Nick Winter
a786b1e096
Changed world map to click on iPad, hover otherwise.
2014-09-24 15:21:39 -07:00
Nick Winter
ada65cc290
Lowered master volume temporarily until per-sound instance volumes are fixed.
2014-09-24 15:06:22 -07:00
Matt Lott
73e49f9972
IE11 compatibility fixes
...
Removing social share buttons from base if IE, except Facebook.
Unrolling restricted property setting loop (weird).
Updating isIE check to support IE11.
2014-09-24 12:17:13 -07:00
Nick Winter
f4cee11ebe
ThangsTabView letting you position spike walls on top of walls.
2014-09-24 12:02:45 -07:00
Driphter
db61249ac7
Added support for 'codeLanguage' when setting the 'favoriteLanguage'
2014-09-24 02:57:54 -04:00
Nick Winter
8d6b23274b
Zoom in on hero during real-time playback.
2014-09-23 22:10:18 -07:00
Nick Winter
225fd0ca18
Moved world map level info to click from hover.
2014-09-23 19:12:05 -07:00
Nick Winter
019f634d9f
Respecting coordinates setting.
2014-09-23 18:39:52 -07:00
Nick Winter
e493855578
Hiding spell tab hover docs for plan().
2014-09-23 18:32:07 -07:00
Nick Winter
c1023b137f
Better pointing out of submit button when victory is ready.
2014-09-23 18:21:27 -07:00
Nick Winter
e109cbbbdc
Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
2014-09-23 11:39:56 -07:00
Nick Winter
33080e5a65
Fixed #1586 .
2014-09-23 10:56:52 -07:00
Nick Winter
00e2fc99a2
Fixed some issues with the sample code.
2014-09-23 08:58:23 -07:00
Nick Winter
6a8d3082f3
Propagated i18n. Added a fallback for cast button for now until the new run button can be translated.
2014-09-23 08:08:29 -07:00
Nick Winter
f3511a5dde
Fixed another bug with loading heroes between levels.
2014-09-22 23:01:19 -07:00
Nick Winter
b0ee2224ae
Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping.
2014-09-22 22:26:09 -07:00
Nick Winter
8640369b26
Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
2014-09-22 21:50:48 -07:00
Nick Winter
149848c971
Fixed temporary item restrictions.
2014-09-22 20:44:45 -07:00
Nick Winter
1b4e75e7e8
Fix for earned achievement default null worths. Misc other fixes.
2014-09-22 20:15:51 -07:00
Nick Winter
786820e056
Fixed drag and drop for hero inventory.
2014-09-22 16:12:55 -07:00
Nick Winter
ec548fa33a
AUto-assigning leather boots starting at mazes. Fixed issue with stat display comparison.
2014-09-22 16:09:27 -07:00
Nick Winter
a79976e6a2
Bigass 'Stop' button in lower right during real-time playback.
2014-09-22 15:34:25 -07:00
Nick Winter
de85d8c170
Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
2014-09-22 14:05:13 -07:00
Nick Winter
42b52f5593
No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
2014-09-21 22:10:52 -07:00
Nick Winter
6cb8a2a019
Hero always centered in camera in new hero levels when playing and not panning to drag.
2014-09-21 20:49:45 -07:00
Nick Winter
600e985259
Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
2014-09-21 20:19:27 -07:00
Nick Winter
949f4594af
Showing goals on level loading view.
2014-09-21 15:52:49 -07:00
Nick Winter
0d495ba36e
Press Start to begin playing levels. Fixed #1574 .
2014-09-21 14:35:59 -07:00
Nick Winter
2872de71ce
Fixed a bug with hero placeholder loading. Improved game menu modal close button usability.
2014-09-21 13:26:56 -07:00
Nick Winter
389f6fb9c1
Pre-assigning and limiting owned items based on level for now.
2014-09-21 11:24:37 -07:00
Nick Winter
e1790d5159
Restored item comparison in InventoryView, now o'ertop the hero.
2014-09-21 09:53:58 -07:00
Nick Winter
4cdff02a32
Implemented most of new inventory view.
2014-09-20 23:11:51 -07:00
Nick Winter
9f6e1e081c
Using language choice from ChooseHeroView.
2014-09-20 16:04:13 -07:00
Nick Winter
ae14bd1ced
Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564 .
2014-09-20 15:18:21 -07:00
Nick Winter
e3b75a69ea
Working on PlayLevelModal and ChooseHeroView.
2014-09-19 22:16:05 -07:00
Nick Winter
81a5b73f93
Fixed a few misc bugs I noticed with the job profiles.
2014-09-19 22:16:05 -07:00
Nick Winter
ec21637adf
Showing the new hero levels instead of the old campaign levels on the /play-hero map.
2014-09-19 11:03:38 -07:00
Nick Winter
121ff0a4af
Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now.
2014-09-18 18:25:33 -07:00
Nick Winter
8042f27ba7
Added the rest of the custom TreemaNodes to the SystemsTabView as well.
2014-09-18 15:26:06 -07:00
Nick Winter
5ddbbe7707
Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
2014-09-18 08:12:46 -07:00
Nick Winter
689a4241d4
Final Criss-Cross tournament results.
2014-09-17 22:37:34 -07:00
Nick Winter
95e37fa3b2
Starting new front view (at /front for now) and play view (at /play-hero for now).
2014-09-17 18:56:08 -07:00
Nick Winter
d96d0d65f3
Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
2014-09-16 21:43:03 -07:00
Nick Winter
1f71a1eaf9
Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
2014-09-16 20:19:52 -07:00
Nick Winter
a700b7844f
Added a bit of error handling for weird equipment error we were seeing.
2014-09-16 11:13:03 -07:00
Nick Winter
54f56162e9
Place Electrowalls over other walls.
2014-09-16 10:30:27 -07:00
Nick Winter
89aa930803
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
2014-09-15 15:38:07 -07:00
Nick Winter
9acb3670c1
Fixed error when deleting in level editor with nothing selected.
2014-09-15 15:24:11 -07:00
Nick Winter
6176a8f6cb
Wall dragging no longer conflicts with wall clicking.
2014-09-15 15:23:09 -07:00
Nick Winter
8acaea3d6a
Drag walls to place them continuously.
2014-09-15 14:54:21 -07:00
Nick Winter
6ac56030e8
Fixed bug with systems not being addable.
2014-09-15 12:45:10 -07:00
Nick Winter
d2491dba4f
Disabled autocast even more.
2014-09-15 11:56:29 -07:00
George Saines
32ac3c1f95
updating contributor pages
2014-09-12 17:46:44 -07:00
Nick Winter
d3245948e2
Sorting addable Thangs in a sensible order.
2014-09-11 13:34:15 -07:00
Nick Winter
d5542ffbbc
Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open.
2014-09-11 11:24:06 -07:00
George Saines
11a734b001
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-11 11:08:29 -07:00
George Saines
040b901e41
removed merge junk
2014-09-11 11:08:25 -07:00
Nick Winter
9eb0dbc625
Fixed bug with creating new levels.
2014-09-11 10:50:23 -07:00
George Saines
b81288cf52
changing volume for some SFX
2014-09-11 10:16:56 -07:00
George Saines
f5a4442e8a
trying to change SFX volume
2014-09-11 09:59:50 -07:00
Nick Winter
68808d0e07
Some fixes for how audio is triggered.
2014-09-11 08:38:30 -07:00
Nick Winter
f53f6bf0a3
Misc changes, wishing I could get sounds to work at lower volumes.
2014-09-10 19:55:00 -07:00
djsmith85
19d3a6cc9f
Updated German translations (de-DE & de-AT)
...
Updated German translations (de-DE & de-AT) and added myself to the
diplomat contributors list
2014-09-10 02:57:47 +02:00
Nick Winter
2396f9c26d
Updates to go along with latest iPad app spell palette loading.
2014-09-08 21:40:52 -07:00
Nick Winter
dd2cdf3ef9
Fixed bugs with forking ThangTypes.
2014-09-08 16:03:29 -07:00
Nick Winter
8dad2bf12d
Fixed some typo.
2014-09-08 14:26:17 -07:00
Scott Erickson
6c12384fe9
Reenabling on surface mouse moved.
2014-09-08 14:13:19 -07:00
Nick Winter
6ed89a2d79
Temporarily worked around issue with doubled sprite dragging logic in ThangsTabView.
2014-09-08 12:29:49 -07:00
Nick Winter
ffdf48dadb
Fixed typo in spell palette event.
2014-09-08 09:01:34 -07:00
Nick Winter
1bd1ca0ced
Fixed #1530 . Propagated i18n. Starting to add some more events for the iOS app.
2014-09-07 20:54:25 -07:00
Nick Winter
2f07c3e8d3
Adding communication with iPad app.
2014-09-06 19:50:31 -07:00
Nick Winter
8de75024fc
Implemented placeholders for a bunch of sound triggers.
2014-09-05 13:04:05 -07:00
Nick Winter
d3eb7a7438
Fixed a few issues with real-time multiplayer flags.
2014-09-04 20:10:04 -07:00
Nick Winter
b698200cf0
A few minor fixes.
2014-09-04 15:14:27 -07:00
Scott Erickson
fca9a92167
Flattened the queries the NewAchievementModal creates.
2014-09-04 11:17:07 -07:00
Nick Winter
8c45e22741
Protection and logging for #1463 . Fixed an issue with spectate camera script bounds.
2014-09-04 11:04:23 -07:00
Nick Winter
35f22e0f8c
Fixed a few tome / canvas resizing bugs.
2014-09-03 18:35:14 -07:00
Scott Erickson
f519df6189
Wrapping up work on the folderized thangs treema in the level editor.
2014-09-03 16:51:09 -07:00
Nick Winter
8f38d57aaa
Merge branch 'feature/realtime-multiplayer'
2014-09-03 16:14:58 -07:00
Nick Winter
6b6c8dd683
Merged master into feature/realtime-multiplayer; looks good.
2014-09-03 16:14:33 -07:00
Scott Erickson
9439f0d47d
Some tweaks and fixes to the folderized thangs in the level editor.
2014-09-03 15:38:57 -07:00
Scott Erickson
0cc593e3ac
Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
2014-09-03 15:38:57 -07:00
Nick Winter
24a2373d54
Fixed editor config change event schema.
2014-09-03 13:08:09 -07:00
Scott Erickson
e1abf115f7
Folderizing thang types in the level editor.
2014-09-03 12:30:08 -07:00
Scott Erickson
975c6ad2a6
Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
2014-09-03 09:33:21 -07:00
Scott Erickson
1888e9ea92
Removed a log.
2014-09-03 08:44:46 -07:00
Scott Erickson
a494d1f2c4
Fixed the walls not updating when they are randomly generated.
2014-09-02 19:47:43 -07:00
Scott Erickson
9af460cf42
Fixed #330
2014-09-02 18:43:24 -07:00
Nick Winter
6eb23349d0
Center camera when level loaded in level editor.
2014-09-02 18:08:41 -07:00
Scott Erickson
621c684c74
Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
2014-09-02 17:53:39 -07:00
Nick Winter
23516175d4
Adding default IDs to new goals.
2014-09-02 17:28:45 -07:00
Scott Erickson
3fd9cb89ef
Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
2014-09-02 17:26:02 -07:00
Scott Erickson
6394482c34
Unjanking getCurrentView.
2014-09-02 17:07:28 -07:00
Scott Erickson
daca7b54f3
Refactored SystemTabView names, hid the add button in the systems tab.
2014-09-02 16:50:54 -07:00
Nick Winter
fa0f904fbb
Fixed a couple bugs with Achievements not getting schema defaults.
2014-09-02 16:48:16 -07:00
Nick Winter
b20b819a1f
Tweaked a few styles on the ThangsTabView.
2014-09-02 16:43:17 -07:00
Nick Winter
7f9ac5e573
Fixed a few bugs where default hero level type wasn't getting pulled.
2014-09-02 16:02:30 -07:00
Scott Erickson
55bac798ee
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
2014-09-02 15:33:23 -07:00
Nick Winter
e02431b26b
Fixed color group saving in Thang editor.
2014-09-02 15:25:00 -07:00
Nick Winter
d8ef2f8596
Made new related achievements open in a new tab in the level editor.
2014-09-02 15:00:14 -07:00
Nick Winter
ba53cb06fe
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
2014-09-02 14:16:41 -07:00
Scott Erickson
1edf3de651
Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
2014-09-02 14:06:37 -07:00
Scott Erickson
7e627277e1
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-02 12:33:50 -07:00
Scott Erickson
b521aee322
Optimized level serialization a little so that level editing is a bit less painful.
2014-09-02 12:33:34 -07:00
Scott Erickson
13b066f6aa
Fixed not being able to drag thangs around every other attempt.
2014-09-02 11:53:03 -07:00
Nick Winter
4b9bf22e22
Thang editor now sets some default Components when you change the kind of a ThangType.
2014-09-02 11:29:33 -07:00
Scott Erickson
9c841991fd
Added links to the versions modal.
2014-09-02 11:07:58 -07:00
Nick Winter
af42bafb15
Added default goals. Don't show System versions in the Systems list if they're 0.
2014-09-01 21:58:22 -07:00
Nick Winter
e615dde6e2
Show inventory view now, for hero levels.
2014-09-01 21:10:45 -07:00
Nick Winter
9094c0ce19
Add hero placeholder to terrain generator on hero levels.
2014-09-01 20:22:46 -07:00
Nick Winter
b7d9e7a095
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
2014-09-01 20:07:50 -07:00
Nick Winter
6085b70dfc
Fixed a bounds offset issue in the Thang Editor colors tab.
2014-09-01 16:22:04 -07:00
Nick Winter
72eb59b7c3
Fixed a few bugs.
2014-09-01 16:14:50 -07:00
Nick Winter
195e027b53
Fix for null/undefined objects in the diffs.
2014-09-01 14:27:47 -07:00
Nick Winter
6df5ca00b2
Fixed #69 .
2014-09-01 13:51:30 -07:00
Nick Winter
3e0518cd70
Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
2014-09-01 09:11:10 -07:00
Nick Winter
1329d31a63
Hot-swapping inventory works now.
2014-08-31 16:05:20 -07:00
George Saines
495247661b
bringing contribute avatars up to speed
2014-08-31 15:21:30 -07:00
Nick Winter
ef9a983e30
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
2014-08-31 12:21:25 -07:00
Nick Winter
5f132e55ba
Fixed #1414 . Also started lazily loading certain level editor tabs.
2014-08-30 23:04:45 -07:00
Nick Winter
a284c8eb37
Fixed #1428 .
2014-08-30 21:16:01 -07:00
Nick Winter
aa54cc32d1
Fixed #1458 .
2014-08-30 20:27:58 -07:00
Nick Winter
77e7efebeb
Fixed #1385 : no more redundant fallback localization files.
2014-08-30 19:30:33 -07:00
George Saines
6549b4ccc0
updating the diplomat list
2014-08-30 18:51:02 -07:00
Nick Winter
24d3d189df
Made espionage mode simpler, and added an admin user lookup.
2014-08-30 17:09:57 -07:00
Nick Winter
a8644d030e
Fixed #1355 .
2014-08-30 14:30:53 -07:00
Nick Winter
85a9a558ef
Fixed #1329 .
2014-08-30 13:43:56 -07:00
Scott Erickson
5f11a5ecca
Selected component in the thang components edit view shows up with a blue header.
2014-08-30 09:47:23 -07:00
Scott Erickson
6f2de166c0
Removed destroying scripts, since they don't have ace editors, and it was causing a bug.
2014-08-30 09:42:13 -07:00
Nick Winter
051f1a77ae
Fixed #1152 .
2014-08-30 09:19:41 -07:00
Nick Winter
e5cf6c340b
Fixed #1140 . I just put it on the home page for now, but later we can put it somewhere where it makes sense.
2014-08-29 23:09:38 -07:00
Matt Lott
437ab0feb2
PVP waiting screen in real-time view
2014-08-29 21:46:26 -07:00
Nick Winter
40aa95ba16
Fixed #1297 .
2014-08-29 18:07:32 -07:00
Scott Erickson
7a9c53e424
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:04:50 -07:00
Scott Erickson
21e0889a86
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:02:29 -07:00
Nick Winter
cb14149816
Fixed #1286 . Sort of.
2014-08-29 17:52:47 -07:00
Nick Winter
63f2c5db4f
Fixed #1268 .
2014-08-29 17:33:25 -07:00
Nick Winter
5503b3a2bc
Fixed #1147 .
2014-08-29 17:03:02 -07:00
Matt Lott
8143d9c5ba
Real-time multiplayers to 'coding' after playback
2014-08-29 15:26:39 -07:00
Matt Lott
92cad5f46f
Real-time multiplayer subscription schemas
2014-08-29 15:10:04 -07:00
Nick Winter
68dcdaf223
A couple achievment/item editor error fixes.
2014-08-29 13:00:11 -07:00
Scott Erickson
434a0c071b
Few more bugs fixed for defaults.
2014-08-29 12:29:42 -07:00
Scott Erickson
f93ef2005e
Level editor only folds in ThangType components into Thang component configs if the level is type 'hero'.
2014-08-29 11:34:32 -07:00
Scott Erickson
570380c2a4
Merge branch 'master' into feature/defaults
2014-08-29 08:14:43 -07:00
Matt Lott
68cca74b43
Real-time multiplayer initial commit
...
Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Nick Winter
a4b2333fd3
Added Systems documentation. Fixed #1115 .
2014-08-28 22:32:55 -07:00
Nick Winter
124f999bc8
Fixed #1105 . Also send HipChat notifications whenever anyone changes anything; let's see if it's too much.
2014-08-28 19:39:46 -07:00
Scott Erickson
9406a8c920
Merge branch 'master' into feature/defaults
2014-08-28 17:58:58 -07:00
Nick Winter
e67b4ae064
Fixed #1090 .
2014-08-28 17:08:05 -07:00
Scott Erickson
74ca7fe0cc
Migrated to Treema's use of 'schema' as the raw schema property, and 'workingSchema' as the flattened, dereferenced schema.
2014-08-28 17:05:46 -07:00
Scott Erickson
8f95ad2787
Fixed a few bugs.
2014-08-28 15:42:46 -07:00
Scott Erickson
2dde77f8b0
Merge branch 'master' into feature/defaults
2014-08-28 15:26:04 -07:00
Nick Winter
107a727d02
Fixed a bug in the WizardSettingsModal being destroyed and still trying to do things.
2014-08-28 14:06:53 -07:00
Nick Winter
f79a2848fd
Fixed #1038 . Focus should now remain on code editor when after clicking on Surface.
2014-08-28 14:00:54 -07:00
Scott Erickson
e3bc9045d1
Couple tweaks.
2014-08-28 13:53:00 -07:00
Scott Erickson
8b056cfb8f
Refactored the item equips view to limit items by slot and also moved the item name loading to the node class itself.
2014-08-28 11:24:45 -07:00
Nick Winter
54207f0f7d
Fixed #1000 .
2014-08-28 10:50:20 -07:00
Scott Erickson
94065a0c4c
Merged conflicts.
2014-08-28 09:59:07 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Nick Winter
a0e1806239
Fixed a bug with old, un-migrated level-set-playing events in button handlers.
2014-08-28 09:52:51 -07:00
Nick Winter
a50f6b9224
Fixed a bug with reloading non-writable code.
2014-08-28 09:41:47 -07:00
Nick Winter
ec6b3d7e5f
Fixed #1481 . More Mediator schema fixes.
2014-08-28 09:27:42 -07:00
Nick Winter
28431703f5
Fixed #953 .
2014-08-27 22:23:24 -07:00
Nick Winter
02255044e3
Fixed #847 . Fixed some subscription schemas.
2014-08-27 18:43:17 -07:00
Nick Winter
2ef7bff2c5
Fixed #886 .
2014-08-27 17:54:16 -07:00
Scott Erickson
7bdfcb4313
Fixed pasting component configs into the thang component config treema.
2014-08-27 17:29:28 -07:00
Nick Winter
92b29915e2
Finished fixing #841 .
2014-08-27 17:26:56 -07:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Nick Winter
871cd4b3c9
Fixed #784 .
2014-08-26 17:34:00 -07:00
Nick Winter
1864cb09bc
Fixed #712 . Fixed a bug with listing files/musics in admin files view due to removed trailing slashes.
2014-08-26 15:42:33 -07:00
Scott Erickson
5d804c6d9a
Fixed merge conflict.
2014-08-26 15:41:59 -07:00
Scott Erickson
162aa7633e
Fixed the component and system settings treema, clearing out defaults for properties not being edited.
2014-08-26 15:40:51 -07:00
Nick Winter
50ad453345
Fixed #169 .
2014-08-26 14:34:23 -07:00
Scott Erickson
ab669739a6
Fixed a bug with the thang component edit view: labels of new components not showing up.
2014-08-26 14:15:21 -07:00
Nick Winter
35b107cf58
Refactored grid. Fixed #158 .
2014-08-26 13:56:57 -07:00
Scott Erickson
2f72aa4f47
Fixed adding new components in the thang components edit view.
2014-08-26 13:48:57 -07:00
Scott Erickson
39d0df5153
Fixed name ordering in the thang components editor.
2014-08-26 13:27:17 -07:00
Scott Erickson
5b5bceda3a
Components tab now incorporates components inherited from thang types.
2014-08-26 13:08:56 -07:00
Nick Winter
3e9adf6b1a
Fixed issue with IndieSprites no longer coloring properly.
2014-08-26 12:39:30 -07:00
Nick Winter
38dcb7fcef
Fixed #5 .
2014-08-26 11:29:16 -07:00
Scott Erickson
fb06e58201
Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
2014-08-26 10:14:36 -07:00
Scott Erickson
f92a665b8b
Merge conflicts.
2014-08-26 09:53:04 -07:00
Scott Erickson
6091eaea6f
Bunch of fixes to the thang component edit view.
2014-08-26 09:48:33 -07:00
Nick Winter
832402af6e
Merged/tweaked GitHub login.
2014-08-26 08:37:11 -07:00
Nick Winter
51bc98665a
Removed more old editor root page bits. Like #1486 but keeping the editor titles.
2014-08-26 08:16:29 -07:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Scott Erickson
1406a970ea
Bunch of fixes to get the level editor working again.
2014-08-25 20:34:46 -07:00
Nick Winter
e48b218533
Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
2014-08-25 15:39:47 -07:00
Nick Winter
9df0cfb93f
A few changes to flags UX.
2014-08-25 14:02:23 -07:00
Scott Erickson
d392994a83
Merge branch 'master' into feature/defaults
2014-08-25 13:00:33 -07:00
Nick Winter
08f2ee248b
No longer constructing SpellViews for non-readable methods.
2014-08-24 22:02:22 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
1a7e4554f0
Fixed a few minor bugs.
2014-08-24 16:48:59 -07:00
Nick Winter
3125c2b129
Add flag cursor and pending flags.
2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934
Fixed a couple bugs. Flags are now colored.
2014-08-24 12:33:46 -07:00
Nick Winter
be07f9cfb9
Many improvements to real-time streaming and flags.
2014-08-23 22:24:00 -07:00
Nick Winter
2dca4d72fc
Rudimentary flag buttons are in.
2014-08-23 19:00:35 -07:00
Nick Winter
f59084e651
Sending flag history to the World for to make flag Thangs during simulation.
2014-08-23 17:26:56 -07:00
Scott Erickson
0721b49216
Refactoring defaults.
2014-08-23 15:51:59 -07:00
Nick Winter
2e23247521
Fixed #811 , a bug where you could pause the world if you clicked on a letterboxed playback scrubber.
2014-08-23 14:55:58 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Nick Winter
c79541f669
Full-screen playback during real-time mode.
2014-08-23 13:54:52 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Nick Winter
9c0869e566
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
2014-08-22 21:35:08 -07:00
Nick Winter
ee41796b73
Fixed some wonkiness with the playback scrubbing while streaming worlds.
2014-08-22 15:32:23 -07:00
Nick Winter
92f0a68dd1
World streaming is getting there!
2014-08-22 14:59:32 -07:00
Scott Erickson
f15135efe1
Fixed a terrible bug.
2014-08-22 11:40:31 -07:00
Scott Erickson
e200889f0b
Initial refactoring to use the new version of Treema.
2014-08-22 11:11:05 -07:00
Nick Winter
9b31e28536
More improvements to world streaming.
2014-08-21 21:23:45 -07:00
Nick Winter
d55afa77b7
Began streaming a mighty stream.
2014-08-21 16:27:52 -07:00
Scott Erickson
9a116d81be
Fixed a few forms around the site to properly handle pressing enter.
2014-08-21 12:49:06 -07:00
Nick Winter
28176c7f72
Misc workarounds.
2014-08-20 13:26:48 -07:00
Nick Winter
91db8397a0
Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators.
2014-08-19 08:09:15 -07:00
Nick Winter
2c6fc67db2
Some simulation and ladder fixes. Preparing Criss-Cross tournament.
2014-08-18 21:49:58 -07:00
Scott Erickson
f8d4e42c67
Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork.
2014-08-18 15:25:45 -07:00
Nick Winter
4b88c930a4
Merge pull request #1453 from Darredevil/patch-15
...
Added new 'Minimax Tic-Tac-Toe' level
2014-08-18 14:11:15 -07:00
Darredevil
1f51eabe48
Added new 'Minimax Tic-Tac-Toe' level
2014-08-18 18:39:16 +03:00
Ruben Vereecken
48a79ad48c
New achievement modal fills in level.original query bit
2014-08-18 14:35:57 +02:00
Nick Winter
3b083e15f5
Don't require any Component default properties in hero levels, for maximum defaultability.
2014-08-15 12:27:56 -07:00
Nick Winter
5f20e6f05e
Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
2014-08-15 12:09:56 -07:00
Nick Winter
ba1e7005ca
Worked around issue with docs tab polluting supermodel for components to save. Another instance of #1108 . Actually, same one, but the fix eralier got undone.
2014-08-15 10:50:05 -07:00
Nick Winter
f1a9848366
Fixed a couple errors.
2014-08-15 10:27:36 -07:00
Nick Winter
4a133f6998
Added popovers to community social link logos.
2014-08-15 09:43:55 -07:00
Nick Winter
32c74db282
Merge pull request #1442 from dkundel/master
...
Fixing most of the issues described in #18
2014-08-15 09:02:15 -07:00
Ruben Vereecken
40818fd7bc
GitHub Login implemented
2014-08-15 16:20:45 +02:00
Dominik Kundel
68828b67bb
removed console.log
2014-08-15 02:04:46 +02:00
Dominik Kundel
755a86e3d3
moving some styling
2014-08-15 01:56:01 +02:00
Nick Winter
69c22db434
Moved Hero Placeholder replacement logic to Level's denormalizeThang.
2014-08-14 16:35:03 -07:00
Matt Lott
98bed57751
Merge pull request #1441 from differentmatt/master
...
Instrument user code problems
2014-08-14 16:17:47 -07:00
Nick Winter
0f983bdcf1
Crude steps towards using your hero equipment in items levels.
2014-08-14 15:12:15 -07:00
Scott Erickson
827f6ee8b8
Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way.
2014-08-14 14:04:03 -07:00
Matt Lott
9b79e2ca27
Instrument user code problems
2014-08-14 13:32:00 -07:00
Dominik Kundel
702656ad02
Merge remote-tracking branch 'upstream/master'
2014-08-14 22:30:19 +02:00
Dominik Kundel
b1252a4426
moving the popover for palette entries into the body to fix layering with popover of autocomplete
2014-08-14 22:29:57 +02:00
Nick Winter
719e64e85f
Added a quick visualization of language localization completion to the Diplomat page.
2014-08-14 11:43:40 -07:00
Nick Winter
18b0208aac
Updated i18n.
2014-08-14 10:57:57 -07:00
Scott Erickson
c31a509472
Working on the inventory view. Added a way to get the current equipment config from the inventory view.
2014-08-14 10:44:04 -07:00
Nick Winter
7286d069a0
Working to get undo/redo working again when manipulating ThangsTabView not using the Treema.
2014-08-14 10:28:50 -07:00
Nick Winter
652d47fb81
Merge pull request #1432 from jayant1992/undo-redo
...
Undo redo descriptions
2014-08-14 09:58:28 -07:00
Ruben Vereecken
dbff3e04d5
Job profile view works once again
2014-08-14 17:25:41 +02:00
Nick Winter
0084b64d67
Made some updates to the community page.
2014-08-13 20:45:33 -07:00
Nick Winter
7844a2b987
Some fixes for new user views breaking on bad data or certain configurations.
2014-08-13 19:17:26 -07:00
Nick Winter
bdb3e14189
Added missing ForkModal.
2014-08-13 14:26:56 -07:00
Scott Erickson
31e3e7f98e
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-13 14:06:03 -07:00
Scott Erickson
f9e8bfad9f
Made some minor changes.
2014-08-13 13:45:24 -07:00
Nick Winter
b7d5428d5f
Made Forking more abstract to apply to ThangTypes, too.
2014-08-13 11:36:00 -07:00
Scott Erickson
e3088ad813
Merge branch 'achievements' of https://github.com/rubenvereecken/codecombat into rubenvereecken-achievements
2014-08-13 10:49:10 -07:00
Ruben Vereecken
3fd396974d
Merge branch 'master' into achievements
...
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
2014-08-13 10:43:42 +02:00
Jayant Jain
f4b8b76f46
Adds subclass for component config nodes
2014-08-13 12:39:21 +05:30
Jayant Jain
76c784b1de
Adds default scripts whenever a new level is created
2014-08-13 12:11:37 +05:30
Jayant Jain
1e52f237b7
Reworks undo-redo and undo-redo descriptions
2014-08-13 06:56:03 +05:30
Jayant Jain
094f26fc63
Removes undo-redo description methods from treema subclasses
2014-08-13 05:28:23 +05:30
Jayant Jain
67ed28e034
Undo redo descriptions for settings tab view
2014-08-13 02:55:36 +05:30
Jayant Jain
d713c35db7
Refactors auto insert ids and adds undo-redo descriptions for ScriptsTabView
2014-08-13 02:55:36 +05:30
Jayant Jain
9c235fa797
Minor refactoring and bug fixes for undo and undo descriptions
2014-08-13 02:55:36 +05:30
Jayant Jain
c6caef6219
Undo redo descriptions for ThangsTabView
2014-08-13 02:55:36 +05:30
Darredevil
1b1174d460
Added 'Classic Algorithms' level section
2014-08-12 23:23:43 +03:00
Nick Winter
291b44f0a6
Fix typo introduced in last commit. Like a boss.
2014-08-12 12:56:55 -07:00
Nick Winter
2ab83328f3
Added item editor level preview window.
2014-08-12 12:50:41 -07:00
Nick Winter
6d04b583f9
Added volume slider to game options.
2014-08-12 10:10:54 -07:00
Ruben Vereecken
8ae116200f
Achievements are now i18n'able
2014-08-12 18:18:16 +02:00
Nick Winter
9fd31c70e7
Hid parts of game menu that aren't ready yet.
2014-08-12 09:13:23 -07:00
Jayant Jain
eece235337
Adds preset images
2014-08-12 20:42:42 +05:30
Ruben Vereecken
d6f5b7512d
i18n for all new pages
2014-08-12 14:05:01 +02:00
Ruben Vereecken
857d3ca02c
Added some simple animations to achievement popups
2014-08-12 12:04:08 +02:00
Jayant Jain
b6e53d87c7
More decorations! (for dungeon preset)
2014-08-12 10:35:09 +05:30
Jayant Jain
5d8264e887
Takes care of overlapping walls for rooms
2014-08-12 10:35:09 +05:30
Jayant Jain
9d001524c6
Adds initial indoor preset for terrain generator
2014-08-12 10:35:09 +05:30
Nick Winter
4cc79e985e
A few fixes for adding items to inventories in ThangTypes.
2014-08-11 17:09:44 -07:00
Jayant Jain
4beb85a3e7
Fixes bug with enter press on thangs tab
2014-08-12 04:16:17 +05:30
Scott Erickson
b3572dfad9
Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal.
2014-08-11 15:41:08 -07:00
Nick Winter
023fd40767
Renamed inventory to collectedThangIDs for Collects. #59
2014-08-11 12:52:40 -07:00
Nick Winter
2bc92f1a6e
Merge pull request #1422 from dkundel/master
...
Fixed issue #1420 and pasting snippets on click
2014-08-11 12:47:36 -07:00
Dominik Kundel
c2e53be58f
Merge remote-tracking branch 'upstream/master'
2014-08-11 21:34:24 +02:00
Dominik Kundel
d2c63f4b98
fixed undo manager to not remove all code
2014-08-11 21:34:02 +02:00
Nick Winter
31d7e641e6
Fixes for equipping items and adding them to the World.
2014-08-11 11:04:38 -07:00
Dominik Kundel
14f96a7eac
Merge remote-tracking branch 'upstream/master'
2014-08-11 15:30:05 +02:00
Ruben Vereecken
672b0f54f6
Worked away our NotifyJS dependency - horrible lib
2014-08-11 14:11:26 +02:00
Nick Winter
706ab7a251
Trying to get item ThangType nodes and inventory loading working.
2014-08-10 22:09:13 -07:00
Nick Winter
d1e26b40c2
I retook the Nick name.
2014-08-10 17:47:18 -07:00
Nick Winter
0074a04cfe
Moved Restart into Game Menu.
2014-08-10 17:41:18 -07:00
Nick Winter
45c762fddc
Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
2014-08-10 17:26:30 -07:00
Nick Winter
4dcc5bd8ee
Adding some options to the game menu options tab.
2014-08-10 15:56:45 -07:00
Scott Erickson
6cac2371c1
Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do.
2014-08-10 13:03:53 -07:00
Nick Winter
6b2c079ff5
More work on game menu skeleton.
2014-08-08 15:57:20 -07:00
Nick Winter
dc59aff9d0
Starting skeleton for GameMenuModal and its subviews.
2014-08-08 11:36:41 -07:00
Ruben Vereecken
e6569539dc
User page now uses the supermodel for user loading
2014-08-08 19:26:24 +02:00
Ruben Vereecken
47f00f9b5e
Added achievement deleting and automatic achievement filling
2014-08-08 17:20:07 +02:00
Jayant Jain
593c31f33c
Shows dragged component over other layers
2014-08-08 18:16:12 +05:30
Jayant Jain
93fd301300
Increases add treema line height, components are selected after being added
2014-08-08 18:02:20 +05:30
Jayant Jain
164e049202
Hides randomize button overlay, resolves #1409
2014-08-08 18:02:20 +05:30
Ruben Vereecken
9f0add22a5
Worked in a lot of changes Scott proposed
2014-08-08 11:54:53 +02:00
Nick Winter
9363665610
Merge pull request #1416 from Darredevil/patch-13
...
Added new level 'QuickSort the Spiral'
2014-08-07 18:31:53 -07:00
Darredevil
bea6e12a3a
Minor name fix
2014-08-08 03:26:13 +03:00
Darredevil
3dfe7987ea
Added new level 'QuickSort the Spiral'
2014-08-08 02:04:02 +03:00
Scott Erickson
0c5364eebb
Removed editorMode.
2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265
Fixed #1062 . Added Item kind to level editor Thang filters.
2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
2014-08-06 07:43:56 -07:00
Scott Erickson
d5a8d8dc72
Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108 .
2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063
Removed a bit for debugging.
2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec
Fixed components w/out changes sometimes showing up in the save level modal.
2014-08-05 13:21:45 -07:00
Ruben Vereecken
d42922871e
Added related achievements tab to level editor
2014-08-05 15:15:53 +02:00
Ruben Vereecken
7d7d5300c0
Refactored New Model Modal (from SearchView originally)
2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673
Merge remote-tracking branch 'upstream/master' into achievements_progress
...
Conflicts:
app/views/editor/level/LevelEditView.coffee
server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Dominik Kundel
84c0fbd01f
use shortName as fallback for some entries if no snippet
2014-08-05 11:19:15 +02:00
Nick Winter
3bbdee583d
Better problem alert layout for alerts that include hints.
2014-08-04 20:16:12 -07:00
Nick Winter
a0b75ddb8e
Put Sky Span up for testing.
2014-08-04 19:46:00 -07:00
Dominik Kundel
f09b3c4792
Merge remote-tracking branch 'upstream/master'
2014-08-04 23:03:28 +02:00
Dominik Kundel
50517431db
added support for inserting snippets by shift+click
2014-08-04 23:02:54 +02:00
Dominik Kundel
86eea93e2f
merged changes
2014-08-04 22:37:15 +02:00
Ruben Vereecken
3266e3b46b
intermediate
2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4
No need to explicitly track subviews for determining what the current view is.
2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b
Typo fix
2014-08-04 23:15:01 +03:00
Ruben Vereecken
fb3848359e
Merge branch 'master' into achievements
2014-08-04 17:55:44 +02:00
Ruben Vereecken
6267352c6e
Drastically changed the way achievements get grayscaled
2014-08-04 15:29:46 +02:00
Jayant Jain
549f2657ea
Styles add button for addComponentsTreema
2014-08-04 07:53:24 +05:30
Jayant Jain
06875ce2b8
Resolves bug with mouseenter and mouseleave callbacks for add components treema
2014-08-04 07:21:02 +05:30
Jayant Jain
9e1513eb56
Add button on hover for addComponentsTreema
2014-08-04 07:05:22 +05:30
Jayant Jain
98f43b679f
Adds component upon double click, newly added components are automatically selected
2014-08-04 06:04:35 +05:30
Jayant Jain
03d696c3df
Components can now be added to thangs by dragging and dropping
2014-08-04 05:51:12 +05:30
Ruben Vereecken
26085f9f3e
Added a bunch of achievements to the script. Restyled big parts.
2014-08-03 23:58:51 +02:00
Michael Schmatz
ca7b8ca10a
Merge pull request #1401 from rubenvereecken/test_fix
...
Repaired TestView by only loading js files once
2014-07-31 08:14:59 -07:00
Michael Schmatz
e7de8e3282
Merge pull request #1396 from rubenvereecken/refactoring
...
[Urgent] Finished refactoring of LevelGuideModal (renamed from docs_modal)
2014-07-31 08:12:18 -07:00
Ruben Vereecken
0e5accb707
Repaired TestView by only loading js files once
2014-07-31 13:15:57 +02:00
Ruben Vereecken
871149b2bc
Rechecked and added cool stuff for achievements
2014-07-30 22:23:43 +02:00
Jayant Jain
2690ef9a59
Reorders script ids upon deletion
2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea
Newly inserted scripts are automatically assigned id
2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e
Shows all autocomplete values on click instead of having to type initially
2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14
Initial autocomplete for event checks in scripts tab
2014-07-30 00:52:59 +05:30
Ruben Vereecken
d4043ac3db
Implemented singleplayer and multiplayer games played on profile
2014-07-29 20:11:45 +02:00
Ruben Vereecken
39c01c0bcb
Finished refactoring of LevelGuideModal (renamed from docs_modal)
2014-07-29 19:50:50 +02:00
Ruben Vereecken
30a6cf1cca
Merged in name changes from master
2014-07-29 17:28:13 +02:00
Ruben Vereecken
026e6e6378
Added some support to fetch level sessions for the user profile page
2014-07-29 16:50:07 +02:00
Ruben Vereecken
7987e1d05b
Did a bunch related to achievements and user profile page
2014-07-28 20:04:44 +02:00
Ruben Vereecken
194463c113
Greatly redid achievement styling for various scenarios
2014-07-28 17:40:20 +02:00
Ruben Vereecken
a8df3df095
Default image for achievements. Redid border logic
2014-07-28 15:14:11 +02:00
Michael Schmatz
d7cb76d10c
Merge branch 'pr/1387'
...
Conflicts:
app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603
Adds randomize button in case of level with no thangs
2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6
Documentation tab for Level Editor
2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef
Merge branch 'codecombat-master'
...
Conflicts:
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Darredevil
e3a0ea400c
Docs tab v2
2014-07-25 22:33:55 +03:00
Jayant Jain
3e9dbe0d0b
Fixes bug in undo/redo on SystemsTabView
2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd
Ensures randomised thang clusters do not overlap each other
2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c
Adds temporary hack for infinite loops in randomise
2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea
Adds rooms and doors to dungeon preset
2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00
Adds undo and redo buttons in editor topbar
2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5
Prevents overlapping of randomly generated thangs
2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec
Number of decorations scales appropriately with preset size
2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a
Fix for flickering thangs due to exact same coordinates
2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500
Adds an initial dungeon preset, refactors border code to properly create dungeon walls
2014-07-25 18:05:49 +05:30
Jayant Jain
c33491b04d
Presets in terrain_generate_modal shown from a list instead of hardcoded
...
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
af23c09799
Refactors some code for presets in terrain generator
2014-07-25 17:50:21 +05:30
Darredevil
f78c48c893
Docs tab v2
2014-07-25 01:26:34 +03:00
Michael Schmatz
7910c5d9cc
Implement #1370
2014-07-23 15:10:51 -07:00
Michael Schmatz
c4e3044a81
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d
Merge branch 'pr/1383'
...
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e
Fixed #1372 . Minor fixes.
2014-07-23 08:59:42 -07:00
Scott Erickson
beef508e76
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-23 07:09:12 -07:00
Scott Erickson
65375aa5fc
Renamed problem and spell to their new, capitalized names.
2014-07-23 07:09:05 -07:00
Scott Erickson
1c3404d03e
Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
2014-07-23 07:02:45 -07:00
Dominik Kundel
4f6ca5335f
fixed spell palette sliding behind HUD
2014-07-23 15:50:47 +02:00
Dominik Kundel
be50927fb6
disabled editor works again
2014-07-23 14:38:12 +02:00
Dominik Kundel
5db634d6a8
fullscreen on keyboard shortcut
2014-07-22 21:47:36 +02:00
Michael Schmatz
283108da1e
Added login message for anonymous users on job profile
2014-07-21 16:59:42 -07:00
Michael Schmatz
f100c4ebbe
Add filter alerts to employer page
2014-07-21 16:10:02 -07:00
Ruben Vereecken
ebdbc0f891
Basis for user view is finished
2014-07-21 22:02:08 +02:00
Ruben Vereecken
972d231ff5
Refactored router and views to anticipate the renameViews feature
2014-07-21 19:49:16 +02:00
Ruben Vereecken
0d87209fa8
Recently played is now shown on account page
2014-07-21 19:06:22 +02:00
Ruben Vereecken
1c6da9711b
Added the Recently Played collection and endpoint
2014-07-21 14:36:10 +02:00
Ruben Vereecken
023a7adc81
Half the account page is there
2014-07-21 13:40:11 +02:00
Darredevil
61ebc4d15b
Docs tab
2014-07-21 03:52:34 +03:00
Nick Winter
20df6b4ebe
Merge pull request #1360 from Darredevil/master
...
Docs page enhancement
2014-07-20 17:00:37 -07:00
Darredevil
e43afcc0a9
Docs page enhancement
2014-07-21 02:23:01 +03:00
Nick Winter
a7905db316
Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible.
2014-07-20 15:51:48 -07:00
Nick Winter
1537754a16
A few bugfixes, plus gigantic child window convenience for me editing levels.
2014-07-19 20:26:13 -07:00
Nick Winter
d45c2d31de
New language icons.
2014-07-18 20:14:41 -07:00
Scott Erickson
e7a70bbd0b
Merge conflict handling.
2014-07-18 17:09:41 -07:00
Scott Erickson
97964f7853
More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView.
2014-07-18 17:06:20 -07:00
Scott Erickson
574e9e7804
Removed the deprecated ErrorView.
2014-07-18 16:56:08 -07:00
Scott Erickson
00c11fd70e
Minor defensive bug handling for the LevelSessionCodeView for when teamSpells has invalid, old data.
2014-07-18 16:46:28 -07:00
Scott Erickson
9ad166048d
Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
2014-07-18 16:12:28 -07:00
Scott Erickson
74425103d1
Fixed some DemoView issues, mainly clicking links from one demo to another.
2014-07-18 16:12:27 -07:00
Nick Winter
2d7b6eb145
Updated code language logos. Added code language blurb i18n tags.
2014-07-17 20:12:59 -07:00
Scott Erickson
59b723b890
Refactoring View to ModalView.
2014-07-17 17:22:26 -07:00
Scott Erickson
e18b4de583
Refactoring View to CocoView.
2014-07-17 17:20:11 -07:00
Scott Erickson
0e042ee61c
Refactoring View to RootView. Refactoring some RootViews to be routed manually.
2014-07-17 17:16:32 -07:00
Scott Erickson
2b4b91733c
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-17 16:31:03 -07:00
Scott Erickson
45a8278e7e
Work on the job profile view, initial work on the code modal.
2014-07-17 16:30:56 -07:00
Nick Winter
a1aa71084d
Merge pull request #1344 from Darredevil/master
...
fix for no user logged
2014-07-17 16:30:51 -07:00
Scott Erickson
51e63ddbc3
Fixed some DemoView issues, mainly clicking links from one demo to another.
2014-07-17 16:29:26 -07:00
Nick Winter
769c26229e
Merge pull request #1340 from sunzenshen/master
...
Fixed typo: Chose -> Choose
2014-07-17 15:59:08 -07:00
Nick Winter
8813a7f545
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-17 15:50:38 -07:00
Nick Winter
6b028513fd
Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup.
2014-07-17 15:50:29 -07:00
Michael Schmatz
a9d664b8ec
Restored legacy candidates view
2014-07-17 13:16:17 -07:00
Scott Erickson
6f09e95d68
Removed background from job profile view.
2014-07-17 09:22:52 -07:00
Darredevil
b6469ff45b
fix for no user logged
2014-07-17 19:12:26 +03:00
Alan Shen
c56be02222
Fixed typo: Chose -> Choose
...
It may be late to describe incoming targets with past tense.
2014-07-17 01:16:08 -06:00
Darredevil
83177c5f00
language sensitive docs added
2014-07-17 03:19:09 +03:00
Nick Winter
42af807e5c
Merged in geometry work from #51 .
2014-07-16 16:01:37 -07:00
Michael Schmatz
bb3c583300
Add approved date to job profile
2014-07-16 10:51:45 -07:00
Nick Winter
1fd28c0181
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-16 07:54:23 -07:00
Nick Winter
085951fa4a
Removed more counselor stuff.
2014-07-16 07:47:41 -07:00
Ruben Vereecken
bfc4ef58b0
Did UX changes, added an error and fixed a job profile editing bug
2014-07-16 14:47:55 +02:00
Nick Winter
6e9091fdf0
More fixes to documentation popovers.
2014-07-15 19:25:53 -07:00
Nick Winter
906ab3ac2b
Stopped language-excluded docs from showing up undocumented in the 'this' area of the spell palette.
2014-07-15 18:54:55 -07:00
Nick Winter
03cc2d1af0
Fixed Grass01-Grass05 scaling issues.
2014-07-15 18:08:00 -07:00
Jayant Jain
fa595fcb32
Better positioned level border trees
2014-07-16 05:03:18 +05:30
Jayant Jain
741956b251
Borders and floors are placed inside positive axes
2014-07-16 05:03:18 +05:30
Scott Erickson
3325332626
Fixes #1328 .
2014-07-15 11:23:55 -07:00
Scott Erickson
fb83028d87
Added watchers to list of properties to skip in deltas/patches.
2014-07-15 11:23:35 -07:00
Nick Winter
da73975f20
Fixed #1095 .
2014-07-15 09:47:13 -07:00
Nick Winter
3318d4a171
Fixed #1010 .
2014-07-15 09:35:14 -07:00
Ruben Vereecken
0288786098
Merge branch 'master' into achievements
2014-07-15 16:16:46 +02:00
Ruben Vereecken
40ba28f49b
Basics for account and user home pages
2014-07-15 16:15:21 +02:00
Scott Erickson
d8d40ab0f6
Fixes #1116
2014-07-14 17:46:12 -07:00
Scott Erickson
888ee6c0bb
Fixed deltas in the version history modal.
2014-07-14 16:37:10 -07:00
Scott Erickson
9d22a35194
Merge branch 'nameable_users2' of https://github.com/rubenvereecken/codecombat
2014-07-14 15:13:52 -07:00
Nick Winter
f2f3817e10
Fixed Thang Editor scaling.
2014-07-14 14:10:46 -07:00
Nick Winter
cfeb6c34a4
Merge pull request #1324 from Darredevil/master
...
docs page minor update
2014-07-14 13:23:52 -07:00
Darredevil
c579742955
docs page update
2014-07-14 21:18:17 +03:00
Ruben Vereecken
e748417007
GET /auth/name/<name> now serves possible free names
...
anonymous users are now warned if their new name is already chosen
User Settings is now without auto-save
Upon name conflict, a user will be suggested a new name which is then submitted if the user chooses to save after all.
Refactored conflicted name checking so it can be used in more places
Signup form now has an optional name field
Covered extra case where the debounced check happened too late. Support for submitting on enter.
Worked in scott's comments and got tests working again
2014-07-14 20:07:58 +02:00
Nick Winter
d7586025d9
Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode.
2014-07-14 11:05:59 -07:00
Ruben Vereecken
a60451368e
Merged in master
2014-07-14 18:58:25 +02:00
Nick Winter
f1c8983de2
Don't ask for team again if we already have a child window.
2014-07-14 08:40:36 -07:00
Nick Winter
364ff4fc00
Merge branch 'jayant1992-master'
2014-07-14 07:33:59 -07:00
Ruben Vereecken
d261f888d7
Refactored profile view to be a userView. Would still like to test remarks though
2014-07-14 12:18:28 +02:00
Nick Winter
1a016394fe
Starting to show opponent code languages.
2014-07-13 20:19:51 -07:00
Jayant Jain
c13c7db4ed
Less geometric random borders for the terrain generator
2014-07-14 08:11:33 +05:30
Nick Winter
1d9afbabd2
Fixes for duplicate Thang IDs and reverting randomized Thangs.
2014-07-13 18:38:24 -07:00
Nick Winter
f9822b65e4
Merge branch 'master' of git://github.com/jayant1992/codecombat
2014-07-13 18:21:27 -07:00
Jayant Jain
493ebd07e6
Changes randomise to randomize
2014-07-14 06:01:09 +05:30
Michael Schmatz
2a5a366c12
Made language selection in opponent modal
2014-07-13 17:22:06 -07:00
Nick Winter
6dc2a48b75
Tracking time spent reading initial guides.
2014-07-13 16:07:15 -07:00
Jayant Jain
deecd7d2ff
Deletes previously randomised thangs when generating again
2014-07-14 01:34:32 +05:30
Jayant Jain
b934d22cbd
Batches insertion of thangs to treema to speed up terrain generation
2014-07-14 01:34:32 +05:30
Jayant Jain
1e5edb5efd
Moves randomise modal template and view to editor/level/modal
2014-07-14 01:34:32 +05:30
Ruben Vereecken
9c0353a2f0
Merged in master
2014-07-13 21:18:32 +02:00
Nick Winter
c62f5f3fa0
Skipping docs for language-inappropriate entries in spell palette.
2014-07-11 18:42:55 -07:00
Nick Winter
17ba4bc8a7
Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter.
2014-07-11 18:07:00 -07:00
Michael Schmatz
fede037e89
Fixed time NaN
2014-07-11 13:55:31 -07:00
Nick Winter
f17e24013b
Fixed #1217 (scaleFactor, debug shapes).
2014-07-10 14:22:15 -07:00
Jayant Jain
d6928eb1c4
Removes okay button, hides modal upon generation
2014-07-11 01:43:51 +05:30
Jayant Jain
a76a79bb9d
Fixes bug with placing addThang after randomise
2014-07-11 01:07:24 +05:30
Jayant Jain
5fb4f161d0
Removes console logs
2014-07-11 00:01:19 +05:30
Jayant Jain
da0b0d9830
Big terrain generator commit -
...
1.Adds method for randomising decorations/doodads
2.Creates presets
3.Adds thang clusters which can be used to create presets easily
2014-07-11 00:01:19 +05:30
Jayant Jain
dbe464df16
Removes console logs
2014-07-11 00:01:19 +05:30
Jayant Jain
b401b04893
Adds randomiseFloor and randomiseBorder functions
2014-07-11 00:01:19 +05:30
Jayant Jain
38bed0ee93
Random thangs are now created and positioned in the thangs view
2014-07-11 00:01:19 +05:30
Jayant Jain
74205b31d2
Adds code for passing randomised thangs to thang view
2014-07-11 00:01:18 +05:30
Jayant Jain
c40da260f0
Adds initial modal and view for terrain generator
2014-07-11 00:01:18 +05:30
Jayant Jain
efa2bee08c
Adds shortcuts for undo/redo for thangs tab view
2014-07-11 00:01:18 +05:30
Nick Winter
9ee373428f
Fixed some schema issues related to snippets and code languages.
2014-07-10 08:31:40 -07:00
nemoyatpeace
8700da6570
Update play_view.coffee
...
Added my level to the page.
2014-07-10 09:19:59 +08:00
Nick Winter
4b16e2fc57
Merge branch 'master' of git://github.com/Darredevil/codecombat into Darredevil-master
2014-07-09 13:53:58 -07:00
Nick Winter
ca847329b1
Merge branch 'dkundel-feature/fullscreen-editor'
2014-07-09 13:41:57 -07:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Darredevil
4309bfbe67
new Documentation page
2014-07-09 23:01:53 +03:00
Scott Erickson
d74a778f67
Made creating components open to everyone!
2014-07-09 12:21:32 -07:00
Scott Erickson
3fbce8334d
Fixed #1276
2014-07-09 10:47:02 -07:00
Ruben Vereecken
5dc54c784d
Added case and demo for user not found. Should be made prettier as soon as users can be queried by name
2014-07-09 18:13:22 +02:00
Ruben Vereecken
b065a524c1
Got down the basic layout for achievement overview
...
Achievement style is now compatible between overview and popup
2014-07-09 15:06:47 +02:00
gosnat
4d50a6d76a
Update play_view.coffee
...
Added "Guide Everyone Home" level
2014-07-09 08:02:58 -05:00
Nick Winter
928e4362ba
Made some style tweaks to the employers page to move the filters into a sidebar when authorized.
2014-07-08 20:47:22 -07:00
Nick Winter
c19a31a58c
Fixed some wizard positioning issues in multiplayer.
2014-07-08 18:51:10 -07:00
Michael Schmatz
21d056ff01
Instant application of filters
2014-07-08 11:19:14 -07:00
Michael Schmatz
bbc793b003
Fixed modal popping up when logging out sometimes
2014-07-08 10:42:36 -07:00
Michael Schmatz
aa40257034
Table styling/ copy edit
2014-07-07 23:23:36 -07:00
Michael Schmatz
e71ca28f02
Implement candidate filter counts next to filters
2014-07-07 21:43:30 -07:00
Michael Schmatz
e294f344c4
Move featured candidates to top of sort
2014-07-07 21:29:48 -07:00
Michael Schmatz
08b9a8fdaa
Various changes to education filter
2014-07-07 21:04:12 -07:00
Michael Schmatz
9313541f9f
Fixed targeting on employers CSS
2014-07-07 20:02:01 -07:00
Michael Schmatz
05560662dd
Various fixes to employer page/profile view
2014-07-07 19:34:36 -07:00
Scott Erickson
c1f77e3f07
Merge branch 'supermodel_patch' of https://github.com/rubenvereecken/codecombat into rubenvereecken-supermodel_patch
2014-07-07 18:48:26 -07:00
Scott Erickson
5d00aedac7
Widened the click area on the wizard settings view for color config.
2014-07-07 18:13:19 -07:00
Scott Erickson
1263d4724a
Fixed the title in the gold view to handle when goldEarned isn't available.
2014-07-07 16:56:47 -07:00
Scott Erickson
908772d8fe
Fixed an instance where a level loading callback was erroring if called before the surface was built.
2014-07-07 16:44:18 -07:00
Scott Erickson
61e6c8dfc3
Fixed the gold view not showing numbers until the first change.
2014-07-07 16:05:23 -07:00
Scott Erickson
2a309c149c
Enabled submitting patches for thangs and articles.
2014-07-07 15:19:22 -07:00
Scott Erickson
12543cf4dd
Added the foundation of a component docs view.
2014-07-07 10:11:02 -07:00
Ruben Vereecken
ea3d1fee74
Starting on achievement overview style
2014-07-07 15:03:28 +02:00
Ruben Vereecken
9055612b24
Fixtures set up, demo start
2014-07-07 12:47:32 +02:00
Ruben Vereecken
b5702bc314
Added simple demo page
2014-07-07 12:11:43 +02:00
Ruben Vereecken
75b738f126
User loading now have async callbacks
2014-07-07 12:03:48 +02:00
Ruben Vereecken
ec78f95da1
Prepared things for Scott
2014-07-06 23:16:00 +02:00
Ruben Vereecken
1b9c8b0066
Got users and achievements to load in a neat way
2014-07-06 22:48:33 +02:00
Ruben Vereecken
128008daa1
Hid the progress bar on load failed
2014-07-06 21:48:31 +02:00
Ruben Vereecken
10735867a4
Got some basic hierarchy set up for user view and template inheritance
2014-07-06 21:10:28 +02:00
Ruben Vereecken
e33bb44ffc
Start of new user routing and views are there
2014-07-06 20:45:27 +02:00
Scott Erickson
94a6e3961b
Added a button in the level editor to choose which team to play when editing a ladder level.
2014-07-05 13:54:41 -07:00
Ruben Vereecken
601c4e2731
Merged with master
2014-07-05 16:47:16 +02:00
Scott Erickson
b635c4cf16
Fixes #1220 . Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
2014-07-04 20:45:42 -07:00
Scott Erickson
eed521fb8c
Merged conflicts.
2014-07-04 17:54:30 -07:00
Scott Erickson
85a6b648a5
Merged conflicts.
2014-07-04 17:54:24 -07:00
Scott Erickson
1ce55e356c
Making the ladder tab reload when social network friends load. See #1196 .
2014-07-04 17:32:16 -07:00
Scott Erickson
ca8394621d
Fixes #1223
2014-07-04 11:46:33 -07:00
Scott Erickson
f553a1c493
Merge pull request #1256 from rubenvereecken/patch_fix
...
Patch fix: applyDelta now always called
2014-07-04 11:45:22 -07:00
Ruben Vereecken
08030dc785
Cleaned up patch rendering logic
2014-07-04 20:18:26 +02:00
Ruben Vereecken
44c84b3689
proofed the SearchView's runSearch
2014-07-04 19:36:55 +02:00
Ruben Vereecken
a367082cc4
Corrected statistic logic, wrote test case
2014-07-04 19:27:41 +02:00
Ruben Vereecken
bb1c07570d
added isTranslationPatch method to patches
2014-07-04 19:27:41 +02:00
Ruben Vereecken
7a4c6daec8
stats.gamesCompleted is now tracked in users
2014-07-04 19:27:37 +02:00
Ruben Vereecken
39fb2cb1b4
Added achievement preview, exp test, stuff
2014-07-04 19:27:37 +02:00
Ruben Vereecken
a933f9737d
Creating achievement demo
...
intermediate
2014-07-04 19:27:37 +02:00
Ruben Vereecken
fe5b675d18
Achievement polling now successfully tested
...
Intermediate
2014-07-04 19:27:37 +02:00
Ruben Vereecken
6e4170012f
Made sure applyDelta is called in all cases
2014-07-04 18:38:15 +02:00
Tery Lim
9090ce7714
Merge master into branch
2014-07-04 22:37:16 +08:00
Ruben Vereecken
63401025f6
proofed the SearchView's runSearch
2014-07-04 15:13:06 +02:00
Scott Erickson
2855d2a402
Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
...
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Michael Schmatz
6a33ca0892
Removed autoscrolling
2014-07-03 16:40:00 -07:00
Michael Schmatz
615303395c
Various fixes for recruiting page
2014-07-03 16:30:27 -07:00
George Saines
4d12aff35e
removing the counselor from the contribute page and all other links
2014-07-03 15:42:24 -07:00
Michael Schmatz
52ddb8db62
Add login link and rounded corners for pics
2014-07-03 15:10:09 -07:00
Michael Schmatz
3f1547488c
Added login button and fixed bg color
2014-07-03 14:40:39 -07:00
Michael Schmatz
538344094b
Fixed filter behavior
2014-07-03 13:59:10 -07:00
Michael Schmatz
ae63461ef3
Filter functional
2014-07-03 11:39:44 -07:00
Michael Schmatz
49e4dd71ae
Merge branch 'master' into employer-redesign
...
Conflicts:
app/schemas/models/user.coffee
2014-07-03 10:15:31 -07:00
Michael Schmatz
ed30d3292a
Filter button
2014-07-03 10:14:32 -07:00
Michael Schmatz
397140d9b0
Basic filtering
...
Only visas work
2014-07-02 16:47:02 -07:00
Michael Schmatz
fe328a766b
Basic filtering functionality
...
Still has a few bugs
2014-07-02 15:48:26 -07:00
Dominik Kundel
004a14ae3c
fixed autocomplete issue related to switching the programming language
2014-07-02 20:52:16 +02:00
Michael Schmatz
c6cc28b976
Various fixes to enable employers page to function correctly
2014-07-02 11:45:00 -07:00
Tery Lim
618ade4946
Clean up mixed quotes
2014-07-01 12:23:22 +08:00
Nick Winter
802d43651e
Exposing Vector z property. Getting ready to use new builtin property documentation.
2014-06-27 00:36:18 -07:00
Nick Winter
d360ecac94
Merged in the language-war branch.
2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0
Improved per-language spell palette and tab documentation.
2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684
Better handling of alternate spell palette documentation syntax for other code languages.
2014-06-25 20:19:11 -07:00
Nick Winter
04976a7b14
Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225 .
2014-06-24 21:08:01 -07:00
Nick Winter
dd9b8a0018
Migrating from tileGroupNumber to tileGroupLetter.
2014-06-24 16:32:44 -07:00
Nick Winter
580d002a98
Messing with marks.
2014-06-24 15:45:33 -07:00
Michael Schmatz
e3a87156a2
Send BCC email to employer when contacting candidates
2014-06-24 14:35:30 -07:00
Scott Erickson
9b873cfab4
Patch modal handles invalid patches.
2014-06-24 17:25:01 -04:00
Scott Erickson
ee0b14eb61
Changed the versions history modal to show name and date.
2014-06-24 16:41:55 -04:00
Scott Erickson
0363166736
Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well.
2014-06-24 13:23:31 -04:00
Nick Winter
6a31e0bcd3
Fixed bug showing spell palette for languages missing any code snippets.
2014-06-24 10:17:38 -07:00
Nick Winter
3862bd2376
Clearing backups of old models when saving new versions of versioned models.
2014-06-24 09:43:20 -07:00
Nick Winter
815ef88e78
Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty.
2014-06-23 10:36:42 -07:00
Michael Schmatz
27774cdf0f
Fix #1207
2014-06-23 09:46:39 -07:00
Darredevil
4ca1d2bfeb
Added new level "K-means++ Cluster Wars"
...
Added new level "K-means++ Cluster Wars"
2014-06-23 03:43:54 +03:00
Nick Winter
8698589625
Applying Scott's fix for #1198 .
2014-06-22 07:55:29 -07:00
Nick Winter
81f8334f37
Some fixes for CocoSprite alphas.
2014-06-21 22:31:10 -07:00
Nick Winter
1f29a923cf
Fixed playing multiplayer levels without an opponent, against the AI.
2014-06-21 12:24:14 -07:00
Nick Winter
a8f4baebbc
Restricted some more analytics.
2014-06-21 09:47:48 -07:00
Nick Winter
dde71485bf
A bit of cleanup.
2014-06-20 20:52:50 -07:00
Nick Winter
60ca6e46d3
Ooops, that's a function.
2014-06-20 18:45:57 -07:00
Nick Winter
c9dcc290cb
Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
2014-06-20 17:19:18 -07:00
Nick Winter
bb8b9b2e93
bid -> makeBid.
2014-06-19 17:27:41 -07:00
Nick Winter
7b59c42f5d
Added stupid method argument compilation info for bid(blockNumber) to various Aether compilation steps.
2014-06-19 15:41:35 -07:00
Nick Winter
1e9b403ce5
More zazz for home page code language selection.
2014-06-19 14:55:16 -07:00
Nick Winter
cf57411b5c
Added another logging message for more easily seeing when transpiled code might be misfiring.
2014-06-19 13:42:38 -07:00
Nick Winter
666c020389
Switching code language based on selection now.
2014-06-19 13:42:25 -07:00