Fix Annotations and LegoAnimActor class structure. (#710)

* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses

* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar

* Add size assertions for legoomni and fix sizes

* Various style fixes

* Use other marker so vtable.py doesn't compare

* Revert "Use other marker so vtable.py doesn't compare"

This reverts commit 608985cd73.

* Fix copy/paste error

* Remove stale comment.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert 2024-03-22 21:30:58 -04:00 committed by GitHub
parent 96f7219811
commit fca8f74bd8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
108 changed files with 778 additions and 82 deletions

View file

@ -282,6 +282,8 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/act2/legoact2state.cpp
LEGO1/lego/legoomni/src/act3/act3shark.cpp
LEGO1/lego/legoomni/src/act3/act3state.cpp
LEGO1/lego/legoomni/src/actors/act2actor.cpp
LEGO1/lego/legoomni/src/actors/act3actor.cpp
LEGO1/lego/legoomni/src/actors/ambulance.cpp
LEGO1/lego/legoomni/src/actors/bike.cpp
LEGO1/lego/legoomni/src/actors/bumpbouy.cpp
@ -373,7 +375,9 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/race/legorace.cpp
LEGO1/lego/legoomni/src/race/legoraceactor.cpp
LEGO1/lego/legoomni/src/race/legoracecar.cpp
LEGO1/lego/legoomni/src/race/legoracemap.cpp
LEGO1/lego/legoomni/src/race/racestandsentity.cpp
LEGO1/lego/legoomni/src/race/raceskel.cpp
LEGO1/lego/legoomni/src/race/racestate.cpp
LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp
LEGO1/lego/legoomni/src/unknown/legounknown100d7c88.cpp

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@ -0,0 +1,22 @@
#ifndef ACT2ACTOR_H
#define ACT2ACTOR_H
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d6078 LegoPathActor
VTABLE: LEGO1 0x100d6148 LegoAnimActor
*/
// SIZE 0x1a8
class Act2Actor : public LegoAnimActor {
public:
Act2Actor();
// SYNTHETIC: LEGO1 0x1001a090
// Act2Actor::`scalar deleting destructor'
private:
undefined m_unk0x1c[0x34]; // 0x1c
};
#endif // ACT2ACTOR_H

View file

@ -30,6 +30,14 @@ class Act2Brick : public LegoPathActor {
// SYNTHETIC: LEGO1 0x1007a450
// Act2Brick::`scalar deleting destructor'
private:
undefined4 m_unk0x154; // 0x154
undefined m_unk0x158[0x0c]; // 0x158
undefined4 m_unk0x164; // 0x164
Mx3DPointFloat m_unk0x168; // 0x168
Mx3DPointFloat m_unk0x17c; // 0x17c
undefined4 m_unk0x190; // 0x190
};
#endif // ACT2BRICK_H

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@ -1,18 +1,26 @@
#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
#include "mxcore.h"
#include "legoanimactor.h"
// FIXME: Uncertain location. There are three vtables which eventually call this
// class' ClassName() function, but none of them call it directly.
class Act3Actor : public MxCore {
/*
VTABLE: LEGO1 0x100d7668 LegoPathActor
VTABLE: LEGO1 0x100d7738 LegoAnimActor
*/
// SIZE 0x178
class Act3Actor : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x100431b0
Act3Actor();
// FUNCTION: LEGO1 0x100433b0
inline const char* ClassName() const override
{
// STRING: LEGO1 0x100f03ac
return "Act3Actor";
}
private:
undefined4 m_unk0x1c; // 0x1c
};
#endif // ACT3ACTOR_H

View file

@ -3,9 +3,15 @@
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d7920
/*
VTABLE: LEGO1 0x100d7920 LegoPathActor
VTABLE: LEGO1 0x100d79f0 LegoAnimActor
*/
// SIZE 0x1a8
class Act3Shark : public LegoAnimActor {
public:
Act3Shark();
// FUNCTION: LEGO1 0x100430c0
inline const char* ClassName() const override // vtable+0x0c
{
@ -24,8 +30,17 @@ class Act3Shark : public LegoAnimActor {
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
virtual MxResult FUN_10042ce0(void*);
// SYNTHETIC: LEGO1 0x10043020
// Act3Shark::`scalar deleting destructor'
private:
list<void*> m_unk0x1c; // 0x1c
undefined4 m_unk0x28; // 0x28
undefined4 m_unk0x2c; // 0x2c
undefined m_unk0x30[0x0c]; // 0x30
Mx3DPointFloat m_unk0x3c; // 0x3c
};
#endif // ACT3SHARK_H

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@ -4,7 +4,7 @@
#include "legoentity.h"
// VTABLE: LEGO1 0x100d5c88
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
// SIZE 0x68
class BuildingEntity : public LegoEntity {
public:
BuildingEntity();

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@ -4,9 +4,14 @@
#include "legoanimactor.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d6790
/*
VTABLE: LEGO1 0x100d6790 LegoPathActor
VTABLE: LEGO1 0x100d6860 LegoAnimActor
*/
// SIZE 0x174
class BumpBouy : public LegoAnimActor {
public:
BumpBouy();
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100274e0

View file

@ -26,6 +26,15 @@ class Doors : public LegoPathActor {
// SYNTHETIC: LEGO1 0x1000e580
// Doors::`scalar deleting destructor'
private:
undefined4 m_unk0x154; // 0x154
undefined4 m_unk0x158; // 0x158
undefined4 m_unk0x15c; // 0x15c
undefined4 m_unk0x160; // 0x160
MxMatrix m_unk0x164; // 0x164
MxMatrix m_unk0x1ac; // 0x1ac
undefined4 m_unk0x1f4; // 0x1f4
};
#endif // DOORS_H

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@ -8,7 +8,7 @@
class LegoControlManagerEvent;
// VTABLE: LEGO1 0x100d5f20
// SIZE: 0xfc (from inlined ctor at 0x1000a8aa)
// SIZE 0xfc
class ElevatorBottom : public LegoWorld {
public:
ElevatorBottom();

View file

@ -4,6 +4,7 @@
#include "legoactor.h"
// VTABLE: LEGO1 0x100d5178
// SIZE 0x78
class IsleActor : public LegoActor {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04

View file

@ -1,6 +1,7 @@
#ifndef LEGOACT2_H
#define LEGOACT2_H
#include "act2brick.h"
#include "legocarraceactor.h"
#include "legopathactor.h"
#include "legoworld.h"
@ -8,7 +9,7 @@
// VTABLE: LEGO1 0x100d82e0
// SIZE 0x1154
class LegoAct2 : public LegoWorld {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
@ -20,6 +21,30 @@ class LegoAct2 : public LegoWorld {
// SYNTHETIC: LEGO1 0x1004fe20
// LegoAct2::`scalar deleting destructor'
private:
Act2Brick m_bricks[10]; // 0x00f8
undefined m_unk0x10c0; // 0x10c0
undefined m_unk0x10c1; // 0x10c1
undefined m_unk0x10c2; // 0x10c2
undefined4 m_unk0x10c4; // 0x10c4
undefined4 m_unk0x10c8; // 0x10c8
undefined4 m_unk0x10cc; // 0x10cc
undefined4 m_unk0x10d0; // 0x10d0
char* m_unk0x10d4; // 0x10d4
undefined4 m_unk0x10d8; // 0x10d8
MxMatrix m_unk0x10dc; // 0x10dc
undefined4 m_unk0x1124; // 0x1124
undefined4 m_unk0x1128; // 0x1128
undefined4 m_unk0x112c; // 0x112c
undefined4 m_unk0x1130; // 0x1130
undefined4 m_unk0x1134; // 0x1134
undefined4 m_unk0x1138; // 0x1138
undefined m_unk0x113c; // 0x113c
undefined4 m_unk0x1140; // 0x1140
undefined4 m_unk0x1144; // 0x1144
undefined m_unk0x1148[0x08]; // 0x1148
undefined4 m_unk0x1150; // 0x1150
};
#endif // LEGOACT2_H

View file

@ -48,7 +48,7 @@ class LegoActor : public LegoEntity {
static const char* GetActorName(MxU8 p_id);
private:
protected:
MxFloat m_unk0x68; // 0x68
LegoCacheSound* m_sound; // 0x6c
MxFloat m_unk0x70; // 0x70

View file

@ -4,10 +4,39 @@
#include "decomp.h"
#include "legopathactor.h"
class LegoAnimActor : public LegoPathActor {
/*
VTABLE: LEGO1 0x100d5440 LegoPathActor
VTABLE: LEGO1 0x100d5510 LegoAnimActor
*/
// SIZE 0x174
class LegoAnimActor : public virtual LegoPathActor {
public:
LegoAnimActor() {}
LegoAnimActor(undefined4);
LegoAnimActor() { m_index = -1; }
// FUNCTION: LEGO1 0x1000fb90
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f057c
return "LegoAnimActor";
}
// FUNCTION: LEGO1 0x1000fbb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAnimActor::ClassName()) || LegoPathActor::IsA(p_name);
}
virtual MxResult FUN_1001c1f0(float& p_out);
virtual MxResult FUN_1001c360(float, undefined4);
virtual MxResult FUN_1001c450(undefined4, undefined4, undefined4, undefined4);
virtual void FUN_1001c800();
// SYNTHETIC: LEGO1 0x1000fb50
// LegoAnimActor::`scalar deleting destructor'
private:
vector<void*> m_unk0x08; // 0x08
MxU16 m_index; // 0x18
};
#endif // LEGOANIMACTOR_H

View file

@ -10,7 +10,7 @@ class LegoWorld;
class LegoAnimClass;
// VTABLE: LEGO1 0x100d90c8
// SIZE 0xc0
// SIZE 0xbc
class LegoAnimPresenter : public MxVideoPresenter {
public:
enum {
@ -93,7 +93,6 @@ class LegoAnimPresenter : public MxVideoPresenter {
undefined4 m_unk0xa0; // 0xa0
undefined4 m_unk0xa4; // 0xa4
Mx3DPointFloat m_unk0xa8; // 0xa8
undefined4 m_unk0xbc; // 0xbc
};
// SYNTHETIC: LEGO1 0x10068650

View file

@ -34,6 +34,59 @@ class LegoCarBuild : public LegoWorld {
// SYNTHETIC: LEGO1 0x10022a60
// LegoCarBuild::`scalar deleting destructor'
private:
undefined4 m_unk0xf8; // 0xf8
undefined m_unk0xfc[0x8]; // 0xfc
undefined4 m_unk0x104; // 0x104
undefined m_unk0x108; // 0x108
undefined m_unk0x109; // 0x109
undefined4 m_unk0x10c; // 0x10c
undefined4 m_unk0x110; // 0x110
Mx3DPointFloat m_unk0x114; // 0x114
undefined4 m_unk0x128; // 0x128
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
undefined m_unk0x250[0x08]; // 0x250
undefined4 m_unk0x258; // 0x258
Mx4DPointFloat m_unk0x25c; // 0x25c
Mx4DPointFloat m_unk0x274; // 0x274
undefined m_unk0x28c[0x18]; // 0x28c
Mx4DPointFloat m_unk0x2a4; // 0x2a4
Mx4DPointFloat m_unk0x2bc; // 0x2bc
undefined m_unk0x2d4; // 0x2d4
undefined4 m_unk0x2dc; // 0x2dc
undefined4 m_unk0x2e0; // 0x2e0
undefined4 m_unk0x2e4; // 0x2e4
undefined4 m_unk0x2e8; // 0x2e8
undefined4 m_unk0x2ec; // 0x2ec
undefined4 m_unk0x2f0; // 0x2f0
undefined4 m_unk0x2f4; // 0x2f4
undefined4 m_unk0x2f8; // 0x2f8
undefined4 m_unk0x2fc; // 0x2fc
undefined4 m_unk0x300; // 0x300
undefined4 m_unk0x304; // 0x304
undefined4 m_unk0x308; // 0x308
undefined4 m_unk0x30c; // 0x30c
undefined4 m_unk0x310; // 0x310
undefined4 m_unk0x314; // 0x314
undefined4 m_unk0x318; // 0x318
undefined4 m_unk0x31c; // 0x31c
undefined4 m_unk0x320; // 0x320
undefined4 m_unk0x324; // 0x324
undefined4 m_unk0x328; // 0x328
undefined4 m_unk0x2d8; // 0x2d8
undefined4 m_unk0x32c; // 0x32c
undefined4 m_unk0x330; // 0x330
undefined4 m_unk0x334; // 0x334
undefined4 m_unk0x338; // 0x338
undefined4 m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340
undefined4 m_unk0x344; // 0x344
undefined4 m_unk0x348; // 0x348
};
#endif // LEGOCARBUILD_H

View file

@ -31,6 +31,24 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
// SYNTHETIC: LEGO1 0x10078660
// LegoCarBuildAnimPresenter::`scalar deleting destructor'
private:
undefined2 m_unk0xbc; // 0xbc
undefined2 m_unk0xbe; // 0xbe
undefined2 m_unk0xc0; // 0xc0
undefined4 m_unk0xc4; // 0xc4
LegoAnim m_unk0xc8; // 0xc8
MxMatrix m_unk0xe0; // 0xe0
undefined4 m_unk0x128; // 0x128
undefined4 m_unk0x12c; // 0x12c
undefined4 m_unk0x130; // 0x130
undefined4 m_unk0x134; // 0x134
undefined4 m_unk0x138; // 0x138
undefined4 m_unk0x13c; // 0x13c
undefined4 m_unk0x140; // 0x140
MxS32 m_unk0x144; // 0x144
MxS32 m_unk0x148; // 0x148
undefined4 m_unk0x14c; // 0x14c
};
#endif // LEGOCARBUILDANIMPRESENTER_H

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@ -3,9 +3,17 @@
#include "legoraceactor.h"
// VTABLE: LEGO1 0x100da0d8
class LegoCarRaceActor : public LegoRaceActor {
/*
VTABLE: LEGO1 0x100da0c0 LegoRaceActor
VTABLE: LEGO1 0x100da0c8 LegoAnimActor
VTABLE: LEGO1 0x100da0d8 LegoPathActor
VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
*/
// SIZE 0x1a0
class LegoCarRaceActor : public virtual LegoRaceActor {
public:
LegoCarRaceActor();
// FUNCTION: LEGO1 0x10081650
inline const char* ClassName() const override // vtable+0x0c
{
@ -27,8 +35,38 @@ class LegoCarRaceActor : public LegoRaceActor {
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
virtual void FUN_10080590();
// FUNCTION: LEGO1 0x10012bb0
virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
// FUNCTION: LEGO1 0x10012bc0
virtual float FUN_10012bc0() { return m_unk0x14; }
// FUNCTION: LEGO1 0x10012bd0
virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; }
// FUNCTION: LEGO1 0x10012be0
virtual float FUN_10012be0() { return m_unk0x10; }
// FUNCTION: LEGO1 0x10012bf0
virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; }
// FUNCTION: LEGO1 0x10012c00
virtual float FUN_10012c00() { return m_unk0x18; }
virtual void VTable0x1c(); // vtable+0x1c
// SYNTHETIC: LEGO1 0x10081610
// LegoCarRaceActor::`scalar deleting destructor'
protected:
float m_unk0x08; // 0x08
MxU8 m_unk0x0c; // 0x0c
float m_unk0x10; // 0x10
float m_unk0x14; // 0x14
float m_unk0x18; // 0x18
undefined4 m_unk0x1c; // 0x1c
};
#endif // LEGOCARRACEACTOR_H

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@ -3,9 +3,16 @@
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d6c10
class LegoExtraActor : public LegoAnimActor {
/*
VTABLE: LEGO1 0x100d6c00 LegoAnimActor
VTABLE: LEGO1 0x100d6c10 LegoPathActor
VTABLE: LEGO1 0x100d6cdc LegoExtraActor
*/
// SIZE 0x1dc
class LegoExtraActor : public virtual LegoAnimActor {
public:
LegoExtraActor();
// FUNCTION: LEGO1 0x1002b7a0
inline const char* ClassName() const override // vtable+0x0c
{
@ -18,6 +25,19 @@ class LegoExtraActor : public LegoAnimActor {
{
return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
}
virtual MxResult FUN_1002aae0();
private:
undefined4 m_unk0x08; // 0x08
undefined m_unk0x0c; // 0x0c
undefined m_unk0x0d; // 0x0d
undefined m_unk0x0e; // 0x0e
undefined4 m_unk0x10; // 0x10
undefined m_unk0x14; // 0x14
MxMatrix m_unk0x18; // 0x18
undefined4 m_unk0x60; // 0x60
undefined4 m_unk0x64; // 0x64
};
#endif // LEGOEXTRAACTOR_H

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@ -13,9 +13,10 @@ class LegoState;
class MxVariable;
class MxString;
// SIZE 0x08
struct ColorStringStruct {
const char* m_targetName;
const char* m_colorName;
const char* m_targetName; // 0x00
const char* m_colorName; // 0x04
};
// SIZE 0x430

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@ -2,10 +2,20 @@
#define LEGOJETSKI_H
#include "legojetskiraceactor.h"
#include "legoracemap.h"
// VTABLE: LEGO1 0x100d5a40
class LegoJetski : public LegoJetskiRaceActor {
/*
VTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
VTABLE: LEGO1 0x100d5a28 LegoRaceActor
VTABLE: LEGO1 0x100d5a30 LegoAnimActor
VTABLE: LEGO1 0x100d5a40 LegoPathActor
VTABLE: LEGO1 0x100d5b10 LegoRaceMap
*/
// SIZE 0x1dc
class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
public:
LegoJetski();
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10013e80
@ -29,6 +39,8 @@ class LegoJetski : public LegoJetskiRaceActor {
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
virtual void FUN_100136f0(float p_worldSpeed);
// SYNTHETIC: LEGO1 0x10013e20
// LegoJetski::`scalar deleting destructor'
};

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@ -3,9 +3,17 @@
#include "legocarraceactor.h"
// VTABLE: LEGO1 0x100da240
class LegoJetskiRaceActor : public LegoCarRaceActor {
/*
VTABLE: LEGO1 0x100da208 LegoCarRaceActor
VTABLE: LEGO1 0x100da228 LegoRaceActor
VTABLE: LEGO1 0x100da230 LegoAnimActor
VTABLE: LEGO1 0x100da240 LegoPathActor
*/
// SIZE 0x1a8
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
public:
LegoJetskiRaceActor();
// FUNCTION: LEGO1 0x10081d80
inline const char* ClassName() const override // vtable+0x0c
{
@ -23,6 +31,7 @@ class LegoJetskiRaceActor : public LegoCarRaceActor {
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
void VTable0x1c() override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10081d40
// LegoJetskiRaceActor::`scalar deleting destructor'

View file

@ -4,7 +4,7 @@
#include "legoanimpresenter.h"
// VTABLE: LEGO1 0x100d4900
// SIZE 0xc0 (discovered through inlined constructor at 0x10009ecd)
// SIZE 0xc0
class LegoLoopingAnimPresenter : public LegoAnimPresenter {
public:
// FUNCTION: LEGO1 0x1000c9a0
@ -22,6 +22,9 @@ class LegoLoopingAnimPresenter : public LegoAnimPresenter {
void StreamingTickle() override; // vtable+0x20
void PutFrame() override; // vtable+0x6c
private:
undefined4 m_unk0xbc; // 0xbc
};
// SYNTHETIC: LEGO1 0x1006d000

View file

@ -4,7 +4,7 @@
#include "mxstillpresenter.h"
// VTABLE: LEGO1 0x100d7ac8
// SIZE 0x94 (from 0x1000a163)
// SIZE 0x94
class LegoMeterPresenter : public MxStillPresenter {
public:
LegoMeterPresenter();

View file

@ -9,7 +9,7 @@ class LegoEntity;
class MxDSChunk;
// VTABLE: LEGO1 0x100d4e50
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
// SIZE 0x6c
class LegoModelPresenter : public MxVideoPresenter {
public:
LegoModelPresenter() { Reset(); }

View file

@ -59,8 +59,8 @@
X(DuneBuggy) \
X(Pizza) \
X(PizzaMissionState) \
/*X(Act2Actor)*/ \
/*X(Act2Brick)*/ \
X(Act2Actor) \
X(Act2Brick) \
/*X(Act2GenActor)*/ \
X(Act2PoliceStation) \
X(Act3) \
@ -98,10 +98,11 @@
X(MxCompositeMediaPresenter) \
X(JukeBox) \
X(JukeBoxState) \
/*X(RaceSkel)*/ \
X(RaceSkel) \
X(AnimState)
// VTABLE: LEGO1 0x100d4768
// SIZE 0x1c8
class LegoObjectFactory : public MxObjectFactory {
public:
LegoObjectFactory();

View file

@ -5,7 +5,7 @@
#include "mxmediapresenter.h"
// VTABLE: LEGO1 0x100d4df0
// SIZE 0x54 (from inlined construction at 0x10009fac)
// SIZE 0x54
class LegoPartPresenter : public MxMediaPresenter {
public:
LegoPartPresenter() { Reset(); }

View file

@ -6,7 +6,7 @@
#include "realtime/matrix.h"
// VTABLE: LEGO1 0x100d6e28
// SIZE 0x154 (from inlined construction at 0x1000a346)
// SIZE 0x154
class LegoPathActor : public LegoActor {
public:
LegoPathActor();

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@ -38,6 +38,19 @@ class LegoPathController : public MxCore {
undefined4 FUN_10046770(IslePathActor* p_actor);
MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
void Enable(MxBool p_enable);
private:
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
undefined2 m_unk0x18; // 0x18
undefined2 m_unk0x1a; // 0x1a
undefined2 m_unk0x1c; // 0x1c
undefined2 m_unk0x1e; // 0x1e
// These 2 are some sort of template class
undefined m_unk0x20[0x10]; // 0x20
undefined m_unk0x30[0x10]; // 0x30
};
#endif // LEGOPATHCONTROLLER_H

View file

@ -4,9 +4,16 @@
#include "legoanimactor.h"
#include "realtime/matrix.h"
// VTABLE: LEGO1 0x100d5b88
class LegoRaceActor : public LegoAnimActor {
/*
VTABLE: LEGO1 0x100d5b78 LegoAnimActor
VTABLE: LEGO1 0x100d5b88 LegoPathActor
VTABLE: LEGO1 0x100d5c54 LegoRaceActor
*/
// SIZE 0x180
class LegoRaceActor : public virtual LegoAnimActor {
public:
LegoRaceActor();
// FUNCTION: LEGO1 0x10014af0
inline const char* ClassName() const override // vtable+0x0c
{
@ -28,8 +35,14 @@ class LegoRaceActor : public LegoAnimActor {
MxS32 VTable0x90() override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0
virtual MxResult FUN_10014aa0() { return SUCCESS; }
// SYNTHETIC: LEGO1 0x10014ab0
// LegoRaceActor::`scalar deleting destructor'
private:
undefined4 m_unk0x08; // 0x08
};
#endif // LEGORACEACTOR_H

View file

@ -1,13 +1,21 @@
#ifndef LEGOCARRACE_H
#define LEGOCARRACE_H
#ifndef LEGORACECAR_H
#define LEGORACECAR_H
#include "legocarraceactor.h"
#include "legopathactor.h"
#include "legoracemap.h"
// VTABLE: LEGO1 0x100d58b8
/*
VTABLE: LEGO1 0x100d58a0 LegoRaceActor
VTABLE: LEGO1 0x100d58a8 LegoAnimActor
VTABLE: LEGO1 0x100d58b8 LegoPathActor
VTABLE: LEGO1 0x100d5894 LegoRaceMap
VTABLE: LEGO1 0x100d5898 LegoCarRaceActor
*/
// SIZE 0x200
class LegoRaceCar : public LegoCarRaceActor {
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
public:
LegoRaceCar();
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10014290
@ -31,8 +39,21 @@ class LegoRaceCar : public LegoCarRaceActor {
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
virtual void FUN_10012ea0(float p_worldSpeed);
virtual void FUN_10012ff0(float);
virtual MxBool FUN_10013130(float);
// SYNTHETIC: LEGO1 0x10014230
// LegoRaceCar::`scalar deleting destructor'
private:
undefined m_unk0x54; // 0x54
undefined4 m_unk0x58; // 0x58
Mx3DPointFloat m_unk0x5c; // 0x5c
undefined4 m_unk0x70; // 0x70
undefined4 m_unk0x74; // 0x74
undefined4 m_unk0x78; // 0x78
undefined4 m_unk0x7c; // 0x7c
};
#endif // LEGOCARRACE_H
#endif // LEGORACECAR_H

View file

@ -0,0 +1,36 @@
#ifndef LEGORACEMAP_H
#define LEGORACEMAP_H
#include "legoraceactor.h"
/*
VTABLE: LEGO1 0x100d8858 LegoRaceActor
VTABLE: LEGO1 0x100d8860 LegoAnimActor
VTABLE: LEGO1 0x100d8870 LegoPathActor
VTABLE: LEGO1 0x100d893c LegoRaceMap
*/
// SIZE 0x1b4
class LegoRaceMap : public virtual LegoRaceActor {
public:
LegoRaceMap();
virtual void FUN_1005d4b0();
// SYNTHETIC: LEGO1 0x1005d5c0
// LegoRaceMap::`scalar deleting destructor'
private:
MxBool m_unk0x08; // 0x08
void* m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
float m_unk0x14; // 0x14
float m_unk0x18; // 0x18
float m_unk0x1c; // 0x1c
float m_unk0x20; // 0x20
float m_unk0x24; // 0x24
float m_unk0x28; // 0x28
float m_unk0x2c; // 0x2c
undefined4 m_unk0x30; // 0x30
};
#endif // LEGORACEMAP_H

View file

@ -5,7 +5,7 @@
#include "mxmediapresenter.h"
// VTABLE: LEGO1 0x100d4d90
// SIZE 0x54 (from inlined construction at 0x10009bb5)
// SIZE 0x54
class LegoTexturePresenter : public MxMediaPresenter {
public:
LegoTexturePresenter() : m_textures(NULL) {}

View file

@ -5,6 +5,7 @@
#include "mxstring.h"
// VTABLE: LEGO1 0x100d7c88
// SIZE 0x18
class LegoUnknown100d7c88 {
public:
~LegoUnknown100d7c88();

View file

@ -7,6 +7,8 @@
// SIZE 0x84
class Pizzeria : public IsleActor {
public:
Pizzeria() : m_unk0x7c(0) {}
// FUNCTION: LEGO1 0x1000e780
inline const char* ClassName() const override // vtable+0x0c
{
@ -24,6 +26,11 @@ class Pizzeria : public IsleActor {
// SYNTHETIC: LEGO1 0x1000e8d0
// Pizzeria::`scalar deleting destructor'
private:
undefined4 m_unk0x78; // 0x78
undefined4 m_unk0x7c; // 0x7c
undefined4 m_unk0x80; // 0x80
};
#endif // PIZZERIA_H

View file

@ -3,8 +3,17 @@
#include "legostate.h"
// SIZE 0x14
struct PizzeriaStateStruct {
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
};
// VTABLE: LEGO1 0x100d5ee8
// SIZE 0xb4
// SIZE 0x58
class PizzeriaState : public LegoState {
public:
PizzeriaState();
@ -26,6 +35,10 @@ class PizzeriaState : public LegoState {
// SYNTHETIC: LEGO1 0x10017ce0
// PizzeriaState::`scalar deleting destructor'
private:
Playlist m_unk0x08[5]; // 0x08
PizzeriaStateStruct m_unk0x44; // 0x44
};
#endif // PIZZERIASTATE_H

View file

@ -12,7 +12,6 @@ class PoliceState;
// VTABLE: LEGO1 0x100d8a80
// SIZE 0x110
// Radio at 0xf8
class Police : public LegoWorld {
public:
Police();

View file

@ -0,0 +1,19 @@
#ifndef RACESKEL_H
#define RACESKEL_H
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d7668 LegoPathActor
VTABLE: LEGO1 0x100d7738 LegoAnimActor
*/
// SIZE 0x178
class RaceSkel : public LegoAnimActor {
public:
RaceSkel();
private:
undefined4 m_unk0x1c; // 0x1c
};
#endif // RACESKEL_H

View file

@ -1,11 +1,26 @@
#include "act3shark.h"
DECOMP_SIZE_ASSERT(Act3Shark, 0x1a8)
// STUB: LEGO1 0x1001a1c0
void Act3Shark::VTable0x74(Matrix4& p_transform)
{
// TODO
}
// STUB: LEGO1 0x10042ab0
Act3Shark::Act3Shark()
{
// TODO
}
// STUB: LEGO1 0x10042ce0
MxResult Act3Shark::FUN_10042ce0(void*)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x100430e0
void Act3Shark::ParseAction(char*)
{

View file

@ -1,5 +1,7 @@
#include "act3state.h"
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
// FUNCTION: LEGO1 0x1000e2f0
MxBool Act3State::VTable0x14()
{

View file

@ -0,0 +1,9 @@
#include "act2actor.h"
DECOMP_SIZE_ASSERT(Act2Actor, 0x1a8)
// STUB: LEGO1 0x100187e0
Act2Actor::Act2Actor()
{
// TODO
}

View file

@ -0,0 +1,9 @@
#include "act3actor.h"
DECOMP_SIZE_ASSERT(Act3Actor, 0x178)
// STUB: LEGO1 0x1003fa50
Act3Actor::Act3Actor()
{
m_unk0x1c = 0;
}

View file

@ -2,7 +2,7 @@
#include "decomp.h"
DECOMP_SIZE_ASSERT(Ambulance, 0x184);
DECOMP_SIZE_ASSERT(Ambulance, 0x184)
// FUNCTION: LEGO1 0x10035ee0
Ambulance::Ambulance()

View file

@ -8,7 +8,7 @@
#include "legoworld.h"
#include "misc.h"
DECOMP_SIZE_ASSERT(Bike, 0x164);
DECOMP_SIZE_ASSERT(Bike, 0x164)
// FUNCTION: LEGO1 0x10076670
Bike::Bike()

View file

@ -1,5 +1,7 @@
#include "bumpbouy.h"
DECOMP_SIZE_ASSERT(BumpBouy, 0x174)
// STUB: LEGO1 0x1000fd00
void BumpBouy::ParseAction(char*)
{
@ -24,6 +26,11 @@ void BumpBouy::VTable0x74(Matrix4& p_transform)
// TODO
}
// STUB: LEGO1 0x10027220
BumpBouy::BumpBouy()
{
}
// STUB: LEGO1 0x100274d0
MxLong BumpBouy::Notify(MxParam& p_param)
{

View file

@ -1,5 +1,7 @@
#include "doors.h"
DECOMP_SIZE_ASSERT(Doors, 0x1f8)
// STUB: LEGO1 0x10066100
MxS32 Doors::VTable0x94()
{

View file

@ -2,7 +2,7 @@
#include "decomp.h"
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c);
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c)
// FUNCTION: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()

View file

@ -1,6 +1,6 @@
#include "jetski.h"
DECOMP_SIZE_ASSERT(Jetski, 0x164);
DECOMP_SIZE_ASSERT(Jetski, 0x164)
// FUNCTION: LEGO1 0x1007e3b0
Jetski::Jetski()

View file

@ -14,6 +14,8 @@
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(JukeBoxEntity, 0x6c)
// FUNCTION: LEGO1 0x10085bc0
JukeBoxEntity::JukeBoxEntity()
{

View file

@ -1,6 +1,6 @@
#include "motocycle.h"
DECOMP_SIZE_ASSERT(Motocycle, 0x16c);
DECOMP_SIZE_ASSERT(Motocycle, 0x16c)
// FUNCTION: LEGO1 0x100357b0
Motocycle::Motocycle()

View file

@ -3,7 +3,7 @@
#include "mxmisc.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(Pizza, 0x9c);
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
// FUNCTION: LEGO1 0x10037ef0
Pizza::Pizza()

View file

@ -1,5 +1,7 @@
#include "pizzeria.h"
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
// STUB: LEGO1 0x100179c0
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
{

View file

@ -3,7 +3,7 @@
#include "legocontrolmanager.h"
#include "misc.h"
DECOMP_SIZE_ASSERT(RaceCar, 0x164);
DECOMP_SIZE_ASSERT(RaceCar, 0x164)
// FUNCTION: LEGO1 0x10028200
RaceCar::RaceCar()

View file

@ -10,7 +10,7 @@
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(Radio, 0x10);
DECOMP_SIZE_ASSERT(Radio, 0x10)
// FUNCTION: LEGO1 0x1002c850
Radio::Radio()

View file

@ -4,7 +4,7 @@
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(SkateBoard, 0x168);
DECOMP_SIZE_ASSERT(SkateBoard, 0x168)
// FUNCTION: LEGO1 0x1000fd40
SkateBoard::SkateBoard()

View file

@ -1,6 +1,6 @@
#include "towtrack.h"
DECOMP_SIZE_ASSERT(TowTrack, 0x180);
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
// FUNCTION: LEGO1 0x1004c720
TowTrack::TowTrack()

View file

@ -3,6 +3,8 @@
#include "mxautolock.h"
#include "mxomni.h"
DECOMP_SIZE_ASSERT(LegoSoundManager, 0x44)
// FUNCTION: LEGO1 0x100298a0
LegoSoundManager::LegoSoundManager()
{

View file

@ -3,6 +3,8 @@
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(BuildingEntity, 0x68)
// FUNCTION: LEGO1 0x10014e20
BuildingEntity::BuildingEntity()
{

View file

@ -1 +1,3 @@
#include "helicopterstate.h"
DECOMP_SIZE_ASSERT(HelicopterState, 0x0c)

View file

@ -1,5 +1,7 @@
#include "legocarbuild.h"
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
// STUB: LEGO1 0x100226d0
LegoCarBuild::LegoCarBuild()
{

View file

@ -170,7 +170,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
if (character != NULL) {
if (p_createEntity && character->m_roi->GetEntity() == NULL) {
// TODO: Match
LegoAnimActor* actor = new LegoAnimActor(1);
LegoAnimActor* actor = new LegoAnimActor();
actor->SetROI(character->m_roi, FALSE, FALSE);
actor->FUN_100114e0(0);

View file

@ -34,6 +34,7 @@ DECOMP_SIZE_ASSERT(LegoGameState::Username, 0x0e)
DECOMP_SIZE_ASSERT(LegoGameState::ScoreItem, 0x2c)
DECOMP_SIZE_ASSERT(LegoGameState::History, 0x374)
DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
DECOMP_SIZE_ASSERT(ColorStringStruct, 0x08)
// GLOBAL: LEGO1 0x100f3e40
// STRING: LEGO1 0x100f3e3c

View file

@ -1,5 +1,7 @@
#include "legoobjectfactory.h"
#include "act2actor.h"
#include "act2brick.h"
#include "carrace.h"
#include "decomp.h"
#include "dunebuggy.h"
@ -56,8 +58,6 @@
#include "score.h"
#include "scorestate.h"
#include "skateboard.h"
// #include "act2actor.h"
#include "act2brick.h"
// #include "act2genactor.h"
#include "act2policestation.h"
#include "act3.h"
@ -77,6 +77,7 @@
#include "act1state.h"
#include "act3actor.h"
#include "act3shark.h"
#include "animstate.h"
#include "beachhouseentity.h"
#include "bumpbouy.h"
#include "carracestate.h"
@ -93,10 +94,9 @@
#include "pizzeria.h"
#include "pizzeriastate.h"
#include "policeentity.h"
#include "raceskel.h"
#include "racestandsentity.h"
#include "radiostate.h"
// #include "raceskel.h"
#include "animstate.h"
// TODO: Before HospitalState, add all of the different LegoVehicleBuildState's

View file

@ -6,7 +6,7 @@
#include "misc/legotexture.h"
#include "tgl/d3drm/impl.h"
DECOMP_SIZE_ASSERT(LegoTextureInfo, 0x10);
DECOMP_SIZE_ASSERT(LegoTextureInfo, 0x10)
// FUNCTION: LEGO1 0x10065bf0
LegoTextureInfo::LegoTextureInfo()

View file

@ -11,7 +11,7 @@
#include "mxticklemanager.h"
#include "mxvideopresenter.h"
DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900);
DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900)
// GLOBAL: LEGO1 0x100f4378
RECT g_fullScreenRect = {0, 0, 640, 480};

View file

@ -1,5 +1,7 @@
#include "act2brick.h"
DECOMP_SIZE_ASSERT(Act2Brick, 0x194)
// STUB: LEGO1 0x1007a2b0
Act2Brick::Act2Brick()
{

View file

@ -1,5 +1,7 @@
#include "act2policestation.h"
DECOMP_SIZE_ASSERT(Act2PoliceStation, 0x68)
// STUB: LEGO1 0x1004e0e0
MxLong Act2PoliceStation::Notify(MxParam& p_param)
{

View file

@ -3,6 +3,8 @@
#include "legoentity.h"
#include "misc.h"
DECOMP_SIZE_ASSERT(LegoActorPresenter, 0x50)
// FUNCTION: LEGO1 0x10076c30
void LegoActorPresenter::ReadyTickle()
{

View file

@ -6,7 +6,7 @@
#include "misc.h"
#include "realtime/realtime.h"
DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8);
DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8)
// FUNCTION: LEGO1 0x10011d50
LegoCameraController::LegoCameraController()

View file

@ -1,5 +1,14 @@
#include "legocarraceactor.h"
#include "mxmisc.h"
#include "mxvariabletable.h"
DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
// GLOBAL: LEGO1 0x100f7af0
// STRING: LEGO1 0x100f7ae4
const char* g_fuel = "FUEL";
// STUB: LEGO1 0x10014130
void LegoCarRaceActor::VTable0x68()
{
@ -20,6 +29,34 @@ MxS32 LegoCarRaceActor::VTable0x94()
return 0;
}
// FUNCTION: LEGO1 0x10080350
LegoCarRaceActor::LegoCarRaceActor()
{
m_unk0x08 = 1.0f;
m_unk0x70 = 0.0f;
m_unk0x0c = 0;
m_unk0x13c = 0.0f;
m_unk0x68 = 1.0f;
m_unk0x1c = 0;
m_unk0x10 = 0.65f;
m_unk0x14 = 0.03f;
m_unk0x18 = 0.6f;
m_unk0x140 = 0.1f;
m_unk0x150 = -5.0f;
m_unk0x148 = 1;
VariableTable()->SetVariable(g_fuel, "0.8");
}
// STUB: LEGO1 0x10080590
void LegoCarRaceActor::FUN_10080590()
{
}
// STUB: LEGO1 0x10080740
void LegoCarRaceActor::VTable0x1c()
{
}
// STUB: LEGO1 0x10081830
void LegoCarRaceActor::VTable0x6c()
{

View file

@ -4,7 +4,7 @@
#include "legovideomanager.h"
#include "misc.h"
DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50);
DECOMP_SIZE_ASSERT(LegoEntityPresenter, 0x50)
// FUNCTION: LEGO1 0x10053440
LegoEntityPresenter::LegoEntityPresenter()

View file

@ -1,5 +1,29 @@
#include "legojetski.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
// FUNCTION: LEGO1 0x100136f0
void LegoJetski::FUN_100136f0(float p_worldSpeed)
{
if (p_worldSpeed < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
m_unk0x13c = 0;
SetWorldSpeed(0);
}
else {
m_unk0x13c = p_worldSpeed;
}
}
// FUNCTION: LEGO1 0x10013820
LegoJetski::LegoJetski()
{
NotificationManager()->Register(this);
}
// STUB: LEGO1 0x10013e70
MxLong LegoJetski::Notify(MxParam& p_param)
{

View file

@ -1,5 +1,22 @@
#include "legojetskiraceactor.h"
DECOMP_SIZE_ASSERT(LegoJetskiRaceActor, 0x1a8)
// STUB: LEGO1 0x10014220
void LegoJetskiRaceActor::VTable0x1c()
{
// TODO
}
// FUNCTION: LEGO1 0x10080ef0
LegoJetskiRaceActor::LegoJetskiRaceActor()
{
m_unk0x10 = 0.95f;
m_unk0x14 = 0.04f;
m_unk0x18 = 0.5f;
m_unk0x150 = 1.5f;
}
// STUB: LEGO1 0x10081fc0
void LegoJetskiRaceActor::VTable0x6c()
{

View file

@ -11,8 +11,8 @@
#include "realtime/realtime.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20);
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38);
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20)
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38)
// GLOBAL: LEGO1 0x100f75ac
MxBool g_unk0x100f75ac = FALSE;

View file

@ -29,6 +29,8 @@
#include <io.h>
DECOMP_SIZE_ASSERT(LegoWorldPresenter, 0x54)
// GLOBAL: LEGO1 0x100f75d4
MxS32 g_legoWorldPresenterQuality = 1;

View file

@ -1 +1,3 @@
#include "gasstationentity.h"
DECOMP_SIZE_ASSERT(GasStationEntity, 0x68)

View file

@ -1,6 +1,6 @@
#include "gasstationstate.h"
DECOMP_SIZE_ASSERT(GasStationState, 0x24);
DECOMP_SIZE_ASSERT(GasStationState, 0x24)
// FUNCTION: LEGO1 0x10005eb0
GasStationState::GasStationState()

View file

@ -1,6 +1,6 @@
#include "ambulancemissionstate.h"
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24)
// FUNCTION: LEGO1 0x100373a0
AmbulanceMissionState::AmbulanceMissionState()

View file

@ -1 +1,3 @@
#include "hospitalentity.h"
DECOMP_SIZE_ASSERT(HospitalEntity, 0x68)

View file

@ -1 +1,3 @@
#include "infocenterentity.h"
DECOMP_SIZE_ASSERT(InfoCenterEntity, 0x68)

View file

@ -3,7 +3,7 @@
#include "infocenter.h"
#include "infomain_actions.h"
DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
DECOMP_SIZE_ASSERT(InfocenterState, 0x94)
// GLOBAL: LEGO1 0x100f76a8
InfomainScript::Script g_exitDialogueAct1[14] = {

View file

@ -1,6 +1,6 @@
#include "scorestate.h"
DECOMP_SIZE_ASSERT(ScoreState, 0x0c);
DECOMP_SIZE_ASSERT(ScoreState, 0x0c)
// FUNCTION: LEGO1 0x1000de20
MxBool ScoreState::VTable0x14()

View file

@ -1 +1,3 @@
#include "beachhouseentity.h"
DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68)

View file

@ -1,5 +1,7 @@
#include "jukeboxstate.h"
DECOMP_SIZE_ASSERT(JukeBoxState, 0x10)
// FUNCTION: LEGO1 0x1000f300
MxBool JukeBoxState::VTable0x14()
{

View file

@ -6,6 +6,8 @@
#include "mxmisc.h"
#include "mxtimer.h"
DECOMP_SIZE_ASSERT(RadioState, 0x30)
// GLOBAL: LEGO1 0x100f3218
JukeboxScript::Script g_unk0x100f3218[6] = {
JukeboxScript::c_sns002ra_Audio,

View file

@ -2,4 +2,4 @@
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoEventNotificationParam, 0x20);
DECOMP_SIZE_ASSERT(LegoEventNotificationParam, 0x20)

View file

@ -1,9 +1,27 @@
#include "legoanimactor.h"
// TODO: This might not be the actual constructor of this class,
// it only exists temporarily to match other code
// STUB: LEGO1 0x1002a500
LegoAnimActor::LegoAnimActor(undefined4)
DECOMP_SIZE_ASSERT(LegoAnimActor, 0x174)
// STUB: LEGO1 0x1001c1f0
MxResult LegoAnimActor::FUN_1001c1f0(float& p_out)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x1001c360
MxResult LegoAnimActor::FUN_1001c360(float, undefined4)
{
return FAILURE;
}
// STUB: LEGO1 0x1001c450
MxResult LegoAnimActor::FUN_1001c450(undefined4, undefined4, undefined4, undefined4)
{
return SUCCESS;
}
// STUB: LEGO1 0x1001c800
void LegoAnimActor::FUN_1001c800()
{
}

View file

@ -0,0 +1,16 @@
#include "legoextraactor.h"
DECOMP_SIZE_ASSERT(LegoExtraActor, 0x1dc)
// STUB: LEGO1 0x1002a500
LegoExtraActor::LegoExtraActor()
{
}
// STUB: LEGO1 0x1002aae0
MxResult LegoExtraActor::FUN_1002aae0()
{
// TODO
VTable0x9c();
return SUCCESS;
}

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@ -1,5 +1,7 @@
#include "legopathcontroller.h"
DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
// STUB: LEGO1 0x10044f40
LegoPathController::LegoPathController()
{

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@ -4,7 +4,7 @@
#include "misc.h"
#include "mxautolock.h"
DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54);
DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54)
// FUNCTION: LEGO1 0x100448d0
LegoPathPresenter::LegoPathPresenter()

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@ -1,5 +1,7 @@
#include "pizzeriastate.h"
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
// STUB: LEGO1 0x10017af0
PizzeriaState::PizzeriaState()
{

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@ -1 +1,3 @@
#include "policeentity.h"
DECOMP_SIZE_ASSERT(PoliceEntity, 0x68)

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@ -1,6 +1,6 @@
#include "carrace.h"
DECOMP_SIZE_ASSERT(CarRace, 0x154);
DECOMP_SIZE_ASSERT(CarRace, 0x154)
// FUNCTION: LEGO1 0x10016a90
CarRace::CarRace()

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@ -1,5 +1,7 @@
#include "jetskirace.h"
DECOMP_SIZE_ASSERT(JetskiRace, 0x144)
// STUB: LEGO1 0x100162c0
MxResult JetskiRace::Create(MxDSAction& p_dsAction)
{

View file

@ -1,11 +1,20 @@
#include "legoraceactor.h"
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
// STUB: LEGO1 0x10014190
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
{
// TODO
}
// FUNCTION: LEGO1 0x100145d0
LegoRaceActor::LegoRaceActor()
{
m_unk0x70 = 0;
m_unk0x08 = 0;
}
// STUB: LEGO1 0x10014ca0
void LegoRaceActor::ParseAction(char*)
{

View file

@ -1,5 +1,49 @@
#include "legoracecar.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
// FUNCTION: LEGO1 0x10012950
LegoRaceCar::LegoRaceCar()
{
m_unk0x54 = 0;
m_unk0x70 = 0;
m_unk0x74 = 0;
m_unk0x5c.Clear();
m_unk0x58 = 0;
m_unk0x78 = 0;
m_unk0x7c = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10012ea0
void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
{
if (p_worldSpeed < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
m_unk0x13c = 0;
SetWorldSpeed(0);
}
else {
m_unk0x13c = p_worldSpeed;
}
}
// STUB: LEGO1 0x10012ff0
void LegoRaceCar::FUN_10012ff0(float)
{
// TODO
}
// STUB: LEGO1 0x10013130
MxBool LegoRaceCar::FUN_10013130(float)
{
// TODO
return TRUE;
}
// STUB: LEGO1 0x10014280
MxLong LegoRaceCar::Notify(MxParam& p_param)
{

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@ -0,0 +1,21 @@
#include "legoracemap.h"
#include "legocontrolmanager.h"
#include "misc.h"
DECOMP_SIZE_ASSERT(LegoRaceMap, 0x1b4)
// FUNCTION: LEGO1 0x1005d0d0
LegoRaceMap::LegoRaceMap()
{
m_unk0x08 = FALSE;
m_unk0x0c = NULL;
m_unk0x10 = 0;
ControlManager()->Register(this);
}
// FUNCTION: LEGO1 0x1005d4b0
void LegoRaceMap::FUN_1005d4b0()
{
// TODO
}

View file

@ -0,0 +1,9 @@
#include "raceskel.h"
DECOMP_SIZE_ASSERT(RaceSkel, 0x178)
// STUB: LEGO1 0x100719b0
RaceSkel::RaceSkel()
{
// TODO
}

View file

@ -1 +1,3 @@
#include "racestandsentity.h"
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)

View file

@ -1,5 +1,7 @@
#include "legounknown100d7c88.h"
DECOMP_SIZE_ASSERT(LegoUnknown100d7c88, 0x18)
// FUNCTION: LEGO1 0x10044e50
LegoUnknown100d7c88::~LegoUnknown100d7c88()
{

View file

@ -13,7 +13,7 @@
#include "mxvideomanager.h"
#include "realtime/realtime.h"
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0)
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xbc)
// FUNCTION: LEGO1 0x10068420
LegoAnimPresenter::LegoAnimPresenter()

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