isle/LEGO1/omni/include/mxstring.h
Misha eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00

35 lines
873 B
C++

#ifndef MXSTRING_H
#define MXSTRING_H
#include "mxcore.h"
// VTABLE: LEGO1 0x100dc110
// SIZE 0x10
class MxString : public MxCore {
public:
MxString(const MxString& p_str);
~MxString() override;
const MxString& operator=(const char* p_data);
MxString();
MxString(const char*);
void ToUpperCase();
void ToLowerCase();
MxString& operator=(const MxString& p_str);
MxString operator+(const char* p_str);
MxString& operator+=(const char* p_str);
inline MxS8 Compare(const MxString& p_str) const { return strcmp(m_data, p_str.m_data); }
inline const char* GetData() const { return m_data; }
inline char* GetDataPtr() const { return m_data; }
inline const MxU16 GetLength() const { return m_length; }
// SYNTHETIC: LEGO1 0x100ae280
// MxString::`scalar deleting destructor'
private:
char* m_data; // 0x08
MxU16 m_length; // 0x0c
};
#endif // MXSTRING_H