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Define g_characters (#743)
* Define g_characters * Update with known struct types
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2 changed files with 70 additions and 10 deletions
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@ -10,13 +10,18 @@
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// SIZE 0x18
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struct Character {
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char* m_name; // 0x00
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undefined m_unk0x04; // 0x04
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MxS8 m_vehicleId; // 0x05
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undefined m_unk0x06; // 0x06
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MxBool m_unk0x07; // 0x07
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undefined m_unk0x08[12]; // 0x08
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MxBool m_active; // 0x14
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char* m_name; // 0x00
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MxBool m_unk0x04; // 0x04
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MxS8 m_vehicleId; // 0x05
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undefined m_unk0x06; // 0x06 (unused?)
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MxBool m_unk0x07; // 0x07
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MxBool m_unk0x08; // 0x08
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MxBool m_unk0x09; // 0x09
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MxU32 m_unk0x0c; // 0x0c
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MxU32 m_unk0x10; // 0x10
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MxBool m_active; // 0x14
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MxU8 m_unk0x15; // 0x15
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MxU8 m_unk0x16; // 0x16
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};
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// SIZE 0x08
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@ -15,11 +15,66 @@ DECOMP_SIZE_ASSERT(Vehicle, 0x8)
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DECOMP_SIZE_ASSERT(Unknown0x3c, 0x18)
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// GLOBAL: LEGO1 0x100f6d20
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Vehicle g_vehicles[] = {"bikebd", 0, FALSE, "bikepg", 0, FALSE, "bikerd", 0, FALSE, "bikesy", 0,
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FALSE, "motoni", 0, FALSE, "motola", 0, FALSE, "board", 0, FALSE};
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Vehicle g_vehicles[] = {
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{"bikebd", 0, FALSE},
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{"bikepg", 0, FALSE},
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{"bikerd", 0, FALSE},
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{"bikesy", 0, FALSE},
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{"motoni", 0, FALSE},
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{"motola", 0, FALSE},
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{"board", 0, FALSE}
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};
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// GLOBAL: LEGO1 0x100f7048
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Character g_characters[47]; // TODO: Initialize this
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Character g_characters[47] = {
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{"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1},
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{"mama", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 2},
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{"papa", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 3},
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{"nick", FALSE, 4, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 20, 4},
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{"laura", FALSE, 5, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 20, 5},
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{"brickstr", FALSE, -1, 0, FALSE, FALSE, FALSE, 1000, 20000, FALSE, 0, 6},
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{"studs", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"rhoda", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"valerie", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"snap", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"pt", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"mg", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"bu", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"ml", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"nu", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"na", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"cl", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"en", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"re", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"ro", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"d1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"d2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"d3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"d4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l5", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"l6", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"b1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"b2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"b3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"b4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"cm", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"gd", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"rd", FALSE, 2, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 9},
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{"pg", FALSE, 1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 8},
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{"bd", FALSE, 0, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 100, 7},
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{"sy", FALSE, 3, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 100, 10},
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{"gn", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"df", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"bs", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"lt", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"st", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"bm", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
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{"jk", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0}
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};
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// GLOBAL: LEGO1 0x100f74f8
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MxS32 g_legoAnimationManagerConfig = 1;
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