isle/LEGO1/lego/legoomni/src/common
Nathan M Gilbert 124b73046b
Continued work on LegoGameState (#596)
* Continued work on LegoGameState

* Fixes/matches/refactor

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
..
animstate.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legoactioncontrolpresenter.cpp Rename MxDSSubscriber functions (#573) 2024-02-17 16:35:10 +01:00
legobackgroundcolor.cpp cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legofullscreenmovie.cpp Decomp parser: indirect globals and string markers (#446) 2024-01-17 12:56:34 +01:00
legogamestate.cpp Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legoobjectfactory.cpp Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
legoplantmanager.cpp CustomizeAnimFile MxVariable (#584) 2024-02-21 21:30:02 +01:00
legostate.cpp Implement LegoState::Playlist (#517) 2024-02-02 20:09:45 +01:00
legotextureinfo.cpp Implement LegoTextureContainer::Insert (#589) 2024-02-23 18:54:45 +01:00
legounksavedatawriter.cpp Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legoutil.cpp LegoGameState::SwitchArea (#590) 2024-02-24 14:55:00 +01:00
legovariables.cpp CustomizeAnimFile MxVariable (#584) 2024-02-21 21:30:02 +01:00
mxcompositemediapresenter.cpp cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00