Implement/match Isle::Enable (#681)

* Implement/match Isle::Enable

* Fix order
This commit is contained in:
Christian Semmler 2024-03-16 14:20:44 -04:00 committed by GitHub
parent 70e8796af3
commit 0a4db65b24
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
24 changed files with 553 additions and 91 deletions

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@ -15,37 +15,6 @@ class Act1State : public LegoState {
e_unk955 = 955,
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline MxU32 GetUnknown1c() { return m_unk0x01c; }
inline MxS16 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
void FUN_10034d00();
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
// SIZE 0x4c
class NamedPlane {
public:
@ -81,9 +50,42 @@ class Act1State : public LegoState {
Mx3DPointFloat m_point3; // 0x38
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_10034b60();
void FUN_10034d00();
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline MxU32 GetUnknown1c() { return m_unk0x01c; }
inline MxS16 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
friend class Isle;
protected:
MxS32* m_unk0x008; // 0x008
// FIXME: count for m_unk0x008
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
MxS16 m_unk0x00c; // 0x00c
undefined2 m_unk0x00e; // 0x00e
undefined2 m_unk0x010; // 0x010

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@ -33,6 +33,8 @@ class Ambulance : public IslePathActor {
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
void VTable0xe4() override; // vtable+0xe4
void FUN_10036e60();
// SYNTHETIC: LEGO1 0x10036130
// Ambulance::`scalar deleting destructor'

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@ -1,6 +1,7 @@
#ifndef ISLE_H
#define ISLE_H
#include "legogamestate.h"
#include "legoworld.h"
#include "radio.h"
@ -22,6 +23,11 @@ class Act1State;
// SIZE 0x140
class Isle : public LegoWorld {
public:
// For g_unk0x100f1198
enum {
c_bit7 = 0x40
};
Isle();
~Isle() override;
@ -59,28 +65,29 @@ class Isle : public LegoWorld {
MxLong HandleType19Notification(MxParam& p_param);
MxLong HandleTransitionEnd();
void FUN_10032620();
void FUN_100330e0();
inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
inline void SetUnknown13c(LegoGameState::Area p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
// SYNTHETIC: LEGO1 0x10030a30
// Isle::`scalar deleting destructor'
protected:
Act1State* m_act1state; // 0xf8
Pizza* m_pizza; // 0xfc
Pizzeria* m_pizzeria; // 0x100
TowTrack* m_towtrack; // 0x104
Ambulance* m_ambulance; // 0x108
JukeBoxEntity* m_jukebox; // 0x10c
Helicopter* m_helicopter; // 0x110
Bike* m_bike; // 0x114
DuneBuggy* m_dunebuggy; // 0x118
Motocycle* m_motocycle; // 0x11c
SkateBoard* m_skateboard; // 0x120
RaceCar* m_racecar; // 0x124
Jetski* m_jetski; // 0x128
Radio m_radio; // 0x12c
MxU32 m_unk0x13c; // 0x13c
Act1State* m_act1state; // 0xf8
Pizza* m_pizza; // 0xfc
Pizzeria* m_pizzeria; // 0x100
TowTrack* m_towtrack; // 0x104
Ambulance* m_ambulance; // 0x108
JukeBoxEntity* m_jukebox; // 0x10c
Helicopter* m_helicopter; // 0x110
Bike* m_bike; // 0x114
DuneBuggy* m_dunebuggy; // 0x118
Motocycle* m_motocycle; // 0x11c
SkateBoard* m_skateboard; // 0x120
RaceCar* m_racecar; // 0x124
Jetski* m_jetski; // 0x128
Radio m_radio; // 0x12c
LegoGameState::Area m_unk0x13c; // 0x13c
};
#endif // ISLE_H

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@ -15,7 +15,7 @@ class IslePathActor : public LegoPathActor {
IslePathActor();
// FUNCTION: LEGO1 0x10002e10
inline ~IslePathActor() override { IslePathActor::Destroy(TRUE); } // vtable+0x00
inline ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
MxLong Notify(MxParam& p_param) override; // vtable+0x04
@ -34,20 +34,26 @@ class IslePathActor : public LegoPathActor {
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
// FUNCTION: LEGO1 0x10002e70
virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
// FUNCTION: LEGO1 0x10002df0
virtual MxU32 VTable0xd0() { return 0; } // vtable+0xd0
// FUNCTION: LEGO1 0x10002e80
virtual MxU32 VTable0xd4(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
// FUNCTION: LEGO1 0x10002e90
virtual MxU32 VTable0xd8(MxType18NotificationParam&) { return 0; } // vtable+0xd8
// FUNCTION: LEGO1 0x10002e00
virtual MxU32 VTable0xdc(MxType19NotificationParam&) { return 0; } // vtable+0xdc
virtual void VTable0xe0(); // vtable+0xe0
virtual void VTable0xe4(); // vtable+0xe4
virtual void VTable0xe8(MxU32, MxBool, MxU8); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
virtual void VTable0xe0(); // vtable+0xe0
virtual void VTable0xe4(); // vtable+0xe4
virtual void VTable0xe8(MxU32, MxBool, MxU8); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
// SYNTHETIC: LEGO1 0x10002ff0
// IslePathActor::`scalar deleting destructor'

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@ -40,15 +40,29 @@ class LegoAnimationManager : public MxCore {
void FUN_1005ef10();
void FUN_1005f0b0();
void FUN_1005f6d0(MxBool);
void FUN_1005f700(MxBool);
MxResult LoadScriptInfo(MxS32 p_scriptIndex);
MxBool FUN_10060140(char* p_name, MxU32& p_index);
MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
void FUN_100603c0();
undefined4 FUN_10060dc0(
undefined4,
undefined4,
undefined,
undefined,
undefined4,
undefined,
undefined,
undefined,
undefined
);
void FUN_10061010(undefined4);
void FUN_100617c0(MxS32, MxU16&, MxU32&);
MxS8 FUN_10062360(char*);
void FUN_100629b0(MxU32, MxBool);
void FUN_10064670(MxBool);
void FUN_10064740(MxBool);
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);

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@ -198,9 +198,13 @@ class LegoGameState {
undefined2 m_unk0x41a; // 0x41a
undefined4 m_unk0x41c; // 0x41c
MxBool m_isDirty; // 0x420
Area m_currentArea; // 0x424
Area m_previousArea; // 0x428
Area m_unk0x42c; // 0x42c
public:
Area m_currentArea; // 0x424
Area m_previousArea; // 0x428
private:
Area m_unk0x42c; // 0x42c
};
MxBool ROIHandlerFunction(const char* p_input, char* p_output, MxU32 p_copyLen);

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@ -30,38 +30,54 @@ class LegoPathActor : public LegoActor {
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform); // vtable+0x74
// FUNCTION: LEGO1 0x10002d20
virtual void VTable0x78(MxU8 p_unk0xea) { m_unk0xea = p_unk0xea; } // vtable+0x78
// FUNCTION: LEGO1 0x10002d30
virtual MxU8 VTable0x7c() { return m_unk0xea; } // vtable+0x7c
virtual void VTable0x80(); // vtable+0x80
virtual void VTable0x84(); // vtable+0x84
virtual void VTable0x88(); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
virtual void VTable0x80(); // vtable+0x80
virtual void VTable0x84(); // vtable+0x84
virtual void VTable0x88(); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
// FUNCTION: LEGO1 0x10002d40
virtual MxS32 VTable0x90() { return 0; } // vtable+0x90
// FUNCTION: LEGO1 0x10002d50
virtual MxS32 VTable0x94() { return 0; } // vtable+0x94
virtual void VTable0x98(); // vtable+0x98
virtual void VTable0x9c(); // vtable+0x9c
virtual void VTable0x98(); // vtable+0x98
virtual void VTable0x9c(); // vtable+0x9c
// FUNCTION: LEGO1 0x10002d60
virtual MxS32 VTable0xa0() { return 0; } // vtable+0xa0
virtual void VTable0xa4(); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
virtual void VTable0xa4(); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
// FUNCTION: LEGO1 0x10002d70
virtual void VTable0xac(MxFloat p_unk0x13c) { m_unk0x13c = p_unk0x13c; } // vtable+0xac
// FUNCTION: LEGO1 0x10002d80
virtual MxFloat VTable0xb0() { return m_unk0x13c; } // vtable+0xb0
// FUNCTION: LEGO1 0x10002d90
virtual MxFloat VTable0xb4() { return m_unk0x140; } // vtable+0xb4
// FUNCTION: LEGO1 0x10002da0
virtual MxFloat VTable0xb8() { return m_unk0x144; } // vtable+0xb8
// FUNCTION: LEGO1 0x10002db0
virtual void VTable0xbc(MxFloat p_unk0x140) { m_unk0x140 = p_unk0x140; } // vtable+0xbc
// FUNCTION: LEGO1 0x10002dc0
virtual void VTable0xc0(MxFloat p_unk0x144) { m_unk0x144 = p_unk0x144; } // vtable+0xc0
// FUNCTION: LEGO1 0x10002dd0
virtual void VTable0xc4() {} // vtable+0xc4
// FUNCTION: LEGO1 0x10002de0
virtual void VTable0xc8(MxU8 p_unk0x148) { m_unk0x148 = p_unk0x148; } // vtable+0xc8

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@ -17,7 +17,7 @@ class LegoNamedTexture;
void FUN_1003e050(LegoAnimPresenter* p_presenter);
Extra::ActionType MatchActionString(const char*);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
void SetCameraControllerFromIsle();
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);

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@ -37,6 +37,7 @@ class LegoVideoManager : public MxVideoManager {
void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride);
MxResult ResetPalette(MxBool p_ignoreSkyColor);
void FUN_1007c520();
inline Tgl::Renderer* GetRenderer() { return this->m_renderer; }

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@ -64,18 +64,19 @@ class LegoWorld : public LegoEntity {
virtual MxBool VTable0x64(); // vtable+0x64
virtual void Enable(MxBool p_enable); // vtable+0x68
inline LegoCameraController* GetCamera() { return m_cameraController; }
inline MxS32 GetScriptIndex() { return m_scriptIndex; }
inline MxCoreSet& GetUnknown0xd0() { return m_set0xd0; }
inline list<LegoROI*>& GetROIList() { return m_roiList; }
MxBool PresentersPending();
void Remove(MxCore* p_object);
undefined4 FUN_1001fa70(IslePathActor* p_actor);
void FUN_1001fc80(IslePathActor* p_actor);
MxResult GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
MxCore* Find(const char* p_class, const char* p_name);
MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
inline LegoCameraController* GetCamera() { return m_cameraController; }
inline MxS32 GetScriptIndex() { return m_scriptIndex; }
inline MxCoreSet& GetUnknown0xd0() { return m_set0xd0; }
inline list<LegoROI*>& GetROIList() { return m_roiList; }
inline void SetScriptIndex(MxS32 p_scriptIndex) { m_scriptIndex = p_scriptIndex; }
// SYNTHETIC: LEGO1 0x1001dee0

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@ -3,12 +3,15 @@
#include "legostate.h"
// SIZE 0x06
struct RaceStateEntry {
public:
MxU8 m_id;
undefined m_unk0x01[1];
MxU16 m_unk0x02;
MxU16 m_color;
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
// TODO: Possibly private
MxU8 m_id; // 0x00
MxS16 m_unk0x02; // 0x02
MxU16 m_color; // 0x04
};
// VTABLE: LEGO1 0x100d5e30
@ -32,7 +35,10 @@ class RaceState : public LegoState {
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
RaceStateEntry* GetState(MxU8 p_id);
inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
// SYNTHETIC: LEGO1 0x1000f6f0
// RaceState::~RaceState
@ -40,12 +46,8 @@ class RaceState : public LegoState {
// SYNTHETIC: LEGO1 0x100160d0
// RaceState::`scalar deleting destructor'
private:
RaceStateEntry* GetState(MxU8 p_id);
protected:
RaceStateEntry m_state[5]; // 0x08
undefined2 m_unk0x26[2]; // 0x26
undefined4 m_unk0x28; // 0x28
};

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@ -32,6 +32,8 @@ class TowTrack : public IslePathActor {
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
void VTable0xe4() override; // vtable+0xe4
void FUN_1004dab0();
// SYNTHETIC: LEGO1 0x1004c950
// TowTrack::`scalar deleting destructor'

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@ -267,6 +267,12 @@ MxBool Act1State::SetFlag()
return TRUE;
}
// STUB: LEGO1 0x10034b60
void Act1State::FUN_10034b60()
{
// TODO
}
// STUB: LEGO1 0x10034d00
void Act1State::FUN_10034d00()
{

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@ -60,6 +60,12 @@ MxU32 Ambulance::VTable0xcc()
return 0;
}
// STUB: LEGO1 0x10036e60
void Ambulance::FUN_10036e60()
{
// TODO
}
// STUB: LEGO1 0x10036e90
void Ambulance::VTable0xe4()
{

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@ -114,7 +114,7 @@ MxU32 Helicopter::VTable0xcc()
m_script = *g_isleScript;
AnimationManager()->FUN_10064670(FALSE);
VTable0xe8(0x29, TRUE, 7);
((Isle*) CurrentWorld())->SetUnknown13c(0x3c);
((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_unk60);
FUN_10015820(TRUE, 0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
SetUnknownDC(4);
@ -229,7 +229,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
break;
case 0x1c:
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
((Isle*) CurrentWorld())->SetUnknown13c(2);
((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_infomain);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
VTable0xe4();
}

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@ -36,7 +36,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
CurrentActor()->VTable0xe4();
}
((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(0x35);
((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(LegoGameState::e_jukeboxw);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
return 1;
}

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@ -69,3 +69,9 @@ MxU32 TowTrack::VTable0xd4(LegoControlManagerEvent& p_param)
// TODO
return 0;
}
// STUB: LEGO1 0x1004dab0
void TowTrack::FUN_1004dab0()
{
// TODO
}

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@ -63,6 +63,12 @@ void LegoAnimationManager::FUN_1005f6d0(MxBool)
// TODO
}
// STUB: LEGO1 0x1005f700
void LegoAnimationManager::FUN_1005f700(MxBool)
{
// TODO
}
// FUNCTION: LEGO1 0x1005f720
MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
{
@ -338,6 +344,14 @@ void LegoAnimationManager::FUN_100603c0()
// TODO
}
// STUB: LEGO1 0x10060dc0
undefined4 LegoAnimationManager::
FUN_10060dc0(undefined4, undefined4, undefined, undefined, undefined4, undefined, undefined, undefined, undefined)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10061010
void LegoAnimationManager::FUN_10061010(undefined4)
{
@ -371,8 +385,20 @@ MxS8 LegoAnimationManager::FUN_10062360(char*)
return 0;
}
// STUB: LEGO1 0x100629b0
void LegoAnimationManager::FUN_100629b0(MxU32, MxBool)
{
// TODO
}
// STUB: LEGO1 0x10064670
void LegoAnimationManager::FUN_10064670(MxBool)
{
// TODO
}
// STUB: LEGO1 0x10064740
void LegoAnimationManager::FUN_10064740(MxBool)
{
// TODO
}

View file

@ -64,7 +64,7 @@ MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_enti
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
// FUNCTION: LEGO1 0x1003e430
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender)
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
{
MxDSAction action;
action.SetAtomId(p_pAtom);

View file

@ -90,7 +90,7 @@ Mx3DPointFloat LegoCameraController::GetWorldUp()
{
if (m_lego3DView && m_lego3DView->GetPointOfView()) {
Mx3DPointFloat vec;
vec = m_lego3DView->GetPointOfView()->GetWorldUp();
vec = Vector3(m_lego3DView->GetPointOfView()->GetWorldUp());
return Mx3DPointFloat(vec[0], vec[1], vec[2]);
}
else {
@ -103,7 +103,7 @@ Mx3DPointFloat LegoCameraController::GetWorldLocation()
{
if (m_lego3DView && m_lego3DView->GetPointOfView()) {
Mx3DPointFloat vec;
vec = m_lego3DView->GetPointOfView()->GetWorldPosition();
vec = Vector3(m_lego3DView->GetPointOfView()->GetWorldPosition());
return Mx3DPointFloat(vec[0], vec[1] - m_entityOffsetUp, vec[2]);
}
else {
@ -116,7 +116,7 @@ Mx3DPointFloat LegoCameraController::GetWorldDirection()
{
if (m_lego3DView && m_lego3DView->GetPointOfView()) {
Mx3DPointFloat vec;
vec = m_lego3DView->GetPointOfView()->GetWorldDirection();
vec = Vector3(m_lego3DView->GetPointOfView()->GetWorldDirection());
return Mx3DPointFloat(vec[0], vec[1], vec[2]);
}
else {

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@ -266,6 +266,13 @@ LegoCameraController* LegoWorld::VTable0x54()
return m_cameraController;
}
// STUB: LEGO1 0x1001fa70
undefined4 LegoWorld::FUN_1001fa70(IslePathActor* p_actor)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x1001fc80
void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
{

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@ -383,6 +383,20 @@ MxResult LegoVideoManager::RealizePalette(MxPalette* p_pallete)
return SUCCESS;
}
// FUNCTION: LEGO1 0x1007c2d0
MxResult LegoVideoManager::ResetPalette(MxBool p_ignoreSkyColor)
{
MxResult result = FAILURE;
if (m_videoParam.GetPalette() != NULL) {
m_videoParam.GetPalette()->Reset(p_ignoreSkyColor);
m_displaySurface->SetPalette(m_videoParam.GetPalette());
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x1007c300
void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable)
{

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@ -2,21 +2,36 @@
#include "act1state.h"
#include "ambulance.h"
#include "bike.h"
#include "carracestate.h"
#include "dunebuggy.h"
#include "helicopter.h"
#include "islepathactor.h"
#include "jetski.h"
#include "jetskiracestate.h"
#include "jukeboxentity.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legovideomanager.h"
#include "misc.h"
#include "motocycle.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
#include "pizza.h"
#include "skateboard.h"
#include "towtrack.h"
#include <vec.h>
DECOMP_SIZE_ASSERT(Isle, 0x140);
// GLOBAL: LEGO1 0x100f1198
undefined4 g_unk0x100f1198 = 0x7f;
// FUNCTION: LEGO1 0x10030820
Isle::Isle()
{
@ -33,7 +48,7 @@ Isle::Isle()
m_racecar = NULL;
m_jetski = NULL;
m_act1state = 0;
m_unk0x13c = 0;
m_unk0x13c = LegoGameState::e_undefined;
NotificationManager()->Register(this);
}
@ -74,7 +89,7 @@ MxResult Isle::Create(MxDSAction& p_dsAction)
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
break;
case LegoGameState::e_actNotFound:
m_unk0x13c = 2;
m_unk0x13c = LegoGameState::e_infomain;
}
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
@ -184,7 +199,7 @@ MxLong Isle::HandleType19Notification(MxParam& p_param)
return 0;
}
// STUB: LEGO1 0x10031820
// FUNCTION: LEGO1 0x10031820
void Isle::Enable(MxBool p_enable)
{
if (m_set0xd0.empty() == p_enable) {
@ -195,12 +210,329 @@ void Isle::Enable(MxBool p_enable)
m_radio.Initialize(p_enable);
if (p_enable) {
// TODO
FUN_100330e0();
VideoManager()->ResetPalette(FALSE);
m_act1state->FUN_10034d00();
if (CurrentActor() != NULL && CurrentActor()->GetActorId() != 0) {
// TODO: Match, most likely an inline function
MxS32 targetEntityId = (CurrentActor()->GetActorId() == 1) + 250;
if (targetEntityId != -1) {
InvokeAction(Extra::e_start, *g_isleScript, targetEntityId, NULL);
}
}
InputManager()->SetWorld(this);
GameState()->StopArea(LegoGameState::e_previousArea);
GameState()->m_previousArea = GameState()->m_currentArea;
FUN_1003ef00(TRUE);
if (m_act1state->m_unk0x018 == 0) {
MxU32 und[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
for (MxU32 i = 0; i < 5; i++) {
MxS32 und2 = rand() % 5;
for (MxU32 j = 0; j < _countof(und); j++) {
if (und[j] != 0 && und2-- == 0) {
AnimationManager()->FUN_100629b0(und[j], TRUE);
und[j] = 0;
break;
}
}
}
}
if (CurrentActor() != NULL && CurrentActor()->IsA("Jetski")) {
IslePathActor* actor = CurrentActor();
actor->VTable0xe8(0x2d, FALSE, 7);
actor->SetUnknownDC(0);
}
else {
FUN_10032620();
}
switch (GameState()->m_currentArea) {
case LegoGameState::e_elevride:
m_unk0x13c = LegoGameState::e_elevride;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_jetrace2:
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->GetUnknown0x28() == 2) {
m_act1state->m_unk0x018 = 5;
}
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_garadoor:
m_unk0x13c = LegoGameState::e_garadoor;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_polidoor:
m_unk0x13c = LegoGameState::e_polidoor;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_unk57:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_bike->Notify(param);
}
#else
m_bike->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_unk58:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_dunebuggy->Notify(param);
}
#else
m_dunebuggy->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_unk59:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_motocycle->Notify(param);
}
#else
m_motocycle->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_unk60:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_helicopter->Notify(param);
}
#else
m_helicopter->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_unk61:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_skateboard->Notify(param);
}
#else
m_skateboard->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_unk64:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
default:
InputManager()->SetCamera(m_cameraController);
SetIsWorldActive(TRUE);
break;
}
switch (m_act1state->m_unk0x018) {
case 0:
case 1:
m_act1state->m_unk0x018 = 0;
if (GameState()->m_currentArea == LegoGameState::e_pizzeriaExterior) {
AnimationManager()->FUN_10064740(FALSE);
}
else if (GameState()->m_currentArea == LegoGameState::e_unk66) {
Mx3DPointFloat position(CurrentActor()->GetROI()->GetWorldPosition());
Mx3DPointFloat sub(-21.375f, 0.0f, -41.75f);
sub.Sub(&position);
if (NORMSQRD3(sub) < 1024.0f) {
AnimationManager()->FUN_10064740(FALSE);
}
Mx3DPointFloat sub2(98.874992f, 0.0f, -46.156292f);
sub2.Sub(&position);
if (NORMSQRD3(sub2) < 1024.0f) {
AnimationManager()->FUN_10064670(FALSE);
}
}
break;
case 5: {
CurrentActor()->VTable0xe8(0xf, FALSE, 7);
JetskiRaceState* raceState = (JetskiRaceState*) GameState()->GetState("JetskiRaceState");
if (raceState->GetUnknown0x28() == 2) {
undefined4 und = -1;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
und = 0x35e;
break;
case 2:
und = 0x35d;
break;
case 3:
und = 0x35c;
break;
}
AnimationManager()->FUN_10060dc0(und, 0, 1, 1, 0, 0, 0, 1, 0);
}
m_act1state->m_unk0x018 = 0;
FUN_1003ef00(FALSE);
AnimationManager()->FUN_10064670(FALSE);
break;
}
case 6: {
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
CurrentActor()->VTable0xe8(0x15, FALSE, 7);
CarRaceState* raceState = (CarRaceState*) GameState()->GetState("CarRaceState");
if (raceState->GetUnknown0x28() == 2) {
undefined4 und = -1;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
und = 0x362;
break;
case 2:
und = 0x361;
break;
case 3:
und = 0x360;
break;
}
AnimationManager()->FUN_10060dc0(und, 0, 1, 1, 0, 0, 0, 1, 0);
}
m_act1state->m_unk0x018 = 0;
FUN_1003ef00(TRUE);
break;
}
case 7:
m_act1state->m_unk0x018 = 8;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_towtrack->FUN_1004dab0();
break;
case 9:
m_act1state->m_unk0x018 = 10;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_ambulance->FUN_10036e60();
break;
case 11:
m_act1state->m_unk0x018 = 0;
CurrentActor()->VTable0xe8(0x36, TRUE, 7);
GameState()->m_currentArea = LegoGameState::e_unk66;
FUN_1003ef00(TRUE);
m_jukebox->StartAction();
break;
}
SetAppCursor(0);
if (m_act1state->m_unk0x018 != 8 &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk57) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk58) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk59) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk60) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk64) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk61) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
SetROIUnknown0x0c("stretch", 0);
SetROIUnknown0x0c("bird", 0);
SetROIUnknown0x0c("rcred", 0);
SetROIUnknown0x0c("towtk", 0);
SetROIUnknown0x0c("pizpie", 0);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
m_act1state->FUN_10034b60();
}
}
@ -278,6 +610,12 @@ void Isle::VTable0x6c(IslePathActor* p_actor)
}
}
// STUB: LEGO1 0x100330e0
void Isle::FUN_100330e0()
{
// TODO
}
// STUB: LEGO1 0x10033180
MxBool Isle::VTable0x64()
{

View file

@ -20,6 +20,8 @@ class Mx3DPointFloat : public Vector3 {
// FUNCTION: LEGO1 0x100343a0
inline Mx3DPointFloat(const Mx3DPointFloat& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
inline Mx3DPointFloat(const float* p_other) : Vector3(m_elements) { EqualsImpl((float*) p_other); }
// SYNTHETIC: LEGO1 0x1001d170
// Mx3DPointFloat::Mx3DPointFloat