Added the Recently Played collection and endpoint
BIN
app/assets/images/common/code_languages/c_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/c_small.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
app/assets/images/common/code_languages/clojure_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/clojure_small.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
app/assets/images/common/code_languages/coffeescript_icon.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
app/assets/images/common/code_languages/coffeescript_small.png
Normal file
After Width: | Height: | Size: 4.4 KiB |
BIN
app/assets/images/common/code_languages/cpp_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/cpp_small.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
app/assets/images/common/code_languages/csharp_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/csharp_small.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
app/assets/images/common/code_languages/go_icon.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
app/assets/images/common/code_languages/go_small.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
app/assets/images/common/code_languages/io_icon.png
Normal file
After Width: | Height: | Size: 4 KiB |
BIN
app/assets/images/common/code_languages/io_small.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
app/assets/images/common/code_languages/java_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/java_small.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
BIN
app/assets/images/common/code_languages/javascript_icon.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
app/assets/images/common/code_languages/javascript_small.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
app/assets/images/common/code_languages/lua_icon.png
Executable file
After Width: | Height: | Size: 2.8 KiB |
BIN
app/assets/images/common/code_languages/lua_small.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
app/assets/images/common/code_languages/php_icon.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
app/assets/images/common/code_languages/php_small.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
app/assets/images/common/code_languages/python_icon.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
app/assets/images/common/code_languages/python_small.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
app/assets/images/common/code_languages/ruby_icon.png
Executable file
After Width: | Height: | Size: 3 KiB |
BIN
app/assets/images/common/code_languages/ruby_small.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
app/assets/images/common/code_languages/swift_icon.png
Executable file
After Width: | Height: | Size: 2.9 KiB |
BIN
app/assets/images/common/code_languages/swift_small.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 3.7 KiB |
Before Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 8.1 KiB |
|
@ -96,7 +96,9 @@ Aether.addGlobal('_', _);
|
|||
var serializedClasses = {
|
||||
"Thang": self.require('lib/world/thang'),
|
||||
"Vector": self.require('lib/world/vector'),
|
||||
"Rectangle": self.require('lib/world/rectangle')
|
||||
"Rectangle": self.require('lib/world/rectangle'),
|
||||
"Ellipse": self.require('lib/world/ellipse'),
|
||||
"LineSegment": self.require('lib/world/line_segment')
|
||||
};
|
||||
self.currentUserCodeMapCopy = "";
|
||||
self.currentDebugWorldFrame = 0;
|
||||
|
|
9
app/collections/RecentlyPlayedCollection.coffee
Normal file
|
@ -0,0 +1,9 @@
|
|||
CocoCollection = require './CocoCollections'
|
||||
LevelSession = require 'models/LevelSession'
|
||||
|
||||
module.exports = class RecentlyPlayedCollection extends CocoCollection
|
||||
model: LevelSession
|
||||
|
||||
constructor: (userID, options) ->
|
||||
@url = "/db/user/#{userID}/recently_played"
|
||||
super options
|
|
@ -213,6 +213,8 @@ module.exports = class Angel extends CocoClass
|
|||
work.t1 = now()
|
||||
Math.random = work.testWorld.rand.randf # so user code is predictable
|
||||
Aether.replaceBuiltin('Math', Math)
|
||||
replacedLoDash = _.runInContext(window)
|
||||
_[key] = replacedLoDash[key] for key, val of replacedLoDash
|
||||
i = 0
|
||||
while i < work.testWorld.totalFrames
|
||||
frame = work.testWorld.getFrame i++
|
||||
|
|
|
@ -1,4 +1,7 @@
|
|||
gplusClientID = '800329290710-j9sivplv2gpcdgkrsis9rff3o417mlfa.apps.googleusercontent.com'
|
||||
# TODO: Move to GPlusHandler
|
||||
|
||||
NotFoundView = require('views/NotFoundView')
|
||||
|
||||
go = (path) -> -> @routeDirectly path, arguments
|
||||
|
||||
|
@ -8,10 +11,38 @@ module.exports = class CocoRouter extends Backbone.Router
|
|||
Backbone.Mediator.subscribe 'router:navigate', @onNavigate, @
|
||||
|
||||
routes:
|
||||
# every abnormal view gets listed here
|
||||
'': 'home'
|
||||
'preview': 'home'
|
||||
'beta': 'home'
|
||||
'': go('HomeView')
|
||||
|
||||
'about': go('AboutView')
|
||||
'admin': go('AdminView')
|
||||
|
||||
'beta': go('HomeView')
|
||||
|
||||
'cla': go('CLAView')
|
||||
'community': go('CommunityView')
|
||||
'contribute': go('contribute/MainContributeView')
|
||||
'contribute/adventurer': go('contribute/AdventurerView')
|
||||
'contribute/ambassador': go('contribute/AmbassadorView')
|
||||
'contribute/archmage': go('contribute/ArchmageView')
|
||||
'contribute/artisan': go('contribute/ArtisanView')
|
||||
'contribute/diplomat': go('contribute/DiplomatView')
|
||||
'contribute/scribe': go('contribute/ScribeView')
|
||||
|
||||
'demo(/*subpath)': go('DemoView')
|
||||
|
||||
'editor': go('editor/MainEditorView')
|
||||
'employers': go('EmployersView')
|
||||
|
||||
'legal': go('LegalView')
|
||||
|
||||
'multiplayer': go('MultiplayerView')
|
||||
|
||||
'play': go('play/MainPlayView')
|
||||
'preview': go('HomeView')
|
||||
|
||||
'teachers': go('TeachersView')
|
||||
'test(/*subpath)': go('TestView')
|
||||
|
||||
|
||||
# editor views tend to have the same general structure
|
||||
'editor/:model(/:slug_or_id)(/:subview)': 'editorModelView'
|
||||
|
@ -23,11 +54,7 @@ module.exports = class CocoRouter extends Backbone.Router
|
|||
'account(/:subview)': 'accountView'
|
||||
|
||||
# Direct links
|
||||
'test': go('TestView')
|
||||
'test/*subpath': go('TestView')
|
||||
|
||||
'demo': go('DemoView')
|
||||
'demo/*subpath': go('DemoView')
|
||||
|
||||
'play/ladder/:levelID': go('play/ladder/ladder_view')
|
||||
'play/ladder': go('play/ladder_home')
|
||||
|
@ -65,7 +92,7 @@ module.exports = class CocoRouter extends Backbone.Router
|
|||
view.render()
|
||||
@openView if view then view else @notFoundView()
|
||||
|
||||
# TODO There should be a uniform way to define these routes. This is backwards compatible
|
||||
# TODO Ruben There should be a uniform way to define these routes. This is backwards compatible
|
||||
accountView: (subview) ->
|
||||
modulePrefix = 'views/account/'
|
||||
suffix = subview or 'home'
|
||||
|
@ -161,7 +188,6 @@ module.exports = class CocoRouter extends Backbone.Router
|
|||
throw error
|
||||
|
||||
notFoundView: ->
|
||||
NotFoundView = require('views/not_found')
|
||||
view = new NotFoundView()
|
||||
view.render()
|
||||
|
||||
|
|
|
@ -170,9 +170,9 @@ module.exports.pruneExpandedDeltasFromDelta = (delta, expandedDeltas) ->
|
|||
|
||||
prunePath = (delta, path) ->
|
||||
if path.length is 1
|
||||
delete delta[path]
|
||||
delete delta[path] unless delta[path] is undefined
|
||||
else
|
||||
prunePath delta[path[0]], path.slice(1)
|
||||
prunePath delta[path[0]], path.slice(1) unless delta[path[0]] is undefined
|
||||
keys = (k for k in _.keys(delta[path[0]]) when k isnt '_t')
|
||||
delete delta[path[0]] if keys.length is 0
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
|
|||
if @thangType.isFullyLoaded()
|
||||
@setupSprite()
|
||||
else
|
||||
@thangType.fetch()
|
||||
@thangType.fetch() unless @thangType.loading
|
||||
@listenToOnce(@thangType, 'sync', @setupSprite)
|
||||
|
||||
setupSprite: ->
|
||||
|
@ -250,7 +250,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
|
|||
endAngle = args[5]
|
||||
circle.graphics.beginFill(args[3])
|
||||
.lineTo(0, 0)
|
||||
.lineTo(radius * Math.cos(startAngle), radius * Math.sin(endAngle))
|
||||
.lineTo(radius * Math.cos(startAngle), radius * Math.sin(startAngle))
|
||||
.arc(0, 0, radius, startAngle, endAngle)
|
||||
.lineTo(0, 0)
|
||||
circle.x = pos.x
|
||||
|
@ -328,7 +328,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
|
|||
@baseScaleX *= -1 if @getActionProp 'flipX'
|
||||
@baseScaleY *= -1 if @getActionProp 'flipY'
|
||||
# temp, until these are re-exported with perspective
|
||||
floors = ['Dungeon Floor', 'Indoor Floor', 'Grass', 'Goal Trigger', 'Obstacle']
|
||||
floors = ['Dungeon Floor', 'Indoor Floor', 'Grass', 'Grass01', 'Grass02', 'Grass03', 'Grass04', 'Grass05', 'Goal Trigger', 'Obstacle']
|
||||
if @options.camera and @thangType.get('name') in floors
|
||||
@baseScaleY *= @options.camera.y2x
|
||||
|
||||
|
@ -442,7 +442,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
|
|||
console.warn 'Cannot show action', action, 'for', @thangType.get('name'), 'because it DNE' unless @warnedFor[action]
|
||||
@warnedFor[action] = true
|
||||
return if @action is 'idle' then null else 'idle'
|
||||
action = 'break' if @actions.break? and @thang?.erroredOut
|
||||
#action = 'break' if @actions.break? and @thang?.erroredOut # This makes it looks like it's dead when it's not: bad in Brawlwood.
|
||||
action = 'die' if @actions.die? and thang?.health? and thang.health <= 0
|
||||
@actions[action]
|
||||
|
||||
|
|
|
@ -74,56 +74,54 @@ module.exports = class CoordinateDisplay extends createjs.Container
|
|||
@label.regY = @background.regY = @pointMarker.regY = contentHeight
|
||||
|
||||
pointMarkerStroke = 2
|
||||
pointMarkerLength = 3
|
||||
pointMarkerLength = 8
|
||||
contributionsToTotalSize = []
|
||||
contributionsToTotalSize = contributionsToTotalSize.concat @updateCoordinates contentWidth, contentHeight, pointMarkerStroke
|
||||
contributionsToTotalSize = contributionsToTotalSize.concat @updatePointMarker contentHeight, pointMarkerLength, pointMarkerStroke
|
||||
contributionsToTotalSize = contributionsToTotalSize.concat @updateCoordinates contentWidth, contentHeight, pointMarkerLength
|
||||
contributionsToTotalSize = contributionsToTotalSize.concat @updatePointMarker 0, contentHeight, pointMarkerLength, pointMarkerStroke
|
||||
|
||||
totalWidth = contentWidth + contributionsToTotalSize.reduce (a, b) -> a + b
|
||||
totalHeight = contentHeight + contributionsToTotalSize.reduce (a, b) -> a + b
|
||||
[totalWidth, totalHeight]
|
||||
|
||||
@cache -pointMarkerLength, -totalHeight + pointMarkerLength, totalWidth, totalHeight
|
||||
|
||||
updateCoordinates: (contentWidth, contentHeight, initialXYOffset) ->
|
||||
gap = 2
|
||||
labelAndBgMarkerOffset = initialXYOffset * gap
|
||||
offsetForPointMarker = initialXYOffset
|
||||
|
||||
# Center label horizontally and vertically
|
||||
@label.x = contentWidth / 2 - (@label.getMeasuredWidth() / 2) + labelAndBgMarkerOffset
|
||||
@label.y = contentHeight / 2 - (@label.getMeasuredHeight() / 2) - labelAndBgMarkerOffset
|
||||
@label.x = contentWidth / 2 - (@label.getMeasuredWidth() / 2) + offsetForPointMarker
|
||||
@label.y = contentHeight / 2 - (@label.getMeasuredHeight() / 2) - offsetForPointMarker
|
||||
|
||||
@background.graphics
|
||||
.clear()
|
||||
.beginFill('rgba(0,0,0,0.4)')
|
||||
.beginStroke('rgba(0,0,0,0.6)')
|
||||
.setStrokeStyle(backgroundStroke = 1)
|
||||
.drawRoundRect(labelAndBgMarkerOffset, -labelAndBgMarkerOffset, contentWidth, contentHeight, radius = 2.5)
|
||||
.drawRoundRect(offsetForPointMarker, -offsetForPointMarker, contentWidth, contentHeight, radius = 2.5)
|
||||
.endFill()
|
||||
.endStroke()
|
||||
contributionsToTotalSize = [labelAndBgMarkerOffset, backgroundStroke]
|
||||
contributionsToTotalSize = [offsetForPointMarker, backgroundStroke]
|
||||
|
||||
updatePointMarker: (contentHeight, length, strokeSize) ->
|
||||
shiftToLineupWithGrid = strokeSize / 2
|
||||
pointMarkerInitialX = strokeSize - shiftToLineupWithGrid
|
||||
pointMarkerInitialY = contentHeight - strokeSize + shiftToLineupWithGrid
|
||||
updatePointMarker: (centerX, centerY, length, strokeSize) ->
|
||||
strokeStyle = 'square'
|
||||
@pointMarker.graphics
|
||||
.beginStroke('rgb(142, 198, 67')
|
||||
.setStrokeStyle(strokeSize, 'square')
|
||||
.moveTo(pointMarkerInitialX, pointMarkerInitialY)
|
||||
.lineTo(pointMarkerInitialX, pointMarkerInitialY - length)
|
||||
.moveTo(pointMarkerInitialX, pointMarkerInitialY)
|
||||
.lineTo(pointMarkerInitialX + length, pointMarkerInitialY)
|
||||
.beginStroke('rgb(255, 255, 255)')
|
||||
.setStrokeStyle(strokeSize, strokeStyle)
|
||||
.moveTo(centerX, centerY - length)
|
||||
.lineTo(centerX, centerY + length)
|
||||
.moveTo(centerX - length, centerY)
|
||||
.lineTo(centerX + length, centerY)
|
||||
.endStroke()
|
||||
contributionsToTotalSize = [strokeSize]
|
||||
contributionsToTotalSize = [strokeSize, length]
|
||||
|
||||
show: =>
|
||||
return unless @mouseInBounds and @lastPos and not @destroyed
|
||||
@label.text = "{x: #{@lastPos.x}, y: #{@lastPos.y}}"
|
||||
[width, height] = @updateSize()
|
||||
@updateSize()
|
||||
sup = @camera.worldToSurface @lastPos
|
||||
@x = sup.x
|
||||
@y = sup.y
|
||||
@addChild @background
|
||||
@addChild @label
|
||||
@addChild @pointMarker
|
||||
@cache 0, -height, width, height
|
||||
@updateCache()
|
||||
Backbone.Mediator.publish 'surface:coordinates-shown', {}
|
||||
|
|
|
@ -181,12 +181,11 @@ module.exports = class Mark extends CocoClass
|
|||
buildDebug: ->
|
||||
@mark = new createjs.Shape()
|
||||
PX = 3
|
||||
[w, h] = [Math.max(PX, @sprite.thang.width * Camera.PPM), Math.max(PX, @sprite.thang.height * Camera.PPM) * @camera.y2x]
|
||||
[w, h] = [Math.max(PX, @sprite.thang.width * Camera.PPM), Math.max(PX, @sprite.thang.height * Camera.PPM) * @camera.y2x] # TODO: doesn't work with rotation
|
||||
@mark.alpha = 0.5
|
||||
@mark.graphics.beginFill '#abcdef'
|
||||
if @sprite.thang.shape in ['ellipsoid', 'disc']
|
||||
[w, h] = [Math.max(PX, w, h), Math.max(PX, w, h)]
|
||||
@mark.graphics.drawCircle 0, 0, w / 2
|
||||
@mark.graphics.drawEllipse -w / 2, -h / 2, w, h
|
||||
else
|
||||
@mark.graphics.drawRect -w / 2, -h / 2, w, h
|
||||
@mark.graphics.endFill()
|
||||
|
@ -259,7 +258,7 @@ module.exports = class Mark extends CocoClass
|
|||
|
||||
updateRotation: ->
|
||||
if @name is 'debug' or (@name is 'shadow' and @sprite.thang?.shape in ['rectangle', 'box'])
|
||||
@mark.rotation = @sprite.thang.rotation * 180 / Math.PI
|
||||
@mark.rotation = -@sprite.thang.rotation * 180 / Math.PI
|
||||
|
||||
updateScale: ->
|
||||
if @name is 'bounds' and ((@sprite.thang.width isnt @lastWidth or @sprite.thang.height isnt @lastHeight) or (@sprite.thang.drawsBoundsIndex isnt @drawsBoundsIndex))
|
||||
|
|
|
@ -115,7 +115,8 @@ module.exports = Surface = class Surface extends CocoClass
|
|||
|
||||
setWorld: (@world) ->
|
||||
@worldLoaded = true
|
||||
@world.getFrame(Math.min(@getCurrentFrame(), @world.totalFrames - 1)).restoreState() unless @options.choosing
|
||||
lastFrame = Math.min(@getCurrentFrame(), @world.totalFrames - 1)
|
||||
@world.getFrame(lastFrame).restoreState() unless @options.choosing
|
||||
@spriteBoss.world = @world
|
||||
|
||||
@showLevel()
|
||||
|
@ -241,7 +242,7 @@ module.exports = Surface = class Surface extends CocoClass
|
|||
@onFrameChanged()
|
||||
|
||||
getCurrentFrame: ->
|
||||
return Math.max(0, Math.min(Math.floor(@currentFrame), @world.totalFrames - 1))
|
||||
return Math.max(0, Math.min(Math.floor(@currentFrame), @world.frames.length - 1))
|
||||
|
||||
getProgress: -> @currentFrame / @world.totalFrames
|
||||
|
||||
|
|
174
app/lib/world/ellipse.coffee
Normal file
|
@ -0,0 +1,174 @@
|
|||
Vector = require './vector'
|
||||
LineSegment = require './line_segment'
|
||||
Rectangle = require './rectangle'
|
||||
|
||||
class Ellipse
|
||||
@className: "Ellipse"
|
||||
|
||||
# TODO: add class methods for add, multiply, subtract, divide, rotate
|
||||
|
||||
isEllipse: true
|
||||
apiProperties: ['x', 'y', 'width', 'height', 'rotation', 'distanceToPoint', 'distanceSquaredToPoint', 'distanceToRectangle', 'distanceSquaredToRectangle', 'distanceToEllipse', 'distanceSquaredToEllipse', 'distanceToShape', 'distanceSquaredToShape', 'containsPoint', 'intersectsLineSegment', 'intersectsRectangle', 'intersectsEllipse', 'getPos', 'containsPoint', 'copy']
|
||||
|
||||
constructor: (@x=0, @y=0, @width=0, @height=0, @rotation=0) ->
|
||||
|
||||
copy: ->
|
||||
new Ellipse(@x, @y, @width, @height, @rotation)
|
||||
|
||||
getPos: ->
|
||||
new Vector(@x, @y)
|
||||
|
||||
rectangle: ->
|
||||
new Rectangle(@x, @y, @width, @height, @rotation)
|
||||
|
||||
axisAlignedBoundingBox: (rounded=true) ->
|
||||
@rectangle().axisAlignedBoundingBox()
|
||||
|
||||
distanceToPoint: (p) ->
|
||||
@rectangle().distanceToPoint p # TODO: actually implement ellipse ellipse-point distance
|
||||
|
||||
distanceSquaredToPoint: (p) ->
|
||||
# Doesn't handle rotation; just supposed to be faster than distanceToPoint.
|
||||
@rectangle().distanceSquaredToPoint p # TODO: actually implement ellipse-point distance
|
||||
|
||||
distanceToRectangle: (other) ->
|
||||
Math.sqrt @distanceSquaredToRectangle other
|
||||
|
||||
distanceSquaredToRectangle: (other) ->
|
||||
@rectangle().distanceSquaredToRectangle other # TODO: actually implement ellipse-rectangle distance
|
||||
|
||||
distanceToEllipse: (ellipse) ->
|
||||
Math.sqrt @distanceSquaredToEllipse ellipse
|
||||
|
||||
distanceSquaredToEllipse: (ellipse) ->
|
||||
@rectangle().distanceSquaredToEllipse ellipse # TODO: actually implement ellipse-ellipse distance
|
||||
|
||||
distanceToShape: (shape) ->
|
||||
Math.sqrt @distanceSquaredToShape shape
|
||||
|
||||
distanceSquaredToShape: (shape) ->
|
||||
if shape.isEllipse then @distanceSquaredToEllipse shape else @distanceSquaredToRectangle shape
|
||||
|
||||
containsPoint: (p, withRotation=true) ->
|
||||
[a, b] = [@width / 2, @height / 2]
|
||||
[h, k] = [@x, @y]
|
||||
[x, y] = [p.x, p.y]
|
||||
x2 = Math.pow(x, 2)
|
||||
a2 = Math.pow(a, 2)
|
||||
a4 = Math.pow(a, 4)
|
||||
b2 = Math.pow(b, 2)
|
||||
b4 = Math.pow(b, 4)
|
||||
h2 = Math.pow(h, 2)
|
||||
k2 = Math.pow(k, 2)
|
||||
if withRotation and @rotation
|
||||
sint = Math.sin(@rotation)
|
||||
sin2t = Math.sin(2 * @rotation)
|
||||
cost = Math.cos(@rotation)
|
||||
cos2t = Math.cos(2 * @rotation)
|
||||
numeratorLeft = (-a2 * h * sin2t) + (a2 * k * cos2t) + (a2 * k) + (a2 * x * sin2t)
|
||||
numeratorMiddle = Math.SQRT2 * Math.sqrt((a4 * b2 * cos2t) + (a4 * b2) - (a2 * b4 * cos2t) + (a2 * b4) - (2 * a2 * b2 * h2) + (4 * a2 * b2 * h * x) - (2 * a2 * b2 * x2))
|
||||
numeratorRight = (b2 * h * sin2t) - (b2 * k * cos2t) + (b2 * k) - (b2 * x * sin2t)
|
||||
denominator = (a2 * cos2t) + a2 - (b2 * cos2t) + b2
|
||||
solution1 = (numeratorLeft - numeratorMiddle + numeratorRight) / denominator
|
||||
solution2 = (numeratorLeft + numeratorMiddle + numeratorRight) / denominator
|
||||
if (not isNaN solution1) and (not isNaN solution2)
|
||||
[bigSolution, littleSolution] = if solution1 > solution2 then [solution1, solution2] else [solution2, solution1]
|
||||
if y > littleSolution and y < bigSolution
|
||||
return true
|
||||
else
|
||||
return false
|
||||
else
|
||||
return false
|
||||
else
|
||||
numeratorLeft = a2 * k
|
||||
numeratorRight = Math.sqrt((a4 * b2) - (a2 * b2 * h2) + (2 * a2 * b2 * h * x) - (a2 * b2 * x2))
|
||||
denominator = a2
|
||||
solution1 = (numeratorLeft + numeratorRight) / denominator
|
||||
solution2 = (numeratorLeft - numeratorRight) / denominator
|
||||
if (not isNaN solution1) and (not isNaN solution2)
|
||||
[bigSolution, littleSolution] = if solution1 > solution2 then [solution1, solution2] else [solution2, solution1]
|
||||
if y > littleSolution and y < bigSolution
|
||||
return true
|
||||
else
|
||||
return false
|
||||
else
|
||||
return false
|
||||
false
|
||||
|
||||
intersectsLineSegment: (p1, p2) ->
|
||||
[px1, py1, px2, py2] = [p1.x, p1.y, p2.x, p2.y]
|
||||
m = (py1 - py2) / (px1 - px2)
|
||||
m2 = Math.pow(m, 2)
|
||||
c = py1 - (m * px1)
|
||||
c2 = Math.pow(c, 2)
|
||||
[a, b] = [@width / 2, @height / 2]
|
||||
[h, k] = [@x, @y]
|
||||
a2 = Math.pow(a, 2)
|
||||
a4 = Math.pow(a, 2)
|
||||
b2 = Math.pow(b, 2)
|
||||
b4 = Math.pow(b, 4)
|
||||
h2 = Math.pow(h, 2)
|
||||
k2 = Math.pow(k, 2)
|
||||
sint = Math.sin(@rotation)
|
||||
sin2t = Math.sin(2 * @rotation)
|
||||
cost = Math.cos(@rotation)
|
||||
cos2t = Math.cos(2 * @rotation)
|
||||
if (not isNaN m) and m != Infinity and m != -Infinity
|
||||
numeratorLeft = (-a2 * c * m * cos2t) - (a2 * c * m) + (a2 * c * sin2t) - (a2 * h * m * sin2t) - (a2 * h * cos2t) + (a2 * h) + (a2 * k * m * cos2t) + (a2 * k * m) - (a2 * k * sin2t)
|
||||
numeratorMiddle = Math.SQRT2 * Math.sqrt((a4 * b2 * m2 * cos2t) + (a4 * b2 * m2) - (2 * a4 * b2 * m * sin2t) - (a4 * b2 * cos2t) + (a4 * b2) - (a2 * b4 * m2 * cos2t) + (a2 * b4 * m2) + (2 * a2 * b4 * m * sin2t) + (a2 * b4 * cos2t) + (a2 * b4) - (2 * a2 * b2 * c2) - (4 * a2 * b2 * c * h * m) + (4 * a2 * b2 * c * k) - (2 * a2 * b2 * h2 * m2) + (4 * a2 * b2 * h * k * m) - (2 * a2 * b2 * k2))
|
||||
numeratorRight = (b2 * c * m * cos2t) - (b2 * c * m) - (b2 * c * sin2t) + (b2 * h * m * sin2t) + (b2 * h * cos2t) + (b2 * h) - (b2 * k * m * cos2t) + (b2 * k * m) + (b2 * k * sin2t)
|
||||
denominator = (a2 * m2 * cos2t) + (a2 * m2) - (2 * a2 * m * sin2t) - (a2 * cos2t) + a2 - (b2 * m2 * cos2t) + (b2 * m2) + (2 * b2 * m * sin2t) + (b2 * cos2t) + b2
|
||||
solution1 = (-numeratorLeft - numeratorMiddle + numeratorRight) / denominator
|
||||
solution2 = (-numeratorLeft + numeratorMiddle + numeratorRight) / denominator
|
||||
if (not isNaN solution1) and (not isNaN solution2)
|
||||
[littleX, bigX] = if px1 < px2 then [px1, px2] else [px2, px1]
|
||||
if (littleX <= solution1 and bigX >= solution1) or (littleX <= solution2 and bigX >= solution2)
|
||||
return true
|
||||
if (not isNaN solution1) or (not isNaN solution2)
|
||||
solution = if not isNaN solution1 then solution1 else solution2
|
||||
[littleX, bigX] = if px1 < px2 then [px1, px2] else [px2, px1]
|
||||
if littleX <= solution and bigX >= solution
|
||||
return true
|
||||
else
|
||||
return false
|
||||
else
|
||||
x = px1
|
||||
x2 = Math.pow(x, 2)
|
||||
numeratorLeft = (-a2 * h * sin2t) + (a2 * k * cos2t) + (a2 * k) + (a2 * x * sin2t)
|
||||
numeratorMiddle = Math.SQRT2 * Math.sqrt((a4 * b2 * cos2t) + (a4 * b2) - (a2 * b4 * cos2t) + (a2 * b4) - (2 * a2 * b2 * h2) + (4 * a2 * b2 * h * x) - (2 * a2 * b2 * x2))
|
||||
numeratorRight = (b2 * h * sin2t) - (b2 * k * cos2t) + (b2 * k) - (b2 * x * sin2t)
|
||||
denominator = (a2 * cos2t) + a2 - (b2 * cos2t) + b2
|
||||
solution1 = (numeratorLeft - numeratorMiddle + numeratorRight) / denominator
|
||||
solution2 = (numeratorLeft + numeratorMiddle + numeratorRight) / denominator
|
||||
if (not isNaN solution1) or (not isNaN solution2)
|
||||
solution = if not isNaN solution1 then solution1 else solution2
|
||||
[littleY, bigY] = if py1 < py2 then [py1, py2] else [py2, py1]
|
||||
if littleY <= solution and bigY >= solution
|
||||
return true
|
||||
else
|
||||
return false
|
||||
false
|
||||
|
||||
intersectsRectangle: (rectangle) ->
|
||||
rectangle.intersectsEllipse @
|
||||
|
||||
intersectsEllipse: (ellipse) ->
|
||||
@rectangle().intersectsEllipse @ # TODO: actually implement ellipse-ellipse intersection
|
||||
#return true if @containsPoint ellipse.getPos()
|
||||
|
||||
intersectsShape: (shape) ->
|
||||
if shape.isEllipse then @intersectsEllipse shape else @intersectsRectangle shape
|
||||
|
||||
toString: ->
|
||||
return "{x: #{@x.toFixed(0)}, y: #{@y.toFixed(0)}, w: #{@width.toFixed(0)}, h: #{@height.toFixed(0)}, rot: #{@rotation.toFixed(3)}}"
|
||||
|
||||
serialize: ->
|
||||
{CN: @constructor.className, x: @x, y: @y, w: @width, h: @height, r: @rotation}
|
||||
|
||||
@deserialize: (o, world, classMap) ->
|
||||
new Ellipse o.x, o.y, o.w, o.h, o.r
|
||||
|
||||
serializeForAether: -> @serialize()
|
||||
@deserializeFromAether: (o) -> @deserialize o
|
||||
|
||||
module.exports = Ellipse
|
80
app/lib/world/line_segment.coffee
Normal file
|
@ -0,0 +1,80 @@
|
|||
class LineSegment
|
||||
@className: "LineSegment"
|
||||
|
||||
constructor: (@a, @b) ->
|
||||
@slope = (@a.y - @b.y) / (@a.x - @b.x)
|
||||
@y0 = @a.y - (@slope * @a.x)
|
||||
@left = if @a.x < @b.x then @a else @b
|
||||
@right = if @a.x > @b.x then @a else @b
|
||||
@bottom = if @a.y < @b.y then @a else @b
|
||||
@top = if @a.y > @b.y then @a else @b
|
||||
|
||||
y: (x) ->
|
||||
(@slope * x) + @y0
|
||||
|
||||
x: (y) ->
|
||||
(y - @y0) / @slope
|
||||
|
||||
intersectsLineSegment: (lineSegment) ->
|
||||
if lineSegment.slope is @slope
|
||||
if lineSegment.y0 is @y0
|
||||
if lineSegment.left.x is @left.x or lineSegment.left.x is @right.x or lineSegment.right.x is @right.x or lineSegment.right.x is @left.x
|
||||
# segments are of the same line with shared start and/or end points
|
||||
return true
|
||||
else
|
||||
[left, right] = if lineSegment.left.x < @left.x then [lineSegment, @] else [@, lineSegment]
|
||||
if left.right.x > right.left.x
|
||||
# segments are of the same line and one is contained within the other
|
||||
return true
|
||||
else if Math.abs(@slope) isnt Infinity and Math.abs(lineSegment.slope) isnt Infinity
|
||||
x = (lineSegment.y0 - @y0) / (@slope - lineSegment.slope)
|
||||
if x >= @left.x and x <= @right.x and x >= lineSegment.left.x and x <= lineSegment.right.x
|
||||
return true
|
||||
else if Math.abs(@slope) isnt Infinity or Math.abs(lineSegment.slope) isnt Infinity
|
||||
[vertical, nonvertical] = if Math.abs(@slope) isnt Infinity then [lineSegment, @] else [@, lineSegment]
|
||||
x = vertical.a.x
|
||||
bottom = vertical.bottom.y
|
||||
top = vertical.top.y
|
||||
y = nonvertical.y(x)
|
||||
left = nonvertical.left.x
|
||||
right = nonvertical.right.x
|
||||
if y >= bottom and y <= top and x >= left and x <= right
|
||||
return true
|
||||
false
|
||||
|
||||
pointOnLine: (point, segment=true) ->
|
||||
if point.y is @y(point.x)
|
||||
if segment
|
||||
[littleY, bigY] = if @a.y < @b.y then [@a.y, @b.y] else [@b.y, @a.y]
|
||||
if littleY <= point.y and bigY >= point.y
|
||||
return true
|
||||
else
|
||||
return true
|
||||
false
|
||||
|
||||
distanceSquaredToPoint: (point) ->
|
||||
# http://stackoverflow.com/a/1501725/540620
|
||||
return @a.distanceSquared point if @a.equals @b
|
||||
res = Math.min point.distanceSquared(@a), point.distanceSquared(@b)
|
||||
lineMagnitudeSquared = @a.distanceSquared @b
|
||||
t = ((point.x - @a.x) * (@b.x - @a.x) + (point.y - @a.y) * (@b.y - @a.y)) / lineMagnitudeSquared
|
||||
return @a.distanceSquared point if t < 0
|
||||
return @b.distanceSquared point if t > 1
|
||||
point.distanceSquared x: @a.x + t * (@b.x - @a.x), y: @a.y + t * (@b.y - @a.y)
|
||||
|
||||
distanceToPoint: (point) ->
|
||||
Math.sqrt @distanceSquaredToPoint point
|
||||
|
||||
toString: ->
|
||||
"lineSegment(a=#{@a}, b=#{@b}, slope=#{@slope}, y0=#{@y0}, left=#{@left}, right=#{@right}, bottom=#{@bottom}, top=#{@top})"
|
||||
|
||||
serialize: ->
|
||||
{CN: @constructor.className, a: @a, b: @b}
|
||||
|
||||
@deserialize: (o, world, classMap) ->
|
||||
new LineSegment o.a, o.b
|
||||
|
||||
serializeForAether: -> @serialize()
|
||||
@deserializeFromAether: (o) -> @deserialize o
|
||||
|
||||
module.exports = LineSegment
|
|
@ -259,8 +259,6 @@ module.exports.thangNames = thangNames =
|
|||
'Mizzy'
|
||||
'Secka'
|
||||
'Arizard'
|
||||
'Secka'
|
||||
'Arizard'
|
||||
'Morzgret'
|
||||
'Doralt'
|
||||
'Geggret'
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
Vector = require './vector'
|
||||
LineSegment = require './line_segment'
|
||||
|
||||
class Rectangle
|
||||
@className: 'Rectangle'
|
||||
# Class methods for nondestructively operating
|
||||
# Class methods for nondestructively operating - TODO: add rotate
|
||||
for name in ['add', 'subtract', 'multiply', 'divide']
|
||||
do (name) ->
|
||||
Rectangle[name] = (a, b) ->
|
||||
a.copy()[name](b)
|
||||
|
||||
apiProperties: ['x', 'y', 'width', 'height', 'rotation', 'getPos', 'vertices', 'touchesRect', 'touchesPoint', 'distanceToPoint', 'containsPoint', 'copy']
|
||||
isRectangle: true
|
||||
apiProperties: ['x', 'y', 'width', 'height', 'rotation', 'getPos', 'vertices', 'touchesRect', 'touchesPoint', 'distanceToPoint', 'distanceSquaredToPoint', 'distanceToRectangle', 'distanceSquaredToRectangle', 'distanceToEllipse', 'distanceSquaredToEllipse', 'distanceToShape', 'distanceSquaredToShape', 'containsPoint', 'copy', 'intersectsLineSegment', 'intersectsEllipse', 'intersectsRectangle', 'intersectsShape']
|
||||
|
||||
constructor: (@x=0, @y=0, @width=0, @height=0, @rotation=0) ->
|
||||
|
||||
|
@ -28,6 +30,14 @@ class Rectangle
|
|||
new Vector @x + (w2 * cos + h2 * sin), @y + (w2 * sin - h2 * cos)
|
||||
]
|
||||
|
||||
lineSegments: ->
|
||||
vertices = @vertices()
|
||||
lineSegment0 = new LineSegment vertices[0], vertices[1]
|
||||
lineSegment1 = new LineSegment vertices[1], vertices[2]
|
||||
lineSegment2 = new LineSegment vertices[2], vertices[3]
|
||||
lineSegment3 = new LineSegment vertices[3], vertices[0]
|
||||
[lineSegment0, lineSegment1, lineSegment2, lineSegment3]
|
||||
|
||||
touchesRect: (other) ->
|
||||
# Whether this rect shares part of any edge with other rect, for non-rotated, non-overlapping rectangles.
|
||||
# I think it says kitty-corner rects touch, but I don't think I want that.
|
||||
|
@ -62,25 +72,90 @@ class Rectangle
|
|||
box
|
||||
|
||||
distanceToPoint: (p) ->
|
||||
# Get p in rect's coordinate space, then operate in one quadrant
|
||||
# Get p in rect's coordinate space, then operate in one quadrant.
|
||||
p = Vector.subtract(p, @getPos()).rotate(-@rotation)
|
||||
dx = Math.max(Math.abs(p.x) - @width / 2, 0)
|
||||
dy = Math.max(Math.abs(p.y) - @height / 2, 0)
|
||||
Math.sqrt dx * dx + dy * dy
|
||||
|
||||
distanceSquaredToPoint: (p) ->
|
||||
# Doesn't handle rotation; just supposed to be faster than distanceToPoint
|
||||
# Doesn't handle rotation; just supposed to be faster than distanceToPoint.
|
||||
p = Vector.subtract(p, @getPos())
|
||||
dx = Math.max(Math.abs(p.x) - @width / 2, 0)
|
||||
dy = Math.max(Math.abs(p.y) - @height / 2, 0)
|
||||
dx * dx + dy * dy
|
||||
|
||||
distanceToRectangle: (other) ->
|
||||
Math.sqrt @distanceSquaredToRectangle other
|
||||
|
||||
distanceSquaredToRectangle: (other) ->
|
||||
return 0 if @intersectsRectangle other
|
||||
[firstVertices, secondVertices] = [@vertices(), other.vertices()]
|
||||
[firstEdges, secondEdges] = [@lineSegments(), other.lineSegments()]
|
||||
ans = Infinity
|
||||
for i in [0 ... 4]
|
||||
for j in [0 ... firstEdges.length]
|
||||
ans = Math.min ans, firstEdges[j].distanceSquaredToPoint(secondVertices[i])
|
||||
for j in [0 ... secondEdges.length]
|
||||
ans = Math.min ans, secondEdges[j].distanceSquaredToPoint(firstVertices[i])
|
||||
ans
|
||||
|
||||
distanceToEllipse: (ellipse) ->
|
||||
Math.sqrt @distanceSquaredToEllipse ellipse
|
||||
|
||||
distanceSquaredToEllipse: (ellipse) ->
|
||||
@distanceSquaredToRectangle ellipse.rectangle() # TODO: actually implement rectangle-ellipse distance
|
||||
|
||||
distanceToShape: (shape) ->
|
||||
Math.sqrt @distanceSquaredToShape shape
|
||||
|
||||
distanceSquaredToShape: (shape) ->
|
||||
if shape.isEllipse then @distanceSquaredToEllipse shape else @distanceSquaredToRectangle shape
|
||||
|
||||
containsPoint: (p, withRotation=true) ->
|
||||
if withRotation and @rotation
|
||||
not @distanceToPoint(p)
|
||||
else
|
||||
@x - @width / 2 < p.x < @x + @width / 2 and @y - @height / 2 < p.y < @y + @height / 2
|
||||
|
||||
intersectsLineSegment: (p1, p2) ->
|
||||
[px1, py1, px2, py2] = [p1.x, p1.y, p2.x, p2.y]
|
||||
m1 = (py1 - py2) / (px1 - px2)
|
||||
b1 = py1 - (m1 * px1)
|
||||
vertices = @vertices()
|
||||
lineSegments = [[vertices[0], vertices[1]], [vertices[1], vertices[2]], [vertices[2], vertices[3]], [vertices[3], vertices[0]]]
|
||||
for lineSegment in lineSegments
|
||||
[px1, py1, px2, py2] = [p1.x, p1.y, p2.x, p2.y]
|
||||
m2 = (py1 - py2) / (px1 - px2)
|
||||
b2 = py1 - (m * px1)
|
||||
if m1 isnt m2
|
||||
m = m1 - m2
|
||||
b = b2 - b1
|
||||
x = b / m
|
||||
[littleX, bigX] = if px1 < px2 then [px1, px2] else [px2, px1]
|
||||
if x >= littleX and x <= bigX
|
||||
y = (m1 * x) + b1
|
||||
[littleY, bigY] = if py1 < py2 then [py1, py2] else [py2, py1]
|
||||
if littleY <= solution and bigY >= solution
|
||||
return true
|
||||
false
|
||||
|
||||
intersectsRectangle: (rectangle) ->
|
||||
return true if @containsPoint rectangle.getPos()
|
||||
for thisLineSegment in @lineSegments()
|
||||
for thatLineSegment in rectangle.lineSegments()
|
||||
if thisLineSegment.intersectsLineSegment(thatLineSegment)
|
||||
return true
|
||||
false
|
||||
|
||||
intersectsEllipse: (ellipse) ->
|
||||
return true if @containsPoint ellipse.getPos()
|
||||
return true for lineSegment in @lineSegments() when ellipse.intersectsLineSegment lineSegment.a, lineSegment.b
|
||||
false
|
||||
|
||||
intersectsShape: (shape) ->
|
||||
if shape.isEllipse then @intersectsEllipse shape else @intersectsRectangle shape
|
||||
|
||||
subtract: (point) ->
|
||||
@x -= point.x
|
||||
@y -= point.y
|
||||
|
@ -102,10 +177,10 @@ class Rectangle
|
|||
@
|
||||
|
||||
isEmpty: () ->
|
||||
@width == 0 and @height == 0
|
||||
@width is 0 and @height is 0
|
||||
|
||||
invalid: () ->
|
||||
return (@x == Infinity) || isNaN(@x) || @y == Infinity || isNaN(@y) || @width == Infinity || isNaN(@width) || @height == Infinity || isNaN(@height) || @rotation == Infinity || isNaN(@rotation)
|
||||
return (@x is Infinity) || isNaN(@x) || @y is Infinity || isNaN(@y) || @width is Infinity || isNaN(@width) || @height is Infinity || isNaN(@height) || @rotation is Infinity || isNaN(@rotation)
|
||||
|
||||
toString: ->
|
||||
return "{x: #{@x.toFixed(0)}, y: #{@y.toFixed(0)}, w: #{@width.toFixed(0)}, h: #{@height.toFixed(0)}, rot: #{@rotation.toFixed(3)}}"
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
Vector = require './vector'
|
||||
Rectangle = require './rectangle'
|
||||
Ellipse = require './ellipse'
|
||||
LineSegment = require './line_segment'
|
||||
WorldFrame = require './world_frame'
|
||||
Thang = require './thang'
|
||||
ThangState = require './thang_state'
|
||||
|
@ -21,7 +23,7 @@ module.exports = class World
|
|||
apiProperties: ['age', 'dt']
|
||||
constructor: (@userCodeMap, classMap) ->
|
||||
# classMap is needed for deserializing Worlds, Thangs, and other classes
|
||||
@classMap = classMap ? {Vector: Vector, Rectangle: Rectangle, Thang: Thang}
|
||||
@classMap = classMap ? {Vector: Vector, Rectangle: Rectangle, Thang: Thang, Ellipse: Ellipse, LineSegment: LineSegment}
|
||||
Thang.resetThangIDs()
|
||||
|
||||
@userCodeMap ?= {}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
Vector = require './vector'
|
||||
Rectangle = require './rectangle'
|
||||
Ellipse = require './ellipse'
|
||||
LineSegment = require './line_segment'
|
||||
Grid = require './Grid'
|
||||
|
||||
module.exports.typedArraySupport = typedArraySupport = Float32Array? # Not in IE until IE 10; we'll fall back to normal arrays
|
||||
|
@ -36,7 +38,7 @@ module.exports.clone = clone = (obj, skipThangs=false) ->
|
|||
flags += 'y' if obj.sticky?
|
||||
return new RegExp(obj.source, flags)
|
||||
|
||||
if (obj instanceof Vector) or (obj instanceof Rectangle)
|
||||
if (obj instanceof Vector) or (obj instanceof Rectangle) or (obj instanceof Ellipse) or (obj instanceof LineSegment)
|
||||
return obj.copy()
|
||||
|
||||
if skipThangs and obj.isThang
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Избери своето ниво"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
for_beginners: "Per a principiants"
|
||||
multiplayer: "Multijugador"
|
||||
for_developers: "Per a Desenvolupadors"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Escull el teu nivell"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Zvolte si úroveň"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
error_saving: "Chyba při ukládání"
|
||||
saved: "Změny uloženy"
|
||||
password_mismatch: "Hesla nesouhlasí."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
ambassador_join_note_desc: "Jedna z našich priorit je vytvoření vícehráčové hry, kde hráč, který má problém s řešením úrovní může oslovit a požádat o pomoc zkušenější kouzelníky. To je přesně ten případ a místo pro pomoc Velvyslance . Dáme vám vědět více!"
|
||||
more_about_ambassador: "Dozvědět se více o tom, jak se stát nápomocným Velvyslancem"
|
||||
ambassador_subscribe_desc: "Dostávat emailem oznámení a informace o vývoji v podpoře a vícehráčové hře."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
counselor_introduction_1: "Máte životní zkušenosti? Máte odlišný náhled na věci a jste schopni nám tímto pomoci v dalším vývoji CodeCombatu? Jedna z důležitých rolí i když asi nejméně časově náročná, nicméně každá individualita je schopná udělat velký rozdíl. Hledáme zkušené odborníky, zvláště pak v oblastech vzdělávání, vývoji her managementu open source, source project management, náboru lidských zdrojů, podnikání nebo designu."
|
||||
counselor_introduction_2: "Nebo cokoliv, co je relevantní ve vývoji CodeCombatu. Máte-li znalosti a jste-li ochotni se o ně podělit pro další růst tohoto projektu , pak toto je role pro vás."
|
||||
counselor_attribute_1: "Zkušenosti ve výše zmíněných oblastech, nebo něco, čím byste mohli být nápomocni."
|
||||
counselor_attribute_2: "Troška volného času!"
|
||||
counselor_join_desc: "dejte nám o sobě vědět, o tom co děláte a co byste rádi dělali. Přidáme si vás do seznamu a budeme vás kontaktovat v případě, že to bude potřeba (ne moc často)."
|
||||
more_about_counselor: "Dozvědět se více o tom, jak se stát Poradcem"
|
||||
changes_auto_save: "Změny jsou automaticky uloženy při kliknutí na zaškrtávací políčka."
|
||||
diligent_scribes: "Naši pilní Písaři:"
|
||||
powerful_archmages: "Naši mocní Arcimágové:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
diplomat_title_description: "(Překladatel)"
|
||||
ambassador_title: "Velvyslanec"
|
||||
ambassador_title_description: "(Podpora)"
|
||||
counselor_title: "Poradce"
|
||||
counselor_title_description: "(Odborník)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
for_beginners: "For Begyndere"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "For Udviklere"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Vælg Dit Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
error_saving: "Fejl under Gemning"
|
||||
saved: "Ændringer Gemt"
|
||||
password_mismatch: "Password matcher ikke."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
diplomat_title_description: "(Oversætter)"
|
||||
ambassador_title: "Ambassadør"
|
||||
ambassador_title_description: "(Brugerstøtte)"
|
||||
counselor_title: "Rådgiver"
|
||||
counselor_title_description: "(Ekspert/Lærer)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
for_beginners: "Für Afänger"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "Für Entwickler"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Wähl dis Level us"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
for_beginners: "Für Anfänger"
|
||||
multiplayer: "Mehrspieler"
|
||||
for_developers: "Für Entwickler"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Wähle dein Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
error_saving: "Fehler beim Speichern"
|
||||
saved: "Änderungen gespeichert"
|
||||
password_mismatch: "Passwörter stimmen nicht überein."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Jobprofil"
|
||||
job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde."
|
||||
job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer"
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "Was ist CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
back: "Zurück"
|
||||
revert: "Zurücksetzen"
|
||||
revert_models: "Models zurücksetzen."
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Forke neue Version"
|
||||
fork_creating: "Erzeuge Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
diligent_scribes: "Unsere fleißgen Schreiber:"
|
||||
powerful_archmages: "Unsere mächtigen Erzmagier:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
diplomat_title_description: "(Übersetzer)"
|
||||
ambassador_title: "Botschafter"
|
||||
ambassador_title_description: "(Support)"
|
||||
counselor_title: "Berater"
|
||||
counselor_title_description: "(Experte/Lehrer)"
|
||||
|
||||
ladder:
|
||||
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
for_beginners: "Für Anfänger"
|
||||
multiplayer: "Mehrspieler"
|
||||
for_developers: "Für Entwickler"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Wähle dein Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
error_saving: "Fehler beim Speichern"
|
||||
saved: "Änderungen gespeichert"
|
||||
password_mismatch: "Passwörter stimmen nicht überein."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Jobprofil"
|
||||
job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde."
|
||||
job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer"
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "Was ist CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
back: "Zurück"
|
||||
revert: "Zurücksetzen"
|
||||
revert_models: "Models zurücksetzen."
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Forke neue Version"
|
||||
fork_creating: "Erzeuge Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
diligent_scribes: "Unsere fleißgen Schreiber:"
|
||||
powerful_archmages: "Unsere mächtigen Erzmagier:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
|
|||
diplomat_title_description: "(Übersetzer)"
|
||||
ambassador_title: "Botschafter"
|
||||
ambassador_title_description: "(Support)"
|
||||
counselor_title: "Berater"
|
||||
counselor_title_description: "(Experte/Lehrer)"
|
||||
|
||||
ladder:
|
||||
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
for_beginners: "Για αρχάριους"
|
||||
# multiplayer: "Multiplayer"
|
||||
for_developers: "Για προγραμματιστές"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Διάλεξε την πίστα σου"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
error_saving: "Σφάλμα αποθήκευσης"
|
||||
saved: "Οι αλλαγές αποθηκεύτηκαν"
|
||||
password_mismatch: "Οι κωδικοί δεν ταιριάζουν"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
|
|||
diplomat_title_description: "(Μεταφραστής)"
|
||||
ambassador_title: "Πρεσβευτής"
|
||||
ambassador_title_description: "(Υποστήριξη)"
|
||||
counselor_title: "Σύμβουλος"
|
||||
counselor_title_description: "(Ειδικός/Δάσκαλος)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
randomize: "Randomise"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
more_about_counselor: "Learn More About Becoming a Counsellor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -756,7 +759,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# translating_diplomats: "Our Translating Diplomats:"
|
||||
# helpful_ambassadors: "Our Helpful Ambassadors:"
|
||||
|
||||
classes:
|
||||
# classes:
|
||||
# archmage_title: "Archmage"
|
||||
# archmage_title_description: "(Coder)"
|
||||
# artisan_title: "Artisan"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
counselor_title: "Counsellor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@
|
|||
for_beginners: "For Beginners"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "For Developers"
|
||||
javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
clojure_blurb: "A modern Lisp."
|
||||
lua_blurb: "Game scripting language."
|
||||
io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@
|
|||
error_saving: "Error Saving"
|
||||
saved: "Changes Saved"
|
||||
password_mismatch: "Password does not match."
|
||||
password_repeat: "Please repeat your password."
|
||||
job_profile: "Job Profile"
|
||||
job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@
|
|||
pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "What is CodeCombat?"
|
||||
what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
cost: "How much do we charge?"
|
||||
cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Name"
|
||||
|
@ -744,13 +751,6 @@
|
|||
ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
counselor_attribute_2: "A little bit of free time!"
|
||||
counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
diligent_scribes: "Our Diligent Scribes:"
|
||||
powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -772,8 +772,6 @@
|
|||
diplomat_title_description: "(Translator)"
|
||||
ambassador_title: "Ambassador"
|
||||
ambassador_title_description: "(Support)"
|
||||
counselor_title: "Counselor"
|
||||
counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
ladder:
|
||||
please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
for_beginners: "Para Principiantes"
|
||||
multiplayer: "Multijugador"
|
||||
for_developers: "Para Desarrolladores"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Elige tu nivel"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
error_saving: "Error al Guardar"
|
||||
saved: "Cambios Guardados"
|
||||
password_mismatch: "La contraseña no coincide."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Perfil de Trabajo"
|
||||
job_profile_approved: "Tu perfil de trabajo ha sido aprobado por CodeCombat. Los empleadores podrán verlo hasta que lo marques como inactivo o permanezca sin cambios por cuatro semanas."
|
||||
job_profile_explanation: "¡Hola! Llena esto, y te contactaremos acerca de encontrar un trabajo como desarrollador de software."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Nombre"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
diplomat_title_description: "(Traductor)"
|
||||
ambassador_title: "Embajador"
|
||||
ambassador_title_description: "(Soporte)"
|
||||
counselor_title: "Consejero"
|
||||
counselor_title_description: "(Experto/Maestro)"
|
||||
|
||||
ladder:
|
||||
please_login: "Por favor inicia sesión antes de jugar una partida de escalera."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
for_beginners: "Para principiantes"
|
||||
multiplayer: "Multijugador"
|
||||
for_developers: "Para programadores"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Elige tu nivel"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
error_saving: "Error al guardar"
|
||||
saved: "Cambios guardados"
|
||||
password_mismatch: "La contraseña no coincide"
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Perfil de trabajo"
|
||||
job_profile_approved: "Tu perfil de trabajo ha sido aprobado por CodeCombat. Los empleadores podrán verlo hasta que lo marques como inactivo o no haya sido cambiado durante cuatro semanas."
|
||||
job_profile_explanation: "¡Hola! Rellena esto y estaremos en contacto para hablar sobre encontrarte un trabajo como desarrollador de software."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "¿Qué es CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Nombre"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
back: "Volver"
|
||||
revert: "Revertir"
|
||||
revert_models: "Revertir Modelos"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Bifurcar nueva versión"
|
||||
fork_creating: "Creando bifurcación..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
ambassador_join_note_desc: "Una de nuestras principales prioridades es construir un modo multijugador donde los jugadores con mayores dificultades a la hora de resolver un nivel, puedan invocar a los magos más avanzados para que les ayuden. Será una buena manera de que los Embajadores puedan hacer su trabajo. ¡Te mantendremos informado!"
|
||||
more_about_ambassador: "Aprende más sobre cómo convertirte en un amable Embajador"
|
||||
ambassador_subscribe_desc: "Recibe correos sobre actualizaciones de soporte y desarrollo del multijugador."
|
||||
counselor_summary: "¿Ninguno de los roles anteriores se ajusta lo que te interesa? No te preocupes, ¡estamos buscando cualquier persona que quiera echar una mano en el desarrollo de CodeCombat! Si estás interesado en la enseñanza, desarrollo de juegos, gestión de código abierto, o cualquier cosa que crees que va a ser relevante para nosotros, entonces esta clase es para tí."
|
||||
counselor_introduction_1: "¿Tienes mucha experiencia vital? ¿Una perspectiva diferente de las cosas que nos puede ayudar a decidir cómo moldear CodeCombat? De todos estos papeles, este es el que te llevará menos tiempo pero en el que marcarás más la diferencia. Estamos buscando eruditos particularmente en áreas como: enseñanza, desarrollo de juegos, gestión de proyectos de código abierto, contratación de técnicos, iniciativa empresarial o diseño."
|
||||
counselor_introduction_2: "O realmente cualquier cosa que sea relevante para el desarrollo de CodeCombat. Si tienes el conocimiento y quieres compartirlo para ayudar a que este proyecto crezca, entonces esta Clase es ideal para ti."
|
||||
counselor_attribute_1: "Experiencia en cualquiera de las áreas mencionadas, o en lo que creas que puede ser de utilidad."
|
||||
counselor_attribute_2: "¡Un poco de tiempo libre!"
|
||||
counselor_join_desc: "cuéntanos un poco sobre ti, qué has hecho y qué estarías interesado en hacer. Te pondremos en nuestra lista de contactos y te daremos un toque cuando necesitemos consejo (no muy a menudo)."
|
||||
more_about_counselor: "Aprende más sobre cómo convertirte en un valioso Consejero"
|
||||
changes_auto_save: "Los cambios son guardados automáticamente cuando marcas las casillas de verificación."
|
||||
diligent_scribes: "Nuestros diligentes Escribas:"
|
||||
powerful_archmages: "Nuestros poderosos Archimagos:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
diplomat_title_description: "(Traductor)"
|
||||
ambassador_title: "Embajador"
|
||||
ambassador_title_description: "(Soporte)"
|
||||
counselor_title: "Consejero"
|
||||
counselor_title_description: "(Experto/Profesor)"
|
||||
|
||||
ladder:
|
||||
please_login: "Por favor inicia sesión antes de jugar una partida para el escalafón."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
for_beginners: "Para principiantes"
|
||||
multiplayer: "Multijugador"
|
||||
for_developers: "Para desarrolladores"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Elige tu nivel"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
error_saving: "Error al guardar"
|
||||
saved: "Cambios guardados"
|
||||
password_mismatch: "La contraseña no coincide"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "مرحله خود را انتخاب کنید"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
for_beginners: "Pour débutants"
|
||||
multiplayer: "Multijoueurs"
|
||||
for_developers: "Pour développeurs"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Choisissez votre niveau"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
error_saving: "Problème d'enregistrement"
|
||||
saved: "Changements sauvegardés"
|
||||
password_mismatch: "Le mot de passe ne correspond pas."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Profil d'emploi"
|
||||
job_profile_approved: "Votre profil d'emploi a été approuvé par CodeCombat. Les employeurs seront en mesure de voir votre profil jusqu'à ce que vous le marquez inactif ou qu'il n'a pas été changé pendant quatre semaines."
|
||||
job_profile_explanation: "Salut! Remplissez-le et nous prendrons contact pour vous trouver un emploi de développeur de logiciels."
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
back: "Retour"
|
||||
revert: "Annuler"
|
||||
revert_models: "Annuler les modèles"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Fork une nouvelle version"
|
||||
fork_creating: "Créer un Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
ambassador_join_note_desc: "Une de nos priorités est de développer un jeu multijoueur où les joueurs qui ont du mal à réussir un niveau peuvent demander de l'aide à un joueur de plus haut niveau. Ce sera un bon moyen pour que les ambassadeurs fassent leur travail. Nous vous garderons en ligne!"
|
||||
more_about_ambassador: "En apprendre plus sur comment devenir un serviable Ambassadeur"
|
||||
ambassador_subscribe_desc: "Recevoir un email sur les mises à jour de l'aide et les développements multijoueur."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
counselor_introduction_1: "Avez-vous de l'expérience dans la vie? Ou toute autre expérience qui peut nous aider à décider comment diriger CodeCombat? De tous ces rôles, ce sera probablement celui qui prend le moins de temps, mais vous ferez la différence. Nous recherchons des sages, particulièrement dans les domaines de : l'apprentissage, le développement de jeux, la gestion de projets open source, le recrutement technique, l'entreprenariat, ou la conception."
|
||||
counselor_introduction_2: "Ou vraiment toutes choses en rapport avec le développement de CodeCombat. Si vous avez des connaissances et que vous voulez les partager pour aider le projet à avancer, alors cette classe est faite pour vous."
|
||||
counselor_attribute_1: "De l'expérience, dans un des domaines ci-dessus ou quelque chose que vous pensez être utile."
|
||||
counselor_attribute_2: "Un peu de temps libre!"
|
||||
counselor_join_desc: "parlez-nous un peu de vous, de ce que vous avez fait et ce que vous aimeriez faire. Nous vous mettrons dans notre liste de contacts et ferons appel à vous quand nous aurons besoin de conseils (pas trop souvent)."
|
||||
more_about_counselor: "En apprendre plus sur devenir un précieux Conseiller"
|
||||
changes_auto_save: "Les changements sont sauvegardés automatiquement quand vous changez l'état des cases à cocher."
|
||||
diligent_scribes: "Nos Scribes assidus :"
|
||||
powerful_archmages: "Nos puissants Archimages :"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
diplomat_title_description: "(Traducteur)"
|
||||
ambassador_title: "Ambassadeur"
|
||||
ambassador_title_description: "(Aide)"
|
||||
counselor_title: "Conseiller"
|
||||
counselor_title_description: "(Expert/Professeur)"
|
||||
|
||||
ladder:
|
||||
please_login: "Identifie toi avant de jouer à un ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
for_beginners: "למתחילים"
|
||||
multiplayer: "רב-משתתפים"
|
||||
for_developers: "למומחים"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "בחר את השלב"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
error_saving: "בעיה בשמירה"
|
||||
saved: "השינויים נשמרו"
|
||||
password_mismatch: "סיסמאות לא זהות"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
for_beginners: "Kezdőknek"
|
||||
# multiplayer: "Multiplayer"
|
||||
for_developers: "Fejlesztőknek"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Válaszd ki a pályát!"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
error_saving: "Hiba a mentés során"
|
||||
saved: "Változtatások elmentve"
|
||||
password_mismatch: "A jelszavak nem egyeznek."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Munkaköri leírás"
|
||||
job_profile_approved: "Munkaköri leírásodat a Codecombat jóváhagyta. Munkaadók mindaddig láthatják, amíg meg nem jelölöd inaktívként, vagy négy hétig, ha addig nem kerül megváltoztatásra."
|
||||
job_profile_explanation: "Szió! Töltsd ki ezt és majd kapcsolatba lépünk veled és keresünk neked egy szoftware fejlesztői állást."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Név"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
for_beginners: "Per Principianti"
|
||||
# multiplayer: "Multiplayer"
|
||||
for_developers: "Per Sviluppatori"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Scegli il tuo livello"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
error_saving: "Errore durante il salvataggio"
|
||||
saved: "Modifiche salvate"
|
||||
password_mismatch: "La password non corrisponde."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
more_about_ambassador: "Leggi di più su cosa vuol dire diventare un servizievole Ambasciatore"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
more_about_counselor: "Leggi di più su cosa vuol dire diventare un valido Consigliere"
|
||||
changes_auto_save: "Le modifiche vengono salvate automaticamente quando si segnano le caselle."
|
||||
diligent_scribes: "I nostri diligenti scrivani:"
|
||||
powerful_archmages: "I nostri potenti arcimaghi:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
diplomat_title_description: "(Traduzione)"
|
||||
ambassador_title: "Ambasciatore"
|
||||
ambassador_title_description: "(Supporto)"
|
||||
counselor_title: "Consigliere"
|
||||
counselor_title_description: "(Esperto/Insegnante)"
|
||||
|
||||
ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
for_beginners: "初心者向け"
|
||||
multiplayer: "マルチプレイヤー"
|
||||
for_developers: "開発者向け"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "レベル選択"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
error_saving: "セーブ中にエラーが発生しました"
|
||||
saved: "変更しました"
|
||||
password_mismatch: "パスワードが違います"
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "求職情報"
|
||||
job_profile_approved: "CodeCombatは、あなたの求職情報を承りました。無効にする、もしくは4週間の間変更をしなければ雇用者はあなたの求職情報を見ることができなくなります。"
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "名前"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
diplomat_title_description: "(翻訳者)"
|
||||
# ambassador_title: "Ambassador"
|
||||
ambassador_title_description: "(サポート)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -3,7 +3,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
loading: "로딩중입니다..."
|
||||
saving: "저장중입니다..."
|
||||
sending: "보내는 중입니다..."
|
||||
# send: "Send"
|
||||
send: "전송"
|
||||
cancel: "취소"
|
||||
save: "저장"
|
||||
# publish: "Publish"
|
||||
|
@ -44,11 +44,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
|
||||
nav:
|
||||
play: "레벨"
|
||||
# community: "Community"
|
||||
community: "커뮤니티"
|
||||
editor: "에디터"
|
||||
blog: "블로그"
|
||||
forum: "포럼"
|
||||
# account: "Account"
|
||||
account: "계정"
|
||||
admin: "관리자"
|
||||
home: "홈"
|
||||
contribute: "참여하기"
|
||||
|
@ -69,7 +69,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
login:
|
||||
sign_up: "계정 생성"
|
||||
log_in: "로그인"
|
||||
# logging_in: "Logging In"
|
||||
logging_in: "로그인 중"
|
||||
log_out: "로그아웃"
|
||||
recover: "계정 복구"
|
||||
|
||||
|
@ -86,24 +86,30 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
creating: "계정을 생성 중입니다..."
|
||||
sign_up: "등록"
|
||||
log_in: "비밀번호로 로그인"
|
||||
# social_signup: "Or, you can sign up through Facebook or G+:"
|
||||
# required: "You need to log in before you can go that way."
|
||||
social_signup: "또는 페이스북이나 구글 플러스로 계정을 만들 수 있습니다."
|
||||
required: "진행하기 전에 로그인이 필요합니다."
|
||||
|
||||
home:
|
||||
slogan: "쉽고 간단한 게임배우기"
|
||||
slogan: "쉽고 간단한 게임 배우기"
|
||||
no_ie: "죄송하지만 코드컴뱃은 인터넷 익스플로러 9에서는 동작하지 않습니다."
|
||||
no_mobile: "코드 컴뱃은 모바일 기기용으로 제작되지 않았습니다. 아마 동작하지 않을 가능성이 높습니다."
|
||||
play: "시작"
|
||||
old_browser: "브라우저가 너무 오래된 버전이라 코드컴뱃을 실행할 수 없습니다."
|
||||
old_browser_suffix: "시도해볼 수는 있겠지만..안될수도 있습니다."
|
||||
old_browser: "브라우저가 너무 오래된 버전이라 코드 컴뱃을 실행할 수 없습니다."
|
||||
old_browser_suffix: "시도해볼 수는 있겠지만..안될 수도 있습니다."
|
||||
campaign: "캠페인"
|
||||
for_beginners: "초보자용"
|
||||
multiplayer: "멀티플레이어"
|
||||
for_developers: "개발자용"
|
||||
javascript_blurb: "웹을 위한 언어. 웹사이트, 웹 어플리케이션, HTML5 게임, 서버 제작에 적합한 언어입니다."
|
||||
python_blurb: "간단하지만 강력합니다. Python은 일반적인 용도로 두루 사용하기 좋은 프로그래밍 언어입니다."
|
||||
coffeescript_blurb: "향상된 자바스크립트 문법."
|
||||
clojure_blurb: "현대적인 Lisp."
|
||||
lua_blurb: "게임 스크립팅 언어"
|
||||
#io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "레벨을 선택하세요."
|
||||
adventurer_prefix: "아래에 있는 어떤 레벨도 바로 시작하실 수 있습니다.또는 포럼에서 레벨에 관해 토론하세요 :"
|
||||
adventurer_prefix: "아래에 있는 아무 레벨이나 바로 시작하실 수 있습니다. 또는 포럼에서 레벨에 관해 토론하세요 :"
|
||||
adventurer_forum: "모험가들의 포럼"
|
||||
adventurer_suffix: "."
|
||||
campaign_beginner: "초보자 캠페인"
|
||||
|
@ -119,9 +125,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
spectate: "관중모드"
|
||||
|
||||
contact:
|
||||
contact_us: "코드컴뱃에 전할말"
|
||||
contact_us: "코드컴뱃에 전할 말"
|
||||
welcome: "의견은 언제든지 환영합니다. 이 양식을 이메일에 사용해 주세요!"
|
||||
contribute_prefix: "혹시 같이 코드컴뱃에 공헌하고 싶으시다면 홈페이지에 들러주세요 "
|
||||
contribute_prefix: "혹시 같이 코드컴뱃에 공헌하고 싶으시다면 홈페이지를 방문해주세요."
|
||||
contribute_page: "참여하기 페이지"
|
||||
contribute_suffix: "!"
|
||||
forum_prefix: "공개적으로 논의할 사항이라면 우리 포럼에서 해주세요 : "
|
||||
|
@ -133,22 +139,22 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
|
||||
diplomat_suggestion:
|
||||
title: "코드 컴뱃 번역을 도와주세요!"
|
||||
sub_heading: "우리는 당신의 언어 능력이필요합니다."
|
||||
pitch_body: "우리는 영어로 코드컴뱃을 개발하기 시작했지만, 이미 전세계의 유저들이 코드컴뱃을 이용하고 있습니다. 그중 많은 사람들이 한국어로 플레이하기를 바랍니다. 혹시 당신이 영어/한국어에 모두 능숙하다면, Diplomat 으로 코드컴뱃에 참여해서 모든 레벨 뿐 아니라 웹사이트를 한국어로 번역할 수 있습니다."
|
||||
sub_heading: "우리는 당신의 언어 능력이 필요합니다."
|
||||
pitch_body: "우리는 영어로 코드 컴뱃을 개발하기 시작했지만, 이미 전세계의 유저들이 코드 컴뱃을 이용하고 있습니다. 그 중 많은 사람들이 한국어로 플레이하기를 바랍니다. 혹시 당신이 영어/한국어에 모두 능숙하다면, Diplomat으로 코드 컴뱃에 참여해서 모든 레벨 뿐만 아니라 웹사이트를 한국어로 번역할 수 있습니다."
|
||||
missing_translations: "우리가 모든 내용을 한국어로 번역할때까지 기본은 영어로 제공됩니다."
|
||||
learn_more: "외교관에 대해서 좀더 자세히알기"
|
||||
subscribe_as_diplomat: "훌륭한 외교관으로써, 정기 구독하기"
|
||||
learn_more: "외교관에 대해서 좀 더 자세히 알아보기"
|
||||
subscribe_as_diplomat: "외교관을 위한 정기 구독"
|
||||
|
||||
wizard_settings:
|
||||
title: "마법사 설장"
|
||||
customize_avatar: "당신의 분신을 직접 꾸미세요"
|
||||
# active: "Active"
|
||||
# color: "Color"
|
||||
# group: "Group"
|
||||
customize_avatar: "당신의 아바타를 직접 꾸미세요"
|
||||
active: "활성화"
|
||||
color: "색상"
|
||||
group: "종류"
|
||||
clothes: "옷"
|
||||
trim: "장식"
|
||||
cloud: "구름"
|
||||
# team: "Team"
|
||||
team: "팀"
|
||||
spell: "마법"
|
||||
boots: "장화"
|
||||
hue: "색조"
|
||||
|
@ -157,11 +163,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
|
||||
account_settings:
|
||||
title: "계정 설정"
|
||||
not_logged_in: "로그인 하시거나 계정을 생성하여 주세요."
|
||||
not_logged_in: "로그인하시거나 계정을 생성하세요."
|
||||
autosave: "변경 사항은 자동 저장 됩니다"
|
||||
me_tab: "나"
|
||||
picture_tab: "사진"
|
||||
# upload_picture: "Upload a picture"
|
||||
upload_picture: "사진 업로드"
|
||||
wizard_tab: "마법사"
|
||||
password_tab: "비밀번호"
|
||||
emails_tab: "이메일"
|
||||
|
@ -186,27 +192,28 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
error_saving: "오류 저장"
|
||||
saved: "변경사항 저장 완료"
|
||||
password_mismatch: "비밀번호가 일치하지 않습니다."
|
||||
password_repeat: "비밀번호를 한번 더 입력해 주세요."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
# sample_profile: "See a sample profile"
|
||||
# view_profile: "View Your Profile"
|
||||
view_profile: "나의 프로필 보기"
|
||||
|
||||
account_profile:
|
||||
# settings: "Settings"
|
||||
# edit_profile: "Edit Profile"
|
||||
# done_editing: "Done Editing"
|
||||
settings: "설정"
|
||||
edit_profile: "프로필 수정하기"
|
||||
done_editing: "수정 완료"
|
||||
profile_for_prefix: "프로필 "
|
||||
profile_for_suffix: ""
|
||||
# featured: "Featured"
|
||||
# not_featured: "Not Featured"
|
||||
# looking_for: "Looking for:"
|
||||
# last_updated: "Last updated:"
|
||||
# contact: "Contact"
|
||||
last_updated: "최근 업데이트:"
|
||||
contact: "연락하기"
|
||||
# active: "Looking for interview offers now"
|
||||
# inactive: "Not looking for offers right now"
|
||||
# complete: "complete"
|
||||
# next: "Next"
|
||||
complete: "완료"
|
||||
next: "다음으로"
|
||||
# next_city: "city?"
|
||||
# next_country: "pick your country."
|
||||
# next_name: "name?"
|
||||
|
@ -219,7 +226,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# next_links: "add any personal or social links."
|
||||
# next_photo: "add an optional professional photo."
|
||||
# next_active: "mark yourself open to offers to show up in searches."
|
||||
# example_blog: "Blog"
|
||||
example_blog: "블로그"
|
||||
# example_personal_site: "Personal Site"
|
||||
# links_header: "Personal Links"
|
||||
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
|
||||
|
@ -238,26 +245,26 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# basics_visa: "US Work Status"
|
||||
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)"
|
||||
# basics_looking_for: "Looking For"
|
||||
# basics_looking_for_full_time: "Full-time"
|
||||
# basics_looking_for_part_time: "Part-time"
|
||||
basics_looking_for_full_time: "풀타임"
|
||||
basics_looking_for_part_time: "파트타임"
|
||||
# basics_looking_for_remote: "Remote"
|
||||
# basics_looking_for_contracting: "Contracting"
|
||||
# basics_looking_for_internship: "Internship"
|
||||
basics_looking_for_internship: "인턴쉽"
|
||||
# basics_looking_for_help: "What kind of developer position do you want?"
|
||||
# name_header: "Fill in your name"
|
||||
name_header: "성명을 기재하여 주십시오."
|
||||
# name_anonymous: "Anonymous Developer"
|
||||
# name_help: "Name you want employers to see, like 'Nick Winter'."
|
||||
# short_description_header: "Write a short description of yourself"
|
||||
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
|
||||
# short_description: "Tagline"
|
||||
# short_description_help: "Who are you, and what are you looking for? 140 characters max."
|
||||
short_description_help: "당신은 누구고, 어떤 일을 찾고 있나요? 최대 140자까지 작성할 수 있습니다."
|
||||
# skills_header: "Skills"
|
||||
# skills_help: "Tag relevant developer skills in order of proficiency."
|
||||
# long_description_header: "Describe your desired position"
|
||||
# long_description_blurb: "Tell employers how awesome you are and what role you want."
|
||||
# long_description: "Self Description"
|
||||
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
|
||||
# work_experience: "Work Experience"
|
||||
work_experience: "근무 경력"
|
||||
# work_header: "Chronicle your work history"
|
||||
# work_years: "Years of Experience"
|
||||
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -350,10 +357,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
multiplayer: "멀티 플레이어"
|
||||
restart: "재시작"
|
||||
goals: "목표"
|
||||
# success: "Success!"
|
||||
# incomplete: "Incomplete"
|
||||
# timed_out: "Ran out of time"
|
||||
# failing: "Failing"
|
||||
success: "성공!"
|
||||
incomplete: "목표 미완료"
|
||||
timed_out: "제한 시간 초과"
|
||||
failing: "다시 한번 더 도전해보세요."
|
||||
action_timeline: "액션 타임라인"
|
||||
click_to_select: "유닛을 선택하기 위해서 유닛을 마우스로 클릭하세요."
|
||||
reload_title: "모든 코드가 다시 로딩 되었나요?"
|
||||
|
@ -377,7 +384,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
multiplayer_coming_soon: "곧 좀 더 다양한 멀티플레이어 모드가 업데이트 됩니다!"
|
||||
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
|
||||
guide_title: "가이드"
|
||||
tome_minion_spells: "당신 미니언의' 마법"
|
||||
tome_minion_spells: "미니언의 마법"
|
||||
tome_read_only_spells: "읽기 전용 마법"
|
||||
tome_other_units: "다른 유닛들"
|
||||
tome_cast_button_castable: "마법 캐스팅"
|
||||
|
@ -386,38 +393,38 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
tome_autocast_delay: "자동 마법 캐스팅 딜레이"
|
||||
tome_select_spell: "마법을 선택 하세요"
|
||||
tome_select_a_thang: "누군가를 선택하세요. "
|
||||
tome_available_spells: "마법 사용 가능하므로"
|
||||
tome_available_spells: "사용 가능한 마법"
|
||||
hud_continue: "계속진행 (shift+space)"
|
||||
spell_saved: "마법 저장 완료"
|
||||
skip_tutorial: "넘기기 (esc)"
|
||||
editor_config: "에디터 설정"
|
||||
editor_config_title: "에디터 설정"
|
||||
# editor_config_level_language_label: "Language for This Level"
|
||||
# editor_config_level_language_description: "Define the programming language for this particular level."
|
||||
# editor_config_default_language_label: "Default Programming Language"
|
||||
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
|
||||
editor_config_level_language_label: "이 레벨에서 사용할 언어"
|
||||
editor_config_level_language_description: "이 레벨에서 사용할 언어를 선택하세요."
|
||||
editor_config_default_language_label: "기본 프로그래밍 언어"
|
||||
editor_config_default_language_description: "새 레벨을 시작할 때 사용하고 싶은 프로그래밍 언어를 정하세요."
|
||||
editor_config_keybindings_label: "단축키 설정"
|
||||
editor_config_keybindings_default: "기본(Ace)"
|
||||
editor_config_keybindings_description: "일반적인 에디터와 마찬가지인 단축키 설정"
|
||||
# editor_config_livecompletion_label: "Live Autocompletion"
|
||||
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing."
|
||||
editor_config_livecompletion_label: "자동완성 활성화"
|
||||
editor_config_livecompletion_description: "입력하는 동안 자동완성 기능을 사용합니다."
|
||||
editor_config_invisibles_label: "투명 설정"
|
||||
editor_config_invisibles_description: "스페이스, 탭 설정"
|
||||
editor_config_indentguides_label: "들여쓰기 가이드 보기"
|
||||
editor_config_indentguides_description: "들여쓰기 확인위해 세로줄 표시하기."
|
||||
editor_config_indentguides_description: "들여쓰기 보조용 세로줄 표시하기."
|
||||
editor_config_behaviors_label: "자동 기능"
|
||||
editor_config_behaviors_description: "괄호, 인용부호, 따옴표 자동 완성."
|
||||
# keyboard_shortcuts: "Key Shortcuts"
|
||||
# loading_ready: "Ready!"
|
||||
keyboard_shortcuts: "단축키"
|
||||
loading_ready: "준비!"
|
||||
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
|
||||
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
|
||||
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
|
||||
# tip_guide_exists: "Click the guide at the top of the page for useful info."
|
||||
# tip_open_source: "CodeCombat is 100% open source!"
|
||||
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
|
||||
# tip_js_beginning: "JavaScript is just the beginning."
|
||||
tip_guide_exists: "화면 상단의 가이드를 클릭해보세요. 유용한 정보를 얻을 수 있습니다."
|
||||
tip_open_source: "코드 컴뱃은 100% 오픈 소스 기반입니다!"
|
||||
tip_beta_launch: "코드 컴뱃은 2013년 10월에 베타 서비스를 출시했습니다."
|
||||
tip_js_beginning: "JavaScript는 단지 시작일 뿐입니다."
|
||||
# tip_autocast_setting: "Adjust autocast settings by clicking the gear on the cast button."
|
||||
# think_solution: "Think of the solution, not the problem."
|
||||
think_solution: "해결 방법을 고민해보세요, 문제를 고민하지 말구요."
|
||||
# tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra"
|
||||
# tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis"
|
||||
# tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra"
|
||||
|
@ -475,12 +482,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
lg_title: "가장 최근 게임"
|
||||
# clas: "CLAs"
|
||||
|
||||
# community:
|
||||
# level_editor: "Level Editor"
|
||||
# main_title: "CodeCombat Community"
|
||||
# facebook: "Facebook"
|
||||
# twitter: "Twitter"
|
||||
# gplus: "Google+"
|
||||
community:
|
||||
level_editor: "레벨 에디터"
|
||||
main_title: "코드 컴뱃 커뮤니티"
|
||||
facebook: "페이스북"
|
||||
twitter: "트위터"
|
||||
gplus: "구글 플러스"
|
||||
|
||||
editor:
|
||||
main_title: "코드 컴뱃 에디터들"
|
||||
|
@ -496,15 +503,18 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
contact_us: "연락하기!"
|
||||
hipchat_prefix: "당신은 또한 우리를 여기에서 찾을 수 있습니다 : "
|
||||
hipchat_url: "힙챗 룸"
|
||||
# back: "Back"
|
||||
back: "뒤로"
|
||||
revert: "되돌리기"
|
||||
revert_models: "모델 되돌리기"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
# more: "More"
|
||||
# wiki: "Wiki"
|
||||
# live_chat: "Live Chat"
|
||||
wiki: "위키"
|
||||
live_chat: "실시간 채팅"
|
||||
level_some_options: "다른 옵션들?"
|
||||
level_tab_thangs: "Thangs"
|
||||
level_tab_scripts: "스크립트들"
|
||||
|
@ -515,7 +525,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# level_tab_thangs_all: "All"
|
||||
level_tab_thangs_conditions: "컨디션 시작"
|
||||
level_tab_thangs_add: "Thangs 추가"
|
||||
# delete: "Delete"
|
||||
delete: "삭제"
|
||||
# duplicate: "Duplicate"
|
||||
level_settings_title: "설정"
|
||||
level_component_tab_title: "현재 요소들"
|
||||
|
@ -535,9 +545,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
new_article_title: "새로운 기사 작성"
|
||||
new_thang_title: "새로운 Thang type 시작"
|
||||
new_level_title: "새로운 레벨 시작"
|
||||
# new_article_title_login: "Log In to Create a New Article"
|
||||
new_article_title_login: "새 기사를 작성하시려면 로그인하세요."
|
||||
# new_thang_title_login: "Log In to Create a New Thang Type"
|
||||
# new_level_title_login: "Log In to Create a New Level"
|
||||
new_level_title_login: "새로운 레벨을 만드시려면 로그인하세요."
|
||||
# new_achievement_title: "Create a New Achievement"
|
||||
# new_achievement_title_login: "Log In to Create a New Achievement"
|
||||
article_search_title: "기사들은 여기에서 찾으세요"
|
||||
|
@ -562,7 +572,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
results: "결과들"
|
||||
description: "설명"
|
||||
or: "또한"
|
||||
# subject: "Subject"
|
||||
subject: "제목"
|
||||
email: "이메일"
|
||||
password: "비밀번호"
|
||||
message: "메시지"
|
||||
|
@ -578,39 +588,39 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
easy: "초급"
|
||||
medium: "중급"
|
||||
hard: "상급"
|
||||
# player: "Player"
|
||||
player: "플레이어"
|
||||
|
||||
about:
|
||||
who_is_codecombat: "코드컴뱃은 누구인가?"
|
||||
why_codecombat: "왜 코드컴뱃이지?"
|
||||
who_description_prefix: "우리는 2013년에 함께 코드컴뱃을 시작했으며 또한 우리는"
|
||||
who_description_suffix: "2008년에 중국어와 일본어를 배우기위해 이를 IOS 마켓 1위로 키우고 있었습니다."
|
||||
who_description_ending: "이제 사람들에게 코드를 가르치기 위한 시점이 다가왔다고 생각합니다."
|
||||
why_paragraph_1: "처음에 Skritter 를 만들때, George는 어떻게 프로그래밍을 하는지 전혀 몰랐고, 그의 아이디어를 제대로 구현하지 못해 좌절하곤 했습니다. 그후에, 그는 코딩을 배우려고 노력했지만 늘 진행속도가 느렸죠. 그때 그의 룸메이트가 코드아카데미를 통해 배우려고 시도했으나, 너무 \"지루\"했습니다. 매주마다 다른 친구들이 코드아카데미를 통해 배우려고 시도했으나 글쎄요, 결과가 썩 좋진 않았습니다. 우리는 이것은 우리가 Skritter를 통해 해결한 문제와 같은 종류의 것임을 깨달았습니다: 느리고 강도높은 레슨을 통해 배우는 사람들은 좀더 빠르고, 포괄적인 연습을 필요로 합니다. 우리는 그것을 어떻게 해결하는지 잘 알고 있습니다."
|
||||
who_is_codecombat: "코드 컴뱃은 누구인가?"
|
||||
why_codecombat: "왜 코드 컴뱃이지?"
|
||||
who_description_prefix: "우리는 2013년에 함께 코드 컴뱃을 시작했으며 또한 우리는"
|
||||
who_description_suffix: "2008년에 중국어와 일본어를 배우기 위해 이를 IOS 마켓 1위로 키우고 있었습니다."
|
||||
who_description_ending: "이제 사람들에게 코드를 가르쳐야하는 시점이 다가왔다고 생각합니다."
|
||||
why_paragraph_1: "처음에 Skritter를 만들 때, George는 어떻게 프로그래밍을 하는지 전혀 몰랐습니다. 또한 그의 아이디어를 제대로 구현하지 못해 좌절하곤 했지요. 그 후에 그는 코딩을 배우려고 노력했지만 늘 진행속도가 느렸죠. 그때 그의 룸메이트가 코드아카데미를 통해 코딩을 배우려고 시도했으나, 너무 \"지루\"했습니다. 매주마다 다른 친구들이 코드아카데미를 통해 배우려고 시도했으나 글쎄요, 결과가 썩 좋진 않았습니다. 우리는 이것은 우리가 Skritter를 통해 해결한 문제와 같은 종류의 것임을 깨달았습니다: 느리고 강도높은 레슨을 통해 배우는 사람들은 좀 더 빠르고, 포괄적인 연습을 필요로 합니다. 우리는 그것을 어떻게 해결하는지 잘 알고 있습니다."
|
||||
why_paragraph_2: "프로그래밍을 배울 필요가 있으세요? 레슨 받을 필요 없습니다. 아마 엄청난 시간과 노력을 소모해야 할 것입니다."
|
||||
why_paragraph_3_prefix: "프로그래밍은 재미있어야 합니다."
|
||||
why_paragraph_3_italic: "여기 뱃지있어 받아가~"
|
||||
why_paragraph_3_center: "이런 단순히 뱃지얻는식 게임 말고,"
|
||||
why_paragraph_3_italic_caps: "오 엄마 나 이 레벨 반드시 끝내야되! <- 이런 방식 말고요."
|
||||
why_paragraph_3_suffix: "이것이 왜 코드컴뱃이 멀티플레이 게임인지를 말해줍니다. 단순히 게임화된 레슨의 연장이 아닙니다. 우리는 당신이 너무 재밌어서 멈출 수 없을때까지 절대 멈추지 않을 것입니다."
|
||||
why_paragraph_4: "만약 당신이 어떤 게임이 곧잘 중독된다면 이번엔 코드컴뱃 한번 시도해보세요 그리고 기술시대에 사는 마법사중 하나가 되어보는 건 어떠세요?"
|
||||
why_paragraph_3_center: "이런 단순히 뱃지얻는 식의 게임 말고,"
|
||||
why_paragraph_3_italic_caps: "아 엄마 나 이 레벨 반드시 끝내야 돼! <- 이런 방식 말고요."
|
||||
why_paragraph_3_suffix: "이것이 왜 코드 컴뱃이 멀티플레이 게임인지를 말해줍니다. 단순히 게임화된 레슨의 연장이 아닙니다. 우리는 당신이 너무 재밌어서 멈출 수 없을 때까지 절대 멈추지 않을 것입니다."
|
||||
why_paragraph_4: "만약 당신이 어떤 게임에 곧잘 빠진다면 이번엔 코드컴뱃을 한번 시도해보세요. 그리고 기술시대에 사는 마법사 중 하나가 되어보는 건 어떠세요?"
|
||||
why_ending: "이봐 이거 공짜래."
|
||||
why_ending_url: "지금바로 마법사가 되어 보세요!"
|
||||
why_ending_url: "지금 바로 마법사가 되어 보세요!"
|
||||
george_description: "CEO, 비즈니스맨, 웹디자이너, 게임 디자이너, 그리고 전세계의 초보 프로그래머들의 왕."
|
||||
scott_description: "비범한 프로그래머, 소프트웨어 아키텍쳐, 주방 마법사 그리고 재무의 신. Scott 은 매우 합리적인 사람입니다"
|
||||
nick_description: "프로그래밍 마법사, 별난 자극의 마술사, 거꾸로 생각하는것을 좋아하는 실험가. Nick은 뭐든지 할수있는 남자입니다. 그 뭐든지 중에 코드 컴뱃을 선택했죠. "
|
||||
jeremy_description: "고객 지원 마법사, 사용성 테스터, 커뮤니티 오거나이저; 당신은 아마 이미 Jeremy랑 이야기 했을거에요."
|
||||
michael_description: "프로그래머, 시스템 관리자, 기술 신동(대학생이래요),Michael 은 우리 서버를 계속 무결점상태로 유지시켜주는 사람입니다."
|
||||
# glen_description: "Programmer and passionate game developer, with the motivation to make this world a better place, by developing things that matter. The word impossible can't be found in his dictionary. Learning new skills is his joy!"
|
||||
glen_description: "프로그래머이자 열정적인 게임 개발자. 의미있는 것들을 개발함으로써 세상을 보다 더 나은 곳으로 변화시키고자 하는 개발자입니다. 그의 사전에 불가능이란 없습니다. 새로운 기술을 배우는 건 그에게 몹시 즐거운 일이죠!"
|
||||
|
||||
# legal:
|
||||
# page_title: "Legal"
|
||||
# opensource_intro: "CodeCombat is free to play and completely open source."
|
||||
# opensource_description_prefix: "Check out "
|
||||
# github_url: "our GitHub"
|
||||
# opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See "
|
||||
# archmage_wiki_url: "our Archmage wiki"
|
||||
# opensource_description_suffix: "for a list of the software that makes this game possible."
|
||||
opensource_intro: "코드 컴뱃은 무료이며 전적으로 오픈 소스를 기반으로 합니다."
|
||||
opensource_description_prefix: "코드 컴뱃의"
|
||||
github_url: "GitHub"
|
||||
opensource_description_center: "를 확인해보세요. 그리고 원하신다면 함께 도와주세요! 코드 컴뱃은 수천 개의 오픈 소스 프로젝트를 기반으로 만들어졌고 저희는 이들에 대해 깊은 애정을 갖고 있습니다. 한번 "
|
||||
archmage_wiki_url: "Archmage 위키"
|
||||
opensource_description_suffix: "를 확인해보세요. 코드 컴뱃을 가능하게 만든 소프트웨어들을 찾아보실 수 있습니다."
|
||||
# practices_title: "Respectful Best Practices"
|
||||
# practices_description: "These are our promises to you, the player, in slightly less legalese."
|
||||
# privacy_title: "Privacy"
|
||||
|
@ -642,9 +652,9 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# art_description_prefix: "All common content is available under the"
|
||||
# cc_license_url: "Creative Commons Attribution 4.0 International License"
|
||||
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
|
||||
# art_music: "Music"
|
||||
# art_sound: "Sound"
|
||||
# art_artwork: "Artwork"
|
||||
art_music: "뮤직"
|
||||
art_sound: "사운드"
|
||||
art_artwork: "원화"
|
||||
# art_sprites: "Sprites"
|
||||
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
|
||||
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
diplomat_title_description: "(번역가)"
|
||||
ambassador_title: "대사"
|
||||
ambassador_title_description: "(지원)"
|
||||
counselor_title: "카운셀러"
|
||||
counselor_title_description: "(전문가/선생)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
@ -861,17 +862,17 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# so_ready: "I Am So Ready for This"
|
||||
|
||||
# loading_error:
|
||||
# could_not_load: "Error loading from server"
|
||||
# connection_failure: "Connection failed."
|
||||
could_not_load: "서버로부터 로딩하는 데 문제가 발생했습니다."
|
||||
connection_failure: "연결 실패"
|
||||
# unauthorized: "You need to be signed in. Do you have cookies disabled?"
|
||||
# forbidden: "You do not have the permissions."
|
||||
forbidden: "권한이 필요합니다."
|
||||
# not_found: "Not found."
|
||||
# not_allowed: "Method not allowed."
|
||||
# timeout: "Server timeout."
|
||||
timeout: "서버 타임아웃"
|
||||
# conflict: "Resource conflict."
|
||||
# bad_input: "Bad input."
|
||||
# server_error: "Server error."
|
||||
# unknown: "Unknown error."
|
||||
server_error: "서버 에러"
|
||||
unknown: "알 수 없는 에러 발생"
|
||||
|
||||
# resources:
|
||||
# your_sessions: "Your Sessions"
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
error_saving: "Masalah menyimpan"
|
||||
saved: "Pengubahsuian disimpan"
|
||||
password_mismatch: "Kata-laluan tidak sama."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Velg Ditt Nivå"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
error_saving: "Lagring Feilet"
|
||||
saved: "Endringer Lagret"
|
||||
password_mismatch: "Passordene er ikke like."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
for_beginners: "Voor Beginners"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "Voor ontwikkelaars"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Kies Je Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
error_saving: "Fout Tijdens Het Opslaan"
|
||||
saved: "Aanpassingen Opgeslagen"
|
||||
password_mismatch: "Het wachtwoord komt niet overeen."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Job Profiel"
|
||||
job_profile_approved: "Jouw job profiel werd goedgekeurd door CodeCombat. Werkgevers zullen het kunnen bekijken totdat je het inactief zet of als er geen verandering in komt voor vier weken."
|
||||
job_profile_explanation: "Hey! Vul dit in en we zullen je contacteren om je een job als softwareontwikkelaar te helpen vinden."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Naam"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
back: "Terug"
|
||||
revert: "Keer wijziging terug"
|
||||
revert_models: "keer wijziging model terug"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Kloon naar nieuwe versie"
|
||||
fork_creating: "Kloon aanmaken..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
ambassador_join_note_desc: "Een van onze topprioriteiten is om een multiplayer te bouwen waar spelers die moeite hebben een level op te lossen een tovenaar met een hoger level kunnen oproepen om te helpen. Dit zal een goede manier zijn voor ambassadeurs om hun ding te doen. We houden je op de hoogte!"
|
||||
more_about_ambassador: "Leer meer over het worden van een behulpzame Ambassadeur"
|
||||
ambassador_subscribe_desc: "Ontvang e-mails met updates over ondersteuning en multiplayer-ontwikkelingen."
|
||||
counselor_summary: "Geen van de rollen hierboven in jouw interessegebied? Maak je geen zorgen, we zijn op zoek naar iedereen die wil helpen met het ontwikkelen van CodeCombat! Als je geïnteresseerd bent in lesgeven, gameontwikkeling, open source management of iets anders waarvan je denkt dat het relevant voor ons is, dan is dit de klasse voor jou."
|
||||
counselor_introduction_1: "Heb jij levenservaring? Een afwijkend perspectief op zaken die ons kunnen helpen CodeCombat te vormen? Van alle rollen neemt deze wellicht de minste tijd in, maar individueel maak je misschien het grootste verschil. We zijn op zoek naar wijze tovenaars, vooral in het gebied van lesgeven, gameontwikkeling, open source projectmanagement, technische recrutering, ondernemerschap of design."
|
||||
counselor_introduction_2: "Of eigenlijk alles wat relevant is voor de ontwikkeling van CodeCombat. Als jij kennis hebt en deze wilt dezen om dit project te laten groeien, dan is dit misschien de klasse voor jou."
|
||||
counselor_attribute_1: "Ervaring, in enig van de bovenstaande gebieden of iets anders waarvan je denkt dat het behulpzaam zal zijn."
|
||||
counselor_attribute_2: "Een beetje vrije tijd!"
|
||||
counselor_join_desc: "vertel ons wat over jezelf, wat je hebt gedaan en wat je graag wilt doen. We zullen je in onze contactlijst zetten en je benaderen wanneer we je advies kunnen gebruiken (niet te vaak)."
|
||||
more_about_counselor: "Leer meer over het worden van een waardevolle Raadgever"
|
||||
changes_auto_save: "Veranderingen worden automatisch opgeslagen wanneer je het vierkantje aan- of afvinkt."
|
||||
diligent_scribes: "Onze ijverige Klerks:"
|
||||
powerful_archmages: "Onze machtige Tovenaars:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
diplomat_title_description: "(Vertaler)"
|
||||
ambassador_title: "Ambassadeur"
|
||||
ambassador_title_description: "(Ondersteuning)"
|
||||
counselor_title: "Raadgever"
|
||||
counselor_title_description: "(Expert/Leraar)"
|
||||
|
||||
ladder:
|
||||
please_login: "Log alstublieft eerst in voordat u een ladderspel speelt."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
for_beginners: "Voor Beginners"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "Voor ontwikkelaars"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Kies Je Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
error_saving: "Fout Tijdens Het Opslaan"
|
||||
saved: "Aanpassingen Opgeslagen"
|
||||
password_mismatch: "Het wachtwoord komt niet overeen."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Job Profiel"
|
||||
job_profile_approved: "Jouw job profiel werd goedgekeurd door CodeCombat. Werkgevers zullen het kunnen bekijken totdat je het inactief zet of als er geen verandering in komt voor vier weken."
|
||||
job_profile_explanation: "Hey! Vul dit in en we zullen je contacteren om je een job als softwareontwikkelaar te helpen vinden."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Naam"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
back: "Terug"
|
||||
revert: "Keer wijziging terug"
|
||||
revert_models: "keer wijziging model terug"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Kloon naar nieuwe versie"
|
||||
fork_creating: "Kloon aanmaken..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
ambassador_join_note_desc: "Een van onze topprioriteiten is om een multiplayer te bouwen waar spelers die moeite hebben een level op te lossen een tovenaar met een hoger level kunnen oproepen om te helpen. Dit zal een goede manier zijn voor ambassadeurs om hun ding te doen. We houden je op de hoogte!"
|
||||
more_about_ambassador: "Leer meer over het worden van een behulpzame Ambassadeur"
|
||||
ambassador_subscribe_desc: "Ontvang e-mails met updates over ondersteuning en multiplayer-ontwikkelingen."
|
||||
counselor_summary: "Geen van de rollen hierboven in jouw interessegebied? Maak je geen zorgen, we zijn op zoek naar iedereen die wil helpen met het ontwikkelen van CodeCombat! Als je geïnteresseerd bent in lesgeven, gameontwikkeling, open source management of iets anders waarvan je denkt dat het relevant voor ons is, dan is dit de klasse voor jou."
|
||||
counselor_introduction_1: "Heb jij levenservaring? Een afwijkend perspectief op zaken die ons kunnen helpen CodeCombat te vormen? Van alle rollen neemt deze wellicht de minste tijd in, maar individueel maak je misschien het grootste verschil. We zijn op zoek naar wijze tovenaars, vooral in het gebied van lesgeven, gameontwikkeling, open source projectmanagement, technische recrutering, ondernemerschap of design."
|
||||
counselor_introduction_2: "Of eigenlijk alles wat relevant is voor de ontwikkeling van CodeCombat. Als jij kennis hebt en deze wilt dezen om dit project te laten groeien, dan is dit misschien de klasse voor jou."
|
||||
counselor_attribute_1: "Ervaring, in enig van de bovenstaande gebieden of iets anders waarvan je denkt dat het behulpzaam zal zijn."
|
||||
counselor_attribute_2: "Een beetje vrije tijd!"
|
||||
counselor_join_desc: "vertel ons wat over jezelf, wat je hebt gedaan en wat je graag wilt doen. We zullen je in onze contactlijst zetten en je benaderen wanneer we je advies kunnen gebruiken (niet te vaak)."
|
||||
more_about_counselor: "Leer meer over het worden van een waardevolle Raadgever"
|
||||
changes_auto_save: "Veranderingen worden automatisch opgeslagen wanneer je het vierkantje aan- of afvinkt."
|
||||
diligent_scribes: "Onze ijverige Klerks:"
|
||||
powerful_archmages: "Onze machtige Tovenaars:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
diplomat_title_description: "(Vertaler)"
|
||||
ambassador_title: "Ambassadeur"
|
||||
ambassador_title_description: "(Ondersteuning)"
|
||||
counselor_title: "Raadgever"
|
||||
counselor_title_description: "(Expert/Leraar)"
|
||||
|
||||
ladder:
|
||||
please_login: "Log alstublieft eerst in voordat u een ladderspel speelt."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
for_beginners: "Voor Beginners"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "Voor ontwikkelaars"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Kies Je Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
error_saving: "Fout Tijdens Het Opslaan"
|
||||
saved: "Aanpassingen Opgeslagen"
|
||||
password_mismatch: "Het wachtwoord komt niet overeen."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Job Profiel"
|
||||
job_profile_approved: "Jouw job profiel werd goedgekeurd door CodeCombat. Werkgevers zullen het kunnen bekijken totdat je het inactief zet of als er geen verandering in komt voor vier weken."
|
||||
job_profile_explanation: "Hey! Vul dit in en we zullen je contacteren om je een job als softwareontwikkelaar te helpen vinden."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Naam"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
back: "Terug"
|
||||
revert: "Keer wijziging terug"
|
||||
revert_models: "keer wijziging model terug"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Kloon naar nieuwe versie"
|
||||
fork_creating: "Kloon aanmaken..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
ambassador_join_note_desc: "Een van onze topprioriteiten is om een multiplayer te bouwen waar spelers die moeite hebben een level op te lossen een tovenaar met een hoger level kunnen oproepen om te helpen. Dit zal een goede manier zijn voor ambassadeurs om hun ding te doen. We houden je op de hoogte!"
|
||||
more_about_ambassador: "Leer meer over het worden van een behulpzame Ambassadeur"
|
||||
ambassador_subscribe_desc: "Ontvang e-mails met updates over ondersteuning en multiplayer-ontwikkelingen."
|
||||
counselor_summary: "Geen van de rollen hierboven in jouw interessegebied? Maak je geen zorgen, we zijn op zoek naar iedereen die wil helpen met het ontwikkelen van CodeCombat! Als je geïnteresseerd bent in lesgeven, gameontwikkeling, open source management of iets anders waarvan je denkt dat het relevant voor ons is, dan is dit de klasse voor jou."
|
||||
counselor_introduction_1: "Heb jij levenservaring? Een afwijkend perspectief op zaken die ons kunnen helpen CodeCombat te vormen? Van alle rollen neemt deze wellicht de minste tijd in, maar individueel maak je misschien het grootste verschil. We zijn op zoek naar wijze tovenaars, vooral in het gebied van lesgeven, gameontwikkeling, open source projectmanagement, technische recrutering, ondernemerschap of design."
|
||||
counselor_introduction_2: "Of eigenlijk alles wat relevant is voor de ontwikkeling van CodeCombat. Als jij kennis hebt en deze wilt dezen om dit project te laten groeien, dan is dit misschien de klasse voor jou."
|
||||
counselor_attribute_1: "Ervaring, in enig van de bovenstaande gebieden of iets anders waarvan je denkt dat het behulpzaam zal zijn."
|
||||
counselor_attribute_2: "Een beetje vrije tijd!"
|
||||
counselor_join_desc: "vertel ons wat over jezelf, wat je hebt gedaan en wat je graag wilt doen. We zullen je in onze contactlijst zetten en je benaderen wanneer we je advies kunnen gebruiken (niet te vaak)."
|
||||
more_about_counselor: "Leer meer over het worden van een waardevolle Raadgever"
|
||||
changes_auto_save: "Veranderingen worden automatisch opgeslagen wanneer je het vierkantje aan- of afvinkt."
|
||||
diligent_scribes: "Onze ijverige Klerks:"
|
||||
powerful_archmages: "Onze machtige Tovenaars:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
|
|||
diplomat_title_description: "(Vertaler)"
|
||||
ambassador_title: "Ambassadeur"
|
||||
ambassador_title_description: "(Ondersteuning)"
|
||||
counselor_title: "Raadgever"
|
||||
counselor_title_description: "(Expert/Leraar)"
|
||||
|
||||
ladder:
|
||||
please_login: "Log alstublieft eerst in voordat u een ladderspel speelt."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Velg Ditt Nivå"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
error_saving: "Lagring Feilet"
|
||||
saved: "Endringer Lagret"
|
||||
password_mismatch: "Passordene er ikke like."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
for_beginners: "Dla początkujących"
|
||||
# multiplayer: "Multiplayer"
|
||||
for_developers: "Dla developerów"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Wybierz poziom"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
error_saving: "Błąd zapisywania"
|
||||
saved: "Zmiany zapisane"
|
||||
password_mismatch: "Hasła róznią się od siebie"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# back: "Back"
|
||||
revert: "Przywróć"
|
||||
revert_models: "Przywróć wersję"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
ambassador_join_note_desc: "Jednym z naszych priorytetów jest zbudowanie trybu multiplayer, gdzie gracze mający problem z rozwiązywaniem poziomów będą mogli wezwać czarodziejów wyższego poziomu, by im pomogli. Będzie to świetna okazja dla Ambasadorów. Spodziewajcie się ogłoszenia w tej sprawie!"
|
||||
more_about_ambassador: "Dowiedz się więcej o stawaniu się Ambasadorem"
|
||||
ambassador_subscribe_desc: "Otrzymuj e-maile dotyczące aktualizacji wsparcia oraz rozwoju trybu multiplayer."
|
||||
counselor_summary: "Żadna z powyższych ról nie pokrywa się z twoimi zainteresowaniami? Nie przejmuj się, poszukujemy każdego, kto chciałby dołożyć się rozwoju CodeCombat! Jeśli jestes zainteresowany nauczaniem, tworzeniem gier, zarządzaniem projektami open source lub czymkolwiek innym, co, twoim zdaniem, jest dla nas ważne, ta klasa jest dla ciebie."
|
||||
counselor_introduction_1: "Masz doświadczenie życiowe? Inną perspektywę, która pomoże nam zdecydować, jak formować CodeCombat? Ze wszystkich wspomnianych ról, ta jest prawdopodobnie najmniej czasochłonna, ale na poziomie osobistym, to ty możesz być przyczynkiem do największych zmian. Poszukujemy oświeconych mędrców, głównie w obszarach takich jak: nauczanie, tworzenie gier, zarządzanie projektem open source, rekrutacje w sektorze technicznym, przedsiębiorczość oraz projektowanie."
|
||||
counselor_introduction_2: "Lub cokolwiek, co jest związane z rozwojem CodeCombat. Jeśli masz wiedzę i chciałbyś się nią podzielić, by pomóc temu projektowi dojrzeć, ta klasa może być dla ciebie."
|
||||
counselor_attribute_1: "Doświadczenie, w którymkolwiek z powyższych obszarów lub czymś, co uważasz za pomocne."
|
||||
counselor_attribute_2: "Trochę wolnego czasu"
|
||||
counselor_join_desc: "powiedz nam coś o sobie, o tym, czego dokonałeś i jak chciałbyś nam pomóc. Dodamy cię do naszej listy kontaktów i damy ci znać, kiedy będziemy potrzebować twojej pomocy (nie za często)."
|
||||
more_about_counselor: "Dowiedz się więcej o stawaniu się Opiekunem"
|
||||
changes_auto_save: "Zmiany zapisują się automatycznie po kliknięci kratki."
|
||||
diligent_scribes: "Nasi pilni Skrybowie:"
|
||||
powerful_archmages: "Nasi potężni Arcymagowie:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
diplomat_title_description: "(tłumacz)"
|
||||
ambassador_title: "Ambasador"
|
||||
ambassador_title_description: "(wsparcie)"
|
||||
counselor_title: "Opiekun"
|
||||
counselor_title_description: "(ekspert/nauczyciel)"
|
||||
|
||||
ladder:
|
||||
please_login: "Przed rozpoczęciem gry rankingowej musisz się zalogować."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
for_beginners: "Para Iniciantes"
|
||||
multiplayer: "Multijogador"
|
||||
for_developers: "Para Desenvolvedores"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Escolha seu estágio"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
error_saving: "Erro no salvamento"
|
||||
saved: "Alterações Salvas"
|
||||
password_mismatch: "As senhas não estão iguais"
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Perfil de trabalho"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
# back: "Back"
|
||||
revert: "Reverter"
|
||||
revert_models: "Reverter Modelos"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
ambassador_join_note_desc: "Uma das nossas principais prioridades é a construção de um multiplayer onde os jogadores que estão com dificuldade para resolver um nível podem invocar feitiçeiros com nível mais alto para ajudá-los. Esta será uma ótima maneira para os embaixadores fazerem suas tarefas. Vamos mantê-lo informado!"
|
||||
more_about_ambassador: "Saiba Mais Sobre Como Se Tornar Um Embaixador Prestativo"
|
||||
ambassador_subscribe_desc: "Receba emails sobre atualização do suporte e desenvolvimento do multiplayer."
|
||||
counselor_summary: "Nenhum dos papéis acima se adequa ao que você está interessado? Não se preocupe, estamos à procura de todos que querem dar uma mão no desenvolvimento do CodeCombat! Se você está interessando no ensino, desenvolvimento de jogos, gerenciamento de código-fonte aberto, ou qualquer outra coisa que você ache que será relevante para nós, então essa classe é para você."
|
||||
counselor_introduction_1: "Você tem experiência de vida? Uma perspectiva diferente sobre as coisas podem nos ajudar a decidir como moldar o CodeCombat? De todos os papéis, este provavelmente vai demorar menos tempo, mas individualmente você pode fazer mais diferença. Estamos à procura de sábios, particularmente em áreas como: ensino, desenvolvimento de jogos, gerenciamente de projetos de código aberto, recrutamento técnico, empreendedorismo ou design."
|
||||
counselor_introduction_2: "Ou realmente tudo o que é relevante para o desenvolvimento do CodeCombat. Se você tem conhecimento e quer compartilhá-lo para ajudar este projeto a crescer, esta classe pode ser para você."
|
||||
counselor_attribute_1: "Experiência, em qualquer uma das áreas acima ou alguma coisa que você pense ser útil."
|
||||
counselor_attribute_2: "Um pouco de tempo livre!"
|
||||
counselor_join_desc: "conte-nos um pouco sobre você, o que você fez e o que você estaria interessado em fazer. Vamos colocá-lo em nossa lista de contatos e entraremos em contato quando precisarmos de um conselho (não muitas vezes)."
|
||||
more_about_counselor: "Saiba Mais Sobre Como Se Tornar Um Conselheiro Valioso"
|
||||
changes_auto_save: "As alterações são salvas automaticamente quando você marcar as caixas de seleção."
|
||||
diligent_scribes: "Nossos Aplicados Escribas:"
|
||||
powerful_archmages: "Nossos Poderosos Arquimagos:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
|
|||
diplomat_title_description: "(Tradutor)"
|
||||
ambassador_title: "Embaixador"
|
||||
ambassador_title_description: "(Suporte)"
|
||||
counselor_title: "Conselheiro"
|
||||
counselor_title_description: "(Especialista/Professor)"
|
||||
|
||||
ladder:
|
||||
please_login: "Por favor entre antes de jogar uma partida classificatória."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
for_beginners: "Para Iniciantes"
|
||||
multiplayer: "Multijogador"
|
||||
for_developers: "Para Programadores"
|
||||
# javascript_blurb: "A linguagem da web. Ótima para escrever websites, aplicações da web, jogos HTML5 e servidores."
|
||||
# python_blurb: "Simples mas poderoso, o Python é uma linguagem de programação ótima para propósitos gerais."
|
||||
# coffeescript_blurb: "Sintaxe do Javascript mais agradável."
|
||||
# clojure_blurb: "Um Lisp moderno"
|
||||
# lua_blurb: "Linguagem para scripts de jogos"
|
||||
# io_blurb: "Simples mas obscuro"
|
||||
|
||||
play:
|
||||
choose_your_level: "Escolha o Seu Nível"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
error_saving: "Erro ao Guardar"
|
||||
saved: "Alterações Guardadas"
|
||||
password_mismatch: "As palavras-passe não coincidem."
|
||||
password_repeat: "Por favor repita a sua palavra-passe."
|
||||
job_profile: "Perfil de Emprego"
|
||||
job_profile_approved: "O seu perfil de emprego foi aprovado pelo CodeCombat. Os empregadores poderão vê-lo até que o defina como inativo ou não o tenha alterado à 4 semanas."
|
||||
job_profile_explanation: "Olá! Preencha isto e entraremos em contacto consigo sobre encontrar um emprego de desenvolvedor de software para si."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "O que é o CodeCombat?"
|
||||
what_blurb: "O CodeCombat é um jogo de programação, no navegador e multijogador. Os jogadores escrevem código para controlar as forças deles em batalha contra outros desenvolvedores. Nós suportamos JavaScript, Python, Lua, Clojure, CoffeeScript e Io."
|
||||
what_blurb: "O CodeCombat é um jogo de programação, no navegador e multijogador. Os jogadores escrevem código para controlar as forças deles em batalha contra outros desenvolvedores. Os nossos jogadores têm experiência com todos os conceitos tecnológicos principais."
|
||||
cost: "Quanto é que cobramos?"
|
||||
cost_blurb: "Cobramos 15% do salário do primeiro ano e ofereçemos uma garantia de devolução de 100% do dinheiro durante 90 dias. Não cobramos por candidatos que já estejam a ser ativamente entrevistados na sua companhia."
|
||||
candidate_name: "Nome"
|
||||
|
@ -475,62 +482,65 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
lg_title: "Últimos Jogos"
|
||||
# clas: "CLAs"
|
||||
|
||||
# community:
|
||||
# level_editor: "Level Editor"
|
||||
# main_title: "CodeCombat Community"
|
||||
# facebook: "Facebook"
|
||||
# twitter: "Twitter"
|
||||
# gplus: "Google+"
|
||||
community:
|
||||
level_editor: "Editor de Níveis"
|
||||
main_title: "Comunidade do CodeCombat"
|
||||
facebook: "Facebook"
|
||||
twitter: "Twitter"
|
||||
gplus: "Google+"
|
||||
|
||||
editor:
|
||||
main_title: "Editores para CodeCombat"
|
||||
main_description: "Constrói os teus níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas que precisas!"
|
||||
main_title: "Editores do CodeCombat"
|
||||
main_description: "Construa os seus próprios níveis, campanhas, unidades e conteúdo educacional. Nós fornecemos todas as ferramentas de que precisa!"
|
||||
article_title: "Editor de Artigos"
|
||||
article_description: "Escreve artigos que dêem aos jogadores uma visão geral dos conceitos de programação que podem ser usados nos mais diversos níveis e campanhas."
|
||||
thang_title: "Editor de Thang"
|
||||
thang_description: "Constrói unidades, definindo a sua logica, visual e audio por defeito. De momento só é suportado 'importing Flash exported vector graphics'."
|
||||
level_title: "Editor de níveis"
|
||||
level_description: "Inclui ferramentas para a criação de scripts, upload de áudio, e construção de lógica personalizada para criar todos os tipos de níveis. Tudo o que nós usamos!"
|
||||
# achievement_title: "Achievement Editor"
|
||||
# got_questions: "Questions about using the CodeCombat editors?"
|
||||
contact_us: "contacta-nos!"
|
||||
hipchat_prefix: "Podes encontrar-nos no nosso"
|
||||
hipchat_url: "canal HipChat."
|
||||
article_description: "Escreva artigos que deem aos jogadores visões gerais de conceitos da programação, que podem ser usados numa variedade de níveis e campanhas."
|
||||
thang_title: "Editor de Thangs"
|
||||
thang_description: "Construa unidades, definindo a lógica, o visual e o áudio delas. De momento só é suportada a importação de visuais vetoriais exportados do Flash."
|
||||
level_title: "Editor de Níveis"
|
||||
level_description: "Inclui as ferramentas para criar scripts, importar áudio e construir lógica personalizada para criar todos os tipos de níveis. Tudo o que nós usamos!"
|
||||
achievement_title: "Editor de Conquistas"
|
||||
got_questions: "Questões sobre o uso dos editores do CodeCombat?"
|
||||
contact_us: "Contacte-nos!"
|
||||
hipchat_prefix: "Pode também encontrar-nos na nossa"
|
||||
hipchat_url: "sala HipChat."
|
||||
# back: "Back"
|
||||
revert: "Reverter"
|
||||
revert_models: "Reverter Modelos"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
pick_a_terrain: "Escolha Um Terreno"
|
||||
small: "Pequeno"
|
||||
grassy: "Com Relva"
|
||||
fork_title: "Bifurcar Nova Versão"
|
||||
fork_creating: "A Criar Bifurcação..."
|
||||
# randomize: "Randomize"
|
||||
# more: "More"
|
||||
# wiki: "Wiki"
|
||||
# live_chat: "Live Chat"
|
||||
level_some_options: "Algumas opções?"
|
||||
more: "Mais"
|
||||
wiki: "Wiki"
|
||||
live_chat: "Chat Ao Vivo"
|
||||
level_some_options: "Algumas Opções?"
|
||||
level_tab_thangs: "Thangs"
|
||||
level_tab_scripts: "Scripts"
|
||||
level_tab_settings: "Configurações"
|
||||
level_tab_components: "Componentes"
|
||||
level_tab_systems: "Sistemas"
|
||||
level_tab_thangs_title: "Thangs atuais"
|
||||
# level_tab_thangs_all: "All"
|
||||
level_tab_thangs_conditions: "Condições iniciais"
|
||||
level_tab_thangs_add: "Adiciona Thangs"
|
||||
level_tab_thangs_title: "Thangs Atuais"
|
||||
level_tab_thangs_all: "Todos"
|
||||
level_tab_thangs_conditions: "Condições Iniciais"
|
||||
level_tab_thangs_add: "Adicionar Thangs"
|
||||
# delete: "Delete"
|
||||
# duplicate: "Duplicate"
|
||||
level_settings_title: "Configurações"
|
||||
level_component_tab_title: "Componentes atuais"
|
||||
level_component_btn_new: "Cria um novo Componente"
|
||||
level_systems_tab_title: "Sistemas atuais"
|
||||
level_systems_btn_new: "Cria um novo Sistema"
|
||||
level_systems_btn_add: "Adiciona um Sistema"
|
||||
level_component_tab_title: "Componentes Atuais"
|
||||
level_component_btn_new: "Criar Novo Componente"
|
||||
level_systems_tab_title: "Sistemas Atuais"
|
||||
level_systems_btn_new: "Cria Novo Sistema"
|
||||
level_systems_btn_add: "Adicionar Sistema"
|
||||
level_components_title: "Voltar para Todos os Thangs"
|
||||
level_components_type: "Tipo"
|
||||
level_component_edit_title: "Editar Componente"
|
||||
# level_component_config_schema: "Config Schema"
|
||||
level_component_settings: "Configurações"
|
||||
level_system_edit_title: "Editar Sistema"
|
||||
create_system_title: "Criar novo Sistema"
|
||||
new_component_title: "Criar novo Componente"
|
||||
create_system_title: "Criar Novo Sistema"
|
||||
new_component_title: "Criar Novo Componente"
|
||||
new_component_field_system: "Sistema"
|
||||
new_article_title: "Criar um Novo Artigo"
|
||||
new_thang_title: "Criar um Novo Tipo de Thang"
|
||||
|
@ -541,13 +551,13 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# new_achievement_title: "Create a New Achievement"
|
||||
# new_achievement_title_login: "Log In to Create a New Achievement"
|
||||
article_search_title: "Procurar Artigos Aqui"
|
||||
thang_search_title: "Procurar Tipos de Thang Aqui"
|
||||
thang_search_title: "Procurar Thangs Aqui"
|
||||
level_search_title: "Procurar Níveis Aqui"
|
||||
# achievement_search_title: "Search Achievements"
|
||||
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
|
||||
|
||||
article:
|
||||
edit_btn_preview: "Visualizar"
|
||||
edit_btn_preview: "Pré-visualizar"
|
||||
edit_article_title: "Editar Artigo"
|
||||
|
||||
general:
|
||||
|
@ -555,20 +565,20 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
name: "Nome"
|
||||
body: "Corpo"
|
||||
version: "Versão"
|
||||
commit_msg: "Mensagem de Commit"
|
||||
# version_history: "Version History"
|
||||
version_history_for: "Histórico de versões por: "
|
||||
commit_msg: "Enviar Mensagem"
|
||||
version_history: "Histórico de Versões"
|
||||
version_history_for: "Histórico de Versões para: "
|
||||
result: "Resultado"
|
||||
results: "Resultados"
|
||||
description: "Descrição"
|
||||
or: "ou"
|
||||
# subject: "Subject"
|
||||
subject: "Assunto"
|
||||
email: "E-mail"
|
||||
password: "Palavra-passe"
|
||||
message: "Mensagem"
|
||||
code: "Código"
|
||||
ladder: "Classificação"
|
||||
when: "quando"
|
||||
when: "Quando"
|
||||
opponent: "Adversário"
|
||||
rank: "Classificação"
|
||||
score: "Resultado"
|
||||
|
@ -578,7 +588,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
easy: "Fácil"
|
||||
medium: "Médio"
|
||||
hard: "Difícil"
|
||||
# player: "Player"
|
||||
player: "Jogador"
|
||||
|
||||
# about:
|
||||
# who_is_codecombat: "Who is CodeCombat?"
|
||||
|
@ -664,8 +674,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
|
||||
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
|
||||
|
||||
# contribute:
|
||||
# page_title: "Contributing"
|
||||
contribute:
|
||||
page_title: "Contribuir"
|
||||
# character_classes_title: "Character Classes"
|
||||
# introduction_desc_intro: "We have high hopes for CodeCombat."
|
||||
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
|
||||
|
@ -688,7 +698,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# join_desc_4: "and we'll go from there!"
|
||||
# join_url_email: "Email us"
|
||||
# join_url_hipchat: "public HipChat room"
|
||||
# more_about_archmage: "Learn More About Becoming an Archmage"
|
||||
more_about_archmage: "Aprenda Mais Sobre Tornar-se um Arcomago"
|
||||
# archmage_subscribe_desc: "Get emails on new coding opportunities and announcements."
|
||||
# artisan_summary_pref: "Want to design levels and expand CodeCombat's arsenal? People are playing through our content at a pace faster than we can build! Right now, our level editor is barebone, so be wary. Making levels will be a little challenging and buggy. If you have visions of campaigns spanning for-loops to"
|
||||
# artisan_summary_suf: ", then this class is for you."
|
||||
|
@ -702,7 +712,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# artisan_join_step2: "Create a new level and explore existing levels."
|
||||
# artisan_join_step3: "Find us in our public HipChat room for help."
|
||||
# artisan_join_step4: "Post your levels on the forum for feedback."
|
||||
# more_about_artisan: "Learn More About Becoming an Artisan"
|
||||
more_about_artisan: "Aprenda Mais Sobre Tornar-se um Artesão"
|
||||
# artisan_subscribe_desc: "Get emails on level editor updates and announcements."
|
||||
# adventurer_summary: "Let us be clear about your role: you are the tank. You are going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class is for you."
|
||||
# adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
|
||||
|
@ -711,7 +721,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
|
||||
# adventurer_forum_url: "our forum"
|
||||
# adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
|
||||
# more_about_adventurer: "Learn More About Becoming an Adventurer"
|
||||
more_about_adventurer: "Aprenda Mais Sobre Tornar-se um Aventureiro"
|
||||
# adventurer_subscribe_desc: "Get emails when there are new levels to test."
|
||||
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
|
||||
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
|
||||
|
@ -721,7 +731,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
|
||||
# contact_us_url: "Contact us"
|
||||
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
|
||||
# more_about_scribe: "Learn More About Becoming a Scribe"
|
||||
more_about_scribe: "Aprenda Mais Sobre Tornar-se um Escrivão"
|
||||
# scribe_subscribe_desc: "Get emails about article writing announcements."
|
||||
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
|
||||
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
|
||||
|
@ -731,7 +741,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# diplomat_join_pref_github: "Find your language locale file "
|
||||
# diplomat_github_url: "on GitHub"
|
||||
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
|
||||
# more_about_diplomat: "Learn More About Becoming a Diplomat"
|
||||
more_about_diplomat: "Aprenda Mais Sobre Tornar-se um Diplomata"
|
||||
# diplomat_subscribe_desc: "Get emails about i18n developments and levels to translate."
|
||||
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
|
||||
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
|
||||
|
@ -739,26 +749,19 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
|
||||
# ambassador_join_note_strong: "Note"
|
||||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
more_about_ambassador: "Aprenda Mais Sobre Tornar-se um Embaixador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
# creative_artisans: "Our Creative Artisans:"
|
||||
# brave_adventurers: "Our Brave Adventurers:"
|
||||
# translating_diplomats: "Our Translating Diplomats:"
|
||||
# helpful_ambassadors: "Our Helpful Ambassadors:"
|
||||
diligent_scribes: "Os Nossos Dedicados Escrivões:"
|
||||
powerful_archmages: "Os Nossos Poderosos Arcomagos:"
|
||||
creative_artisans: "Os Nossos Creativos Artesãos:"
|
||||
brave_adventurers: "Os Nossos Bravos Aventureiros:"
|
||||
translating_diplomats: "Os Nossos Tradutores Diplomatas:"
|
||||
helpful_ambassadors: "Os Nossos Prestáveis Embaixadores:"
|
||||
|
||||
classes:
|
||||
# archmage_title: "Archmage"
|
||||
# archmage_title_description: "(Coder)"
|
||||
archmage_title: "Arcomago"
|
||||
archmage_title_description: "(Programador)"
|
||||
artisan_title: "Artesão"
|
||||
artisan_title_description: "(Construtor de Níveis)"
|
||||
adventurer_title: "Aventureiro"
|
||||
|
@ -769,21 +772,19 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
diplomat_title_description: "(Tradutor)"
|
||||
ambassador_title: "Embaixador"
|
||||
ambassador_title_description: "(Suporte)"
|
||||
counselor_title: "Conselheiro"
|
||||
counselor_title_description: "(Especialista/Professor)"
|
||||
|
||||
ladder:
|
||||
please_login: "Por favor, faz log in antes de jogar um jogo para o campeonato."
|
||||
my_matches: "Os meus jogos"
|
||||
please_login: "Por favor inicie sessão antes de jogar um jogo do campeonato."
|
||||
my_matches: "Os Meus Jogos"
|
||||
simulate: "Simular"
|
||||
simulation_explanation: "Simulando jogos podes fazer com que o teu jogo seja classificado mais rapidamente!"
|
||||
simulation_explanation: "Ao simular jogos pode ter o seu jogo classificado mais rapidamente!"
|
||||
simulate_games: "Simular Jogos!"
|
||||
# simulate_all: "RESET AND SIMULATE GAMES"
|
||||
# games_simulated_by: "Games simulated by you:"
|
||||
# games_simulated_for: "Games simulated for you:"
|
||||
# games_simulated: "Games simulated"
|
||||
# games_played: "Games played"
|
||||
# ratio: "Ratio"
|
||||
games_simulated_by: "Jogos simulados por si:"
|
||||
games_simulated_for: "Jogos simulados para si:"
|
||||
games_simulated: "Jogos simulados"
|
||||
games_played: "Jogos jogados"
|
||||
ratio: "Rácio"
|
||||
leaderboard: "Tabela de Classificação"
|
||||
battle_as: "Lutar como "
|
||||
summary_your: "As tuas "
|
||||
|
@ -873,29 +874,29 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# server_error: "Server error."
|
||||
# unknown: "Unknown error."
|
||||
|
||||
# resources:
|
||||
# your_sessions: "Your Sessions"
|
||||
# level: "Level"
|
||||
resources:
|
||||
your_sessions: "As Suas Sessões"
|
||||
level: "Nível"
|
||||
# social_network_apis: "Social Network APIs"
|
||||
# facebook_status: "Facebook Status"
|
||||
# facebook_friends: "Facebook Friends"
|
||||
facebook_friends: "Amigos do Facebook"
|
||||
# facebook_friend_sessions: "Facebook Friend Sessions"
|
||||
# gplus_friends: "G+ Friends"
|
||||
gplus_friends: "Amigos do Google+"
|
||||
# gplus_friend_sessions: "G+ Friend Sessions"
|
||||
# leaderboard: "Leaderboard"
|
||||
leaderboard: "Tabela de Classificação"
|
||||
# user_schema: "User Schema"
|
||||
# user_profile: "User Profile"
|
||||
# patches: "Patches"
|
||||
# patched_model: "Source Document"
|
||||
# model: "Model"
|
||||
# system: "System"
|
||||
# component: "Component"
|
||||
# components: "Components"
|
||||
# thang: "Thang"
|
||||
# thangs: "Thangs"
|
||||
# level_session: "Your Session"
|
||||
# opponent_session: "Opponent Session"
|
||||
# article: "Article"
|
||||
system: "Sistema"
|
||||
component: "Componente"
|
||||
components: "Componentes"
|
||||
thang: "Thang"
|
||||
thangs: "Thangs"
|
||||
level_session: "A Sua Sessão"
|
||||
opponent_session: "Sessão Do Oponente"
|
||||
article: "Artigo"
|
||||
# user_names: "User Names"
|
||||
# thang_names: "Thang Names"
|
||||
# files: "Files"
|
||||
|
@ -905,7 +906,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
# sprite_sheet: "Sprite Sheet"
|
||||
# candidate_sessions: "Candidate Sessions"
|
||||
# user_remark: "User Remark"
|
||||
# versions: "Versions"
|
||||
versions: "Versões"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Escolha seu estágio"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
error_saving: "Erro no salvamento"
|
||||
saved: "Alterações Salvas"
|
||||
password_mismatch: "As senhas não estão iguais"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
for_beginners: "Pentru Începători"
|
||||
multiplayer: "Multiplayer"
|
||||
for_developers: "Pentru dezvoltatori"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Alege nivelul"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
error_saving: "Salvare erori"
|
||||
saved: "Modificări salvate"
|
||||
password_mismatch: "Parola nu se potrivește."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# back: "Back"
|
||||
revert: "Revino la versiunea anterioară"
|
||||
revert_models: "Resetează Modelele"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
more_about_counselor: "Află mai multe despre ce înseamna să devi Consilier"
|
||||
changes_auto_save: "Modificările sunt salvate automat când apeși checkbox-uri."
|
||||
diligent_scribes: "Scribii noștri:"
|
||||
powerful_archmages: "Bravii noștri Archmage:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
diplomat_title_description: "(Translator)"
|
||||
ambassador_title: "Ambasador"
|
||||
ambassador_title_description: "(Suport)"
|
||||
counselor_title: "Consilier"
|
||||
counselor_title_description: "(Expert/Profesor)"
|
||||
|
||||
ladder:
|
||||
please_login: "Vă rugăm să vă autentificați înainte de a juca un meci de clasament."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
for_beginners: "Новичкам"
|
||||
multiplayer: "Мультиплеер"
|
||||
for_developers: "Разработчикам"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Выберите ваш уровень"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
error_saving: "Ошибка сохранения"
|
||||
saved: "Изменения сохранены"
|
||||
password_mismatch: "Пароли не совпадают."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Профиль соискателя"
|
||||
job_profile_approved: "Ваш профиль соискателя был одобрен CodeCombat. Работодатели смогут видеть его, пока вы не отметите его неактивным или он не будет изменен в течение четырёх недель."
|
||||
job_profile_explanation: "Привет! Заполните это, и мы свяжемся с вами при нахождении работы разработчика программного обеспечения для вас."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Имя"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
back: "Назад"
|
||||
revert: "Откатить"
|
||||
revert_models: "Откатить Модели"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Форк новой версии"
|
||||
fork_creating: "Создание форка..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
ambassador_join_note_desc: "Одним из наших главных приоритетов является создание мультиплеера, где игроки столкнутся с труднорешаемыми уровнями и могут призвать более высокоуровневых волшебников для помощи. Это будет отличным способом для послов делать свое дело. Мы будем держать вас в курсе!"
|
||||
more_about_ambassador: "Узнать больше о том, как стать Послом"
|
||||
ambassador_subscribe_desc: "Получать email-ы о разработке мультиплеера и обновлениях в системе поддержки."
|
||||
counselor_summary: "Ни одна из вышеупомянутых ролей не соответствует тому, в чём вы заинтересованы? Не волнуйтесь, мы в поисках тех, кто хочет приложить руку к разработке CodeCombat! Если вы заинтересованы в обучении, разработке игр, управлением проектами с открытым исходным кодом, или в чём-нибудь ещё, что, как вы думаете, будет актуально для нас, то этот класс для вас."
|
||||
counselor_introduction_1: "У вас есть жизненный опыт? Другая точка зрения на вещи, которые могут помочь нам решить, как формировать CodeCombat? Из всех этих ролей, эта, возможно, займёт меньше всего времени, но по отдельности, вы можете сделать наибольшие изменения. Мы в поисках морщинистых мудрецов, особенно в таких областях, как: обучение, разработка игр, управление проектами с открытым исходным кодом, технической рекрутинг, предпринимательство или дизайн."
|
||||
counselor_introduction_2: "Или действительно всё, что имеет отношение к развитию CodeCombat. Если у вас есть знания и вы хотите поделиться ими, чтобы помочь вырастить этот проект, то этот класс для вас."
|
||||
counselor_attribute_1: "Опыт, в любой из областей выше, или в том, что, как вы думаете, может быть полезным."
|
||||
counselor_attribute_2: "Немного свободного времени!"
|
||||
counselor_join_desc: "расскажите нам немного о себе, чем вы занимались и чем хотели бы заниматься. Мы поместим вас в наш список контактов и выйдем на связь, когда нам понадобится совет(не слишком часто)."
|
||||
more_about_counselor: "Узнать больше о том, как стать Советником"
|
||||
changes_auto_save: "Изменения сохраняются автоматически при переключении флажков."
|
||||
diligent_scribes: "Наши старательные Писари:"
|
||||
powerful_archmages: "Наши могущественные Архимаги:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
diplomat_title_description: "(переводчик)"
|
||||
ambassador_title: "Посол"
|
||||
ambassador_title_description: "(поддержка)"
|
||||
counselor_title: "Советник"
|
||||
counselor_title_description: "(эксперт/учитель)"
|
||||
|
||||
ladder:
|
||||
please_login: "Пожалуйста, перед игрой для ладдера, войдите в аккаунт."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
for_beginners: "Pre začiatočníkov"
|
||||
# multiplayer: "Multiplayer"
|
||||
for_developers: "Pre vývojárov"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Vyber si úroveň"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
error_saving: "Chyba pri ukladaní"
|
||||
saved: "Zmeny uložené"
|
||||
password_mismatch: "Heslá nesedia."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Изабери ниво"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
error_saving: "Чување грешке..."
|
||||
saved: "Измене су сачуване"
|
||||
password_mismatch: "Шифре се не слажу."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
for_beginners: "För nybörjare"
|
||||
multiplayer: "Flera spelare"
|
||||
for_developers: "För utvecklare"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Välj din nivå"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
error_saving: "Ett fel uppstod när ändringarna skulle sparas"
|
||||
saved: "Ändringar sparade"
|
||||
password_mismatch: "De angivna lösenorden stämmer inte överens."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# back: "Back"
|
||||
revert: "Återställ"
|
||||
revert_models: "Återställ modeller"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
ambassador_join_note_desc: "En av våra högsta prioriteringar är att bygga ett flerspelarläge där spelare som har problem med att lösa nivåer kan kalla på trollkarlar av en högre nivå för att hjälpa dem. Det kommer att vara ett jättebra sätt för ambassadörer att göra sin grej. Vi håller dig informerad!"
|
||||
more_about_ambassador: "Lär dig mer om att bli en ambassadör"
|
||||
ambassador_subscribe_desc: "Få mail om supportuppdateringar och flerspelarutvecklingar"
|
||||
counselor_summary: "Passar ingen av rollerna ovanför det du är intresserad av? Oroa dig inte, vi håller utkik efter alla som vill vara inblandade i utvecklingen av CodeCombat! Om du är intresserad av undervisning, spelutveckling, skötsel av öppen programvara eller någonting annat som du tror skulle vara relevent för oss, är det här klassen för dig."
|
||||
counselor_introduction_1: "Har du livserfarenhet? Ett annat perspektiv på saker som kan hjälpa oss besluta hur vi ska forma CodeCombat? Av alla dessa roller kommer förmodligen denna ta minst tid, men individuellt kommer du att göra störst skillnad. Vi letar efter skrynkliga visa människor, särskilt inom områden som: undervisning, spelutveckling, skötsel av öppen programvara, teknisk rekrytering, entrepenörskap eller design."
|
||||
counselor_introduction_2: "Eller egentligen vad som helst som är relevant för CodeCombats utveckling. Om du har kunskap och vill dela med dig av den för att hjälpa det här projektet att växa, är kanske det här klassen för dig."
|
||||
counselor_attribute_1: "Erfarenhet, i ett av områdena ovan eller någonting annat du tror kan vara hjälpsamt."
|
||||
counselor_attribute_2: "Lite fritid!"
|
||||
counselor_join_desc: "berätta om dig själv, vad har du gjort och vad skulle du vara intresserad av att göra. Vi lägger dig i vår kontaktlista och hör av oss när vi behöver råd (inte alltför ofta)"
|
||||
more_about_counselor: "Lär dig mer om att bli en skritflärd"
|
||||
changes_auto_save: "Förändringar sparas automatiskt när du ändrar kryssrutor."
|
||||
diligent_scribes: "Våra flitiga skriftlärda:"
|
||||
powerful_archmages: "Våra kraftfulla huvudmagiker:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
diplomat_title_description: "(Översättare)"
|
||||
ambassador_title: "Ambassadör"
|
||||
ambassador_title_description: "(Support)"
|
||||
counselor_title: "Rådgivare"
|
||||
counselor_title_description: "(Expert/Lärare)"
|
||||
|
||||
ladder:
|
||||
please_login: "Var vänlig logga in innan du spelar en stegmatch."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
error_saving: "บันทึกผิดพลาด"
|
||||
saved: "เปลี่ยนรหัสผ่าน"
|
||||
password_mismatch: "รหัสผ่านไม่ถูกต้อง"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
for_beginners: "Yeni Başlayanlar için"
|
||||
multiplayer: "Çoklu-oyuncu Modu"
|
||||
for_developers: "Geliştiriciler için"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Seviye Seçimi"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
error_saving: "Kayıt Esnasında Hata"
|
||||
saved: "Değişiklikler Kaydedildi"
|
||||
password_mismatch: "Şifreler Uyuşmuyor"
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# back: "Back"
|
||||
revert: "Geri al"
|
||||
revert_models: "Önceki Modeller"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
diplomat_title_description: "(Çevirmen)"
|
||||
ambassador_title: "Büyükelçi"
|
||||
ambassador_title_description: "(Support)"
|
||||
counselor_title: "Danışman"
|
||||
counselor_title_description: "(Uzman/Öğretmen)"
|
||||
|
||||
ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
for_beginners: "Для новачків"
|
||||
multiplayer: "Командна гра"
|
||||
for_developers: "Для розробників"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
play:
|
||||
choose_your_level: "Оберіть свій рівень"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
error_saving: "Помилка при збереженні"
|
||||
saved: "Зміни збережено"
|
||||
password_mismatch: "Паролі не збігаються."
|
||||
# password_repeat: "Please repeat your password."
|
||||
job_profile: "Профіль роботи"
|
||||
job_profile_approved: "Ваш робочий пофіль буде затверджений CodeCombat. Роботодавці зможуть бачити його якщо він буде відмічений як активний, або він не зазнає змін протягом 4 тижнів."
|
||||
job_profile_explanation: "Привіт! Заповніть це і ми з Вами зв‘яжемось знайшовши для Вас роботу розробника ПЗ."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Ім‘я"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
back: "Назад"
|
||||
revert: "Повернутись"
|
||||
revert_models: "Моделі повернення"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
fork_title: "Нова версія Форк"
|
||||
fork_creating: "Створення Форк..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
more_about_ambassador: "Дізнатися, як стати Посланцем"
|
||||
ambassador_subscribe_desc: "Отримувати листи з новинами щодо підтримки користувачів та розробки мультиплеєра."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
more_about_counselor: "Дізнатися, як стати Радником"
|
||||
changes_auto_save: "Зміни зберігаються автоматично, коли ви ставите позначку у чекбоксі."
|
||||
diligent_scribes: "Наші старанні Писарі:"
|
||||
powerful_archmages: "Наші могутні Архімаги:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
|
|||
diplomat_title_description: "(Перекладач)"
|
||||
ambassador_title: "Посланець"
|
||||
ambassador_title_description: "(Підтримка)"
|
||||
counselor_title: "Радник"
|
||||
counselor_title_description: "(Експерт/Вчитель)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|
|
@ -100,6 +100,12 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer"
|
||||
# for_developers: "For Developers"
|
||||
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers."
|
||||
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
|
||||
# coffeescript_blurb: "Nicer JavaScript syntax."
|
||||
# clojure_blurb: "A modern Lisp."
|
||||
# lua_blurb: "Game scripting language."
|
||||
# io_blurb: "Simple but obscure."
|
||||
|
||||
# play:
|
||||
# choose_your_level: "Choose Your Level"
|
||||
|
@ -186,6 +192,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# error_saving: "Error Saving"
|
||||
# saved: "Changes Saved"
|
||||
# password_mismatch: "Password does not match."
|
||||
# password_repeat: "Please repeat your password."
|
||||
# job_profile: "Job Profile"
|
||||
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
|
||||
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
|
||||
|
@ -326,7 +333,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
# candidate_name: "Name"
|
||||
|
@ -499,6 +506,9 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# randomize: "Randomize"
|
||||
|
@ -741,13 +751,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
# more_about_ambassador: "Learn More About Becoming an Ambassador"
|
||||
# ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
|
||||
# counselor_summary: "None of the above roles fit what you are interested in? Do not worry, we are on the lookout for anybody who wants a hand in the development of CodeCombat! If you are interested in teaching, game development, open source management, or anything else that you think will be relevant to us, then this class is for you."
|
||||
# counselor_introduction_1: "Do you have life experience? A different perspective on things that can help us decide how to shape CodeCombat? Of all these roles, this will probably take the least time, but individually you may make the most difference. We're on the lookout for wisened sages, particularly in areas like: teaching, game development, open source project management, technical recruiting, entrepreneurship, or design."
|
||||
# counselor_introduction_2: "Or really anything that is relevant to the development of CodeCombat. If you have knowledge and want to share it to help grow this project, then this class might be for you."
|
||||
# counselor_attribute_1: "Experience, in any of the areas above or something you think might be helpful."
|
||||
# counselor_attribute_2: "A little bit of free time!"
|
||||
# counselor_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll put you in our contact list and be in touch when we could use advice (not too often)."
|
||||
# more_about_counselor: "Learn More About Becoming a Counselor"
|
||||
# changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
|
||||
# diligent_scribes: "Our Diligent Scribes:"
|
||||
# powerful_archmages: "Our Powerful Archmages:"
|
||||
|
@ -769,8 +772,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
# counselor_title: "Counselor"
|
||||
# counselor_title_description: "(Expert/Teacher)"
|
||||
|
||||
# ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
|
|