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implement/match ReadNamedTexture() (#745)
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1 changed files with 21 additions and 2 deletions
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@ -377,10 +377,29 @@ void SetLightPosition(MxU32)
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{
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}
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// STUB: LEGO1 0x1003f3b0
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// FUNCTION: LEGO1 0x1003f3b0
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file)
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{
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return NULL;
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LegoTexture* texture = NULL;
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LegoNamedTexture* namedTexture = NULL;
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MxString string;
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p_file->ReadString(string);
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texture = new LegoTexture();
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if (texture != NULL) {
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if (texture->Read(p_file, 0) != SUCCESS) {
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delete texture;
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return namedTexture;
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}
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namedTexture = new LegoNamedTexture(string.GetData(), texture);
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if (namedTexture == NULL) {
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delete texture;
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}
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}
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return namedTexture;
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}
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// STUB: LEGO1 0x1003f540
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