Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.

This commit is contained in:
Nick Winter 2014-08-10 17:26:30 -07:00
parent fb95f48f73
commit 45c762fddc
66 changed files with 620 additions and 1524 deletions

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@ -355,7 +355,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "български език", englishDescri
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "български език", englishDescri
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "български език", englishDescri
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "български език", englishDescri
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
home: "Domů"
# game_menu: "Game Menu"
guide: "Průvodce"
multiplayer: "Multiplayer"
restart: "Restartovat"
goals: "Cíl"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
victory_review: "Připomínky!"
victory_hour_of_code_done: "Skončili jste?"
victory_hour_of_code_done_yes: "Ano, pro dnešek jsem skončil!"
multiplayer_title: "Nastavení Multiplayeru"
multiplayer_link_description: "Sdílejte tento odkaz s lidmi, kteří se k vám mohou přidat ve hře."
multiplayer_hint_label: "Tip:"
multiplayer_hint: " Klikněte na odkaz pro jeho výběr, poté stiskněte ⌘-C nebo Ctrl-C pro kopírování odkazu."
multiplayer_coming_soon: "Další vlastnosti multiplayeru jsou na cestě!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Průvodce"
tome_minion_spells: "Vaše oblíbená kouzla"
tome_read_only_spells: "Kouzla jen pro čtení"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Nastavení Multiplayeru"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Sdílejte tento odkaz s lidmi, kteří se k vám mohou přidat ve hře."
multiplayer_hint_label: "Tip:"
multiplayer_hint: " Klikněte na odkaz pro jeho výběr, poté stiskněte ⌘-C nebo Ctrl-C pro kopírování odkazu."
multiplayer_coming_soon: "Další vlastnosti multiplayeru jsou na cestě!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
home: "Hjem"
# game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Flere spillere"
restart: "Start forfra"
goals: "Mål"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
victory_review: "Fortæl os mere!"
victory_hour_of_code_done: "Er du færdig?"
victory_hour_of_code_done_yes: "Ja, jeg er færdig med min Kodetime!"
multiplayer_title: "Flerspillerinstillinger"
multiplayer_link_description: "Del dette link med andre deltagere."
multiplayer_hint_label: "Tip:"
multiplayer_hint: " Klik på linket for markere alt; tryk derefter ⌘-C eller Ctrl-C tfr at kopiere linket."
multiplayer_coming_soon: "Yderligere flerspillermuligheder er på vej!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Instruktioner"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Flere spillere"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Flerspillerinstillinger"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Del dette link med andre deltagere."
multiplayer_hint_label: "Tip:"
multiplayer_hint: " Klik på linket for markere alt; tryk derefter ⌘-C eller Ctrl-C tfr at kopiere linket."
multiplayer_coming_soon: "Yderligere flerspillermuligheder er på vej!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
home: "Home"
# game_menu: "Game Menu"
guide: "Aleitig"
multiplayer: "Multiplayer"
restart: "Neu starte"
goals: "Ziel"
success: "Erfolg!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
victory_review: "Verzell üs meh!"
victory_hour_of_code_done: "Bisch fertig?"
victory_hour_of_code_done_yes: "Jo, ich bin fertig mit mim Hour of Code™!"
multiplayer_title: "Multiplayer Istellige"
multiplayer_link_description: "Gib de Link jedem, wo mit dir will spiele."
multiplayer_hint_label: "Hiiwis:"
multiplayer_hint: " Klick uf de Link zum alles uswähle und druck ⌘-C or Ctrl-C zum de Link kopiere"
multiplayer_coming_soon: "Meh Multiplayer Features chömed no!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Handbuech"
tome_minion_spells: "Zaubersprüch vo dine Minions"
tome_read_only_spells: "Read-Only Zaubersprüch"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
infinite_loop_reset_level: "Level zrugsetze"
infinite_loop_comment_out: "Min Code uskommentiere"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Istellige"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Gib de Link jedem, wo mit dir will spiele."
multiplayer_hint_label: "Hiiwis:"
multiplayer_hint: " Klick uf de Link zum alles uswähle und druck ⌘-C or Ctrl-C zum de Link kopiere"
multiplayer_coming_soon: "Meh Multiplayer Features chömed no!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
keyboard_shortcuts:
keyboard_shortcuts: "Shortcuts uf de Tastatur"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
home: "Startseite"
# game_menu: "Game Menu"
guide: "Hilfe"
multiplayer: "Multiplayer"
restart: "Neustart"
goals: "Ziele"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
victory_review: "Erzähl uns davon!"
victory_hour_of_code_done: "Bist Du fertig?"
victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!"
multiplayer_title: "Multiplayer Einstellungen"
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Anleitung"
tome_minion_spells: "Die Zaubersprüche Deiner Knechte"
tome_read_only_spells: "Nur-lesen Zauberspüche"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# infinite_loop_reset_level: "Reset Level"
infinite_loop_comment_out: "Meinen Code auskommentieren"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Einstellungen"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
keyboard_shortcuts:
keyboard_shortcuts: "Tastaturkürzel"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
license: "Lizenz"
oreilly: "Ebook deiner Wahl"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
loading_error:
could_not_load: "Fehler beim Laden vom Server"
connection_failure: "Verbindung fehlgeschlagen."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
home: "Startseite"
# game_menu: "Game Menu"
guide: "Hilfe"
multiplayer: "Multiplayer"
restart: "Neustart"
goals: "Ziele"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
victory_review: "Erzähl uns davon!"
victory_hour_of_code_done: "Bist Du fertig?"
victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!"
multiplayer_title: "Multiplayer Einstellungen"
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Anleitung"
tome_minion_spells: "Die Zaubersprüche Deiner Knechte"
tome_read_only_spells: "Nur-lesen Zauberspüche"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Einstellungen"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
keyboard_shortcuts:
keyboard_shortcuts: "Tastaturkürzel"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
license: "Lizenz"
oreilly: "Ebook deiner Wahl"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
loading_error:
could_not_load: "Fehler beim Laden vom Server"
connection_failure: "Verbindung fehlgeschlagen."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
home: "Αρχική"
# game_menu: "Game Menu"
guide: "Οδηγός"
multiplayer: "Πολλαπλοί παίχτες"
# restart: "Restart"
goals: "Στόχοι"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
victory_review: "Πείτε μας περισσότερα!"
victory_hour_of_code_done: "Τελείωσες;"
victory_hour_of_code_done_yes: "Ναι, έχω τελειώσει με την Hour of Code!"
multiplayer_title: "Ρυθμίσεις multiplayer"
multiplayer_link_description: "Δώστε αυτό τον τον σύνδεσμο σε οποιονδήποτε για να ενταχθούν στο παιχνίδι σου."
multiplayer_hint_label: "Συμβουλή:"
multiplayer_hint: " Κάντε κλικ στο σύνδεσμο για να επιλέξετε όλα, στη συνέχεια, πατήστε την Apple-C ή Ctrl-C για να αντιγράψετε το σύνδεσμο."
multiplayer_coming_soon: "Περισσότερα multiplayer χαρακτιριστηκα προσεχως!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Οδηγός"
tome_minion_spells: "Ξόρκια για τα τσιράκια σας"
tome_read_only_spells: "Ξορκια μονο για αναγνωση"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Πολλαπλοί παίχτες"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Ρυθμίσεις multiplayer"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Δώστε αυτό τον τον σύνδεσμο σε οποιονδήποτε για να ενταχθούν στο παιχνίδι σου."
multiplayer_hint_label: "Συμβουλή:"
multiplayer_hint: " Κάντε κλικ στο σύνδεσμο για να επιλέξετε όλα, στη συνέχεια, πατήστε την Apple-C ή Ctrl-C για να αντιγράψετε το σύνδεσμο."
multiplayer_coming_soon: "Περισσότερα multiplayer χαρακτιριστηκα προσεχως!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@
home: "Home"
game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Multiplayer"
restart: "Restart"
goals: "Goals"
success: "Success!"
@ -378,12 +377,6 @@
victory_review: "Tell us more!"
victory_hour_of_code_done: "Are You Done?"
victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
multiplayer_title: "Multiplayer Settings"
multiplayer_link_description: "Give this link to anyone to have them join you."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
multiplayer_coming_soon: "More multiplayer features to come!"
multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guide"
tome_minion_spells: "Your Minions' Spells"
tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@
temp: "Temp"
multiplayer:
temp: "Temp"
multiplayer_title: "Multiplayer Settings"
multiplayer_toggle: "Enable multiplayer"
multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Give this link to anyone to have them join you."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
multiplayer_coming_soon: "More multiplayer features to come!"
multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
keyboard_shortcuts:
keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@
license: "license"
oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introducing Dungeon Arena"
new_way: "The new way to compete with code."
to_battle: "To Battle, Developers!"
modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
fork_our_arenas: "fork our arenas"
create_worlds: "and create your own worlds."
javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
tutorial: "tutorial"
new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
so_ready: "I Am So Ready for This"
loading_error:
could_not_load: "Error loading from server"
connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
home: "Inicio"
# game_menu: "Game Menu"
guide: "Guia"
multiplayer: "Multijugador"
restart: "Reiniciar"
goals: "Objetivos"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
victory_review: "¡Cuéntanos más!"
victory_hour_of_code_done: "¿Has acabado?"
victory_hour_of_code_done_yes: "¡Si, he terminado con mi Hora de Código!"
multiplayer_title: "Configuración de Multijugador"
multiplayer_link_description: "Da este enlace a cualquiera para que se te una."
multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guía"
tome_minion_spells: "Hechizos de tus Secuaces"
tome_read_only_spells: "Hechizos de Sólo Lectura"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
infinite_loop_reset_level: "Reiniciar Nivel"
infinite_loop_comment_out: "Comente Mi Código"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijugador"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Configuración de Multijugador"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Da este enlace a cualquiera para que se te una."
multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introduciendo la Arena de Calabozo"
new_way: "La nueva forma de competir con código."
to_battle: "¡A la batalla, desarrolladores!"
modern_day_sorcerer: "¿Sabes cómo escribir código? Eso es rudo. ¡Eres un hechicero moderno! ¿No es tiempo ya de que uses tus poderes mágicos de código para comandar a tus secuaces en combate épico? Y no estamos hablando de robots aquí."
arenas_are_here: "Las arenas cara-a-cara de CodeCombat están aquí."
ladder_explanation: "Elige tus héroes, encanta tus ejercitos humanos u ogros, y escala tu camino sobre compañeros Hechiceros derrotados para alcanzar la cima de la escaleraluego reta a tus amigos en nuestras gloriosas, asincrónicas arenas de código multijugador. Si te sientes creativo, incluso puedes"
fork_our_arenas: "bifurcar nuestras arenas"
create_worlds: "y crear tus propios mundos."
javascript_rusty: "¿Un poco oxidado tu JavaScript? No te preocupes; hay un"
tutorial: "tutorial"
new_to_programming: ". ¿Nuevo en la programación? Empieza nuestra campaña de principiantes para mejorar tu habilidad."
so_ready: "Estoy Listo para Esto"
loading_error:
could_not_load: "Error cargando del servidor"
connection_failure: "Fallo de conexión."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
home: "Inicio"
# game_menu: "Game Menu"
guide: "Guía"
multiplayer: "Multijugador"
restart: "Reiniciar"
goals: "Objetivos"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
victory_review: "¡Cuéntanos más!"
victory_hour_of_code_done: "¿Ya terminaste?"
victory_hour_of_code_done_yes: "Si, ¡He terminado con mi hora de código!"
multiplayer_title: "Ajustes de Multijugador"
multiplayer_link_description: "Pasa este enlace a alguien para que se una a ti."
multiplayer_hint_label: "Pista:"
multiplayer_hint: " Haz un click en el link para que se seleccione, después utiliza Ctrl-C o ⌘-C para copiar el link."
multiplayer_coming_soon: "¡Más opciones de Multijugador están por venir!"
multiplayer_sign_in_leaderboard: "Logueate o crea una cuentra para guardar tus resultados en la tabla de clasificación."
guide_title: "Guía"
tome_minion_spells: "Los hechizos de tus súbditos"
tome_read_only_spells: "Hechizos de solo lectura"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
infinite_loop_reset_level: "Reiniciar nivel"
infinite_loop_comment_out: "Comenta mi código"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijugador"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Ajustes de Multijugador"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Pasa este enlace a alguien para que se una a ti."
multiplayer_hint_label: "Pista:"
multiplayer_hint: " Haz un click en el link para que se seleccione, después utiliza Ctrl-C o ⌘-C para copiar el link."
multiplayer_coming_soon: "¡Más opciones de Multijugador están por venir!"
multiplayer_sign_in_leaderboard: "Logueate o crea una cuentra para guardar tus resultados en la tabla de clasificación."
keyboard_shortcuts:
keyboard_shortcuts: "Atajos de teclado"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Presentando Dungeon Arena"
new_way: "La nueva manera de competir con código."
to_battle: "Para luchar, Developers!"
modern_day_sorcerer: "¿Sabes escribir código? Eso es genial. ¡Eres un mago del mundo moderno! ¿No es hora de usar tus poderes mágicos de codificación para comandar a tus esbirros en épicos combates? Y no estamos hablando de robots."
arenas_are_here: "Las arenas multijugador de CodeCombat para combatir uno contra otro están aquí."
ladder_explanation: "Elige a tus heroes, hechiza a tus ejércitos orco o humano y escala a la cima de la clasificación pasando sobre los cuerpos derrotados de tus compañeros magos. Luego desafía a tus amigos en nuestras gloriosas y asíncronas arenas de multijugador. Si te sientes creativo, puedes incluso"
fork_our_arenas: "Bifurca nuestras arenas"
create_worlds: "y crea tus propios mundos."
javascript_rusty: "¿Tienes JavaScript un poco oxidado? No te preocupes, hay un"
tutorial: "tutorial"
new_to_programming: ". ¿Nuevo en el mundo de la programación? Dale caña a nuestra campaña para principiantes para aumentar tus habilidades."
so_ready: "Estoy muy listo para esto."
loading_error:
could_not_load: "Error al cargar desde el servidor."
connection_failure: "Fallo en la conexión."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
home: "Inicio"
# game_menu: "Game Menu"
guide: "Guía"
multiplayer: "Multijugador"
restart: "Reiniciar"
goals: "Objetivos"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
victory_review: "¡Cuéntanos más!"
victory_hour_of_code_done: "¿Has acabado?"
victory_hour_of_code_done_yes: "Si, ¡He terminado con mi hora de código!"
multiplayer_title: "Configuración de Multijugador"
multiplayer_link_description: "Da este enlace a cualquiera para que se te una."
multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guía"
tome_minion_spells: "Hechizos de tus Secuaces"
tome_read_only_spells: "Hechizos de Sólo Lectura"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijugador"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Configuración de Multijugador"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Da este enlace a cualquiera para que se te una."
multiplayer_hint_label: "Consejo:"
multiplayer_hint: " Cliquea el enlace para seleccionar todo, luego presiona ⌘-C o Ctrl-C para copiar el enlace."
multiplayer_coming_soon: "¡Más características de multijugador por venir!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
home: "Accueil"
# game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Multijoueur"
restart: "Relancer"
goals: "Objectifs"
success: "Succès"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_review: "Dites-nous en plus!"
victory_hour_of_code_done: "Déjà fini ?"
victory_hour_of_code_done_yes: "Oui, j'ai fini mon heure de code!"
multiplayer_title: "Préférences multijoueurs"
multiplayer_link_description: "Partage ce lien pour que tes amis viennent jouer avec toi."
multiplayer_hint_label: "Astuce:"
multiplayer_hint: " Cliquez sur le lien pour tout sélectionner, puis appuyer sur Pomme-C ou Ctrl-C pour copier le lien."
multiplayer_coming_soon: "Plus de fonctionnalités multijoueurs sont à venir"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guide"
tome_minion_spells: "Les sorts de vos soldats"
tome_read_only_spells: "Sorts en lecture-seule"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
infinite_loop_reset_level: "Redemarrer le niveau"
infinite_loop_comment_out: "Supprimez les commentaire de mon code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijoueur"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Préférences multijoueurs"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Partage ce lien pour que tes amis viennent jouer avec toi."
multiplayer_hint_label: "Astuce:"
multiplayer_hint: " Cliquez sur le lien pour tout sélectionner, puis appuyer sur Pomme-C ou Ctrl-C pour copier le lien."
multiplayer_coming_soon: "Plus de fonctionnalités multijoueurs sont à venir"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
keyboard_shortcuts:
keyboard_shortcuts: "Raccourcis Clavier"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
license: "Licence"
# oreilly: "ebook of your choice"
multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
create_worlds: "et créez votre monde"
javascript_rusty: "JavaScript un peu rouillé? Pas de souci; il y a un"
tutorial: "Tutoriel"
new_to_programming: ". Débutant en programmation? Essaie la campagne débutant pour progresser."
so_ready: "Je Suis Prêt Pour Ca"
loading_error:
could_not_load: "Erreur de chargement du serveur"
connection_failure: "La connexion a échouée."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
home: "Kezdőlap"
# game_menu: "Game Menu"
guide: "Segítség"
multiplayer: "Többjátékos"
restart: "Előlről"
goals: "Célok"
success: "Sikerült!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
victory_review: "Mondd el a véleményedet!"
victory_hour_of_code_done: "Készen vagy?"
victory_hour_of_code_done_yes: "Igen, ez volt életem kódja!"
multiplayer_title: "Többjátékos beállítások"
multiplayer_link_description: "Add oda ezt a linket bárkinek, és csatlakozhatnak hozzád."
multiplayer_hint_label: "Tipp:"
multiplayer_hint: " Kattints a linkre, és Ctrl+C-vel (vagy ⌘+C-vel) másold a vágólapra!"
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Útmutató"
tome_minion_spells: "Egységeid varázslatai"
tome_read_only_spells: "Csak olvasható varázslatok"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Többjátékos"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Többjátékos beállítások"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Add oda ezt a linket bárkinek, és csatlakozhatnak hozzád."
multiplayer_hint_label: "Tipp:"
multiplayer_hint: " Kattints a linkre, és Ctrl+C-vel (vagy ⌘+C-vel) másold a vágólapra!"
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
home: "Pagina iniziale"
# game_menu: "Game Menu"
guide: "Guida"
multiplayer: "Multigiocatore"
restart: "Ricomincia"
goals: "Obiettivi"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
victory_review: "Dicci di più!"
victory_hour_of_code_done: "Finito?"
victory_hour_of_code_done_yes: "Si, ho finito con la mia ora di programmazione!"
multiplayer_title: "Impostazioni multigiocatore"
multiplayer_link_description: "Dai questo link a chi vuoi che si unisca a te."
multiplayer_hint_label: "Suggerimento:"
multiplayer_hint: " Clicca il link per selezionare tutto, quindi premi CMD-C o Ctrl-C per copiare il link."
multiplayer_coming_soon: "Ulteriori aggiunte per il multigiocatore in arrivo!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guida"
tome_minion_spells: "Incantesimi dei tuoi seguaci"
tome_read_only_spells: "Incantesimi in sola lettura"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multigiocatore"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Impostazioni multigiocatore"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Dai questo link a chi vuoi che si unisca a te."
multiplayer_hint_label: "Suggerimento:"
multiplayer_hint: " Clicca il link per selezionare tutto, quindi premi CMD-C o Ctrl-C per copiare il link."
multiplayer_coming_soon: "Ulteriori aggiunte per il multigiocatore in arrivo!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
home: "ホーム"
# game_menu: "Game Menu"
guide: "ガイド"
multiplayer: "マルチプレイ"
restart: "再始動"
goals: "目標"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
victory_review: "フィードバック"
victory_hour_of_code_done: "完了してよろしいですか?"
victory_hour_of_code_done_yes: "はい、構いません"
multiplayer_title: "マルチプレイ設定"
multiplayer_link_description: "このURLを一緒にプレイしたい人に教えてください。"
multiplayer_hint_label: "ヒント:"
multiplayer_hint: " リンクを選択後、 ⌘-C(MacOS) or Ctrl-C(Windows) でリンクをコピーできます。"
multiplayer_coming_soon: "今後より多くのマルチプレイ機能が追加されます。"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "ガイド"
tome_minion_spells: "操作できるキャラクターの呪文"
tome_read_only_spells: "読込専用の呪文"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "マルチプレイ"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "マルチプレイ設定"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "このURLを一緒にプレイしたい人に教えてください。"
multiplayer_hint_label: "ヒント:"
multiplayer_hint: " リンクを選択後、 ⌘-C(MacOS) or Ctrl-C(Windows) でリンクをコピーできます。"
multiplayer_coming_soon: "今後より多くのマルチプレイ機能が追加されます。"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
home: ""
# game_menu: "Game Menu"
guide: "가이드"
multiplayer: "멀티 플레이어"
restart: "재시작"
goals: "목표"
success: "성공!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
victory_review: "리뷰를 남겨주세요"
victory_hour_of_code_done: "정말 종료합니까?"
victory_hour_of_code_done_yes: "네 내 Hour of Code™ 완료했습니다!"
multiplayer_title: "멀티 플레이어 설정"
multiplayer_link_description: "당신에게 참여를 원하는 사람에게 이 링크를 주세요."
multiplayer_hint_label: "힌트:"
multiplayer_hint: " 모두 선택하려면 링크를 클릭하세요, 그리고 ⌘-C 또는 Ctrl-C 를 눌러서 링크를 복사하세요."
multiplayer_coming_soon: "곧 좀 더 다양한 멀티플레이어 모드가 업데이트 됩니다!"
multiplayer_sign_in_leaderboard: "로그인하시거나 계정을 만드시고 상위권 순위 차트에 이름을 올려보세요."
guide_title: "가이드"
tome_minion_spells: "미니언의 마법"
tome_read_only_spells: "읽기 전용 마법"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
infinite_loop_reset_level: "레벨 리셋"
infinite_loop_comment_out: "내 코드를 일시적 주석처리하기"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "멀티 플레이"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "멀티 플레이어 설정"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "당신에게 참여를 원하는 사람에게 이 링크를 주세요."
multiplayer_hint_label: "힌트:"
multiplayer_hint: " 모두 선택하려면 링크를 클릭하세요, 그리고 ⌘-C 또는 Ctrl-C 를 눌러서 링크를 복사하세요."
multiplayer_coming_soon: "곧 좀 더 다양한 멀티플레이어 모드가 업데이트 됩니다!"
multiplayer_sign_in_leaderboard: "로그인하시거나 계정을 만드시고 상위권 순위 차트에 이름을 올려보세요."
keyboard_shortcuts:
keyboard_shortcuts: "단축키"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
license: "라이센스"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
loading_error:
could_not_load: "서버로부터 로딩하는 데 문제가 발생했습니다."
connection_failure: "연결 실패"

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
home: "Hjem"
# game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Flerspiller"
restart: "Start på nytt"
goals: "Mål"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
victory_review: "Fortell oss mer!"
victory_hour_of_code_done: "Er du ferdig?"
victory_hour_of_code_done_yes: "Ja, jeg er ferdig med min Time i Koding!"
multiplayer_title: "Flerspillerinnstillinger"
multiplayer_link_description: "Gi denne lenken til de du vil spille med."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klikk lenken for å velge alle, så trykker du Apple-C eller Ctrl-C for å kopiere lenken."
multiplayer_coming_soon: "Det kommer flere flerspillsmuligheter!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guide"
tome_minion_spells: "Din Minions' Trylleformularer"
tome_read_only_spells: "Kun-Lesbare Trylleformularer"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Flerspiller"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Flerspillerinnstillinger"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Gi denne lenken til de du vil spille med."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klikk lenken for å velge alle, så trykker du Apple-C eller Ctrl-C for å kopiere lenken."
multiplayer_coming_soon: "Det kommer flere flerspillsmuligheter!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
home: "Home"
# game_menu: "Game Menu"
guide: "Handleiding"
multiplayer: "Multiplayer"
restart: "Herstarten"
goals: "Doelen"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
victory_review: "Vertel ons meer!"
victory_hour_of_code_done: "Ben Je Klaar?"
victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
multiplayer_title: "Multiplayer Instellingen"
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Handleiding"
tome_minion_spells: "Jouw Minions' Spreuken"
tome_read_only_spells: "Read-Only Spreuken"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Instellingen"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introductie van Dungeon Arena"
new_way: "17 maart, 2014: De nieuwe manier om te concurreren met code."
to_battle: "Naar het slagveld, ontwikkelaars!"
modern_day_sorcerer: "Kan jij programmeren? Dat is pas stoer. Jij bent een moderne tovenaar! Is het niet tijd dat je jouw magische krachten gebruikt voor het besturen van jou minions in het slagveld? En nee, we praten hier niet over robots."
arenas_are_here: "CodeCombat's kop aan kop multiplayer arena's zijn er."
ladder_explanation: "Kies jouw helden, betover jouw mensen of ogre legers, en beklim jouw weg naar de top in de ladder, door het verslagen van vriend en vijand. Daag nu je vrienden uit in de multiplayer programmeer arena's en verdien eeuwige roem. Indien je creatief bent, kan je zelfs"
fork_our_arenas: "onze arenas forken"
create_worlds: "en jouw eigen werelden creëren."
javascript_rusty: "Jouw JavaScript is een beetje roestig? Wees niet bang, er is een"
tutorial: "tutorial"
new_to_programming: ". Ben je net begonnen met programmeren? Speel dan eerst onze beginners campagne."
so_ready: "Ik ben hier zo klaar voor"
loading_error:
could_not_load: "Fout bij het laden van de server"
connection_failure: "Verbinding mislukt."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
home: "Home"
# game_menu: "Game Menu"
guide: "Handleiding"
multiplayer: "Multiplayer"
restart: "Herstarten"
goals: "Doelen"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
victory_review: "Vertel ons meer!"
victory_hour_of_code_done: "Ben Je Klaar?"
victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
multiplayer_title: "Multiplayer Instellingen"
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Handleiding"
tome_minion_spells: "Jouw Minions' Spreuken"
tome_read_only_spells: "Read-Only Spreuken"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Instellingen"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introductie van Dungeon Arena"
new_way: "17 maart, 2014: De nieuwe manier om te concurreren met code."
to_battle: "Naar het slagveld, ontwikkelaars!"
modern_day_sorcerer: "Kan jij programmeren? Dat is pas stoer. Jij bent een moderne tovenaar! Is het niet tijd dat je jouw magische krachten gebruikt voor het besturen van jou minions in het slagveld? En nee, we praten hier niet over robots."
arenas_are_here: "CodeCombat's kop aan kop multiplayer arena's zijn er."
ladder_explanation: "Kies jouw helden, betover jouw mensen of ogre legers, en beklim jouw weg naar de top in de ladder, door het verslagen van vriend en vijand. Daag nu je vrienden uit in de multiplayer programmeer arena's en verdien eeuwige roem. Indien je creatief bent, kan je zelfs"
fork_our_arenas: "onze arenas forken"
create_worlds: "en jouw eigen werelden creëren."
javascript_rusty: "Jouw JavaScript is een beetje roestig? Wees niet bang, er is een"
tutorial: "tutorial"
new_to_programming: ". Ben je net begonnen met programmeren? Speel dan eerst onze beginners campagne."
so_ready: "Ik ben hier zo klaar voor"
loading_error:
could_not_load: "Fout bij het laden van de server"
connection_failure: "Verbinding mislukt."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
home: "Home"
# game_menu: "Game Menu"
guide: "Handleiding"
multiplayer: "Multiplayer"
restart: "Herstarten"
goals: "Doelen"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
victory_review: "Vertel ons meer!"
victory_hour_of_code_done: "Ben Je Klaar?"
victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
multiplayer_title: "Multiplayer Instellingen"
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Handleiding"
tome_minion_spells: "Jouw Minions' Spreuken"
tome_read_only_spells: "Read-Only Spreuken"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Multiplayer Instellingen"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Geef deze url aan iemand om hem/haar te laten meedoen met jou."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klik de link om alles te selecteren, druk dan op Apple-C of Ctrl-C om de link te kopiëren."
multiplayer_coming_soon: "Binnenkort komen er meer Multiplayermogelijkheden!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introductie van Dungeon Arena"
new_way: "17 maart, 2014: De nieuwe manier om te concurreren met code."
to_battle: "Naar het slagveld, ontwikkelaars!"
modern_day_sorcerer: "Kan jij programmeren? Dat is pas stoer. Jij bent een moderne tovenaar! Is het niet tijd dat je jouw magische krachten gebruikt voor het besturen van jou minions in het slagveld? En nee, we praten hier niet over robots."
arenas_are_here: "CodeCombat's kop aan kop multiplayer arena's zijn er."
ladder_explanation: "Kies jouw helden, betover jouw mensen of ork-legers, en beklim jouw weg naar de top in de ladder, door het verslagen van vriend en vijand. Daag nu je vrienden uit in de multiplayer programmeer arena's en verdien eeuwige roem. Indien je creatief bent, kan je zelfs"
fork_our_arenas: "onze arenas forken"
create_worlds: "en jouw eigen werelden creëren."
javascript_rusty: "Jouw JavaScript is een beetje roestig? Wees niet bang, er is een"
tutorial: "tutorial"
new_to_programming: ". Ben je net begonnen met programmeren? Speel dan eerst onze beginners campagne."
so_ready: "Ik ben hier zo klaar voor"
loading_error:
could_not_load: "Fout bij het laden van de server"
connection_failure: "Verbinding mislukt."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
home: "Hjem"
# game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Flerspiller"
restart: "Start på nytt"
goals: "Mål"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
victory_review: "Fortell oss mer!"
victory_hour_of_code_done: "Er du ferdig?"
victory_hour_of_code_done_yes: "Ja, jeg er ferdig med min time i koding!"
multiplayer_title: "Flerspillerinnstillinger"
multiplayer_link_description: "Gi denne lenken til de du vil spille med."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klikk lenken for å velge alle, så trykker du Apple-C eller Ctrl-C for å kopiere lenken."
multiplayer_coming_soon: "Det kommer flere flerspillsmuligheter!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guide"
tome_minion_spells: "Din Minions' Trylleformularer"
tome_read_only_spells: "Kun-Lesbare Trylleformularer"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Flerspiller"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Flerspillerinnstillinger"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Gi denne lenken til de du vil spille med."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Klikk lenken for å velge alle, så trykker du Apple-C eller Ctrl-C for å kopiere lenken."
multiplayer_coming_soon: "Det kommer flere flerspillsmuligheter!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
home: "Strona główna"
# game_menu: "Game Menu"
guide: "Przewodnik"
multiplayer: "Multiplayer"
restart: "Zacznij od nowa"
goals: "Cele"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
victory_review: "Powiedz nam coś więcej!"
victory_hour_of_code_done: "Skończyłeś już?"
victory_hour_of_code_done_yes: "Tak, skończyłem moją Godzinę Kodu."
multiplayer_title: "Ustawienia multiplayer"
multiplayer_link_description: "Przekaż ten link, jeśli chcesz, by ktoś do ciebie dołączył."
multiplayer_hint_label: "Podpowiedź:"
multiplayer_hint: "Kliknij link by zaznaczyć wszystko, potem wciśnij Cmd-C lub Ctrl-C by skopiować ten link."
multiplayer_coming_soon: "Wkrótce więcej opcji multiplayer"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Przewodnik"
tome_minion_spells: "Czary twojego podopiecznego"
tome_read_only_spells: "Czary tylko do odczytu"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Ustawienia multiplayer"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Przekaż ten link, jeśli chcesz, by ktoś do ciebie dołączył."
multiplayer_hint_label: "Podpowiedź:"
multiplayer_hint: "Kliknij link by zaznaczyć wszystko, potem wciśnij Cmd-C lub Ctrl-C by skopiować ten link."
multiplayer_coming_soon: "Wkrótce więcej opcji multiplayer"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Oto Dungeon Arena"
new_way: "Nowy sposób, by współzawodniczyć dzięki programowaniu."
to_battle: "Do broni, developerzy!"
modern_day_sorcerer: "Wiesz, jak programować? Super. Jesteś współczesnym czarodziejem. Czy nie najwyższy czas, aby użyć swoich mocy, by dowodzić jednostkami w epickiej batalii? I nie mamy tutaj na myśli robotów."
arenas_are_here: "Areny wieloosobowych potyczek CodeCombat właśnie nastały."
ladder_explanation: "Wybierz swoich herosów, ulepsz swą armię ludzi lub ogrów i wespnij się po pokonanych Czarodziejach, by osiągnąć szczyty rankingów - wówczas, wyzwij swoich przyjaciół w naszych wspaniałych, asynchronicznych arenach programowania multiplayer. Jeśli czujesz w sobie moc twórczą, możesz nawet"
fork_our_arenas: "forkować nasze areny"
create_worlds: "i tworzyć swoje własne światy."
javascript_rusty: "JavaScript wyleciała ci z głowy? Nie martw się, czeka na ciebie"
tutorial: "samouczek"
new_to_programming: ". Jesteś nowy w świecie programowania? Zagraj w naszą kampanię dla początkujących, aby zyskać nowe umiejętności."
so_ready: "Już nie mogę się doczekać"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
home: "Início"
# game_menu: "Game Menu"
guide: "Guia"
multiplayer: "Multiplayer"
restart: "Reiniciar"
goals: "Objetivos"
success: "Sucesso!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
victory_review: "Diga-nos mais!"
victory_hour_of_code_done: "Terminou?"
victory_hour_of_code_done_yes: "Sim, eu terminei minha Hora da Programação!"
multiplayer_title: "Configurações do Multiplayer"
multiplayer_link_description: "Passe este link para quem você quiser que se una à partida."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique no link para selecionar tudo, então dê Ctrl+C ou ⌘+C para copiar o link. "
multiplayer_coming_soon: "Mais novidades no multiplayer estão chegando!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guia"
tome_minion_spells: "Magias dos seus subordinados"
tome_read_only_spells: "Magias não editáveis"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Configurações do Multiplayer"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Passe este link para quem você quiser que se una à partida."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique no link para selecionar tudo, então dê Ctrl+C ou ⌘+C para copiar o link. "
multiplayer_coming_soon: "Mais novidades no multiplayer estão chegando!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introduzindo a Dungeon Arena"
new_way: "O novo meio de competir com código."
to_battle: "Para a Batalha, Desenvolvedores!"
modern_day_sorcerer: "Você sabe como codificar? Isso é incrível. Você é um feiticeiro dos tempos modernos! Não é tempo de usar seus poderes mágicos de codificação para comandar seus lacaios em um combate épico? E não estamos falando de robôs aqui."
arenas_are_here: "As arenas de combatte um contra um do CodeCombat estão aqui."
ladder_explanation: "Escoha seus heróis, encante seus exércitos de humanos ou ogres, e abra seu caminho ao longo de companheiros derrotados para chegar ao topo das escadas, então desafie seus amigos em nossas gloriosas arenas de codificação assíncrona. Se você está se sentindo criativo, você pode até mesmo"
fork_our_arenas: "dar um fork em nossas arenas"
create_worlds: "e criar seus próprios mundos."
javascript_rusty: "está um pouco enferrujado em JavaScript? Não se preocupe; temos um"
tutorial: "tutorial"
new_to_programming: ". Novo à programação? Bata nossa campanha iniciante para aumentar de nível"
so_ready: "Eu Estou Tão Pronto Para Isso"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
home: "Início"
# game_menu: "Game Menu"
guide: "Guia"
multiplayer: "Multijogador"
restart: "Reiniciar"
goals: "Objetivos"
success: "Successo!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
victory_review: "Conte-nos mais!"
victory_hour_of_code_done: "Terminou?"
victory_hour_of_code_done_yes: "Sim, terminei a minha Hora de Código™!"
multiplayer_title: "Definições Multijogador"
multiplayer_link_description: "Dê esta ligação a alguém para se juntar a si."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique na ligação para selecionar tudo. Depois carregue em ⌘-C ou Ctrl-C para copiá-la."
multiplayer_coming_soon: "Mais funcionalidades multijogador em breve!"
multiplayer_sign_in_leaderboard: "Inicie sessão ou crie uma conta para ter a sua solução na tabela de classificação."
guide_title: "Guia"
tome_minion_spells: "Feitiços dos Seus Minions"
tome_read_only_spells: "Feitiços Apenas de Leitura"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
infinite_loop_reset_level: "Reiniciar Nível"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multijogador"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Definições Multijogador"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Dê esta ligação a alguém para se juntar a si."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique na ligação para selecionar tudo. Depois carregue em ⌘-C ou Ctrl-C para copiá-la."
multiplayer_coming_soon: "Mais funcionalidades multijogador em breve!"
multiplayer_sign_in_leaderboard: "Inicie sessão ou crie uma conta para ter a sua solução na tabela de classificação."
keyboard_shortcuts:
keyboard_shortcuts: "Atalhos de Teclado"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introduzindo a Dungeon Arena"
new_way: "A nova forma de competir com código."
to_battle: "Para o Combate, Programadores!"
modern_day_sorcerer: "Sabe programar? Isso é demais! É um feiticeiro dos tempos modernos! Não estará na altura de usar os seus poderes mágicos de programação para comandar os seus minions em combates épicos? E não estamos a falar de robôs."
arenas_are_here: "As arenas multijogador do CodeCombat estão aqui."
ladder_explanation: "Escolha os seus heróis, enfeitice os seus exércitos de ogres ou de humanos e passe por cima de Feiticeiros derrotados para chegar ao topo da tabela classificativa - depois, compita contra os seus amigos nas nossas arenas de programação multijogador gloriosas. Se se sentir criativo, pode ainda"
fork_our_arenas: "bifurcar as nossas arenas"
create_worlds: "e criar os seus próprios mundos."
javascript_rusty: "O seu JavaScript está um pouco enferrujado? Não se preocupe; existe um"
tutorial: "tutorial"
new_to_programming: ". Novo na programação? Faça a nossa Campanha para Iniciantes para melhorar as suas capacidades."
so_ready: "Estou Mais Que Pronto Para Isto"
loading_error:
could_not_load: "Erro ao carregar do servidor"
connection_failure: "A conexão falhou."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
home: "Início"
# game_menu: "Game Menu"
guide: "Guia"
multiplayer: "Multiplayer"
restart: "Reiniciar"
goals: "Objetivos"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
victory_review: "Diga-nos mais!"
victory_hour_of_code_done: "Terminou?"
victory_hour_of_code_done_yes: "Sim, eu terminei minha Hora da Programação!"
multiplayer_title: "Configurações do Multiplayer"
multiplayer_link_description: "Passe este link para quem você quiser que se una à partida."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique no link para selecionar tudo, então dê Ctrl+C ou ⌘+C para copiar o link. "
multiplayer_coming_soon: "Mais novidades no multiplayer estão chegando!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guia"
tome_minion_spells: "Magias dos seus subordinados"
tome_read_only_spells: "Magias não editáveis"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Configurações do Multiplayer"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Passe este link para quem você quiser que se una à partida."
multiplayer_hint_label: "Dica:"
multiplayer_hint: " Clique no link para selecionar tudo, então dê Ctrl+C ou ⌘+C para copiar o link. "
multiplayer_coming_soon: "Mais novidades no multiplayer estão chegando!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
home: "Acasă"
# game_menu: "Game Menu"
guide: "Ghid"
multiplayer: "Multiplayer"
restart: "Restart"
goals: "Obiective"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
victory_review: "Spune-ne mai multe!"
victory_hour_of_code_done: "Ai terminat?"
victory_hour_of_code_done_yes: "Da, am terminat Hour of Code™!"
multiplayer_title: "Setări Multiplayer"
multiplayer_link_description: "Împărtășește acest link cu cei care vor să ți se alăture."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Apasă pe link pentru a selecta tot, apoi apasă ⌘-C sau Ctrl-C pentru a copia link-ul."
multiplayer_coming_soon: "Mai multe feature-uri multiplayer în curând!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Ghid"
tome_minion_spells: "Vrăjile Minion-ilor tăi"
tome_read_only_spells: "Vrăji Read-Only"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Multiplayer"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Setări Multiplayer"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Împărtășește acest link cu cei care vor să ți se alăture."
multiplayer_hint_label: "Hint:"
multiplayer_hint: " Apasă pe link pentru a selecta tot, apoi apasă ⌘-C sau Ctrl-C pentru a copia link-ul."
multiplayer_coming_soon: "Mai multe feature-uri multiplayer în curând!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Prezentăm Dungeon Arena"
new_way: "Noul mod de a concura prin linii de cod."
to_battle: "La luptă, Developers!"
modern_day_sorcerer: "Știi să programezie? Tare. Ești un vrăjitor al noii ere! Nu crezi ca este timpul să îți folosești puterile de programare pentru a conduce în lupte epice minionii tăi? Și nu vorbim despre roboți aici."
arenas_are_here: "Arenele CodeCombat multiplayer 1v1 sunt aici."
ladder_explanation: "Alegeți eroii,vrăjește armatele de orci sau oameni, și croiește-ți drumul luptând și învingând alți Vrăjitori pentru a ajunge în topul clasamentului. Dacă te simți creativ poți chiar să"
fork_our_arenas: "să dai fork la arenele noastre"
create_worlds: "și să îți creezi propriile lumi."
javascript_rusty: "N-ai mai pus mâna pe JavaScript? Nicio problemă; există un"
tutorial: "tutorial"
new_to_programming: ". Nou in tainele programării? Încearcă campania de începători pentru ați dezolvata abilitățile."
so_ready: "Sunt atât de pregătit pentru asta!"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
home: "На главную"
# game_menu: "Game Menu"
guide: "Руководство"
multiplayer: "Мультиплеер"
restart: "Перезапустить"
goals: "Цели"
success: "Успешно!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
victory_review: "Расскажите нам больше!"
victory_hour_of_code_done: "Вы закончили?"
victory_hour_of_code_done_yes: "Да, я закончил мой Час Кода™!"
multiplayer_title: "Настройки мультиплеера"
multiplayer_link_description: "Дайте эту ссылку кому-нибудь, чтоб он присоединился к вам."
multiplayer_hint_label: "Подсказка: "
multiplayer_hint: "кликните на ссылку, чтобы выделить её, затем нажмите ⌘-С или Ctrl-C, чтобы скопировать."
multiplayer_coming_soon: "Больше возможностей мультиплеера на подходе!"
multiplayer_sign_in_leaderboard: "Войдите или создайте аккаунт, чтобы ваше решение оказалось в таблице лидеров."
guide_title: "Руководство"
tome_minion_spells: "Заклинания ваших миньонов"
tome_read_only_spells: "Заклинания только для чтения"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
infinite_loop_reset_level: "Сбросить уровень"
infinite_loop_comment_out: "Закомментировать мой код"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Мультиплеер"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Настройки мультиплеера"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Дайте эту ссылку кому-нибудь, чтоб он присоединился к вам."
multiplayer_hint_label: "Подсказка: "
multiplayer_hint: "кликните на ссылку, чтобы выделить её, затем нажмите ⌘-С или Ctrl-C, чтобы скопировать."
multiplayer_coming_soon: "Больше возможностей мультиплеера на подходе!"
multiplayer_sign_in_leaderboard: "Войдите или создайте аккаунт, чтобы ваше решение оказалось в таблице лидеров."
keyboard_shortcuts:
keyboard_shortcuts: "Горячие клавиши"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Представляем Арену подземелья"
new_way: "Новый способ соревноваться с помощью кода."
to_battle: "В бой, разработчики!"
modern_day_sorcerer: "Вы знаете, как программировать? Это круто. Вы волшебник наших дней! Разве не время, чтобы вы использовали свои магические силы программирования для управления миньонами в эпичной битве? И мы не говорим здесь роботы."
arenas_are_here: "Мультиплеерные арены CodeCombat на равных уже здесь."
ladder_explanation: "Выбирайте своих героев, зачаровывайте свои армии людей или огров, и взберитесь через поверженных коллег-Волшебников на вершину ладдеров затем бросьте вызов своим друзьям в наших славных, асинхронно-мультиплеерных аренах прогрммирования. Если вы ощущаете себя творческим, можете даже"
fork_our_arenas: "сделать модификации наших арен"
create_worlds: "и создавать свои собственные миры."
javascript_rusty: "Подзабыли JavaScript? Не беспокойтесь; есть"
tutorial: "обучение"
new_to_programming: ". Новичок в программировании? Пройдите нашу кампанию для новичков, чтобы повысить навык."
so_ready: "Я полностью готов(а) для этого"
loading_error:
could_not_load: "Ошибка загрузки с сервера"
connection_failure: "Соединение прервано."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
home: "Почетна"
# game_menu: "Game Menu"
guide: "Водич"
multiplayer: "Мод за више играча"
restart: "Поновно учитавање"
goals: "Циљеви"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
victory_review: "Реци нам више!"
victory_hour_of_code_done: "Јеси ли завршио?"
victory_hour_of_code_done_yes: "Да, завршио сам свој Сат Кода!"
multiplayer_title: "Подешавање мода за више играча"
multiplayer_link_description: "Дај овај линк онима које желиш да ти се придруже."
multiplayer_hint_label: "Мала помоћ"
multiplayer_hint: " Кликни на линк да обележиш све, затим притисни Apple-C или Ctrl-C да копираш линк."
multiplayer_coming_soon: "Стиже још нових карактеристика!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Водич"
tome_minion_spells: "Чини твојих поданика"
tome_read_only_spells: "Чини које се могу само гледати"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Мод за више играча"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Подешавање мода за више играча"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Дај овај линк онима које желиш да ти се придруже."
multiplayer_hint_label: "Мала помоћ"
multiplayer_hint: " Кликни на линк да обележиш све, затим притисни Apple-C или Ctrl-C да копираш линк."
multiplayer_coming_soon: "Стиже још нових карактеристика!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
home: "Hem"
# game_menu: "Game Menu"
guide: "Guide"
multiplayer: "Flerspelareläge"
restart: "Börja om"
goals: "Mål"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
victory_review: "Berätta mer!"
victory_hour_of_code_done: "Är du klar?"
victory_hour_of_code_done_yes: "Ja, jag är klar med min Hour of Code!"
multiplayer_title: "Flerspelarinställningar"
multiplayer_link_description: "Dela den här länken med alla som du vill spela med."
multiplayer_hint_label: "Tips:"
multiplayer_hint: " Klicka på länken för att välja allt, tryck sedan på Cmd-C eller Ctrl-C för att kopiera länken."
multiplayer_coming_soon: "Fler flerspelarlägen kommer!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Guide"
tome_minion_spells: "Dina soldaters förmågor"
tome_read_only_spells: "Skrivskyddade förmågor"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Flerspelareläge"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Flerspelarinställningar"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Dela den här länken med alla som du vill spela med."
multiplayer_hint_label: "Tips:"
multiplayer_hint: " Klicka på länken för att välja allt, tryck sedan på Cmd-C eller Ctrl-C för att kopiera länken."
multiplayer_coming_soon: "Fler flerspelarlägen kommer!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "Introducerar grottarenan"
new_way: "Det nya sättet att tävla i kod."
to_battle: "Till slagfältet, utvecklare!"
modern_day_sorcerer: "Du vet hur man kodar? Det är coolt. Du är en modern trollkarl! Är det inte dags att du använde dina magiska kodarkrafter för att leda dina undersåtar i episka strider? Och vi snackar inte om robotar nu."
arenas_are_here: "CodeCombats flerspelararenor är här."
ladder_explanation: "Välj dina hjältar, förtrolla dina människo- eller orch-arméer och klättra över besegrade trollkarlar, för att nå toppen av stegen - och utmana sedan dina vänner i våra ärorika, asynkrona flerspelararenor. Om du känner dig kreativ kan du till och med"
fork_our_arenas: "förgrena våra arenor"
create_worlds: "och skapa dina egna världer."
javascript_rusty: "Är din JavaScript lite rostigt? Oroa dig inte, det finns en"
tutorial: "tutorial"
new_to_programming: ". Ny på programmering? Gå till vår nybörjarkampanj för att öva upp dina färdigheter."
so_ready: "Jag är så redo för det här."
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
home: "หน้าแรก"
# game_menu: "Game Menu"
guide: "คู่มือ"
multiplayer: "ผู้เล่นหลายคน"
restart: "เริ่มเล่นใหม่"
goals: "เป้าหมาย"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# victory_review: "Tell us more!"
victory_hour_of_code_done: "เสร็จหรือยัง?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
multiplayer_hint_label: "คำใบ้"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "ผู้เล่นหลายคน"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
multiplayer_hint_label: "คำใบ้"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
home: "Anasayfa"
# game_menu: "Game Menu"
guide: "Rehber"
multiplayer: "Çoklu-oyuncu"
restart: "Yeniden başlat"
goals: "Hedefler"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
victory_review: "Daha detaylı bilgi verebilirsiniz!"
victory_hour_of_code_done: "Bitirdiniz mi?"
victory_hour_of_code_done_yes: "Evet, Kod Saatimi (Hour of Code) bitirdim!"
multiplayer_title: "Çoklu-oyuncu Ayarları"
multiplayer_link_description: "Size katılmasını arzu ettiğiniz herhangi bir kişiye bu link verebilirsiniz."
multiplayer_hint_label: "İpucu:"
multiplayer_hint: " Kopyalamak için önce linke tıklayın, ardından CTRL+C veya ⌘+C kombinasyonuna basın."
multiplayer_coming_soon: "Daha bir çok çoklu oyuncu özelliği eklenecek!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Rehber"
tome_minion_spells: "Minyonlarınızın Büyüleri"
tome_read_only_spells: "Salt Okunur Büyüler"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Çoklu-oyuncu"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Çoklu-oyuncu Ayarları"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Size katılmasını arzu ettiğiniz herhangi bir kişiye bu link verebilirsiniz."
multiplayer_hint_label: "İpucu:"
multiplayer_hint: " Kopyalamak için önce linke tıklayın, ardından CTRL+C veya ⌘+C kombinasyonuna basın."
multiplayer_coming_soon: "Daha bir çok çoklu oyuncu özelliği eklenecek!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
loading_error:
could_not_load: "Yüklenemiyor"
connection_failure: "Bağlantı hatası."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
home: "На головну"
# game_menu: "Game Menu"
guide: "Посібник"
multiplayer: "Мультиплеєр"
restart: "Перезавантажити"
goals: "Цілі"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
victory_review: "Розкажіть нам більше!"
victory_hour_of_code_done: "Ви закінчили?"
victory_hour_of_code_done_yes: "Так, я закінчив свою Годину Коду!"
multiplayer_title: "Налаштування мультиплеєра"
multiplayer_link_description: "Поділіться цим посиланням з будь-ким, щоб вони приєдналися до вас."
multiplayer_hint_label: "Підказка:"
multiplayer_hint: "Натисніть на посилання, щоб обрати всіх, та натисніть Apple-C або Ctrl-C, щоб скопіювати посилання."
multiplayer_coming_soon: "Скоро - більше можливостей у мультиплеєрі!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "Посібник"
tome_minion_spells: "Закляття ваших міньонів"
tome_read_only_spells: "Закляття тільки для читання"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "українська мова", englishDesc
infinite_loop_reset_level: "Почати рівень спочатку"
infinite_loop_comment_out: "Залишити коментарі до мого коду"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Мультиплеєр"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "українська мова", englishDesc
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "Налаштування мультиплеєра"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "Поділіться цим посиланням з будь-ким, щоб вони приєдналися до вас."
multiplayer_hint_label: "Підказка:"
multiplayer_hint: "Натисніть на посилання, щоб обрати всіх, та натисніть Apple-C або Ctrl-C, щоб скопіювати посилання."
multiplayer_coming_soon: "Скоро - більше можливостей у мультиплеєрі!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# home: "Home"
# game_menu: "Game Menu"
guide: "Hướng dẫn"
multiplayer: "Nhiều người chơi"
restart: "Khởi động lại"
goals: "Mục đích"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "Nhiều người chơi"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
home: "主页"
# game_menu: "Game Menu"
guide: "指南"
multiplayer: "多人游戏"
restart: "重新开始"
goals: "目标"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
victory_review: "给我们反馈!"
victory_hour_of_code_done: "你完成了吗?"
victory_hour_of_code_done_yes: "是的, 完成了!"
multiplayer_title: "多人游戏设置"
multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。"
multiplayer_hint_label: "提示:"
multiplayer_hint: " 点击全选,然后按 Apple-C苹果电脑或 Ctrl-C 复制链接。"
multiplayer_coming_soon: "多人游戏的更多特性!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "指南"
tome_minion_spells: "助手的咒语"
tome_read_only_spells: "只读的咒语"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
infinite_loop_reset_level: "重置等级"
infinite_loop_comment_out: "为我的代码添加注释"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "多人游戏"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "多人游戏设置"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。"
multiplayer_hint_label: "提示:"
multiplayer_hint: " 点击全选,然后按 Apple-C苹果电脑或 Ctrl-C 复制链接。"
multiplayer_coming_soon: "多人游戏的更多特性!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "介绍地下城竞技场"
new_way: "用代码竞技的新方式."
to_battle: "去战斗, 开发者们!"
modern_day_sorcerer: "你能编程? 这太牛了。 在这个时代你就是巫师! 还不快用你编码的魔力指挥你的手下投入壮烈的战斗中么? 我们说的可不是和机器战斗哦。"
arenas_are_here: "CodeCombat一个多人对抗的头脑竞技场."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
fork_our_arenas: "派生我的竞技场"
create_worlds: "以及创造我自己的世界."
javascript_rusty: "对JavaScript有点生疏? 没关系,这里有一个"
tutorial: "教程"
new_to_programming: ". 编程新手? 参加我们的新手训练营来提高技能吧."
so_ready: "我准备好了!"
loading_error:
could_not_load: "载入失败"
connection_failure: "连接失败."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
home: "首頁"
# game_menu: "Game Menu"
guide: "指南"
multiplayer: "多人遊戲"
restart: "重新開始"
goals: "目標"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
victory_review: "給我們回饋!"
victory_hour_of_code_done: "你完成了嗎?"
victory_hour_of_code_done_yes: "是的,我完成了我的程式碼!"
multiplayer_title: "多人遊戲設定"
multiplayer_link_description: "把這個連結告訴同伴們,一起玩吧。"
multiplayer_hint_label: "提示:"
multiplayer_hint: " 點擊全選,然後按 ⌘-C 或 Ctrl-C 複製連結。"
multiplayer_coming_soon: "請期待更多的多人關卡!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "指南"
tome_minion_spells: "助手的咒語"
tome_read_only_spells: "唯讀的咒語"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "多人遊戲"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "多人遊戲設定"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "把這個連結告訴同伴們,一起玩吧。"
multiplayer_hint_label: "提示:"
multiplayer_hint: " 點擊全選,然後按 ⌘-C 或 Ctrl-C 複製連結。"
multiplayer_coming_soon: "請期待更多的多人關卡!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
home: "主頁"
# game_menu: "Game Menu"
guide: "指南"
multiplayer: "多人遊戲"
restart: "轉來"
goals: "目標"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
victory_review: "搭我裏反應!"
victory_hour_of_code_done: "爾妝下落爻噃?"
victory_hour_of_code_done_yes: "正是, 妝下落爻!"
multiplayer_title: "多人遊戲設定"
multiplayer_link_description: "畀箇個鏈接搭朋友家講,聚隊攪。"
multiplayer_hint_label: "提醒:"
multiplayer_hint: " 點牢全選,再捺 Apple-C蘋果電腦要勿 Ctrl-C 複製鏈接。"
multiplayer_coming_soon: "多人遊戲還多特性!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
guide_title: "指南"
tome_minion_spells: "下手個咒語"
tome_read_only_spells: "只讀個咒語"
@ -434,13 +427,13 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
infinite_loop_reset_level: "轉定等級"
infinite_loop_comment_out: "爲我個代碼加註解"
# game_menu:
game_menu:
# inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level"
# save_load_tab: "Save/Load"
# options_tab: "Options"
# guide_tab: "Guide"
# multiplayer_tab: "Multiplayer"
multiplayer_tab: "多人遊戲"
# inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history"
@ -485,8 +478,15 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# guide:
# temp: "Temp"
# multiplayer:
# temp: "Temp"
multiplayer:
multiplayer_title: "多人遊戲設定"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
multiplayer_link_description: "畀箇個鏈接搭朋友家講,聚隊攪。"
multiplayer_hint_label: "提醒:"
multiplayer_hint: " 點牢全選,再捺 Apple-C蘋果電腦要勿 Ctrl-C 複製鏈接。"
multiplayer_coming_soon: "多人遊戲還多特性!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# license: "license"
# oreilly: "ebook of your choice"
multiplayer_launch:
introducing_dungeon_arena: "介紹地下城競技場"
new_way: "用代碼競技個新方式。"
to_battle: "趒去打仗,我等開發者!"
modern_day_sorcerer: "爾要得編程?老讚!箇時代爾佩是巫師!還弗快點用爾編碼個魔力指揮爾個下手參軍打仗啊?我裏講個勿是搭機器賭打何!"
arenas_are_here: "CodeCombat一個多人對打個頭腦競技場。"
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
fork_our_arenas: "派生我個競技場"
create_worlds: "還有造我自己個世界。"
javascript_rusty: "對JavaScript一粒打生嘸較相干箇搭有一個"
tutorial: "教程"
new_to_programming: "。編程新手?加進我裏新手訓練營裏來提高能力何。"
so_ready: "我準備起爻!"
loading_error:
could_not_load: "讀取失敗"
connection_failure: "連接失敗。"

View file

@ -355,7 +355,6 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# home: "Home"
# game_menu: "Game Menu"
# guide: "Guide"
# multiplayer: "Multiplayer"
# restart: "Restart"
# goals: "Goals"
# success: "Success!"
@ -378,12 +377,6 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# victory_review: "Tell us more!"
# victory_hour_of_code_done: "Are You Done?"
# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# guide_title: "Guide"
# tome_minion_spells: "Your Minions' Spells"
# tome_read_only_spells: "Read-Only Spells"
@ -486,7 +479,14 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# temp: "Temp"
# multiplayer:
# temp: "Temp"
# multiplayer_title: "Multiplayer Settings"
# multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game."
# multiplayer_link_description: "Give this link to anyone to have them join you."
# multiplayer_hint_label: "Hint:"
# multiplayer_hint: " Click the link to select all, then press ⌘-C or Ctrl-C to copy the link."
# multiplayer_coming_soon: "More multiplayer features to come!"
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
@ -883,20 +883,6 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# license: "license"
# oreilly: "ebook of your choice"
# multiplayer_launch:
# introducing_dungeon_arena: "Introducing Dungeon Arena"
# new_way: "The new way to compete with code."
# to_battle: "To Battle, Developers!"
# modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
# arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
# ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
# fork_our_arenas: "fork our arenas"
# create_worlds: "and create your own worlds."
# javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
# tutorial: "tutorial"
# new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
# so_ready: "I Am So Ready for This"
# loading_error:
# could_not_load: "Error loading from server"
# connection_failure: "Connection failed."

View file

@ -1,3 +1,8 @@
#multiplayer-view
h3
text-decoration: underline
textarea
width: 100%
box-sizing: border-box
padding: 5px
text-align: center
height: 30px
font-size: 11px

View file

@ -223,34 +223,6 @@
background: transparent url(/images/common/code_languages/io_small.png) no-repeat center
#multiplayer-launch-modal
.modal-dialog
width: 700px
.modal-header
text-align: center
.modal-body
padding-bottom: 0px
.modal-footer
padding-top: 0px
.multiplayer-launch-wrapper
position: relative
margin: 0 auto 30px
iframe
display: block
margin: 0 auto
position: relative
top: 8px
img
position: absolute
left: -7px
top: -3px
width: 660px
height: 382px
pointer-events: none
#mobile-trailer-wrapper
display: none
@ -281,9 +253,6 @@
font-size: 50px
font-family: Bangers
@include transition(color .10s linear)
h1
text-align: center

View file

@ -1,8 +0,0 @@
#level-multiplayer-modal
textarea
width: 100%
box-sizing: border-box
padding: 5px
text-align: center
height: 30px
font-size: 11px

View file

@ -1,7 +1,28 @@
h3 Multiplayer, and stuff
if !ladderGame
.form
.form-group.checkbox
label(for="multiplayer")
input#multiplayer(name="multiplayer", type="checkbox", checked=multiplayer)
span(data-i18n="multiplayer.multiplayer_toggle") Enable multiplayer
span.help-block(data-i18n="multiplayer.multiplayer_toggle_description") Allow others to join your game.
hr
div(data-i18n="multiplayer.temp") Temp
div#link-area
p(data-i18n="multiplayer.multiplayer_link_description") Give this link to anyone to have them join you.
textarea.well#multiplayer-join-link(readonly=true)= joinLink
p
strong(data-i18n="multiplayer.multiplayer_hint_label") Hint:
span(data-i18n="multiplayer.multiplayer_hint") Click the link to select all, then press ⌘-C or Ctrl-C to copy the link.
p(data-i18n="multiplayer.multiplayer_coming_soon") More multiplayer features to come!
p ... and more stuff
p Just move the existing multiplayer stuff in there for now. Later it'll get redesigned.
if ladderGame
if me.get('anonymous')
p(data-i18n="multiplayer.multiplayer_sign_in_leaderboard") Sign in or create an account and get your solution on the leaderboard.
else if readyToRank
.ladder-submission-view
else
a.btn.btn-primary(href="/play/ladder/#{levelSlug}#my-matches", data-i18n="multiplayer.victory_go_ladder") Return to Ladder

View file

@ -1,33 +0,0 @@
extends /templates/modal/modal_base
block modal-header-content
h1(data-i18n="multiplayer_launch.introducing_dungeon_arena") Introducing Dungeon Arena
em(data-i18n="multiplayer_launch.new_way") The new way to compete with code.
block modal-body-content
.multiplayer-launch-wrapper
<iframe id="multiplayer-video" width="640" height="360" src="//www.youtube.com/embed/wfc0U74LFCk?&rel=0&controls=0&modestbranding=1&showinfo=0&iv_load_policy=3&vq=hd720&wmode=transparent" frameborder="0" allowfullscreen></iframe>
img(src="/images/pages/home/video_border.png")
h3(data-i18n="multiplayer_launch.to_battle") To Battle, Developers!
p(data-i18n="multiplayer_launch.modern_day_sorcerer") You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here.
p
strong(data-i18n="multiplayer_launch.arenas_are_here") CodeCombat head-to-head multiplayer arenas are here.
|
span(data-i18n="multiplayer_launch.ladder_explanation") Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the laddersthen challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even
|
a(href="/editor/level/dungeon-arena", data-i18n="multiplayer_launch.fork_our_arenas") fork our arenas
|
span(data-i18n="multiplayer_launch.create_worlds") and create your own worlds.
p
span(data-i18n="multiplayer_launch.javascript_rusty") JavaScript a bit rusty? Don't worry; there's a
|
a(href="/play/level/dungeon-arena-tutorial", data-i18n="multiplayer_launch.tutorial") tutorial
span(data-i18n="multiplayer_launch.new_to_programming") . New to programming? Hit our beginner campaign to skill up.
block modal-footer-content
button.btn.btn-large.btn-success(type="button", data-dismiss="modal", aria-hidden="true", data-i18n="multiplayer_launch.so_ready") I Am So Ready for This

View file

@ -10,10 +10,6 @@ button.btn.btn-xs.btn-inverse.banner#game-menu-button(title="Show game menu", da
button.btn.btn-xs.btn-success.banner#docs-button(title="Show level instructions", data-i18n="play_level.guide") Guide
if ladderGame
button.btn.btn-xs.btn-inverse.banner#multiplayer-button(title="Leaderboard", data-i18n="play_level.leaderboard") Leaderboard
else
button.btn.btn-xs.btn-inverse.banner#multiplayer-button(title="Multiplayer", data-i18n="play_level.multiplayer") Multiplayer
if spectateGame
button.btn.btn-xs.btn-inverse.banner#next-game-button(title="Next Game", data-i18n="play_level.next-game") Next game!

View file

@ -1,37 +0,0 @@
extends /templates/modal/modal_base
block modal-header-content
h3(data-i18n="play_level.multiplayer_title") Multiplayer Settings
block modal-body-content
if !ladderGame
.form
.form-group.checkbox
label(for="multiplayer")
input#multiplayer(name="multiplayer", type="checkbox", checked=multiplayer)
| Multiplayer
span.help-block Enable others to join your game.
hr
div#link-area
p(data-i18n="play_level.multiplayer_link_description") Give this link to anyone to have them join you.
textarea.well#multiplayer-join-link(readonly=true)= joinLink
p
strong(data-i18n="play_level.multiplayer_hint_label") Hint:
span(data-i18n="play_level.multiplayer_hint") Click the link to select all, then press ⌘-C or Ctrl-C to copy the link.
p(data-i18n="play_level.multiplayer_coming_soon") More multiplayer features to come!
if ladderGame
if me.get('anonymous')
p(data-i18n="play_level.multiplayer_sign_in_leaderboard") Sign in or create an account and get your solution on the leaderboard.
else if readyToRank
.ladder-submission-view
else
a.btn.btn-primary(href="/play/ladder/#{levelSlug}#my-matches", data-i18n="play_level.victory_go_ladder") Return to Ladder
block modal-footer-content
a(href='#', data-dismiss="modal", aria-hidden="true", data-i18n="modal.close").btn.btn-primary Close

View file

@ -1,20 +0,0 @@
HomeView = require './HomeView'
ModalView = require 'views/kinds/ModalView'
modalTemplate = require 'templates/multiplayer_launch_modal'
module.exports = class MultiplayerLaunchView extends HomeView
afterInsert: ->
super()
@openModalView(new MultiplayerLaunchModal())
class MultiplayerLaunchModal extends ModalView
template: modalTemplate
id: 'multiplayer-launch-modal'
hide: ->
$('#multiplayer-video').attr('src','')
super()
onHidden: ->
$('#multiplayer-video').attr('src','')
super()

View file

@ -2,15 +2,59 @@ CocoView = require 'views/kinds/CocoView'
template = require 'templates/game-menu/multiplayer-view'
{me} = require 'lib/auth'
ThangType = require 'models/ThangType'
LadderSubmissionView = require 'views/play/common/LadderSubmissionView'
module.exports = class MultiplayerView extends CocoView
id: 'multiplayer-view'
className: 'tab-pane'
template: template
getRenderData: (context={}) ->
context = super(context)
context
subscriptions:
'ladder:game-submitted': 'onGameSubmitted'
events:
'click textarea': 'onClickLink'
'change #multiplayer': 'updateLinkSection'
constructor: (options) ->
super(options)
@level = options.level
@session = options.session
@playableTeams = options.playableTeams
@listenTo @session, 'change:multiplayer', @updateLinkSection
getRenderData: ->
c = super()
c.joinLink = "#{document.location.href.replace(/\?.*/, '').replace('#', '')}?session=#{@session.id}"
c.multiplayer = @session.get 'multiplayer'
c.team = @session.get 'team'
c.levelSlug = @level?.get 'slug'
c.playableTeams = @playableTeams
# For now, ladderGame will disallow multiplayer, because session code combining doesn't play nice yet.
if @level?.get('type') is 'ladder'
c.ladderGame = true
c.readyToRank = @session?.readyToRank()
c
afterRender: ->
super()
@updateLinkSection()
@ladderSubmissionView = new LadderSubmissionView session: @session, level: @level
@insertSubView @ladderSubmissionView, @$el.find('.ladder-submission-view')
onClickLink: (e) ->
e.target.select()
onGameSubmitted: (e) ->
ladderURL = "/play/ladder/#{@level.get('slug')}#my-matches"
Backbone.Mediator.publish 'router:navigate', route: ladderURL
updateLinkSection: ->
multiplayer = @$el.find('#multiplayer').prop('checked')
la = @$el.find('#link-area')
la.toggle Boolean(multiplayer)
true
onHidden: ->
multiplayer = Boolean(@$el.find('#multiplayer').prop('checked'))
@session.set('multiplayer', multiplayer)

View file

@ -2,7 +2,6 @@ CocoView = require 'views/kinds/CocoView'
template = require 'templates/play/level/control_bar'
LevelGuideModal = require './modal/LevelGuideModal'
MultiplayerModal = require './modal/MultiplayerModal'
ReloadLevelModal = require './modal/ReloadLevelModal'
GameMenuModal = require 'views/game-menu/GameMenuModal'
@ -14,10 +13,6 @@ module.exports = class ControlBarView extends CocoView
'bus:player-states-changed': 'onPlayerStatesChanged'
events:
'click #multiplayer-button': ->
window.tracker?.trackEvent 'Clicked Multiplayer', level: @level.get('name'), label: @level.get('name')
@showMultiplayerModal()
'click #docs-button': ->
window.tracker?.trackEvent 'Clicked Docs', level: @level.get('name'), label: @level.get('name')
@showGuideModal()
@ -84,11 +79,8 @@ module.exports = class ControlBarView extends CocoView
clearInterval @guideHighlightInterval
@guideHighlightInterval = null
showMultiplayerModal: ->
@openModalView(new MultiplayerModal(session: @session, playableTeams: @playableTeams, level: @level, ladderGame: @ladderGame))
showRestartModal: ->
@openModalView(new ReloadLevelModal())
showGameMenuModal: ->
@openModalView new GameMenuModal level: @level, session: @session
@openModalView new GameMenuModal level: @level, session: @session, playableTeams: @playableTeams

View file

@ -1,63 +0,0 @@
ModalView = require 'views/kinds/ModalView'
template = require 'templates/play/level/modal/multiplayer'
{me} = require 'lib/auth'
LadderSubmissionView = require 'views/play/common/LadderSubmissionView'
module.exports = class MultiplayerModal extends ModalView
id: 'level-multiplayer-modal'
template: template
subscriptions:
'ladder:game-submitted': 'onGameSubmitted'
events:
'click textarea': 'onClickLink'
'change #multiplayer': 'updateLinkSection'
constructor: (options) ->
super(options)
@session = options.session
@level = options.level
@listenTo(@session, 'change:multiplayer', @updateLinkSection)
@playableTeams = options.playableTeams
getRenderData: ->
c = super()
c.joinLink = (document.location.href.replace(/\?.*/, '').replace('#', '') +
'?session=' +
@session.id)
c.multiplayer = @session.get 'multiplayer'
c.team = @session.get 'team'
c.levelSlug = @level?.get 'slug'
c.playableTeams = @playableTeams
# For now, ladderGame will disallow multiplayer, because session code combining doesn't play nice yet.
if @level?.get('type') is 'ladder'
c.ladderGame = true
c.readyToRank = @session?.readyToRank()
c
afterRender: ->
super()
@updateLinkSection()
@ladderSubmissionView = new LadderSubmissionView session: @session, level: @level
@insertSubView @ladderSubmissionView, @$el.find('.ladder-submission-view')
onClickLink: (e) ->
e.target.select()
onGameSubmitted: (e) ->
ladderURL = "/play/ladder/#{@level.get('slug')}#my-matches"
Backbone.Mediator.publish 'router:navigate', route: ladderURL
updateLinkSection: ->
multiplayer = @$el.find('#multiplayer').prop('checked')
la = @$el.find('#link-area')
la.toggle Boolean(multiplayer)
true
onHidden: ->
multiplayer = Boolean(@$el.find('#multiplayer').prop('checked'))
@session.set('multiplayer', multiplayer)
destroy: ->
super()