scratch-vm/src
Chris Willis-Ford d8a3e659d5 Playground: use UMD to load storage as global (#722)
* Playground: use UMD to load storage as global

It appears that `expose-loader` is not compatible with WebPack's UMD
exporter, so the VM playground broke when I converted `scratch-storage`
to use UMD. This change causes the playground to load `scratch-storage`
as an independent script and relies on its UMD loader to expose it as a
global. Bonus points: we get better source mapping this way.

* Playground: tell eslint about global ScratchStorage
2017-10-17 17:40:11 -04:00
..
blocks Merge pull request #713 from cwillisf/fix-extension-hats 2017-10-13 16:03:51 -07:00
dispatch Fix pen tests 2017-10-04 16:07:50 -07:00
engine Merge pull request #713 from cwillisf/fix-extension-hats 2017-10-13 16:03:51 -07:00
extension-support Merge pull request #700 from cwillisf/extension-menus 2017-10-13 09:49:42 -07:00
import Fix linter 2017-09-11 15:15:30 -04:00
io Fix remaining lint issues 2017-08-26 13:24:10 -04:00
playground Playground: use UMD to load storage as global (#722) 2017-10-17 17:40:11 -04:00
serialization Merge pull request #687 from cwillisf/builtin-extensions 2017-10-13 09:48:56 -07:00
sprites Update looks implementation 2017-10-06 13:43:07 -04:00
util Fix remaining lint issues 2017-08-26 13:24:10 -04:00
.eslintrc.js Use es6 lint rules 2017-04-17 15:09:57 -04:00
index.js Cleanup 2017-09-06 00:57:03 -06:00
virtual-machine.js Update storage when the SVG updates 2017-10-13 17:45:03 -04:00