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Check for instrument sample before playing
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@ -602,6 +602,10 @@ class Scratch3MusicBlocks {
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const sampleArray = instrumentInfo.samples;
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const sampleIndex = this._selectSampleIndexForNote(note, sampleArray);
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// If the audio sample has not loaded yet, bail out
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if (typeof this._instrumentBufferArrays[inst] === 'undefined') return;
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if (typeof this._instrumentBufferArrays[inst][sampleIndex] === 'undefined') return;
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// Create the audio buffer to play the note, and set its pitch
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const context = util.runtime.audioEngine.audioContext;
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const bufferSource = context.createBufferSource();
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