mirror of
https://github.com/isledecomp/isle.git
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Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read * Implement LegoTexturePresenter::Store * Rename * Fix naming
This commit is contained in:
parent
fb800db862
commit
9e2f37e7ca
16 changed files with 281 additions and 85 deletions
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@ -1,8 +1,8 @@
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#ifndef ACT1STATE_H
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#define ACT1STATE_H
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#include "legonamedtexture.h"
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#include "legostate.h"
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#include "legoutil.h"
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#include "roi/legoroi.h"
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// VTABLE: LEGO1 0x100d7028
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@ -84,39 +84,39 @@ class Act1State : public LegoState {
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protected:
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MxS32* m_unk0x008; // 0x008
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// FIXME: count for m_unk0x008
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MxS16 m_unk0x00c; // 0x00c
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undefined2 m_unk0x00e; // 0x00e
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undefined2 m_unk0x010; // 0x010
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undefined m_unk0x012; // 0x012
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MxS32 m_unk0x014; // 0x014
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MxU32 m_unk0x018; // 0x018
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MxU16 m_unk0x01c; // 0x01c
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undefined m_unk0x01e; // 0x01e
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undefined m_unk0x01f; // 0x01f
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undefined m_unk0x020; // 0x020
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undefined m_unk0x021; // 0x021
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undefined m_unk0x022; // 0x022
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undefined m_unk0x023; // 0x023
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NamedPlane m_unk0x024; // 0x024
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NamedPlane m_unk0x070; // 0x070
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NamedPlane m_unk0x0bc; // 0x0bc
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NamedPlane m_unk0x108; // 0x108
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NamedTexture* m_unk0x154; // 0x154
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NamedTexture* m_unk0x158; // 0x158
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NamedTexture* m_unk0x15c; // 0x15c
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MxCore* m_unk0x160; // 0x160
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NamedPlane m_unk0x164; // 0x164
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NamedTexture* m_unk0x1b0; // 0x1b0
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NamedTexture* m_unk0x1b4; // 0x1b4
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MxCore* m_unk0x1b8; // 0x1b8
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NamedPlane m_unk0x1bc; // 0x1bc
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NamedTexture* m_unk0x208; // 0x208
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MxCore* m_unk0x20c; // 0x20c
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NamedPlane m_unk0x210; // 0x210
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NamedTexture* m_unk0x25c; // 0x25c
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NamedTexture* m_unk0x260; // 0x260
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NamedTexture* m_unk0x264; // 0x264
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MxCore* m_unk0x268; // 0x268
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MxS16 m_unk0x00c; // 0x00c
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undefined2 m_unk0x00e; // 0x00e
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undefined2 m_unk0x010; // 0x010
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undefined m_unk0x012; // 0x012
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MxS32 m_unk0x014; // 0x014
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MxU32 m_unk0x018; // 0x018
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MxU16 m_unk0x01c; // 0x01c
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undefined m_unk0x01e; // 0x01e
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undefined m_unk0x01f; // 0x01f
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undefined m_unk0x020; // 0x020
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undefined m_unk0x021; // 0x021
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undefined m_unk0x022; // 0x022
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undefined m_unk0x023; // 0x023
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NamedPlane m_unk0x024; // 0x024
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NamedPlane m_unk0x070; // 0x070
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NamedPlane m_unk0x0bc; // 0x0bc
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NamedPlane m_unk0x108; // 0x108
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LegoNamedTexture* m_unk0x154; // 0x154
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LegoNamedTexture* m_unk0x158; // 0x158
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LegoNamedTexture* m_unk0x15c; // 0x15c
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MxCore* m_unk0x160; // 0x160
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NamedPlane m_unk0x164; // 0x164
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LegoNamedTexture* m_unk0x1b0; // 0x1b0
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LegoNamedTexture* m_unk0x1b4; // 0x1b4
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MxCore* m_unk0x1b8; // 0x1b8
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NamedPlane m_unk0x1bc; // 0x1bc
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LegoNamedTexture* m_unk0x208; // 0x208
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MxCore* m_unk0x20c; // 0x20c
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NamedPlane m_unk0x210; // 0x210
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LegoNamedTexture* m_unk0x25c; // 0x25c
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LegoNamedTexture* m_unk0x260; // 0x260
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LegoNamedTexture* m_unk0x264; // 0x264
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MxCore* m_unk0x268; // 0x268
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};
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// FUNCTION: LEGO1 0x10033a70
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27
LEGO1/lego/legoomni/include/legonamedtexture.h
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27
LEGO1/lego/legoomni/include/legonamedtexture.h
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#ifndef LEGONAMEDTEXTURE_H
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#define LEGONAMEDTEXTURE_H
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#include "misc/legotexture.h"
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#include "mxstring.h"
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// SIZE 0x14
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class LegoNamedTexture {
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public:
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LegoNamedTexture(const char* p_name, LegoTexture* p_texture)
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{
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m_name = p_name;
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m_texture = p_texture;
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}
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~LegoNamedTexture() { delete m_texture; }
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// FUNCTION: LEGO1 0x1003f920
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const MxString* GetName() const { return &m_name; }
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LegoTexture* GetTexture() { return m_texture; }
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private:
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MxString m_name; // 0x00
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LegoTexture* m_texture; // 0x04
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};
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#endif // LEGONAMEDTEXTURE_H
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84
LEGO1/lego/legoomni/include/legonamedtexturelist.h
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84
LEGO1/lego/legoomni/include/legonamedtexturelist.h
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#ifndef LEGONAMEDTEXTURELIST_H
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#define LEGONAMEDTEXTURELIST_H
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#include "legonamedtexture.h"
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#include "mxlist.h"
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// VTABLE: LEGO1 0x100d8110
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// class MxCollection<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8128
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// class MxList<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8140
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// class MxPtrList<LegoNamedTexture>
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// VTABLE: LEGO1 0x100d8158
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// SIZE 0x18
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class LegoNamedTextureList : public MxPtrList<LegoNamedTexture> {
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public:
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LegoNamedTextureList() : MxPtrList<LegoNamedTexture>(TRUE) {}
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// SYNTHETIC: LEGO1 0x1004f040
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// LegoNamedTextureList::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d8170
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// class MxListCursor<LegoNamedTexture *>
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// VTABLE: LEGO1 0x100d8188
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// class MxPtrListCursor<LegoNamedTexture>
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// VTABLE: LEGO1 0x100d81a0
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// SIZE 0x10
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class LegoNamedTextureListCursor : public MxPtrListCursor<LegoNamedTexture> {
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public:
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LegoNamedTextureListCursor(LegoNamedTextureList* p_list) : MxPtrListCursor<LegoNamedTexture>(p_list) {}
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};
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// SYNTHETIC: LEGO1 0x1004f500
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// LegoNamedTextureListCursor::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x1004f570
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// MxPtrListCursor<LegoNamedTexture>::~MxPtrListCursor<LegoNamedTexture>
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// SYNTHETIC: LEGO1 0x1004f5c0
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// MxListCursor<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f630
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// MxPtrListCursor<LegoNamedTexture>::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x1004f6a0
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// MxListCursor<LegoNamedTexture *>::~MxListCursor<LegoNamedTexture *>
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// FUNCTION: LEGO1 0x1004f6f0
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// LegoNamedTextureListCursor::~LegoNamedTextureListCursor
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// TEMPLATE: LEGO1 0x1004eec0
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// MxCollection<LegoNamedTexture *>::Compare
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// TEMPLATE: LEGO1 0x1004eed0
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// MxCollection<LegoNamedTexture *>::~MxCollection<LegoNamedTexture *>
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// TEMPLATE: LEGO1 0x1004ef20
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// MxCollection<LegoNamedTexture *>::Destroy
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// TEMPLATE: LEGO1 0x1004ef30
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// MxList<LegoNamedTexture *>::~MxList<LegoNamedTexture *>
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// TEMPLATE: LEGO1 0x1004efc0
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// MxPtrList<LegoNamedTexture>::Destroy
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// TEMPLATE: LEGO1 0x1004f0b0
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// MxPtrList<LegoNamedTexture>::~MxPtrList<LegoNamedTexture>
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// SYNTHETIC: LEGO1 0x1004f100
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// MxCollection<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f170
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// MxList<LegoNamedTexture *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1004f220
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// MxPtrList<LegoNamedTexture>::`scalar deleting destructor'
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#endif // LEGONAMEDTEXTURELIST_H
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#ifndef LEGOTEXTUREINFO_H
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#define LEGOTEXTUREINFO_H
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#include "misc/legotypes.h"
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#include "tgl/tgl.h"
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#include <d3drmobj.h>
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#include <ddraw.h>
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class LegoTexture;
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// SIZE 0x10
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struct LegoTextureInfo {
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class LegoTextureInfo {
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public:
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LegoTextureInfo();
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~LegoTextureInfo();
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static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
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static BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo);
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LegoResult FUN_10066010(LegoU8* p_bits);
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// private:
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char* m_name; // 0x00
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LPDIRECTDRAWSURFACE m_surface; // 0x04
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LPDIRECTDRAWPALETTE m_palette; // 0x08
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#ifndef LEGOTEXTUREPRESENTER_H
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#define LEGOTEXTUREPRESENTER_H
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#include "legonamedtexturelist.h"
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#include "mxmediapresenter.h"
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// VTABLE: LEGO1 0x100d4d90
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// SIZE 0x54 (from inlined construction at 0x10009bb5)
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class LegoTexturePresenter : public MxMediaPresenter {
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public:
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LegoTexturePresenter() : m_textureData(NULL) {}
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LegoTexturePresenter() : m_textures(NULL) {}
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~LegoTexturePresenter() override;
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// FUNCTION: LEGO1 0x1000ce50
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// LegoTexturePresenter::`scalar deleting destructor'
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MxResult Read(MxDSChunk& p_chunk);
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void FUN_1004f290();
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MxResult Store();
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private:
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MxDSChunk* m_textureData; // 0x54
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LegoNamedTextureList* m_textures; // 0x50
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};
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#endif // LEGOTEXTUREPRESENTER_H
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class MxAtomId;
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class LegoEntity;
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class LegoAnimPresenter;
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class LegoTexture;
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// SIZE 0x14
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class NamedTexture {
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public:
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~NamedTexture() { delete m_texture; }
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// FUNCTION: LEGO1 0x1003f920
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const MxString* GetName() const { return &m_name; }
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LegoTexture* GetTexture() { return m_texture; }
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private:
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MxString m_name; // 0x00
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LegoTexture* m_texture; // 0x04
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};
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class LegoNamedTexture;
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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Extra::ActionType MatchActionString(const char*);
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
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void SetLightPosition(MxU32);
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NamedTexture* ReadNamedTexture(LegoFile* p_file);
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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void FUN_1003f540(LegoFile* p_file, const char* p_filename);
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void WriteNamedTexture(LegoFile* p_file, NamedTexture* p_texture);
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
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// SYNTHETIC: LEGO1 0x10034b40
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// LegoTexture::`scalar deleting destructor'
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#include "act1state.h"
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#include "legoutil.h"
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DECOMP_SIZE_ASSERT(Act1State, 0x26c)
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DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c)
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@ -151,3 +151,18 @@ LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_text
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return NULL;
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}
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// STUB: LEGO1 0x10065f60
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BOOL LegoTextureInfo::SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo)
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{
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TglImpl::MeshImpl::MeshData* data = ((TglImpl::MeshImpl*) pMesh)->ImplementationData();
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data->groupMesh->SetGroupTexture(data->groupIndex, p_textureInfo->m_texture);
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return TRUE;
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}
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// STUB: LEGO1 0x10066010
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LegoResult LegoTextureInfo::FUN_10066010(LegoU8* p_bits)
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{
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// TODO
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return SUCCESS;
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}
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#include "legoutil.h"
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#include "legoinputmanager.h"
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#include "legonamedtexture.h"
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#include "legoomni.h"
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#include "legoworld.h"
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#include "legoworldlist.h"
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#include <process.h>
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#include <string.h>
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DECOMP_SIZE_ASSERT(NamedTexture, 0x14)
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// STUB: LEGO1 0x1003e050
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void FUN_1003e050(LegoAnimPresenter* p_presenter)
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{
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}
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// STUB: LEGO1 0x1003f3b0
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NamedTexture* ReadNamedTexture(LegoFile* p_file)
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file)
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{
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return NULL;
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}
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@ -308,7 +307,7 @@ void FUN_1003f540(LegoFile* p_file, const char* p_filename)
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}
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// FUNCTION: LEGO1 0x1003f8a0
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void WriteNamedTexture(LegoFile* p_file, NamedTexture* p_texture)
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture)
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{
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p_file->FUN_10006030(*p_texture->GetName());
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p_texture->GetTexture()->Write(p_file);
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@ -227,7 +227,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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LegoTexturePresenter texturePresenter;
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if (texturePresenter.Read(chunk) == SUCCESS) {
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texturePresenter.FUN_1004f290();
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texturePresenter.Store();
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}
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delete[] buff;
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@ -2,9 +2,14 @@
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#include "legoomni.h"
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#include "legovideomanager.h"
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#include "misc/legocontainer.h"
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#include "misc/legoimage.h"
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#include "misc/legostorage.h"
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#include "mxcompositepresenter.h"
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DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54)
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DECOMP_SIZE_ASSERT(LegoNamedTexture, 0x14)
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DECOMP_SIZE_ASSERT(LegoNamedTextureList, 0x18)
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// FUNCTION: LEGO1 0x1004eb40
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LegoTexturePresenter::~LegoTexturePresenter()
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return SUCCESS;
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}
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// STUB: LEGO1 0x1004ebd0
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// FUNCTION: LEGO1 0x1004ebd0
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MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
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{
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// TODO
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return SUCCESS;
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MxResult result = FAILURE;
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LegoMemory storage(p_chunk.GetData());
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LegoChar* textureName = NULL;
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LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
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m_textures = new LegoNamedTextureList();
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LegoU32 numTextures, i;
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if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
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goto done;
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}
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for (i = 0; i < numTextures; i++) {
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LegoU32 textureNameLength;
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LegoTexture* texture;
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LegoNamedTexture* namedTexture;
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if (storage.Read(&textureNameLength, sizeof(textureNameLength)) != SUCCESS) {
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goto done;
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}
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textureName = new LegoChar[textureNameLength + 1];
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if (storage.Read(textureName, textureNameLength) != SUCCESS) {
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goto done;
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}
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textureName[textureNameLength] = '\0';
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strlwr(textureName);
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texture = new LegoTexture();
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if (texture->Read(&storage, hardwareMode) != SUCCESS) {
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goto done;
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}
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namedTexture = new LegoNamedTexture(textureName, texture);
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m_textures->Append(namedTexture);
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delete[] textureName;
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textureName = NULL;
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}
|
||||
|
||||
result = SUCCESS;
|
||||
|
||||
done:
|
||||
if (textureName != NULL) {
|
||||
delete[] textureName;
|
||||
}
|
||||
if (result != SUCCESS && m_textures != NULL) {
|
||||
delete m_textures;
|
||||
m_textures = NULL;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004f290
|
||||
void LegoTexturePresenter::FUN_1004f290()
|
||||
// FUNCTION: LEGO1 0x1004f290
|
||||
MxResult LegoTexturePresenter::Store()
|
||||
{
|
||||
// TODO
|
||||
LegoNamedTextureListCursor cursor(m_textures);
|
||||
LegoNamedTexture* namedTexture;
|
||||
VideoManager();
|
||||
|
||||
while (cursor.Next(namedTexture)) {
|
||||
LegoTexture* texture = namedTexture->GetTexture();
|
||||
LegoTextureInfo* textureInfo = TextureContainer()->Get(namedTexture->GetName()->GetData());
|
||||
|
||||
if (textureInfo == NULL) {
|
||||
textureInfo = LegoTextureInfo::Create(namedTexture->GetName()->GetData(), texture);
|
||||
|
||||
if (textureInfo != NULL) {
|
||||
TextureContainer()->Add(namedTexture->GetName()->GetData(), textureInfo);
|
||||
}
|
||||
}
|
||||
else {
|
||||
textureInfo->FUN_10066010(texture->GetImage()->GetBits());
|
||||
}
|
||||
}
|
||||
|
||||
if (m_textures != NULL) {
|
||||
delete m_textures;
|
||||
}
|
||||
|
||||
m_textures = NULL;
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004fc60
|
||||
|
|
|
@ -122,6 +122,12 @@ class LegoTextureContainer : public LegoContainer<LegoTextureInfo> {
|
|||
// TEMPLATE: LEGO1 0x10001cc0
|
||||
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Lbound
|
||||
|
||||
// TEMPLATE: LEGO1 0x1004f740
|
||||
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::find
|
||||
|
||||
// TEMPLATE: LEGO1 0x1004f800
|
||||
// map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::insert
|
||||
|
||||
// TEMPLATE: LEGO1 0x1004f960
|
||||
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::iterator::_Dec
|
||||
|
||||
|
|
|
@ -21,15 +21,6 @@ const char* g_unk0x101013dc = "inh";
|
|||
inline IDirect3DRM2* GetD3DRM(Tgl::Renderer* pRenderer);
|
||||
inline BOOL GetMeshData(IDirect3DRMMesh*& mesh, D3DRMGROUPINDEX& index, Tgl::Mesh* pMesh);
|
||||
|
||||
// TODO: Find out which unit this belongs to
|
||||
// STUB: LEGO1 0x10065f60
|
||||
BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo)
|
||||
{
|
||||
TglImpl::MeshImpl::MeshData* data = ((TglImpl::MeshImpl*) pMesh)->ImplementationData();
|
||||
data->groupMesh->SetGroupTexture(data->groupIndex, p_textureInfo->m_texture);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100aa380
|
||||
LegoLOD::LegoLOD(Tgl::Renderer* p_renderer) : ViewLOD(p_renderer)
|
||||
{
|
||||
|
@ -231,7 +222,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
|
|||
}
|
||||
|
||||
m_meshes[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
|
||||
SetGroupTexture(m_meshes[meshIndex].m_tglMesh, textureInfo);
|
||||
LegoTextureInfo::SetGroupTexture(m_meshes[meshIndex].m_tglMesh, textureInfo);
|
||||
m_meshes[meshIndex].m_unk0x04 = TRUE;
|
||||
}
|
||||
else {
|
||||
|
@ -328,7 +319,7 @@ LegoResult LegoLOD::FUN_100aad00(LegoTextureInfo* p_textureInfo)
|
|||
{
|
||||
for (LegoU32 i = m_unk0x1c; i < m_numMeshes; i++) {
|
||||
if (m_meshes[i].m_unk0x04) {
|
||||
SetGroupTexture(m_meshes[i].m_tglMesh, p_textureInfo);
|
||||
LegoTextureInfo::SetGroupTexture(m_meshes[i].m_tglMesh, p_textureInfo);
|
||||
m_meshes[i].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
|
||||
m_meshes[i].m_unk0x04 = TRUE;
|
||||
}
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "viewmanager/viewlod.h"
|
||||
|
||||
class LegoTextureContainer;
|
||||
struct LegoTextureInfo;
|
||||
class LegoTextureInfo;
|
||||
class LegoStorage;
|
||||
|
||||
// VTABLE: LEGO1 0x100dbf10
|
||||
|
|
|
@ -8,7 +8,7 @@ typedef unsigned char (*ROIHandler)(const char*, char*, unsigned int);
|
|||
|
||||
class LegoEntity;
|
||||
class LegoTextureContainer;
|
||||
struct LegoTextureInfo;
|
||||
class LegoTextureInfo;
|
||||
class LegoStorage;
|
||||
class LegoAnim;
|
||||
class LegoAnimNodeData;
|
||||
|
|
|
@ -42,6 +42,9 @@ class MxMediaPresenter : public MxPresenter {
|
|||
void Enable(MxBool p_enable) override; // vtable+0x54
|
||||
virtual void LoopChunk(MxStreamChunk* p_chunk); // vtable+0x58
|
||||
|
||||
MxStreamChunk* CurrentChunk();
|
||||
MxStreamChunk* NextChunk();
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000c680
|
||||
// MxMediaPresenter::`scalar deleting destructor'
|
||||
|
||||
|
@ -53,10 +56,6 @@ class MxMediaPresenter : public MxPresenter {
|
|||
|
||||
void Init();
|
||||
void Destroy(MxBool p_fromDestructor);
|
||||
|
||||
public:
|
||||
MxStreamChunk* CurrentChunk();
|
||||
MxStreamChunk* NextChunk();
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100b46e0
|
||||
|
|
Loading…
Reference in a new issue