Christian Semmler
6a8fb3f46b
Implement/match LegoAnimationManager::FUN_10062580 ( #895 )
2024-05-09 22:10:00 +02:00
Christian Semmler
9ae2acbea8
Implement/match LegoAnimationManager::ModelExists ( #894 )
...
* Implement/match LegoAnimationManager::FUN_10062520
* Name function
2024-05-09 21:53:13 +02:00
Christian Semmler
5629eb3c85
Implement/match LegoAnimationManager::FUN_100623a0 ( #893 )
2024-05-09 21:33:48 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 ( #892 )
...
* Implement/match LegoAnimationManager::FUN_10062110
* Fix param name
* Return other value in stub
2024-05-09 18:49:43 +02:00
Christian Semmler
36d681fde4
Implement/match LegoAnimationManager::FUN_100617c0 ( #891 )
2024-05-09 16:30:34 +02:00
Christian Semmler
5c8249f334
Implement/match LegoAnimationManager::FUN_10061530 ( #889 )
2024-05-08 16:28:32 +02:00
Christian Semmler
05edf96186
Implement LegoAnimationManager::FUN_10061010 ( #888 )
2024-05-07 21:59:46 +02:00
Christian Semmler
bac891cb0c
Implement/match LegoAnimationManager::FUN_10060570 ( #886 )
2024-05-07 16:54:06 +02:00
Mark Langen
253882bdcb
Start work on building save data ( #885 )
...
* Start work on building save data
* Add LegoBuildingData struct to LegoBuildingManager, naming mirrors
LegoCharacterData in LegoCharacterManager.
* 100% match of many methods in LegoBuildingManager using the struct.
* Formatting
* Add required includes post merge
* Format again
* Better follow naming conventions
* Format again again
* Also fill in template data
* Fix data
* Change braces
* Match functions, consistent style, add missing annotations, some BETA annotations
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-06 13:15:19 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts ( #883 )
...
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
72cbd1fc60
Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation ( #877 )
...
* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation
* Add beta annotation
* Type var
2024-05-02 16:51:41 +02:00
Christian Semmler
0bf39c7108
Implement/match LegoAnimationManager::Tickle ( #876 )
...
* Implement/match LegoAnimationManager::Tickle
* Resolve out of order
* Fix naming
2024-05-02 15:22:09 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify ( #875 )
...
* Implement/match LegoAnimationManager::Notify
* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
...
* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
...
* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
b902790c54
Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 ( #871 )
...
* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700
* Use bool constants
2024-04-30 12:38:55 +02:00
Christian Semmler
60796eff74
Implement/match LegoAnimationManager::Suspend ( #870 )
2024-04-30 12:18:44 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
...
* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
7c6c68d6f9
Rename LegoCharacterData to LegoCharacterInfo ( #867 )
2024-04-28 15:04:27 +02:00
Christian Semmler
ca9b611251
Add enums for character LODs and parts ( #866 )
2024-04-28 14:49:07 +02:00
jonschz
b17d76c2cc
Refactor: Replace magic values by enum values ( #865 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-04-28 07:27:17 -04:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
...
* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex ( #861 )
2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 ( #860 )
2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 ( #859 )
2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init ( #858 )
2024-04-27 15:07:28 +02:00
Christian Semmler
00f5eff792
Implement/match LegoAnimationManager ctor/dtor ( #857 )
2024-04-27 14:52:28 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
...
* Implement/match LegoAnimationManager::FUN_10060dc0
* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
180a1e6360
Define LegoEntity::Type enum ( #854 )
...
* Define LegoEntity::Type enum
* Use enum constant
2024-04-26 16:03:13 +02:00
Christian Semmler
916c039e72
Implement/match LegoAnimPresenter::ParseExtra ( #848 )
...
* Implement/match LegoAnimPresenter::ParseExtra
* Fix
2024-04-25 16:00:58 +02:00
MS
311b27b697
Beta matching MxString ( #842 )
...
* Beta matching MxString
* Add /opt:ref for lego1. Reorder MxString header.
* const fix
* Remove lego1 Opt:ref
2024-04-24 12:10:51 -04:00
Christian Semmler
410824bd0f
Implement/match various small LegoAnimPresenter functions ( #846 )
...
* Implement/match various small LegoAnimPresenter functions
* Fix location of anim function
* fix
2024-04-24 15:51:28 +02:00
Christian Semmler
7efbb04999
Implement/match LegoAnimPresenter::FUN_1006ab70 ( #839 )
2024-04-23 10:03:10 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom ( #837 )
2024-04-22 14:24:00 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification ( #836 )
...
* Make NotificationManager::Send take a const reference to notification
* Fix virtual func
2024-04-22 14:11:38 +02:00
Christian Semmler
0e0d6890ad
Fix SwitchHat ( #835 )
2024-04-21 16:41:38 +02:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state ( #834 )
...
* Fix writing/reading of game state
* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
26f2dd1e5f
Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter ( #833 )
...
* Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter
* add missing override
* use NULL
2024-04-20 18:53:53 +02:00
Christian Semmler
30747dbae6
Implement/match LegoAnimMMPresenter::FUN_1004b6d0 ( #832 )
2024-04-20 18:33:10 +02:00
Christian Semmler
b39ea845b0
Implement/match LegoAnimMMPresenter::FUN_1004b610 and FUN_1004b6b0 ( #831 )
2024-04-20 18:24:09 +02:00
Christian Semmler
a3bd98a04d
Implement/match LegoAnimMMPresenter::FUN_1004b5b0 ( #830 )
2024-04-20 18:03:42 +02:00
Christian Semmler
3cab989250
Implement/match LegoAnimMMPresenter::FUN_1004b580 ( #829 )
2024-04-20 17:52:46 +02:00
Christian Semmler
f637dcaa29
Implement/match LegoAnimMMPresenter::FUN_1004b530 ( #828 )
2024-04-20 17:40:23 +02:00
Christian Semmler
91d043a9ae
Implement/match LegoAnimMMPresenter::FUN_1004b450 ( #827 )
2024-04-20 17:18:19 +02:00
Christian Semmler
c617139d5b
Implement/match LegoAnimMMPresenter::EndAction ( #826 )
...
* Implement/match LegoAnimMMPresenter::EndAction
* Add missing vtable
2024-04-20 16:41:34 +02:00
Christian Semmler
8d729f77b7
Implement/match LegoAnimMMPresenter Streaming/RepeatingTickle and Notify ( #825 )
2024-04-20 16:24:12 +02:00
Christian Semmler
9cc5df8c40
Implement/match LegoAnimMMPresenter::StartingTickle ( #824 )
2024-04-20 16:07:58 +02:00
Christian Semmler
0b08b0ae69
Implement/match LegoAnimMMPresenter::ReadyTickle ( #823 )
2024-04-20 15:52:10 +02:00
Christian Semmler
5021f66de2
Imlpement/match LegoAnimMMPresenter::ParseExtra and related ( #822 )
...
* Imlpement/match LegoAnimMMPresenter::ParseExtra and related
* sort
2024-04-20 15:32:10 +02:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo ( #820 )
...
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo
* use NULL
2024-04-19 17:42:28 +02:00
Christian Semmler
fb0f35188b
Implement/match LegoCharacterManager::FUN_10083c30 ( #819 )
2024-04-19 14:30:36 +02:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction ( #816 )
2024-04-17 17:03:17 +02:00
Christian Semmler
97b502362d
Implement/match LegoTextureInfo::FUN_10066010 ( #815 )
2024-04-17 16:05:51 +02:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
...
* Implement/match LegoROI/LegoLOD::GetTexture
* Remove explicit truth tests
* LegoTextureContainer::AddToList fix
* Revert "Remove explicit truth tests"
This reverts commit d169349bd6
.
2024-04-17 15:18:34 +02:00
Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 ( #813 )
2024-04-17 13:52:59 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
...
* Implement/match LegoPhonemePresenter::StartingTickle
* Name vars
* Fix name
2024-04-16 16:07:13 +02:00
MS
46362a0f6e
Fix some issues with annotations ( #808 )
2024-04-15 14:42:25 -04:00
Misha
69b250e40c
implement FUN_1003e050 ( #799 )
...
* FUN_1003e050
* Match FUN_1003e050
* Remove unused function
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00
Misha
4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec ( #788 )
...
* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
2024-04-12 07:02:32 -04:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify ( #778 )
2024-04-06 19:59:38 +02:00
Christian Semmler
4795eac37c
Implement LegoCharacterManager::FUN_10083db0 ( #775 )
2024-04-06 18:11:13 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
...
* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
2024-04-06 17:46:40 +02:00
Christian Semmler
75dc04f40a
Implement/match LegoCharacterManager::FUN_10084cf0 ( #773 )
...
* Implement/match LegoCharacterManager::FUN_10084cf0
* Compat mode for iterator
2024-04-06 14:08:38 +02:00
Christian Semmler
c9ce9b56bb
Implement/match LegoCharacterManager::FUN_10084ec0 ( #770 )
...
* Implement LegoCharacterManager::FUN_10084ec0
* Match
* Match CreateROI
* Match
* Improve match
2024-04-05 15:57:20 +02:00
Christian Semmler
8225a38a01
Implement/match LegoCharacterManager::FUN_10085870 ( #764 )
2024-04-02 14:04:17 +02:00
Christian Semmler
60388c8c5d
Implement/match LegoCharacterManager::FUN_10085210 ( #763 )
...
* Implement/match LegoCharacterManager::FUN_10085210
* Update params
* Update param names
* param to bool
* Update var names based on beta
2024-03-31 16:05:38 +02:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
...
* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
Christian Semmler
3878f79847
Implement/match LegoCharacterData::GetData and FUN_10085140 ( #755 )
2024-03-29 19:34:50 +01:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() ( #753 )
2024-03-29 14:09:46 -04:00
Christian Semmler
ed1a25a636
Implement/match LegoCharacterManager GetActor/Exists, fix loops ( #750 )
2024-03-29 13:30:46 -04:00
Christian Semmler
e260a407ba
Implement/match LegoCharacterManager::GetRefCount ( #749 )
2024-03-29 13:30:31 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() ( #748 )
2024-03-29 11:50:16 -04:00
Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 ( #747 )
2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() ( #745 )
2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters ( #743 )
...
* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() ( #740 )
2024-03-27 15:46:03 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() ( #729 )
2024-03-25 14:34:28 -04:00
Joshua Peisach
3f6f59852f
Ambulance::Create, dtor ( #719 )
...
* Ambulance::Create, dtor
* annotations
* fix
* remove comment
---------
Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:28:44 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify ( #716 )
...
* Partial implementation of LegoNavController::Notify
* Mark as stub
* Update legoanimationmanager.cpp
* Rename function/style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
...
* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
...
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI ( #709 )
...
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
2024-03-22 18:40:19 +01:00
Misha
3ce1e4985e
begin LegoAnimMMPresenter ( #706 )
2024-03-20 22:11:40 +01:00
Misha
556c7698d8
implement RemoveFromCurrentWorld ( #700 )
...
* implement RemoveFromCurrentWorld
* Replace magic values
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 21:07:07 +01:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
0994d6dbfb
Implement LegoCharacterManager::GetROI ( #696 )
...
* Implement LegoCharacterManager::GetROI
* Add TODO
2024-03-19 19:23:34 +01:00
Misha
fd1b371864
Implement a few LegoBackgroundColor functions ( #694 )
...
* Update legobackgroundcolor.cpp
* Update legobackgroundcolor.cpp
* minor style
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:22:11 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions ( #693 )
...
* Implement a few RegistrationBook functions
* Match functions
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values ( #692 )
2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction ( #691 )
...
* WIP
* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick ( #690 )
...
* Isle::HandleClick
* WIP
* Match
2024-03-18 17:31:22 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd ( #683 )
...
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
2024-03-17 18:01:47 +01:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable ( #681 )
...
* Implement/match Isle::Enable
* Fix order
2024-03-16 19:20:44 +01:00
Christian Semmler
70e8796af3
Implement/match LegoEntity::VTable0x3c ( #680 )
2024-03-16 03:20:44 +01:00
Nathan M Gilbert
d07d7edc81
Implement methods to load dta files. ( #673 )
...
* Implement methods to load dta files.
* fix style issues
* fix vtables
* fix more style issues
* fix ddtor names
* Remove explicit padding, add annotations, asserts
* Use List template
* trigger CI
* Fix class refactor
* Match code, fix annotations
* Fix
* 98% match
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 01:43:45 +01:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
MS
e3d7188ec9
Use AUTOLOCK macro ( #660 )
...
* Use AUTOLOCK macro
* MxAutoLock
* Remove semicolon
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-03-12 15:23:50 +01:00
Ramen2X
b0483000d8
TransitionNone() -> NoTransition() ( #659 )
2024-03-11 21:23:31 -04:00
Ramen2X
9207d1cb28
remove redundant MxU16 cast in MosaicTransition()
...
mistake, but it gets optimized out anyways
2024-03-11 17:37:45 -04:00
Ramen2X
121708a574
match MxTransitionManager::MosaicTransition() ( #658 )
2024-03-11 17:33:43 -04:00
Ramen2X
6dfee432ea
rename MxTransitionManager transitions ( #655 )
2024-03-11 04:57:58 -04:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store ( #641 )
...
* LegoTexturePresenter::Read
* Implement LegoTexturePresenter::Store
* Rename
* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
...
* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Misha
3897e9c015
Add JailEntity class ( #630 )
...
* Add JailEntity class
* Update legoobjectfactory.h
* Update jailentity.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 16:05:38 -05:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
...
* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
Christian Semmler
fb6eed9bff
Match StartAction functions, remove NextFragment ( #610 )
2024-03-01 19:07:07 +01:00
Christian Semmler
49d6c88912
Match ParseExtra functions ( #605 )
...
* Match ParseExtra functions
* Match MxStillPresenter::ParseExtra
* Match remaining ParseExtra functions
2024-02-29 19:15:20 +01:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions ( #603 )
...
* LegoGameState player functions
* Style
* use sizeof
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState ( #602 )
...
* Implement Save, Load, DeleteState
* WIP
* WIP
* Match LegoGameState::Save
* Spacing
* Match LegoGameState::DeleteState()
* More match
* Match
* Move vars
* Other fixes
* Rename
* Fix error
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Christian Semmler
68893d67ed
Implement/match LegoAnimPresenter::FUN_10069150 ( #600 )
2024-02-27 16:13:00 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState ( #596 )
...
* Continued work on LegoGameState
* Fixes/matches/refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Christian Semmler
c5318dca13
Implement/match LegoAnimPresenter::FUN_100695c0 ( #595 )
2024-02-25 18:55:57 +01:00
Christian Semmler
96c98cec3d
Implement LegoAnimPresenter::FUN_100692b0 ( #594 )
...
* Implement LegoAnimPresenter::FUN_100692b0
* Match
2024-02-25 18:04:30 +01:00
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea ( #590 )
2024-02-24 14:55:00 +01:00
Christian Semmler
9d0ff0425c
Implement LegoTextureContainer::Insert ( #589 )
...
* WIP
* Fix
* Fix
* Match
* Match
2024-02-23 18:54:45 +01:00
Christian Semmler
6b1c75ab5a
Refactor LegoContainer ( #587 )
...
* Refactor LegoContainer
* Fix name
* Fix build
* Refactor some includes
* Update STL compat
* Fix
* Fix annotations
2024-02-23 16:06:16 +01:00
Christian Semmler
9d8820ee06
Implement TextureData::Create ( #586 )
...
* Implement TextureData::Create
* Fix names
* Rename
* Fix name
* Fix annotation
* Add missing annotation
* Fix annotation
* More annotation fixes
* Compat template type ambiguity
* Fix
2024-02-22 16:59:44 -05:00
MS
761b120aee
CustomizeAnimFile MxVariable ( #584 )
...
* CustomizeAnimFile MxVariable
* Fixes
* Remove returns
* Add size asserts
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-21 21:30:02 +01:00
Nathan M Gilbert
cc1bc148d0
Implement HistoryBook::ReadyWorld ( #579 )
...
* Implement HistoryBook::ReadyWorld
* Fix names and annotations
* WIP improvements
* Remove unnecessary padding/pack
* Remove packing
* Style
* Use countof
* Fix signed
* Fixes
* Remove duplicate annotation
* Rename
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-19 15:24:30 +01:00
Christian Semmler
1d189b013d
Rename MxDSSubscriber functions ( #573 )
2024-02-17 16:35:10 +01:00
Christian Semmler
332d8da695
Fix LegoROI / add TimeROI ( #572 )
...
* Fix LegoROI / add TimeROI
* Fix order
* Remove extra fwd decl
2024-02-17 16:07:34 +01:00
Christian Semmler
b47412183b
Implement/match LegoOmni::GetScriptIndex ( #571 )
...
* Implement/match LegoOmni::GetScriptIndex
* Fix type
* Fix
2024-02-17 02:10:42 +01:00
MS
971ac8b6e7
LegoCacheSound and related STL ( #560 )
...
* LegoCacheSound and related STL
* Changes/annotations
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-14 00:34:14 +01:00
Christian Semmler
5bba81c0ca
Rename Infocenterstate::m_buffer to m_letters
( #558 )
...
* Rename Infocenterstate::m_buffer
* Rename function
* Fix
* Fix
* Rename function
* Rename function
* Rename function
2024-02-11 10:44:55 -05:00
Misha
5233b48c59
Implement LegoModelPresenter::ParseExtra ( #557 )
...
* Implement LegoModelPresenter::ParseExtra
* rename function according to leaked source code
* Minor improvement
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-11 15:03:56 +01:00
Christian Semmler
a29c0aca3f
Implement/match LegoOmni::Create ( #556 )
...
* Implement/match LegoOmni::Create
* Fix var
* Rename
* Fix style
2024-02-11 02:52:16 +01:00
Misha
8786a5b44a
Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory ( #553 )
...
* Add JetSkiRace vtable
* Fix vtable
* Fixes
* Update jetskirace.cpp
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-11 00:44:00 +01:00
Christian Semmler
c8930815c5
Add LegoGameState::Area enum ( #552 )
...
* Add area enum
* Fix
* Fix
* Fix
* empty
2024-02-10 19:17:07 +01:00
Misha
0463d48540
implement NotifyEntity ( #550 )
...
* implement NotifyEntity
* Fix/match
* Rename
* Fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-10 19:02:52 +01:00
Christian Semmler
ec3bcaf9bf
Introduce and use enum for acts ( #548 )
...
* Introduce and use enum for acts
* Use enum in Helicopter
* Revert change
2024-02-10 17:37:22 +01:00
Misha
32681935ca
Partial implementation of LegoGameState::SwitchArea ( #547 )
2024-02-10 15:36:01 +01:00
Christian Semmler
03423b2ffa
Implement/match Infocenter::Reset ( #532 )
...
* Implement Infocenter::Reset
* Move code
* Move function
* Fix bug
* Fix another bug
2024-02-05 12:35:26 -05:00
Anonymous Maarten
57d5949d84
Implement some Act1State functions ( #520 )
...
* Implement some Act1State functions
* ci: push fix commits to pr
* ci fix
* Show diffs generated by clang-format
* Run clang-format
* Fix naming
* re-use _countof + add parentheses
* Fix naming
* Use MxS32
* Annotate Act1State::NamedPlane::~NamedPlane
* Apply suggestions
* Read and Write Mx3DPointFloat's
* Annotations, spacing
* Add Mx3DPointFloat copy ctor, match some functions
* Fix WriteVector3
* Adding more spacing for readability
* Use MxResult as a return type for Serialize
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00
Misha
0c47ed5056
Implement more infocenter methods ( #519 )
...
* push changes
* format fix
* Update legogamestate.cpp
* Update legogamestate.cpp
* Fixes
* Match Infocenter::Create
* Style
* Fix InfocenterDoor::HandleClick
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-02 22:32:50 +01:00
Christian Semmler
b7e274f902
Implement LegoState::Playlist ( #517 )
2024-02-02 20:09:45 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable ( #516 )
...
* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style
2024-02-02 18:18:46 +01:00
Christian Semmler
a7acf8c607
Implement/match InfocenterState::InfocenterState ( #515 )
...
* Implement LegoState::Shuffle
* Remove unused params
* Move ctor
* Asm generate hotfix
---------
Co-authored-by: MS <disinvite@users.noreply.github.com>
2024-02-02 00:08:56 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy ( #512 )
...
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed
.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Misha
9e0b19856c
Implement various infocenter functions ( #510 )
...
* Implement various infocenter methods
* fix order
* Update infocenter.cpp
* Update infocenter.cpp
* Update infocenter.cpp
* Update mxcontrolpresenter.cpp
* Rename stuff for consistency
* Add StateStruct to InfocenterState
* Resolve some TODO
* Use MxRect32
* Improve match
* Match Infocenter::UpdateFrameHot
* Fix VTable0x64
* WIP Match
* Match
* Cleanup
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 15:47:15 +01:00
Misha
bad32149ca
implement LegoGameState::StopPreviousAction ( #511 )
...
* implement RemoveFromWorld
* fix unloading
* Rename stuff, add default arg
* Rename functions
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 13:34:36 +01:00
Christian Semmler
cdf76754f7
Implement/match Radio, RadioState ( #509 )
...
* WIP RadioState
* WIP
* WIP
* Implement/match Radio/RadioState
* Fix naming
* Use sizeof
2024-01-30 19:57:20 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero ( #504 )
...
* Pad all single-digit hexadecimal values with zero
* One more fix
2024-01-29 22:17:17 +01:00
Christian Semmler
35def3013a
Fix various state classes/missing annotations ( #503 )
2024-01-29 19:54:47 +01:00