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Fixes bug with placing addThang after randomise
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@ -228,6 +228,7 @@ module.exports = class ThangsTabView extends View
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for thang in e.thangs
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@selectAddThangType thang.id
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@addThang @addThangType, thang.pos
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@selectAddThangType null
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# TODO: figure out a good way to have all Surface clicks and Treema clicks just proxy in one direction, so we can maintain only one way of handling selection and deletion
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onExtantThangSelected: (e) ->
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