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Adding support for dynamic menus in extensions.
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2 changed files with 42 additions and 15 deletions
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@ -551,22 +551,23 @@ class Runtime extends EventEmitter {
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*/
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_buildMenuForScratchBlocks (menuName, menuItems, categoryInfo) {
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const menuId = this._makeExtensionMenuId(menuName, categoryInfo.id);
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/** @TODO: support dynamic menus when 'menuItems' is a method name string (see extension spec) */
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if (typeof menuItems === 'string') {
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throw new Error(`Dynamic extension menus are not yet supported. Menu name: ${menuName}`);
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}
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const options = menuItems.map(item => {
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switch (typeof item) {
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case 'string':
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return [item, item];
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case 'object':
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return [item.text, item.value];
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default:
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throw new Error(`Can't interpret menu item: ${item}`);
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var options = null;
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if (typeof menuItems === 'function') {
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options = function () {
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return menuItems();
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}
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});
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} else {
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options = menuItems.map(item => {
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switch (typeof item) {
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case 'string':
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return [item, item];
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case 'object':
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return [item.text, item.value];
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default:
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throw new Error(`Can't interpret menu item: ${item}`);
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}
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});
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}
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return {
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json: {
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message0: '%1',
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@ -242,8 +242,34 @@ class ExtensionManager {
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}
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return result;
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}, []);
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extensionInfo.menus = extensionInfo.menus || [];
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extensionInfo.menus = this._prepareMenuInfo(serviceName, extensionInfo.menus);
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return extensionInfo;
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}
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/**
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* Prepare extension menus. e.g. setup binding for dynamic menu functions.
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* @param {string} serviceName - the name of the service hosting this extension block
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* @param {Array.<MenuInfo>} menuInfo - the menu defined by the extension.
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* @returns {Array.<MenuInfo>} - a menuInfo object with all preprocessing done.
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* @private
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*/
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_prepareMenuInfo (serviceName, menus) {
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var menuNames = Object.getOwnPropertyNames(menus);
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for (let i = 0; i < menuNames.length; i++) {
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var item = menuNames[i];
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// If the value is a string, it should be the name of a function in the
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// extension object to call to populate the menu whenever it is opened.
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// Set up the binding for the function object here so
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// we can use it later when converting the menu for Scratch Blocks.
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if (typeof menus[item] === 'string') {
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const serviceObject = dispatch.services[serviceName];
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const menuFunc = serviceObject[menus[item]].bind(serviceObject);
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menus[item] = menuFunc;
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}
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}
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return menus;
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}
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/**
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* Apply defaults for optional block fields.
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