diff --git a/app/lib/surface/Surface.coffee b/app/lib/surface/Surface.coffee index 865d512e0..878f92995 100644 --- a/app/lib/surface/Surface.coffee +++ b/app/lib/surface/Surface.coffee @@ -536,6 +536,9 @@ module.exports = Surface = class Surface extends CocoClass @onResize() @spriteBoss.selfWizardSprite?.toggle false @playing = false # Will start when countdown is done. + if @heroSprite + @previousCameraZoom = @camera.zoom + @camera.zoomTo @heroSprite.imageObject, 4, 3000 onRealTimePlaybackEnded: (e) -> return unless @realTime @@ -543,6 +546,8 @@ module.exports = Surface = class Surface extends CocoClass @onResize() @spriteBoss.selfWizardSprite?.toggle true @canvas.removeClass 'flag-color-selected' + if @previousCameraZoom + @camera.zoomTo @camera.newTarget or @camera.target, @previousCameraZoom, 3000 onFlagColorSelected: (e) -> @canvas.toggleClass 'flag-color-selected', Boolean(e.color) diff --git a/app/templates/play/world-map-view.jade b/app/templates/play/world-map-view.jade index 1d510edc6..f40b67fa2 100644 --- a/app/templates/play/world-map-view.jade +++ b/app/templates/play/world-map-view.jade @@ -6,7 +6,7 @@ each level in campaign.levels - var next = !seenNext && levelStatusMap[level.id] != "complete"; - seenNext = seenNext || next; - div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{campaign.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id) + div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{campaign.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id, title=level.name) a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.id}", disabled=level.disabled, data-level-id=level.id, data-level-path=level.levelPath || 'level', data-level-name=level.name) div(style="left: #{level.x}%; bottom: #{level.y}%", class="level-shadow" + (next ? " next" : "") + " " + levelStatusMap[level.id] || "") .level-info-container(data-level-id=level.id, data-level-path=level.levelPath || 'level', data-level-name=level.name) diff --git a/app/views/play/WorldMapView.coffee b/app/views/play/WorldMapView.coffee index b0a1b900e..01d0ae359 100644 --- a/app/views/play/WorldMapView.coffee +++ b/app/views/play/WorldMapView.coffee @@ -72,6 +72,7 @@ module.exports = class WorldMapView extends RootView super() @onWindowResize() _.defer => @$el.find('.game-controls button').tooltip() # Have to defer or i18n doesn't take effect. + @$el.find('.level').tooltip() onSessionsLoaded: (e) -> for session in @sessions.models