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Fixed a bounds offset issue in the Thang Editor colors tab.
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1 changed files with 4 additions and 3 deletions
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@ -67,11 +67,12 @@ module.exports = class ThangTypeColorsTabView extends CocoView
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@spriteBuilder.setOptions options
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@spriteBuilder.buildColorMaps()
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@movieClip = @spriteBuilder.buildMovieClip animation
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larger = Math.min(400 / @movieClip.nominalBounds.width, 400 / @movieClip.nominalBounds.height)
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bounds = @movieClip.frameBounds?[0] ? @movieClip.nominalBounds
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larger = Math.min(400 / bounds.width, 400 / bounds.height)
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@movieClip.scaleX = larger
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@movieClip.scaleY = larger
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@movieClip.regX = @movieClip.nominalBounds.x
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@movieClip.regY = @movieClip.nominalBounds.y
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@movieClip.regX = bounds.x
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@movieClip.regY = bounds.y
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@stage.addChild @movieClip
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updateContainer: ->
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