Merge pull request #584 from rschamp/nit/no-useless-call

Fix no-useless-call todo
This commit is contained in:
Ray Schamp 2017-06-01 09:48:58 -04:00 committed by GitHub
commit adcd225598
2 changed files with 2 additions and 7 deletions

View file

@ -114,7 +114,7 @@ class Scratch3SensingBlocks {
}
getKeyPressed (args, util) {
return util.ioQuery('keyboard', 'getKeyIsDown', args.KEY_OPTION);
return util.ioQuery('keyboard', 'getKeyIsDown', [args.KEY_OPTION]);
}
daysSince2000 () {

View file

@ -218,12 +218,7 @@ const execute = function (sequencer, thread) {
// Find the I/O device and execute the query/function call.
if (runtime.ioDevices[device] && runtime.ioDevices[device][func]) {
const devObject = runtime.ioDevices[device];
// @todo Figure out why eslint complains about no-useless-call
// no-useless-call can't tell if the call is useless for dynamic
// expressions... or something. Not exactly sure why it
// complains here.
// eslint-disable-next-line no-useless-call
return devObject[func].call(devObject, args);
return devObject[func].apply(devObject, args);
}
}
});