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pass volume to audioengine playnote
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1 changed files with 2 additions and 1 deletions
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@ -135,8 +135,9 @@ Scratch3SoundBlocks.prototype.playNoteForBeats = function (args, util) {
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var beats = Cast.toNumber(args.BEATS);
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var soundState = this._getSoundState(util.target);
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var inst = soundState.currentInstrument;
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var vol = soundState.volume;
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if (typeof this.runtime.audioEngine === 'undefined') return;
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return this.runtime.audioEngine.playNoteForBeatsWithInst(note, beats, inst);
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return this.runtime.audioEngine.playNoteForBeatsWithInstAndVol(note, beats, inst, vol);
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};
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Scratch3SoundBlocks.prototype.playDrumForBeats = function (args, util) {
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