Zoom in on hero during real-time playback.

This commit is contained in:
Nick Winter 2014-09-23 22:10:18 -07:00
parent 225fd0ca18
commit 8d6b23274b
3 changed files with 7 additions and 1 deletions
app
lib/surface
templates/play
views/play

View file

@ -536,6 +536,9 @@ module.exports = Surface = class Surface extends CocoClass
@onResize()
@spriteBoss.selfWizardSprite?.toggle false
@playing = false # Will start when countdown is done.
if @heroSprite
@previousCameraZoom = @camera.zoom
@camera.zoomTo @heroSprite.imageObject, 4, 3000
onRealTimePlaybackEnded: (e) ->
return unless @realTime
@ -543,6 +546,8 @@ module.exports = Surface = class Surface extends CocoClass
@onResize()
@spriteBoss.selfWizardSprite?.toggle true
@canvas.removeClass 'flag-color-selected'
if @previousCameraZoom
@camera.zoomTo @camera.newTarget or @camera.target, @previousCameraZoom, 3000
onFlagColorSelected: (e) ->
@canvas.toggleClass 'flag-color-selected', Boolean(e.color)

View file

@ -6,7 +6,7 @@
each level in campaign.levels
- var next = !seenNext && levelStatusMap[level.id] != "complete";
- seenNext = seenNext || next;
div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{campaign.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id)
div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{campaign.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id, title=level.name)
a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.id}", disabled=level.disabled, data-level-id=level.id, data-level-path=level.levelPath || 'level', data-level-name=level.name)
div(style="left: #{level.x}%; bottom: #{level.y}%", class="level-shadow" + (next ? " next" : "") + " " + levelStatusMap[level.id] || "")
.level-info-container(data-level-id=level.id, data-level-path=level.levelPath || 'level', data-level-name=level.name)

View file

@ -72,6 +72,7 @@ module.exports = class WorldMapView extends RootView
super()
@onWindowResize()
_.defer => @$el.find('.game-controls button').tooltip() # Have to defer or i18n doesn't take effect.
@$el.find('.level').tooltip()
onSessionsLoaded: (e) ->
for session in @sessions.models