renamed `EXTENSION_NAME` to `EXTENSION_ID` for consistency with
the rest of the extension system.
2017-10-06 09:55:19 -07:00
Paul Kaplan
43d061227c WIP 2017-10-05 17:03:30 -04:00
Paul Kaplan
43a17bdaa8 Add say/think functionality to looks blocks 2017-10-05 11:16:27 -04:00
Christopher Willis-Ford
b6727a766f Fix pen tests 2017-10-04 16:07:50 -07:00
Christopher Willis-Ford
dd20e09774 Extensions: escape HTML entities in default values
This prevents generation of invalid XML due to characters like '<' or
'>' in fields' default values. Unfortunately the value comes back in its
escaped form, so there's still more work to be done.
2017-10-04 13:00:45 -07:00
Christopher Willis-Ford
e9aed49a05 Make loadExtensionURL handle built-in extensions
WeDo2 and Pen blocks have been converted to internal extensions, and can
now be loaded by giving `loadExtensionURL` the string 'pen' or 'wedo2'
instead of an actual URL.
2017-10-04 13:00:39 -07:00
Christopher Willis-Ford
6757fb6de9 Convert pen blocks into an "internal" extension 2017-10-04 12:54:30 -07:00
Paul Kaplan
e4830dfe51 Merge pull request #686 from paulkaplan/fix-extension-labels
Remove label generation for extensions
2017-10-04 15:37:06 -04:00
Paul Kaplan
0358d6c0c3 Remove label generation for extensions 2017-10-04 15:02:09 -04:00
Christopher Willis-Ford
99b868c0f0 Explain when it's OK to omit <field> element
Also, alphabetize the `ArgumentType` and `BlockType` enums.
2017-10-02 15:29:32 -07:00
Christopher Willis-Ford
772da24d9e Add integration test for a non-worker extension 2017-10-02 12:02:44 -07:00
Christopher Willis-Ford
06252e020b Extensions: add support for color-picker arguments 2017-09-27 00:02:53 -04:00
Christopher Willis-Ford
7a21d619bf Add a way to load an extension without a Worker
The new `_registerInternalExtension` method on the extension manager
will register an extension object (an object with a `getInfo()` method)
with the extension system without sandboxing the object in a Worker.
2017-09-27 00:01:47 -04:00
Chris Willis-Ford
6087b5346c Merge pull request #675 from cwillisf/feature/extensions
Feature/extensions
2017-09-14 13:34:18 -07:00
Paul Kaplan
0f04c99e67 Merge pull request #676 from paulkaplan/duplicate
Add sprite duplication method
2017-09-13 11:57:13 -04:00
Paul Kaplan
a885e7d619 Refactor error throwing 2017-09-12 10:16:26 -04:00
Paul Kaplan
4a7ba534c1 Fix linter 2017-09-11 15:15:30 -04:00
Eric Rosenbaum
b8bd77e394 Merge pull request #674 from ericrosenbaum/feature/pen-transparency
Add pen transparency blocks
2017-09-11 12:41:28 -04:00
Paul Kaplan
81370f7625 Refactor method exports to fix linting and CWF comment 2017-09-11 10:11:48 -04:00
Paul Kaplan
b68b874067 Add sprite duplication method 2017-09-07 11:51:21 -04:00
Christopher Willis-Ford
635c7966eb Fix tests: don't require('scratch-blocks') 2017-09-06 01:24:24 -06:00
Christopher Willis-Ford
799d61ac98 Cleanup 2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
d99c11ef91 Fix extension conditional blocks' appearance
The JSON generated for conditional blocks had slightly incorrect
structure for its `argsN` items and was missing some necessary
`messageN` items.
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
e7c727977a Adjust for LLK/scratch-gui#655 & code review
- Move extension from this repository into LLK/scratch-gui
- Rename `EXTENSION_WAS_ADDED` event to `EXTENSION_ADDED`
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
d43749d675 WIP for demo 2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
aaa7784d39 Add methods to fetch scratch-blocks XML and JSON 2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
64bde25d22 Offer a promise for extension worker init 2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
403adb743c Track extension blocks in the Runtime 2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
42255bbcfa Collect extension info, prep scratch-blocks data
The Extension Manager now calls an extension's `getInfo` method, then
creates `scratch-blocks`-compatible XML and JSON block data from the
results.
2017-09-06 00:57:03 -06:00
Christopher Willis-Ford
7fb7f0dc7b WIP Extension Manager
When asked to load an extension, the Extension Manager starts up a new
Worker. That worker runs the message dispatch system as well as an
instance of the new `ExtensionWorker` class, which will load the desired
extension and register it with the extension system.

Extensions, placed in `./src/extensions/*.js`, are now processed by
Webpack as separate entry points and packed into an `extensions`
subdirectory in the output.

Still to do: query an extension's information, including the blocks it
provides, and register that information with the VM, GUI, etc.
2017-09-06 00:57:03 -06:00
Eric Rosenbaum
58eaeaaf6a Add pen transparency, clamped 0-100 2017-09-05 18:00:34 -04:00
DD
caf98cb185 change order 2017-09-05 17:53:27 -04:00
DD
48fec12391 add jsdoc 2017-09-05 17:49:30 -04:00
DD
29540e705e Add updating the rotation center to updateSvg 2017-09-05 16:51:03 -04:00
Eric Rosenbaum
2b89063827 Merge branch 'patch-1' of https://github.com/Kenny2github/scratch-vm into Kenny2github-patch-1 2017-09-05 11:38:27 -04:00
Ken
3185eb27e1 Rewrote transparency block
Wrapping of the value is now handled by a new function, _wrapTransparency;
_updatePenColor now handles the transparency value;
DEFAULT_PEN_STATE now includes a transparency value (100).
2017-09-01 14:11:09 +08:00
DD
5606b067e5 More comment fixes 2017-08-31 13:41:47 -04:00
DD
7d3b9a866c Fix comment 2017-08-31 11:55:17 -04:00
DD
e5208445ac Add updateSVG to tell the renderer about the updated drawing 2017-08-31 11:43:41 -04:00
Ken
f61366643d Clamp transparency value (at least for set) 2017-08-31 09:24:41 +08:00
DD
5f5f7b1684 add get svg function 2017-08-30 14:23:03 -04:00
Ken
fc4f073526 Add glide (number) secs to [dropdown] block (#662)
* Add glide to dropdown block

* Use helper functions instead of copy-paste

* Wrong syntax for array 😒

* Aha

* Fix some Travis issues

* Aha!! This should work

* Wow, Travis is strict about spacing!

* Make requested changes

Rename function getTarget to getTargetXY
Rename parameter TO to targetName
2017-08-28 15:44:34 -04:00
Ray Schamp
f367f2d358 Merge pull request #670 from rschamp/eslint-config-scratch-4
Update eslint and eslint-config-scratch
2017-08-26 13:26:05 -04:00
Ray Schamp
32bc087bba Fix remaining lint issues 2017-08-26 13:24:10 -04:00
Ray Schamp
5113876588 Pass with --fix 2017-08-26 13:24:10 -04:00
Ken
8a77329c79 Fix lint issue and update maximums
Inferring from the issue, the maximum seems to be 100, not 255 (default for set is 50 and change is 10). Changed that.
A comment line was too long (thanks lint) so it has now been reworded.
2017-08-25 15:24:56 +08:00
Ken
e30e5809d1 Add new blocks
change pen transparency by (num)
set pen transparency to (num)
2017-08-25 15:07:38 +08:00
Ray Schamp
f6189903f8 Merge pull request #668 from SillyInventor/develop
Switch from parseInt to Math.floor
2017-08-24 12:24:13 -04:00
Andrew Sliwinski
d1af3ef808 Merge pull request #562 from bigeyex/feature/fix-deleted-clone-sequence-order
Fix the next thread is skipped after clone deleted
2017-08-23 09:51:38 -04:00
SillyInventor
525b601253 Switch from parseInt to Math.floor 2017-08-22 10:30:41 -04:00
Chris Willis-Ford
2665ef2b2b Merge pull request #640 from cwillisf/feature/message-dispatch
Implement message dispatch system
2017-08-17 10:57:23 -07:00
Ken
884e24f782 *facepalm* 2017-08-11 02:23:43 +12:00
Ken
28e61dbf48 Cleaned up 2017-08-11 01:58:59 +12:00
Ken
328514ae63 This kinda doesn’t make sense, but ok 2017-08-11 01:46:26 +12:00
Ken
5af99566fa Wait includes is case sensitive
Made it convert to lowercase before comparing
2017-08-11 01:27:31 +12:00
Ken
3b601e8595 Add string contains string 2017-08-11 00:52:41 +12:00
Christopher Willis-Ford
b4c0cfe940 Refactor common code in {central,worker}-dispatch
Central dispatch and worker dispatch share most of their code now by
inheriting from a new shared dispatch class.

Also, the format of passed messages has been altered to make it easier
to understand in a debugger.
2017-08-09 17:30:00 -04:00
neurosie
86e2b2338e Fix variable deserializing 2017-08-08 16:00:31 -04:00
DD Liu
a48efe681e tests 2017-07-31 17:57:51 -04:00
DD Liu
cc1678fa9e Also run monitor blocks every frame 2017-07-28 14:38:26 -04:00
DD Liu
2aef75bc11 Merge branch 'develop' into timerBlock 2017-07-28 11:35:47 -04:00
TheBrokenRail
936ff04b0f Fix setting Infinity to direction (#612)
* Create rendered-target.js

* Update math-util.js

* Update rendered-target.js

* Update math-util.js

* Update rendered-target.js
2017-07-26 17:44:02 -04:00
Paul Kaplan
f2bd32a81a Merge pull request #653 from paulkaplan/sound-ids
Use sound ID instead of md5 for playing sounds
2017-07-26 09:00:00 -04:00
Paul Kaplan
25a0e2ffaf Use new audio engine api to retreive and set sound buffers 2017-07-25 17:03:26 -04:00
Paul Kaplan
44298fd71b Use soundId instead of md5 for playing sounds 2017-07-25 12:20:32 -04:00
Paul Kaplan
0cf05647d2 Merge branch 'develop' into fix-asset-naming 2017-07-25 10:48:25 -04:00
Paul Kaplan
f96a92b4d1 Move renaming and adding into rendered-target with tests 2017-07-25 10:32:25 -04:00
Christopher Willis-Ford
97d67d75f4 Allow 'then' on service registration
This allows a service to postpone communication with other services
until it can be sure that it's registered with central dispatch. Service
registration on the main thread always happens immediately, but that
version of `setService` still returns a Promise for consistency.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
0fcc248ac1 Add tests for message dispatch system; fix bugs
The tests run using TinyWorker, which emulates web workers on Node.
There are quite a few quirks in that situation due to the differences
between Node and Webpack as well as the differences between TinyWorker
and real Web Workers.

The tests also exposed a few bugs in the dispatch system, which have now
been fixed. Most notably, if a method called through the dispatch system
throws an exception that exception will now be passed back to the
caller. Previously the exception would escape the dispatch system and
the caller would never hear any response at all.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
09d3fe330f Implement message dispatch system
This message dispatch system allows a "service" to register itself under
a particular name, and then anyone can call any method on that service
from any context (the main "window" thread or any worker). Return values
are passed back through promise resolution.
2017-07-21 13:22:14 -07:00
Paul Kaplan
bd3a29650b Fix variable import scoping 2017-07-17 12:28:44 -04:00
DD Liu
912e7daa81 Merge pull request #636 from fsih/deleteMonitors
Update monitors when deleting or renaming variables
2017-07-17 11:06:29 -04:00
Paul Kaplan
0e33d061fe Merge pull request #633 from paulkaplan/fix-sound-indexing
Fix sound indexing and add tests
2017-07-13 15:08:05 -04:00
Paul Kaplan
eb04fcab57 Merge pull request #634 from paulkaplan/sound-costume-renaming
Add public API for costume and sound renaming
2017-07-13 09:00:19 -04:00
DD Liu
3722aefb17 fix greater than hat block click activation, and also event activation which was only on half the time 2017-07-12 15:46:23 -04:00
DD Liu
01db5da8ce fix value 2017-07-11 13:08:18 -04:00
DD Liu
4b1307bb11 fix test 2017-07-11 11:51:47 -04:00
DD Liu
7f1f9079e3 support rename variable 2017-07-10 18:29:25 -04:00
Paul Kaplan
a83c0808a0 Add public API for costume and sound renaming with tests 2017-07-07 08:19:32 -04:00
Paul Kaplan
2ddb6215fd Add tests and fixes for set instrument and play drum 2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114 Make playSound use one indexing 2017-07-06 14:28:11 -04:00
Paul Kaplan
6fa49b1e7a Merge pull request #629 from marisaleung/develop
ChangeBlock uses id's of variable instead of name.
2017-06-30 08:10:55 -04:00
Chris Willis-Ford
47fc38fd9a Merge pull request #619 from cwillisf/clone-custom-state
Clone custom state
2017-06-27 22:37:30 -07:00
marisaleung
22f87e32f8 ChangeBlock uses id's of variable instead of name. 2017-06-27 16:28:37 -07:00
Paul Kaplan
b0fb4f0b55 Merge pull request #614 from marisaleung/develop_cherry-picks
Updated variables and var_fire event listener.
2017-06-23 13:05:03 -04:00
marisaleung
875ccf5b88 Updated variables and var_fire event listener. 2017-06-23 09:57:01 -07:00
Eric Rosenbaum
01f801a2a2 Remove all audio effects except pitch and pan 2017-06-19 14:56:29 -04:00
Christopher Willis-Ford
06d5994a32 Use targetWasCreated event to clone pen state
Remove explicit cloning of `_customState` in favor of smarter,
state-specific cloning.
2017-06-16 14:22:51 -07:00
Christopher Willis-Ford
04871e24d6 Move RenderedTarget.runtime into Target
Some code in `Target` was already assuming a `runtime` property was
available, so this change just makes it official.
2017-06-16 13:16:13 -07:00
DD Liu
2fb502fb70 add ability to refresh workspace for current editing target 2017-06-15 11:53:30 -04:00
Paul Kaplan
93bac9ad85 Merge pull request #608 from paulkaplan/unshadow-variable-dropdown
Use variable field instead of input shadow
2017-06-15 10:02:08 -04:00
Paul Kaplan
5df4456c4a Use variable field directly 2017-06-14 16:31:29 -04:00
Christopher Willis-Ford
884ba19aab Add support for older SB3 JSON
If the `dataFormat` field is absent, fall back on the older `assetType`
field. That can at least help us tell if something is a vector or bitmap
image, though it doesn't tell us which kind of bitmap.
2017-06-13 14:56:06 -07:00
Christopher Willis-Ford
88e44c65eb Remember the data format when an asset is imported 2017-06-12 12:31:49 -07:00
Ray Schamp
d9704b23c3 Merge pull request #598 from cwillisf/improve-clone-cleanup
Improve cleanup on clone disposal
2017-06-12 09:45:07 -04:00
Paul Kaplan
f968edec54 Merge pull request #594 from paulkaplan/select-other-sprites-after-delete
Select the last target instead of the first after deleting
2017-06-12 08:41:20 -04:00
Paul Kaplan
9c5d43e9d3 Enhance sprite delete behavior 2017-06-12 08:35:27 -04:00
DD Liu
fb986effe6 Merge pull request #593 from fsih/fixWaitCalledEveryFrame
Change wait to use a promise instead of being called every frame
2017-06-08 15:35:48 -04:00
Christopher Willis-Ford
454082b569 Improve cleanup on clone disposal
The `dispose()` method on `RenderedTarget` now:
- informs the runtime that it should end any threads corresponding the
  target being disposed, and
- removes the clone from its sprite.
2017-06-07 17:05:24 -07:00
Chris Willis-Ford
d41997b58b Merge pull request #556 from cwillisf/wedo2-blocks
Add WeDo 2.0 blocks
2017-06-07 09:57:36 -07:00
Paul Kaplan
40345384aa Select the last target instead of the first 2017-06-07 09:06:46 -04:00
DD Liu
e237d24846 fix lint 2017-06-06 10:21:27 -04:00
DD Liu
ab0cef52eb Change wait to use a promise instead of being called every frame 2017-06-05 16:55:15 -04:00
Ray Schamp
ecf535f4c3 Merge pull request #579 from cwillisf/load-jpeg-backdrops
Specify dataFormat when loading asset for import
2017-06-02 09:06:37 -04:00
Ray Schamp
adcd225598 Merge pull request #584 from rschamp/nit/no-useless-call
Fix no-useless-call todo
2017-06-01 09:48:58 -04:00
DD Liu
d3d82bae69 Merge pull request #574 from fsih/immutableState
Only send update monitor events when changes happen
2017-05-30 12:38:09 -04:00
Ray Schamp
b810b7be0a Merge pull request #583 from rschamp/bugfix/save-clones-bad
Don't serialize clones when saving
2017-05-30 10:24:52 -04:00
DD Liu
55f677702a add missing file 2017-05-30 10:05:13 -04:00
Paul Kaplan
51928bac65 Merge pull request #581 from paulkaplan/feature/variable-persistence
Add variable creation and variable serialization
2017-05-30 09:26:37 -04:00
DD Liu
809760b954 Merge branch 'develop' into immutableState 2017-05-26 13:50:50 -04:00
Paul Kaplan
3e9dfde43f Merge pull request #576 from paulkaplan/feature/monitor-labels
Send monitor opcode and block params instead of fixed label/categories
2017-05-26 11:07:58 -04:00
Paul Kaplan
77cc01a38a Add variable creation and variable serialization 2017-05-25 11:44:49 -04:00
Christopher Willis-Ford
cbfbc5d600 Convert motor duration: seconds -> milliseconds
The block takes seconds, whereas the device takes milliseconds. Turning
on a motor for 1 millisecond isn't very dramatic.
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
06fe701624 Implement WeDo 2.0 blocks 2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
2625529ebe Create WeDo 2.0 device communication classes 2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
eb931fd99b Specify dataFormat when loading asset for import
When importing a project we know the file extension for each asset to be
loaded. This change provides that information to the storage system so
that we can load assets which don't use the default. For example, this
allows loading JPG-format backdrops.

In support of this change, there's a new function on `StringUtil` called
`splitFirst`, which splits a string on the first instance of a separator
character. This change includes unit tests for this new function.
2017-05-24 15:35:10 -07:00
Chris Willis-Ford
3970883e45 Merge pull request #549 from cwillisf/device-manager-client
Device manager client
2017-05-24 14:43:28 -07:00
DD Liu
18282fc1d0 remove get for records 2017-05-24 16:33:22 -04:00
DD Liu
2867b5c331 add record file 2017-05-24 15:43:12 -04:00
DD Liu
5df3d4ab68 Merge branch 'develop' into immutableState 2017-05-24 15:42:54 -04:00
DD Liu
1902848ea4 Switch to ordered maps of monitor records for monitor state 2017-05-24 15:42:29 -04:00
Paul Kaplan
df9230a0ff Make helper private 2017-05-23 09:55:42 -04:00
DD Liu
acdc783f27 emit immutable 2017-05-22 17:31:53 -04:00
Andrew Sliwinski
b39de6722f Merge pull request #575 from TheBrokenRail/patch-32
Fix SB2 Imports
2017-05-22 13:47:37 -07:00
Paul Kaplan
5973e2d305 Add reporting for block params 2017-05-22 15:18:48 -04:00
Paul Kaplan
817ea47e32 Remove XY from monitor reporting 2017-05-22 14:40:07 -04:00
Paul Kaplan
144a0b349d Change monitor reporting from category and label to opcode 2017-05-22 13:38:29 -04:00
Paul Kaplan
3eaec99e51 Always activate the current costume after deleting 2017-05-22 08:17:28 -04:00
Paul Kaplan
423da12c3c Handle more cases of deleting costumes 2017-05-22 08:17:28 -04:00
Paul Kaplan
30a0c0d251 Allow deleting the last sound 2017-05-22 08:17:28 -04:00
Paul Kaplan
a608ca4fed Make rendered targets in charge of deleting their own sounds and costumes 2017-05-22 08:17:28 -04:00
Paul Kaplan
73cb823199 Add delete costume and sound functions to the vm public api 2017-05-22 08:17:28 -04:00
TheBrokenRail
5b81c8b087 Update sb2_specmap.js 2017-05-21 12:26:16 -04:00
DD Liu
48c51ab2ec switch to nested immutables state 2017-05-19 17:28:00 -04:00
DD Liu
9645a513b1 Only send monitor update on change 2017-05-19 12:28:05 -04:00
DD Liu
adc60001ee Merge branch 'develop' into updateMonitorsAction 2017-05-18 16:50:34 -04:00
Paul Kaplan
745a81ef96 Merge pull request #573 from paulkaplan/fix-sprite-renames
Fix sprite rename incrementing when renamed to itself
2017-05-18 15:40:11 -04:00
Paul Kaplan
beaef901a7 Add failing test for gui issues 370
Fix rename increment when renamed to itself
2017-05-18 09:13:31 -04:00
Ray Schamp
cf188bc5e4 Don't serialize clones when saving 2017-05-18 02:07:35 +09:00
Paul Kaplan
2c4361b830 Fix refreshTargets race condition 2017-05-16 09:20:52 -04:00
Ray Schamp
548aa6dd70 Fix no-useless-call todo
The linter is correct that `devObject[func].call(devObject, args)` is unnecessary because it's equivalent to `devObject[func](args)`.

@tmickel probably either meant to allow passing an array of arguments to be applied, or to call the function with the provided argument. Since we probably want to be able to use multi-argument functions, use `apply` and fix the one place that uses `ioQuery` with an argument.
2017-05-15 21:11:38 -07:00
DD Liu
f1208720f6 restore things lost in bad merge 2017-05-15 16:25:34 -04:00
DD Liu
65d998f473 attach issue to todo 2017-05-15 10:47:36 -04:00
DD Liu
dcdb806b57 fix merge more 2017-05-15 10:45:20 -04:00
DD Liu
4cfedc8d9d fix merge conflicts 2017-05-15 10:18:48 -04:00
DD Liu
9060a35350 Merge branch 'develop' into updateMonitorsAction 2017-05-15 10:16:12 -04:00
DD Liu
6ee1e6614c Remove leftover instances of MONITORS_ADDED and MONITORS_REMOVED, change updateMonitor to requestUpdateMonitor, update some todos with tracking numbers. 2017-05-15 10:12:25 -04:00
Ray Schamp
20337b53f2 Stop emitting SPRITE_INFO_REPORT
Instead, set the `_refreshTargets` flag, and emit a full target list at the end of the step.
2017-05-12 11:42:22 -04:00
Wang Yu
6ec231db9d Fix the next thread is skipped after clone deleted
Problem:
When a clone is deleted, its thread is removed from the thread
list; but the index "i" in the execution for-loop will still +1,
making the next thread skipped.

Changes:
Added a flag "isKilled" on a thread;
Set the flag when a thread is removed from the thread list;
reduce the "i" counter if the thread of the current loop is removed.
2017-05-12 14:01:37 +08:00
DD Liu
7a1b3eccd0 fix Object.values is not a function test 2017-05-11 17:28:48 -04:00
DD Liu
2a7f3edda6 Fix some issues: 1. Monitors not running anymore if you change categories 2. Visual reports not showing 3. threads acquiring properties of old thread when restarting thread 2017-05-11 17:12:19 -04:00
DD Liu
6b774c58f5 Update some comments 2017-05-11 15:23:11 -04:00
Christopher Willis-Ford
9d306962bd Fix socket.io-client dependency problems re: build
The Socket.io client library pulls in some extra dependencies in a way
that isn't fully compatible with Webpack. Switching to their build
output file, instead of the file specified in their `package.json`,
makes those errors go away.
2017-05-11 12:07:46 -07:00
Ray Schamp
6c9701f4b2 Merge branch 'develop' into feature/serialization 2017-05-11 13:04:27 -04:00
DD Liu
7841d44ccf Move the block.isMonitored below the block is undefined check 2017-05-11 10:33:46 -04:00
DD Liu
1ea69dd504 Rename functions to be less wordy 2017-05-11 10:20:33 -04:00
Ray Schamp
33fc797868 Select the stage if the project has no sprites 2017-05-11 02:24:10 -04:00
Ray Schamp
635b40ec2b Log parsing errors 2017-05-11 02:22:12 -04:00
DD Liu
b2e0a632e3 add add monitor action 2017-05-10 17:00:08 -04:00
DD Liu
b1355c6b0b Fire remove monitors VM event 2017-05-10 15:47:06 -04:00
DD Liu
138b4631e1 Merge branch 'develop' into updateMonitorsAction 2017-05-10 14:21:31 -04:00
DD Liu
4687fe41fe don't show green flag when monitor running 2017-05-10 14:06:02 -04:00
DD Liu
777d1f3824 add comment to monitor block listener filtering of events 2017-05-10 11:27:55 -04:00
DD Liu
4045ae7338 Merge pull request #558 from fsih/monitors
Will run blocks with boxes checked next to them once per frame in the playground, once the code to emit checkbox events is in scratch-blocks
2017-05-10 11:27:17 -04:00
DD Liu
97bfc90351 add comment to monitor block listener filtering of events 2017-05-10 11:22:03 -04:00
DD Liu
4ae1321252 indicate show visual report or update monitor on the thread 2017-05-09 17:34:13 -04:00
DD Liu
35a208d1d3 make it possible for VM to emit update monitors action 2017-05-09 12:10:11 -04:00
DD Liu
26a5098347 don't show visual report when monitor is running 2017-05-08 16:51:45 -04:00
DD Liu
706e112082 Add a block container for monitors that will run in the sequencer 2017-05-08 15:45:55 -04:00
Rasmus Haglund
d0f1b77209 Copy _customState for now until blocks have init functions 2017-05-05 21:58:18 +02:00
Christopher Willis-Ford
35d0544ce0 Respond to review comments
- Pin `got` and `socket-io.client`
- Finish removing `removeSocket`-related code
2017-05-05 10:37:29 -07:00
Ray Schamp
baee9a2793 Don't clean costume and sound lists
They are already clean, since we don't store the data on them any more.
2017-05-04 13:03:42 -04:00
Ray Schamp
efe31f4825 Fix costume deserialization 2017-05-04 12:41:54 -04:00
Ray Schamp
2181e51c38 Don't store costume data uris on costumes 2017-05-04 12:29:28 -04:00
Ray Schamp
c5cf6d9b40 Use asset id reference on sounds 2017-05-04 12:29:10 -04:00
Christopher Willis-Ford
e096f43487 DeviceManager: add more jsdoc, remove _sockets
It turns out we don't need the Device Manager to centrally track each
socket, so this change removes the Device Manager's `_sockets` property
and related code.
2017-05-03 16:28:06 -07:00
Christopher Willis-Ford
9a9c509e76 Implement a few tests for io/deviceManager 2017-04-28 14:50:57 -07:00
Christopher Willis-Ford
f3c6be2881 Add an I/O device to represent the Device Manager 2017-04-28 13:40:13 -07:00
Ray Schamp
4f59e98bc8 Merge branch 'develop' of https://github.com/LLK/scratch-vm into feature/serialization
# Conflicts:
#	src/virtual-machine.js
2017-04-27 17:53:30 -04:00
Ray Schamp
f785117e1d Lint and fix failing tests 2017-04-27 17:49:57 -04:00
Ray Schamp
c9ce6776aa Get SB3 imports working
For now, store the md5 + extension on costumes in the VM. This way we can load them the same way as we load SB2 assets.
2017-04-27 17:08:06 -04:00
Paul Kaplan
9fce03b16f Merge pull request #547 from paulkaplan/fix-add-sprite-refresh
Fix sprite not drawing after being added
2017-04-27 12:39:59 -04:00
Paul Kaplan
c891268672 Fix sprite not drawing after being added 2017-04-27 11:10:22 -04:00
Ray Schamp
b2ea201707 Don't include asset data in exported JSON 2017-04-26 17:45:36 -04:00
Ray Schamp
2a4af8a9ca Fix up most linting/merge errors 2017-04-26 16:50:53 -04:00
Ray Schamp
a4cdb027ab Merge branch 'develop' of github.com:morantsur/scratch-vm into feature/serialization
# Conflicts:
#	src/playground/index.html
#	src/serialization/sb2.js
#	src/sprites/rendered-target.js
#	src/virtual-machine.js
#	test/unit/serialization_sb2.js
2017-04-26 11:44:53 -04:00
Ray Schamp
83ae96b51b Merge pull request #542 from a49594a/patch-1
Fix missing right quote marks in `blockToXML`
2017-04-24 12:23:55 -04:00
john
e91865fc21 the right quots is mission in blockToXML
the right quote is mission in blockToXML, and it will result in the following code execution errors

        vm.on('workspaceUpdate', function (data) {
            workspace.clear();
            var dom = Blockly.Xml.textToDom(data.xml);
            Blockly.Xml.domToWorkspace(dom, workspace);
        });
2017-04-21 16:36:33 +08:00
Christopher Willis-Ford
c750f53c81 Get Asset and AssetType from storage instance 2017-04-20 16:12:17 -07:00
Ray Schamp
9c34b692c0 Fix ES6 lint after merge 2017-04-19 17:54:52 -04:00
Ray Schamp
e96807b399 Merge branch 'develop' of https://github.com/LLK/scratch-vm into es6
# Conflicts:
#	src/import/sb2import.js
#	src/virtual-machine.js
#	webpack.config.js
2017-04-19 17:54:31 -04:00
Ray Schamp
d2343e3601 Fix up some auto-converted weirdness 2017-04-19 17:36:33 -04:00
Paul Kaplan
8a4c3af18a Merge pull request #535 from paulkaplan/isolate-import
Separate downloading from installation of sprite info
2017-04-19 11:40:30 -04:00
Paul Kaplan
4b5e7a57a5 Fix binding issues 2017-04-19 08:53:07 -04:00
Paul Kaplan
f161640876 Update tests 2017-04-18 11:55:38 -04:00
Paul Kaplan
d86fe6a075 Do not add targets to runtime until they are fully loaded 2017-04-18 09:27:58 -04:00
Ray Schamp
a4f095db5e Use ES6 style classes 2017-04-17 19:42:48 -04:00
Ray Schamp
4455b0694f Fix remaining no-var and no-use-before-define's 2017-04-17 17:15:19 -04:00
Ray Schamp
e01c4ae108 Pass with --fix 2017-04-17 15:10:04 -04:00
Ray Schamp
f646a61c5b Use es6 lint rules 2017-04-17 15:09:57 -04:00
Rasmus Haglund
b693d4f4ef Fix rounded get size reporting 2017-04-08 19:35:29 +02:00
Eric Rosenbaum
092084cc6b Merge pull request #513 from ericrosenbaum/feature/loudness
Add loudness block
2017-04-07 14:06:18 -04:00
Chris Willis-Ford
44623db5e3 Merge pull request #522 from presight/develop
Fix so that size is set in float to ensure backward compatibility with Scratch 2.0
2017-04-06 14:55:08 -07:00
Paul Kaplan
aa2e255add Merge pull request #526 from paulkaplan/report-sound-costume-data
Report sound costume data
2017-04-06 11:45:50 -04:00
Paul Kaplan
8e84b2757e Report costume and sound data in sprite json 2017-04-06 09:37:39 -04:00
spenen
41082a76cd Fixed xml import/export in Playground 2017-04-05 20:23:16 +02:00
spenen
0f0292320b Added size to playground render info 2017-04-05 18:51:16 +02:00
spenen
8c7097f724 Fix #521 so that size is set in float to ensure backward compatibility with Scratch 2.0 2017-04-05 13:46:42 +02:00
Paul Kaplan
771f18e23b Merge pull request #516 from paulkaplan/add-sound-public-api
Expose VM#addSound publicly
2017-04-04 09:05:45 -04:00
Paul Kaplan
2d6eaae01e Update jsdoc 2017-04-03 16:00:58 -04:00
Paul Kaplan
33f436811c return sound in promise 2017-04-03 16:00:31 -04:00
Ray Schamp
57e73a68a6 Add costume dataURI to costumes from storage (#517)
* Add costume dataURI to costumes from storage

Towards #515, LLK/scratch-gui#279

* Fix tests

* Load costumes incrementally

Some of our tests assume that at least some of our costume data is available before the costume data is loaded. So, provide as much costume data as is available.

* Remove unnecessary filter for null costumes

Resolved when we updated to load costumes incrementally.

/ht @cwillisf
2017-04-03 15:58:13 -04:00
Chris Willis-Ford
a4aa3810ae Merge pull request #462 from griffpatch/optimise/reduceGetBlockCalls
Optimise reducegetblockcalls
2017-04-03 13:00:05 -04:00
Paul Kaplan
251244ce9c Expose VM#addSound publicly 2017-04-03 09:33:23 -04:00
Paul Kaplan
828f7bfd1c Merge pull request #514 from paulkaplan/fix-costume-backdrop-loading
Use costume loading from importer in public costume and backdrop loader
2017-03-31 12:52:06 -04:00
Paul Kaplan
70530dbeb3 Do not need to emit targets update, done in setCostume 2017-03-31 12:35:20 -04:00
Paul Kaplan
2559f9557f Resolve to null on error 2017-03-31 11:26:20 -04:00
Eric Rosenbaum
5d14315199 Use log.error 2017-03-29 12:28:20 -04:00
Paul Kaplan
6531dbc2fe Add logger (thanks linter) 2017-03-27 15:12:25 -04:00
Paul Kaplan
df44134e1c Use costume loading from importer in public costume and backdrop loader 2017-03-27 15:04:44 -04:00
Eric Rosenbaum
b74c03dbbd Loudness returns -1 if no audio engine exists
To match Scratch 2.0 behavior
2017-03-27 13:20:44 -04:00
Eric Rosenbaum
1ec1165905 Audio engine decodes sounds 2017-03-27 11:56:28 -04:00
Eric Rosenbaum
2303a1abc5 Remove call to loadSounds from rendered-target initDrawable 2017-03-27 11:56:28 -04:00
Chris Willis-Ford
c8b4871b19 Merge pull request #498 from cwillisf/use-scratch-storage
Load projects & costumes through scratch-storage
2017-03-23 22:10:25 -07:00
Christopher Willis-Ford
10cb97c52e Report missing storage module as an error 2017-03-23 16:03:32 -07:00
Silly Inventor
77775cdadb Switch to using number directly, instead of toNumber for costume switch (#499) 2017-03-23 18:34:04 -04:00
griffpatch
c754cc7cf8 Remove line break 2017-03-22 09:11:53 +00:00
griffpatch
220d854f28 Merge remote-tracking branch 'refs/remotes/LLK/develop' into optimise/reduceGetBlockCalls
# Conflicts:
#	src/engine/execute.js
2017-03-22 08:58:01 +00:00
griffpatch
25429b1192 Tidy up commit and revert direct member access 2017-03-22 08:48:30 +00:00
griffpatch
a5ce0f60cf Merge remote-tracking branch 'refs/remotes/LLK/develop' into optimise/reduceGetBlockCalls 2017-03-22 07:56:04 +00:00
Eric Rosenbaum
144c587e78 Merge pull request #507 from ericrosenbaum/bugfix/clamp-audio-inputs
Clamp audio inputs
2017-03-21 17:48:10 -04:00
Eric Rosenbaum
b4a94c266f Add loudness block 2017-03-20 17:01:44 -04:00
Eric Rosenbaum
106db6a024 Clamp range for each audio effect 2017-03-20 14:53:04 -04:00
Paul Kaplan
8bbb395b35 Add sprite name incrementing and reserved naming 2017-03-20 12:52:57 -04:00
Paul Kaplan
052ecef91c Add string utils with tests 2017-03-20 12:12:38 -04:00
Paul Kaplan
5d2352e471 Add test for skipping rename on blank input 2017-03-20 11:14:25 -04:00
Eric Rosenbaum
c9338f37ed Clamp tempo range
The function in AudioEngine for change tempo can now be removed
2017-03-17 18:13:33 -04:00
Eric Rosenbaum
f2ac365859 Clamp beat durations for play note, play drum and rest 2017-03-17 17:29:23 -04:00
Eric Rosenbaum
1ba7ad0218 Clamp range for “play note” input
Clamp to 36-96, which is C2-C7.

This is a temporary fix to prevent errors, until we have a new instrument player implementation, which may have a different range.
2017-03-17 17:23:53 -04:00
Chris Willis-Ford
3d7f1187e5 Merge branch 'develop' into use-scratch-storage 2017-03-13 15:48:21 -07:00
Christopher Willis-Ford
c945b37288 Fix lint, missing require 2017-03-13 15:44:13 -07:00
Moran
94d2a39cc1 Merge branch 'develop' of https://github.com/LLK/scratch-vm into develop 2017-03-13 18:07:17 -04:00
Christopher Willis-Ford
6ad0f3351b Check if storage module is present before using it 2017-03-13 15:06:28 -07:00
Christopher Willis-Ford
e4fd9d57a2 Fix tests involving scratch-storage
- Attach the storage module to the VM for tests which load projects or
  other assets.
- Move `import_sb2.js` from `test/unit/ into `test/integration` since it
  now depends heavily on `scratch-storage`.
- Skip loading costumes when there is no renderer.
2017-03-09 15:50:43 -08:00
Ray Schamp
b03768cad6 Remove filter toolbox utility (#496)
* Revert "Merge pull request #486 from rschamp/fix-filter-tests"

This reverts commit ba00db897f, reversing
changes made to 739c5deb63.

* Revert "Show Categories that use custom code to load (variables, procedures) (#483)"

This reverts commit 739c5deb63.

* Revert "Merge pull request #461 from rschamp/filter-toolbox"

This reverts commit 343b5bfe8e, reversing
changes made to 370f2c6a47.
2017-03-09 16:41:06 -05:00
Christopher Willis-Ford
c23e9c6bf8 Load projects & costumes through scratch-storage
This also sets up the framework to load sounds through scratch-storage,
to be finished in a later change.
2017-03-09 11:25:55 -08:00
Paul Kaplan
2ebb112d30 Merge pull request #495 from paulkaplan/fix-target-id
Add check to make sure `target` exists
2017-03-08 12:13:10 -05:00
Paul Kaplan
8aaadf2fab Add check to make sure target exists 2017-03-08 11:40:02 -05:00
Paul Kaplan
5b82096670 Clear gfx on stop all 2017-03-06 15:54:52 -05:00
Moran
d8e1d42bf2 Merge branch 'develop' of https://github.com/LLK/scratch-vm into develop 2017-03-03 15:23:43 -05:00
Ray Schamp
bf2303f6de Merge pull request #490 from rschamp/dnd
Add methods for dragging and dropping sprites
2017-03-03 09:50:34 -05:00
Ray Schamp
d0cd9cd897 Add methods for dragging and dropping sprites
* Add `getTargetIdForDrawableId` to translate between renderer picks and VM targets
* Add `startDrag` to stop sprite motion while dragging
* Add `stopDrag` to return sprite motion after dragging
2017-03-03 09:43:31 -05:00
Ray Schamp
319f27a060 Merge pull request #487 from rschamp/draggability
Add draggable property to sprites
2017-03-02 15:56:12 -05:00
Ray Schamp
11e28111c5 Activate click hats on mouse up to match 2.0 2017-03-02 11:32:10 -05:00
Andrew Sliwinski
a4578ba086 Default bitmapResolution to 1 if not provided in costume metadata (#485)
* Default bitmapResolution to 1 if not provided in costume metadata. Resolves GH-484
2017-03-02 11:21:01 -05:00
Ray Schamp
8dadc42857 Add draggable property to sprites
This property should be managed by the VM so that it can be displayed in the sprite info panel in the GUI.
2017-03-01 18:49:17 -05:00
Andrew Sliwinski
7042bdb45c Merge pull request #472 from griffpatch/bug/escapeFromConditionalBranches
Bug - escapeFromConditionalBranches
2017-03-01 16:42:30 -05:00
TheBrokenRail
739c5deb63 Show Categories that use custom code to load (variables, procedures) (#483) 2017-03-01 09:25:11 -05:00
Ray Schamp
390b2373e9 Refactor filter methods into util 2017-02-27 12:57:38 -05:00
Ray Schamp
a9b495fced Filter the playground toolbox 2017-02-27 12:57:38 -05:00
Ray Schamp
99e1b24285 Add rudimentary toolbox filtering method 2017-02-27 12:57:38 -05:00
Ray Schamp
370f2c6a47 Merge pull request #459 from griffpatch/feature/FencingAgain
Feature fencing again
2017-02-24 11:27:10 -05:00
Chris Willis-Ford
a56db95aba Merge pull request #446 from magmaboat/hasownproperty
Perform hasOwnProperty validation
2017-02-22 13:55:54 -08:00
griffpatch
c5eb8ece16 Handle actual looping cases
And it starts to get a little less elegant :/
Wondering if this should not be handled better in another part of the
codebase?
We don't want to be duplicating existing code stepping functionality
locally at the end of the promise script really... What do you think?
2017-02-20 09:40:32 +00:00
griffpatch
362a231279 bug - escape from conditional branches
Execution bug: can't escape from conditional branches that end with a
Promise-resolution-terminating command block (see #464)
2017-02-20 08:20:21 +00:00
griffpatch
a141bfb1b9 Fix lint issues 2017-02-16 10:54:17 +00:00
griffpatch
7bc141e76e Feature Fencing
This is a re-comit after the previous pull was reverted.
2017-02-15 15:59:54 +00:00
Ray Schamp
39158c9d48 Revert "Feature fencing" 2017-02-15 09:40:10 -05:00
griffpatch
75e3f6002b Fencing - Take 3
Dependant on scratch-render pull request.
2017-02-14 09:12:35 +00:00
Christopher Willis-Ford
18107cde7b Reverse target iteration in allScriptsDo
The `allStacksAndOwnersDo` function in Scratch 2.0 runtime iterates
targets in reverse and projects sometimes rely on that for correct
initialization. If, for example, each sprite runs a "go back 999 layers"
or "go to front" block as its first action, the order of execution will
determine the ordering of the layers.

This change makes Scratch 3.0 match the Scratch 2.0 execution order.
2017-02-13 14:45:29 -08:00
Christopher Willis-Ford
bd76395676 Minor cleanup around cloning methods 2017-02-13 14:44:51 -08:00
griffpatch
75a1542fc3 Merge remote-tracking branch 'refs/remotes/origin/develop' into optimise/reduceGetBlockCalls 2017-02-11 15:39:33 +00:00
griffpatch
9aa81d6776 Merge remote-tracking branch 'refs/remotes/LLK/develop' into feature/fencing 2017-02-11 14:30:59 +00:00
griffpatch
4d63dcac3b Rename fencing method 2017-02-11 14:30:18 +00:00
griffpatch
ea59f8cd66 Reduce calls to getBlock 2017-02-11 14:26:23 +00:00
Christopher Willis-Ford
243d68f88b Use Webpack to generate the whole playground
The previous configuration mixed Webpack output with static content in
order to create the playground. This change moves that static content
from `/playground/` into `/src/playground/` and adds a Webpack rule to
copy it into the playground as part of the build.

On the surface this might seem unnecessary, but it provides at least two
benefits:
- It's no longer possible to accidentally load stale build output
  through `webpack-dev-server` in the event of a misconfiguration. This
  was very easy in the previous configuration, and might in fact be the
  only way that `webpack-dev-server` ever worked for this repository.
- It's simpler to ensure that various rules apply to the hand-authored
  content and not build outputs. This includes lint rules, `.gitignore`,
  IDE symbol search paths, etc.
2017-02-10 14:21:37 -08:00
Eric Rosenbaum
99be466aa7 Merge pull request #444 from ericrosenbaum/bugfix/playnote-volume
Pass volume to audioengine playnote
2017-02-10 14:09:55 -05:00
Ray Schamp
fb181d5ce3 Merge pull request #447 from CSnap/fix_keyPressToUpperCase
Switch From Return Null to Return Empty String in keyCodeToScratchKey
2017-02-10 14:00:50 -05:00
griffpatch
246ff28363 Merge remote-tracking branch 'refs/remotes/LLK/develop' into bug/WhiteSpaceEqualsZero 2017-02-10 08:02:43 +00:00
griffpatch
ad5bc1afbd Pull white space checks into function
Clean up code by pulling white space checks into a seperate helper
function
2017-02-10 08:02:11 +00:00
griffpatch
338b2f3458 Merge remote-tracking branch 'refs/remotes/LLK/develop' into bug/WhiteSpaceEqualsZero 2017-02-10 07:43:44 +00:00
Magmaboat
85eee4f18e Perform hasOwnProperty validation 2017-02-09 21:12:47 -05:00
Eric Rosenbaum
cd750b5dda pass volume to audioengine playnote 2017-02-09 14:52:15 -05:00
SillyInventor
8354774fcf Switch from return null to return empty string in keyCodeToScratchKey 2017-02-09 14:09:01 -05:00
Chris Willis-Ford
cde9ebd6bf Merge pull request #442 from griffpatch/bug/PenColorOpacity
Bug pen opacity reset
2017-02-09 07:53:15 -08:00
morant
19275799df Load md5 information from sounds 2017-02-09 10:44:28 -05:00
Andrew Sliwinski
4bb5f30bd8 Merge pull request #410 from griffpatch/optimisation/only-check-for-compatability-once
Optimisation - Only check browser compatability once
2017-02-09 08:17:51 -05:00
Andrew Sliwinski
d650e5393e Merge pull request #439 from griffpatch/bug/StopThisScript
Implement "Stop this script" function
2017-02-09 08:10:00 -05:00
griffpatch
464722f7bd Feature - Fencing of sprites
This change requires that the pull request for scratch-render (Feature
fencing #82) be taken first
2017-02-09 10:02:45 +00:00
griffpatch
a6c56a6e20 Merge remote-tracking branch 'refs/remotes/LLK/develop' into bug/PenColorOpacity 2017-02-09 08:51:10 +00:00
griffpatch
2ba177aa0f Bug - Return pen opacity to opaque
When setting the pen color using pen blocks, the opacity should be reset
to fully opaque if no alpha is supplied.
2017-02-09 08:50:37 +00:00
griffpatch
276ae82769 Fixes Case Insensitive Broadcast Bug
Broadcasts are case sensitive #433
2017-02-08 10:05:48 +00:00
griffpatch
9cb595312e Implement "Stop this script" function
Existing implementation incorrectly terminates the entire thread.
See: http://llk.github.io/scratch-vm/#144142535
2017-02-08 09:44:10 +00:00
griffpatch
cf215bf0bc Fix for the "Empty or white space strings equal 0" bug
See: Empty or white space strings equal 0 #435
2017-02-08 08:38:50 +00:00
griffpatch
7d69ecc005 Optimisation - Only check browser compatability once
Disable use of more accurate timer temporarilly due to performance.
However, with the rearrange and introduction of the 'nowObj' it turns
out most of the delay is in resolving 'self.performance'... so keeping
this cached in nowObj actually mitigates most of the delay.
2017-02-08 08:11:10 +00:00