implement/match UpdateLightPosition() (#744)

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Ramen2X 2024-03-28 10:27:44 -04:00 committed by GitHub
parent 13d994a1ee
commit f157f01f71
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GPG key ID: B5690EEEBB952194
3 changed files with 33 additions and 7 deletions

View file

@ -25,7 +25,7 @@ void FUN_1003ef00(MxBool);
void SetAppCursor(WPARAM p_wparam);
MxBool FUN_1003ef60();
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
MxS32 FUN_1003f050(MxS32);
MxS32 UpdateLightPosition(MxS32 p_value);
void SetLightPosition(MxU32);
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);

View file

@ -339,11 +339,37 @@ MxBool FUN_1003ef60()
return FALSE;
}
// STUB: LEGO1 0x1003f050
MxS32 FUN_1003f050(MxS32)
// FUNCTION: LEGO1 0x1003f050
MxS32 UpdateLightPosition(MxS32 p_value)
{
// TODO
return 0;
// This function updates the light position
// relatively by the amount passed in p_value.
// Because it operates relatively, it does not set
// the light position to an arbitrary value.
MxS32 lightPosition = atoi(VariableTable()->GetVariable("lightposition"));
if (p_value > 0) {
lightPosition += 1;
if (lightPosition > 5) {
lightPosition = 5;
}
}
else {
lightPosition -= 1;
if (lightPosition < 0) {
lightPosition = 0;
}
}
SetLightPosition(lightPosition);
char lightPositionBuffer[32];
sprintf(lightPositionBuffer, "%d", lightPosition);
VariableTable()->SetVariable("lightposition", lightPositionBuffer);
return lightPosition;
}
// STUB: LEGO1 0x1003f0d0

View file

@ -399,11 +399,11 @@ MxLong Isle::HandleClick(LegoControlManagerEvent& p_param)
FUN_10031590();
break;
case IsleScript::c_Observe_GlobeLArrow_Ctl:
FUN_1003f050(-1);
UpdateLightPosition(-1);
FUN_10031590();
break;
case IsleScript::c_Observe_GlobeRArrow_Ctl:
FUN_1003f050(1);
UpdateLightPosition(1);
FUN_10031590();
break;
case IsleScript::c_Observe_Draw1_Ctl: