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https://github.com/isledecomp/isle.git
synced 2024-11-22 07:37:59 -05:00
Finish LegoVariables class (#698)
* Finish LegoVariables class * Update legonavcontroller.cpp * Update legobackgroundcolor.cpp * Match functions, style, refactor visible * Use MxBool * Merge/fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
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d92963982a
commit
eaa935f646
18 changed files with 135 additions and 39 deletions
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@ -36,7 +36,7 @@ class LegoModelPresenter : public MxVideoPresenter {
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void ParseExtra() override; // vtable+0x30
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void Destroy() override; // vtable+0x38
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MxResult FUN_1007ff70(MxDSChunk& p_chunk, LegoEntity* p_entity, undefined p_modelUnknown0x34, LegoWorld* p_world);
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MxResult FUN_1007ff70(MxDSChunk& p_chunk, LegoEntity* p_entity, MxBool p_roiVisible, LegoWorld* p_world);
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inline void Reset()
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{
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@ -71,6 +71,7 @@ class LegoNavController : public MxCore {
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MxBool p_urs
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);
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static void SetLocation(MxU32 p_location);
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static void UpdateCameraLocation(const char* p_location);
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// SYNTHETIC: LEGO1 0x10054c10
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// LegoNavController::`scalar deleting destructor'
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@ -64,7 +64,7 @@ void SetIsWorldActive(MxBool p_isWorldActive);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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void SetCurrentWorld(LegoWorld* p_world);
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void FUN_10015820(MxBool p_disable, MxU16 p_flags);
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void SetROIUnknown0x0c(const char* p_name, undefined p_unk0x0c);
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void SetROIVisible(const char* p_name, MxBool p_visible);
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void SetCurrentActor(IslePathActor* p_currentActor);
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#endif // MISC_H
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@ -113,7 +113,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
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if (character == NULL) {
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LegoROI* roi = CreateROI(p_key);
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roi->SetUnknown0x0c(0);
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roi->SetVisibility(FALSE);
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if (roi != NULL) {
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character = new LegoCharacter(roi);
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@ -2,8 +2,12 @@
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#include "legobuildingmanager.h"
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#include "legocharactermanager.h"
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#include "legogamestate.h"
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#include "legonavcontroller.h"
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#include "legoplantmanager.h"
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#include "legovideomanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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DECOMP_SIZE_ASSERT(VisibilityVariable, 0x24)
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DECOMP_SIZE_ASSERT(CameraLocationVariable, 0x24)
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@ -27,16 +31,81 @@ const char* g_varCURSOR = "CURSOR";
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// STRING: LEGO1 0x100f3a1c
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const char* g_varWHOAMI = "WHO_AM_I";
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// STUB: LEGO1 0x10037d00
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// GLOBAL: LEGO1 0x100f3a50
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// STRING: LEGO1 0x100f3a18
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const char* g_delimiter2 = " \t";
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// GLOBAL: LEGO1 0x100f3a54
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// STRING: LEGO1 0x100f3a10
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const char* g_varHIDE = "HIDE";
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// GLOBAL: LEGO1 0x100f3a58
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// STRING: LEGO1 0x100f3a08
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const char* g_varSHOW = "SHOW";
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// GLOBAL: LEGO1 0x100f3a5c
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// STRING: LEGO1 0x100f3a00
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const char* g_papa = "Papa";
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// GLOBAL: LEGO1 0x100f3a60
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// STRING: LEGO1 0x100f39f8
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const char* g_mama = "Mama";
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// GLOBAL: LEGO1 0x100f3a64
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// STRING: LEGO1 0x100f39f0
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const char* g_pepper = "Pepper";
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// GLOBAL: LEGO1 0x100f3a68
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// STRING: LEGO1 0x100f39e8
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const char* g_nick = "Nick";
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// GLOBAL: LEGO1 0x100f3a6c
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// STRING: LEGO1 0x100f39e0
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const char* g_laura = "Laura";
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// FUNCTION: LEGO1 0x10037d00
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void VisibilityVariable::SetValue(const char* p_value)
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{
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// TODO
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MxVariable::SetValue(p_value);
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if (p_value) {
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char* instruction = strtok(m_value.GetDataPtr(), g_delimiter2);
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char* name = strtok(NULL, g_delimiter2);
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MxBool show;
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if (!strcmpi(instruction, g_varHIDE)) {
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show = FALSE;
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}
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else if (!strcmpi(instruction, g_varSHOW)) {
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show = TRUE;
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}
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else {
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return;
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}
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LegoROI* roi = FindROI(name);
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if (roi) {
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roi->SetVisibility(show);
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}
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}
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}
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// STUB: LEGO1 0x10037d80
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// FUNCTION: LEGO1 0x10037d80
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void CameraLocationVariable::SetValue(const char* p_value)
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{
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// TODO
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char buffer[256];
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MxVariable::SetValue(p_value);
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strcpy(buffer, p_value);
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char* location = strtok(buffer, ",");
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NavController()->UpdateCameraLocation(location);
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location = strtok(NULL, ",");
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if (location) {
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MxFloat pov = (MxFloat) atof(location);
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VideoManager()->Get3DManager()->SetFrustrum(pov, 0.1f, 250.0f);
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}
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}
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// FUNCTION: LEGO1 0x10037e30
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@ -44,10 +113,26 @@ void CursorVariable::SetValue(const char* p_value)
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{
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}
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// STUB: LEGO1 0x10037e40
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// FUNCTION: LEGO1 0x10037e40
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void WhoAmIVariable::SetValue(const char* p_value)
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{
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// TODO
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MxVariable::SetValue(p_value);
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if (!strcmpi(p_value, g_papa)) {
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GameState()->SetActorId(3);
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}
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else if (!strcmpi(p_value, g_mama)) {
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GameState()->SetActorId(2);
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}
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else if (!strcmpi(p_value, g_pepper)) {
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GameState()->SetActorId(1);
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}
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else if (!strcmpi(p_value, g_nick)) {
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GameState()->SetActorId(4);
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}
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else if (!strcmpi(p_value, g_laura)) {
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GameState()->SetActorId(5);
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}
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}
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// FUNCTION: LEGO1 0x10085aa0
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@ -124,12 +124,12 @@ LegoROI* FindROI(const char* p_name)
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}
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// FUNCTION: LEGO1 0x10015860
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void SetROIUnknown0x0c(const char* p_name, undefined p_unk0x0c)
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void SetROIVisible(const char* p_name, MxBool p_visible)
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{
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LegoROI* roi = FindROI(p_name);
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if (roi) {
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roi->SetUnknown0x0c(p_unk0x0c);
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roi->SetVisibility(p_visible);
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}
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}
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@ -361,6 +361,12 @@ MxBool LegoNavController::CalculateNewPosDir(
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return changed;
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}
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// STUB: LEGO1 0x10055500
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void LegoNavController::UpdateCameraLocation(const char* p_location)
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{
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// TODO
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}
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// STUB: LEGO1 0x10055620
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void LegoNavController::SetLocation(MxU32 p_location)
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{
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@ -388,7 +388,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
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LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
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p_param.SetROI(roi);
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if (roi && roi->GetUnknown0x0c() == 1) {
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if (roi && roi->GetVisibility()) {
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for (OrientableROI* parent = roi->GetParentROI(); parent; parent = parent->GetParentROI()) {
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roi = (LegoROI*) parent;
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}
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@ -162,7 +162,7 @@ void LegoAnimPresenter::FUN_100692b0()
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roi = CharacterManager()->GetROI(src, TRUE);
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if (roi != NULL && str[0] == '*') {
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roi->SetUnknown0x0c(0);
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roi->SetVisibility(FALSE);
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}
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}
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else if (unk0x04 == 4) {
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roi = CharacterManager()->FUN_10085a80(und, src, 1);
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if (roi != NULL) {
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roi->SetUnknown0x0c(0);
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roi->SetVisibility(FALSE);
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}
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delete[] src;
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@ -198,7 +198,7 @@ void LegoAnimPresenter::FUN_100692b0()
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roi = CharacterManager()->FUN_10085210(und, src, 1);
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if (roi != NULL) {
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roi->SetUnknown0x0c(0);
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roi->SetVisibility(FALSE);
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}
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delete[] src;
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@ -208,7 +208,7 @@ MxResult LegoModelPresenter::CreateROI(MxDSChunk* p_chunk)
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MxResult LegoModelPresenter::FUN_1007ff70(
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MxDSChunk& p_chunk,
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LegoEntity* p_entity,
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undefined p_modelUnknown0x34,
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MxBool p_roiVisible,
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LegoWorld* p_world
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)
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{
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}
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if (m_roi != NULL) {
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m_roi->SetUnknown0x0c(p_modelUnknown0x34);
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m_roi->SetVisibility(p_roiVisible);
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}
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if (p_entity != NULL) {
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@ -296,8 +296,8 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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m_currentCutscene = e_noIntro;
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return 1;
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case 2:
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SetROIUnknown0x0c(g_object2x4red, 0);
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SetROIUnknown0x0c(g_object2x4grn, 0);
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SetROIVisible(g_object2x4red, FALSE);
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SetROIVisible(g_object2x4grn, FALSE);
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BackgroundAudioManager()->RaiseVolume();
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return 1;
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case 4:
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}
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m_infocenterState->SetUnknown0x74(2);
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SetROIUnknown0x0c("infoman", 1);
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SetROIVisible("infoman", TRUE);
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return 1;
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case 12:
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if (action->GetObjectId() == m_currentInfomainScript) {
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}
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PlayAction(objectId);
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SetROIUnknown0x0c(g_object2x4red, 0);
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SetROIUnknown0x0c(g_object2x4grn, 0);
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SetROIVisible(g_object2x4red, FALSE);
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SetROIVisible(g_object2x4grn, FALSE);
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return 1;
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}
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case 6:
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if (m_infocenterState->GetUnknown0x74() == 8) {
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StopCurrentAction();
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SetROIUnknown0x0c(g_object2x4red, 0);
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SetROIUnknown0x0c(g_object2x4grn, 0);
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SetROIVisible(g_object2x4red, FALSE);
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SetROIVisible(g_object2x4grn, FALSE);
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m_infocenterState->SetUnknown0x74(2);
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PlayAction(InfomainScript::c_iicb28in_RunAnim);
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return 1;
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@ -773,11 +773,11 @@ void Isle::Enable(MxBool p_enable)
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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SetROIUnknown0x0c("stretch", 0);
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SetROIUnknown0x0c("bird", 0);
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SetROIUnknown0x0c("rcred", 0);
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SetROIUnknown0x0c("towtk", 0);
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SetROIUnknown0x0c("pizpie", 0);
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SetROIVisible("stretch", FALSE);
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SetROIVisible("bird", FALSE);
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SetROIVisible("rcred", FALSE);
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SetROIVisible("towtk", FALSE);
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SetROIVisible("pizpie", FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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@ -828,7 +828,7 @@ MxLong Isle::HandleTransitionEnd()
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switch (m_destLocation) {
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case LegoGameState::e_infomain:
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((LegoEntity*) Find(*g_isleScript, IsleScript::c_InfoCenter_Entity))->GetROI()->SetUnknown0x0c(1);
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((LegoEntity*) Find(*g_isleScript, IsleScript::c_InfoCenter_Entity))->GetROI()->SetVisibility(TRUE);
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GameState()->SwitchArea(m_destLocation);
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m_destLocation = LegoGameState::e_undefined;
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break;
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@ -324,7 +324,7 @@ void RegistrationBook::ReadyWorld()
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LegoROI* infoman = FindROI(g_infoman);
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if (infoman != NULL) {
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infoman->SetUnknown0x0c(0);
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infoman->SetVisibility(FALSE);
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}
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}
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else {
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@ -394,7 +394,7 @@ LegoResult LegoROI::FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix,
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roi->VTable0x1c();
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LegoBool und = data->FUN_100a0990(p_time);
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roi->SetUnknown0x0c(und);
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roi->SetVisibility(und);
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for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
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FUN_100a8da0(p_node->GetChild(i), roi->m_local2world, p_time, roi);
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@ -45,6 +45,9 @@
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// LIBRARY: LEGO1 0x1008b680
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// _strncmp
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// LIBRARY: LEGO1 0x1008b6c0
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// _atof
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// LIBRARY: LEGO1 0x1008b730
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// _fprintf
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@ -21,6 +21,7 @@ class MxString : public MxCore {
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inline MxS8 Compare(const MxString& p_str) const { return strcmp(m_data, p_str.m_data); }
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inline const char* GetData() const { return m_data; }
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inline char* GetDataPtr() const { return m_data; }
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inline const MxU16 GetLength() const { return m_length; }
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// SYNTHETIC: LEGO1 0x100ae280
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@ -90,7 +90,7 @@ class ROI {
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{
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comp = 0;
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lods = 0;
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m_unk0x0c = 1;
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m_visible = true;
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}
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virtual ~ROI()
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{
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@ -112,16 +112,16 @@ class ROI {
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int GetLODCount() const { return lods ? lods->Size() : 0; }
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const CompoundObject* GetComp() const { return comp; }
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inline undefined GetUnknown0x0c() { return m_unk0x0c; }
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inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
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inline unsigned char GetVisibility() { return m_visible; }
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inline void SetVisibility(unsigned char p_visible) { m_visible = p_visible; }
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// SYNTHETIC: LEGO1 0x100a5d60
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// ROI::`scalar deleting destructor'
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protected:
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CompoundObject* comp; // 0x04
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LODListBase* lods; // 0x08
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undefined m_unk0x0c; // 0x0c
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CompoundObject* comp; // 0x04
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LODListBase* lods; // 0x08
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unsigned char m_visible; // 0x0c
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};
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// TEMPLATE: LEGO1 0x10084930
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@ -185,7 +185,7 @@ void ViewManager::FUN_100a66a0(ViewROI* p_roi)
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// FUNCTION: LEGO1 0x100a66f0
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inline void ViewManager::FUN_100a66f0(ViewROI* p_roi, int p_und)
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{
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if (p_roi->GetUnknown0x0c() == FALSE && p_und != -2) {
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if (!p_roi->GetVisibility() && p_und != -2) {
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FUN_100a66f0(p_roi, -2);
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}
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else {
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