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* Playground: use UMD to load storage as global It appears that `expose-loader` is not compatible with WebPack's UMD exporter, so the VM playground broke when I converted `scratch-storage` to use UMD. This change causes the playground to load `scratch-storage` as an independent script and relies on its UMD loader to expose it as a global. Bonus points: we get better source mapping this way. * Playground: tell eslint about global ScratchStorage |
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.. | ||
blocks | ||
dispatch | ||
engine | ||
extension-support | ||
import | ||
io | ||
playground | ||
serialization | ||
sprites | ||
util | ||
.eslintrc.js | ||
index.js | ||
virtual-machine.js |