CustomizeAnimFile MxVariable (#584)

* CustomizeAnimFile MxVariable

* Fixes

* Remove returns

* Add size asserts

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS 2024-02-21 15:30:02 -05:00 committed by GitHub
parent 48cd648357
commit 761b120aee
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
9 changed files with 180 additions and 6 deletions

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@ -21,6 +21,7 @@ class LegoBuildingManager : public MxCore {
}
static void configureLegoBuildingManager(MxS32);
static void SetCustomizeAnimFile(const char* p_value);
void FUN_1002fa00();
void FUN_1002fb30();
@ -30,6 +31,8 @@ class LegoBuildingManager : public MxCore {
// LegoBuildingManager::`scalar deleting destructor'
private:
static char* g_customizeAnimFile;
void Init();
undefined m_unk0x08[0x28]; // 0x08

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@ -24,10 +24,14 @@ class LegoPlantManager : public MxCore {
void FUN_100263a0(undefined4 p_und);
void FUN_10027120();
static void SetCustomizeAnimFile(const char* p_value);
// SYNTHETIC: LEGO1 0x100262a0
// LegoPlantManager::`scalar deleting destructor'
private:
static char* g_customizeAnimFile;
void Init();
undefined m_unk0x08[0x24]; // 0x08

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@ -3,10 +3,28 @@
#include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "legovariables.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
class LegoROI;
#pragma warning(disable : 4237)
// TODO: generic string comparator?
struct LegoUnkSaveDataMapComparator {
bool operator()(const char* const& p_a, const char* const& p_b) const { return strcmpi(p_a, p_b) > 0; }
};
// TODO: pair instead?
// SIZE 0x08
struct LegoUnkSaveDataMapValue {
LegoROI* m_roi; // 0x00
MxU32 m_counter; // 0x04
};
typedef map<char*, LegoUnkSaveDataMapValue*, LegoUnkSaveDataMapComparator> LegoUnkSaveDataMap;
struct LegoSaveDataEntry3 {
char* m_name;
void* m_unk0x04;
@ -38,13 +56,42 @@ class LegoUnkSaveDataWriter {
LegoUnkSaveDataWriter();
MxResult WriteSaveData3(LegoStorage* p_stream);
LegoROI* FUN_10083500(char*, undefined4);
LegoROI* FUN_10083500(char*, MxBool);
static void InitSaveData();
static void SetCustomizeAnimFile(const char* p_value);
void FUN_100832a0();
void FUN_10083db0(LegoROI* p_roi);
void FUN_10083f10(LegoROI* p_roi);
private:
undefined m_unk0x00[0x08]; // 0x00
static char* g_customizeAnimFile;
LegoUnkSaveDataMap* m_map; // 0x00
CustomizeAnimFileVariable* m_customizeAnimFile; // 0x04
};
// clang-format off
// FUNCTION: LEGO1 0x10082b90
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::~_Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >
// FUNCTION: LEGO1 0x10082c60
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::iterator::_Inc
// FUNCTION: LEGO1 0x10082ca0
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::erase
// FUNCTION: LEGO1 0x100830f0
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Erase
// FUNCTION: LEGO1 0x10083130
// map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::~map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >
// GLOBAL: LEGO1 0x100fc508
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Nil
// clang-format on
#endif // LEGOUNKSAVEDATAWRITER_H

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@ -44,4 +44,13 @@ class WhoAmIVariable : public MxVariable {
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100da878
// SIZE 0x24
class CustomizeAnimFileVariable : public MxVariable {
public:
CustomizeAnimFileVariable(const char* p_key);
void SetValue(const char* p_value) override; // vtable+0x04
};
#endif // LEGOVARIABLES_H

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@ -2,6 +2,9 @@
DECOMP_SIZE_ASSERT(LegoBuildingManager, 0x30)
// GLOBAL: LEGO1 0x100f37c8
char* LegoBuildingManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x100f37cc
int g_buildingManagerConfig = 1;
@ -41,6 +44,25 @@ void LegoBuildingManager::FUN_1002fb30()
// TODO
}
// FUNCTION: LEGO1 0x1002ff90
void LegoBuildingManager::SetCustomizeAnimFile(const char* p_value)
{
if (g_customizeAnimFile != NULL) {
delete[] g_customizeAnimFile;
}
if (p_value != NULL) {
g_customizeAnimFile = new char[strlen(p_value) + 1];
if (g_customizeAnimFile != NULL) {
strcpy(g_customizeAnimFile, p_value);
}
}
else {
g_customizeAnimFile = NULL;
}
}
// STUB: LEGO1 0x10030220
MxResult LegoBuildingManager::Tickle()
{

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@ -2,6 +2,9 @@
DECOMP_SIZE_ASSERT(LegoPlantManager, 0x2c)
// GLOBAL: LEGO1 0x100f3188
char* LegoPlantManager::g_customizeAnimFile = NULL;
// FUNCTION: LEGO1 0x10026220
LegoPlantManager::LegoPlantManager()
{
@ -32,6 +35,25 @@ void LegoPlantManager::FUN_100263a0(undefined4 p_und)
// TODO
}
// FUNCTION: LEGO1 0x10026be0
void LegoPlantManager::SetCustomizeAnimFile(const char* p_value)
{
if (g_customizeAnimFile != NULL) {
delete[] g_customizeAnimFile;
}
if (p_value != NULL) {
g_customizeAnimFile = new char[strlen(p_value) + 1];
if (g_customizeAnimFile != NULL) {
strcpy(g_customizeAnimFile, p_value);
}
}
else {
g_customizeAnimFile = NULL;
}
}
// STUB: LEGO1 0x10026e00
MxResult LegoPlantManager::Tickle()
{

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@ -1,18 +1,37 @@
#include "legounksavedatawriter.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoUnkSaveDataWriter, 0x08)
DECOMP_SIZE_ASSERT(LegoSaveDataEntry3, 0x108)
// GLOBAL: LEGO1 0x100f80c0
LegoSaveDataEntry3 g_saveDataInit[66]; // TODO: add data
// GLOBAL: LEGO1 0x100fc4e4
char* LegoUnkSaveDataWriter::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x10104f20
LegoSaveDataEntry3 g_saveData3[66];
// STUB: LEGO1 0x10082a20
// FUNCTION: LEGO1 0x10082a20
LegoUnkSaveDataWriter::LegoUnkSaveDataWriter()
{
// TODO
m_map = new LegoUnkSaveDataMap();
InitSaveData();
m_customizeAnimFile = new CustomizeAnimFileVariable("CUSTOMIZE_ANIM_FILE");
VariableTable()->SetVariable(m_customizeAnimFile);
}
// FUNCTION: LEGO1 0x10083270
void LegoUnkSaveDataWriter::InitSaveData()
{
for (MxS32 i = 0; i < 66; i++) {
g_saveData3[i] = g_saveDataInit[i];
}
}
// STUB: LEGO1 0x100832a0
@ -71,7 +90,7 @@ MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStorage* p_stream)
}
// STUB: LEGO1 0x10083500
LegoROI* LegoUnkSaveDataWriter::FUN_10083500(char*, undefined4)
LegoROI* LegoUnkSaveDataWriter::FUN_10083500(char* p_key, MxBool p_option)
{
// TODO
// involves an STL map with a _Nil node at 0x100fc508
@ -89,3 +108,22 @@ void LegoUnkSaveDataWriter::FUN_10083f10(LegoROI* p_roi)
{
// TODO
}
// FUNCTION: LEGO1 0x100851a0
void LegoUnkSaveDataWriter::SetCustomizeAnimFile(const char* p_value)
{
if (g_customizeAnimFile != NULL) {
delete[] g_customizeAnimFile;
}
if (p_value != NULL) {
g_customizeAnimFile = new char[strlen(p_value) + 1];
if (g_customizeAnimFile != NULL) {
strcpy(g_customizeAnimFile, p_value);
}
}
else {
g_customizeAnimFile = NULL;
}
}

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@ -1,5 +1,16 @@
#include "legovariables.h"
#include "legobuildingmanager.h"
#include "legoomni.h"
#include "legoplantmanager.h"
#include "legounksavedatawriter.h"
DECOMP_SIZE_ASSERT(VisibilityVariable, 0x24)
DECOMP_SIZE_ASSERT(CameraLocationVariable, 0x24)
DECOMP_SIZE_ASSERT(CursorVariable, 0x24)
DECOMP_SIZE_ASSERT(WhoAmIVariable, 0x24)
DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
// GLOBAL: LEGO1 0x100f3a40
// STRING: LEGO1 0x100f3808
const char* g_varVISIBILITY = "VISIBILITY";
@ -38,3 +49,21 @@ void WhoAmIVariable::SetValue(const char* p_value)
{
// TODO
}
// FUNCTION: LEGO1 0x10085aa0
CustomizeAnimFileVariable::CustomizeAnimFileVariable(const char* p_key)
{
m_key = p_key;
m_key.ToUpperCase();
}
// FUNCTION: LEGO1 0x10085b50
void CustomizeAnimFileVariable::SetValue(const char* p_value)
{
// STRING: LEGO1 0x100fc4f4
if (strcmp(m_key.GetData(), "CUSTOMIZE_ANIM_FILE") == 0) {
UnkSaveDataWriter()->SetCustomizeAnimFile(p_value);
PlantManager()->SetCustomizeAnimFile(p_value);
BuildingManager()->SetCustomizeAnimFile(p_value);
}
}

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@ -126,7 +126,7 @@ void LegoModelPresenter::ParseExtra()
if (KeyValueStringParse(output, g_autoCreate, buffer) != 0) {
char* token = strtok(output, g_parseExtraTokens);
if (m_roi == NULL) {
m_roi = UnkSaveDataWriter()->FUN_10083500(token, 0);
m_roi = UnkSaveDataWriter()->FUN_10083500(token, FALSE);
m_addedToView = FALSE;
}
}