Branimir Karadžić
1f241e3cc1
Cleanup.
2015-05-14 19:05:59 -07:00
Branimir Karadžić
65ac7c33f5
Added png/jpg/tga/etc. to load texture utility function.
2015-05-13 22:54:52 -07:00
Dario Manesku
d21c75c40c
Fixup for previous commit.
2015-05-03 16:20:41 +02:00
Dario Manesku
6efb223b49
Fixing SDL char input.
2015-05-03 15:52:40 +02:00
Branimir Karadžić
68a2462d89
X11: Fixed window resize.
2015-04-26 12:42:51 -07:00
Mike Popoloski
3fc8ef8c7b
Small cleanup of entry_winrt
2015-04-25 10:39:11 -04:00
Branimir Karadžić
e706260793
Added texture handle passing to ocornut-imgui.
2015-04-23 17:14:29 -07:00
Branimir Karadžić
cc6649db0d
Cleanup.
2015-04-22 09:30:28 -07:00
Branimir Karadžić
4098dbb8fb
Fixed GCC warnings.
2015-04-15 20:05:18 -07:00
Branimir Karadžić
5e5a0a8a9e
Added custom allocator to imgui.
2015-04-15 20:00:15 -07:00
Branimir Karadžić
4210fb0d64
Renamed reset flag.
2015-04-15 11:49:20 -07:00
Branimir Karadžić
7bfe51d0d8
Added flip after submit reset flag.
2015-04-14 20:03:05 -07:00
Branimir Karadžić
cea3815dff
Fixed HLSL shader stripping.
2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d
Rebuilt shaders.
2015-04-11 18:18:43 -07:00
Branimir Karadžić
a042d6f7b9
Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL.
2015-04-11 00:17:49 -07:00
Branimir Karadžić
c7eb016ae0
Rebuilt shaders.
2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e
Recompiling shaders. Shouldn't have any effect on runtime behavior.
2015-04-10 22:49:39 -04:00
Branimir Karadžić
1824a3f5bd
Cleanup.
2015-04-08 14:16:02 -07:00
Branimir Karadžić
c85c12b5cd
Fixed variable narrowing warnings.
2015-04-07 17:58:14 -07:00
Branimir Karadžić
1e8051fd00
Fixed variable shadowing.
2015-04-04 19:10:35 -07:00
Branimir Karadžić
2e6ac0ca49
Silence -Wshadow warning in stb_image.
2015-04-04 16:23:50 -07:00
Dario Manesku
8f31098c40
Fixup for previous commit. This is a better way to do it.
2015-04-05 09:04:16 +02:00
Branimir Karadžić
584baba7d7
Rebuilt embedded shaders.
2015-04-02 23:36:53 -07:00
Branimir Karadžić
85bf5493c3
Updated shaders.
2015-04-02 10:49:41 -07:00
Branimir Karadžić
81d6876067
Cleanup.
2015-03-31 09:44:51 -07:00
Branimir Karadžić
d62025d530
Fixing VS2015 warnings.
2015-03-29 22:40:35 -07:00
Branimir Karadžić
a34e6e7965
Fixed VS2015 warnings.
2015-03-29 11:47:32 -07:00
Branimir Karadžić
092f8f19e7
Fixed leak on exit.
2015-03-28 10:33:27 -07:00
Branimir Karadžić
a797b00a7f
Updated GLFW entry to test for exit.
2015-03-25 19:43:12 -07:00
Branimir Karadžić
0da6c77806
Added glfw entry.
2015-03-24 22:19:21 -07:00
Branimir Karadžić
f5afbffe64
Fixed compiler warning.
2015-03-21 18:14:35 -07:00
Branimir Karadžić
5f29eb480d
Fixed issue #296 .
2015-03-19 09:31:46 -07:00
Miodrag Milanovic
5b0fea0052
Reorder warning fix
2015-03-17 11:28:30 +01:00
Branimir Karadžić
a1400dc590
SDL: WIP text input event.
2015-03-16 22:23:06 -07:00
Dario Manesku
acd4dedfe1
Added mouse scroll support to entry_sdl.
2015-03-16 15:19:35 +01:00
Dario Manesku
f3c300980d
Imgui separator line can be now aligned.
2015-03-16 14:20:45 +01:00
Dario Manesku
7c188f4e0e
Fixing EXC_BAD_ACCESS error.
2015-03-16 14:12:37 +01:00
Dario Manesku
4360841989
Imgui can be now downscaled to fit small resolution screens.
2015-03-16 13:59:28 +01:00
Dario Manesku
831682d542
Fixing imgui area stencil problem. ImguiDrawText now also draws outside of imgui area.
2015-03-14 13:33:40 +01:00
Dario Manesku
a7dc166ed1
Don't show imgui test window all the time.
2015-03-12 20:34:19 +01:00
Dario Manesku
5cca4686e2
NVG now uses same viewId as imgui.
2015-03-12 20:28:07 +01:00
Branimir Karadžić
6eafd8b137
Cleanup.
2015-03-11 23:30:41 -07:00
Branimir Karadžić
b8f2b24a82
Fixed VS2013 warnings.
2015-03-11 22:45:34 -07:00
Branimir Karadžić
dd9188e475
Updated ocornut-imgui 1.35.
2015-03-09 11:30:08 -07:00
Dario Manesku
4c2a653de6
Removing minimal window size limit from entry-sdl.
2015-03-09 04:03:15 +01:00
Dario Manesku
9ea92d4a47
Added char events for entry-sdl.
2015-03-09 03:53:08 +01:00
Dario Manesku
205fa041e9
Cleanup.
2015-03-09 03:53:08 +01:00
Dario Manesku
633ea3f211
Added missing toggleFullscreen() in entry_windows.cpp.
2015-03-08 06:36:44 +01:00
Branimir Karadžić
6683df3a8c
SDL: Fixed compile error.
2015-03-07 22:25:06 -08:00
Dario Manesku
ccb95fc3d9
Fixup for previous commit.
2015-03-08 03:10:25 +01:00
Dario Manesku
f9750906c0
Fixing mouse input in fullscreen mode.
2015-03-08 03:03:55 +01:00
Dario Manesku
b46aadcaf7
Init window in the center of the screen.
2015-03-08 02:59:16 +01:00
Dario Manesku
2443718b9f
Fixup for previous commit.
2015-03-08 01:17:49 +01:00
Dario Manesku
81b9086de5
If some key modifiers are pressed other than shift, send postKeyEvent().
2015-03-08 01:03:51 +01:00
Dario Manesku
7bc7b9f329
Changed mouse modifier from shift to command.
2015-03-08 00:29:52 +01:00
Dario Manesku
6935ead3e6
Implemented existing OSX window commands + added toggleFullscreen().
2015-03-07 23:39:04 +01:00
Dario Manesku
52008569ef
Get mouse position only once and store it.
2015-03-06 02:35:04 +01:00
Dario Manesku
c5943ded12
Make sure mouse button state is 'up' after window resize.
2015-03-06 02:35:04 +01:00
Dario Manesku
f47bd56d52
Fixing content display on window resize.
2015-03-06 02:35:04 +01:00
Dario Manesku
382c0b685b
Calling postExitEvent() for Meta+Q as in other entries.
2015-03-06 02:35:03 +01:00
Dario Manesku
701cd3b3c9
Adding postCharEvent() to OSX entry.
2015-03-06 02:35:03 +01:00
Dario Manesku
a96ba40b03
Imgui input now accepts, and interprets in the same way, 'delete' and 'backspace'.
2015-03-06 02:35:03 +01:00
Dario Manesku
97e9d2db6c
Temporary solution for middle click.
2015-03-06 02:35:03 +01:00
Dario Manesku
9a23cf7b42
OSX prefers scroll be implemented this way.
2015-03-06 02:35:03 +01:00
Dario Manesku
ef9c989c14
Added mouse scroll support for OSX.
2015-03-05 03:37:20 +01:00
Dario Manesku
5453b2cf40
Fixed mouse scroll value on Windows.
2015-03-02 16:08:01 +01:00
Dario Manesku
2d7b134b3b
Added support for mouse scroll.
2015-03-02 16:08:01 +01:00
Dario Manesku
2e9199e365
ImguiBorderButton was one pixel short in height.
2015-02-23 22:11:27 +01:00
Dario Manesku
4e9d06b207
Rotated latlong preview by 90 deg.
2015-02-23 20:52:54 +01:00
Dario Manesku
8351d6dce2
Cleanup
2015-02-23 20:52:54 +01:00
Branimir Karadžić
8790649495
Moved imgui to last view.
2015-02-21 15:51:03 -08:00
Branimir Karadžić
8c1518f259
Added toLinear/GammaAccurate shader functions.
2015-02-17 16:26:10 -08:00
Branimir Karadžić
13ac805085
Cleanup.
2015-02-16 21:58:13 -08:00
Miodrag Milanovic
88998f7cd8
Compile fixes for Apple GCC 4.2
2015-02-15 18:59:47 +01:00
Miodrag Milanovic
93ea52c23a
Compile fixes for Apple GCC 4.2
2015-02-15 13:55:45 +01:00
Branimir Karadžić
0ff1d7df0c
Better way to configure entry allocator.
2015-02-13 09:43:46 -08:00
Branimir Karadžić
804a460d75
Added ability to configure entry allocator.
2015-02-12 21:52:34 -08:00
Branimir Karadžić
7019edd20f
Cleanup.
2015-02-11 19:42:20 -08:00
Dario Manesku
269a676421
Cleanup.
2015-02-12 02:50:18 +01:00
Dario Manesku
f57c3a3516
Added latlong display type for imguiCube().
2015-02-12 02:50:18 +01:00
Branimir Karadžić
3b2c0dc001
Fixed static initializer order.
2015-02-09 20:12:46 -08:00
Branimir Karadžić
6d2d04cad5
Cleanup.
2015-02-08 10:25:53 -08:00
Dario Manesku
18307976c8
Added possibility to override imgui malloc/free.
2015-02-08 12:34:06 +01:00
Dario Manesku
122129b351
Moving TinyStlCustomAllocator inside entry.
2015-02-08 12:34:06 +01:00
Dario Manesku
112b53b116
Added possibility to override default tinystl allocator for 'example-common' project.
2015-02-08 12:34:05 +01:00
Branimir Karadžić
1d4eb335a7
Removed X11 include in bgfxplatform.h.
2015-02-06 16:49:04 -08:00
Branimir Karadžić
f6594b1bab
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-02-03 22:24:48 -08:00
Branimir Karadžić
877fa25d5b
cleanup.
2015-02-03 22:24:40 -08:00
Branimir Karadžić
de81071969
Cleanup.
2015-01-31 22:28:51 -08:00
Branimir Karadžić
a8accf4f98
Removed test window.
2015-01-31 19:28:10 -08:00
Branimir Karadžić
0c77794e24
Updated to ocornut-imgui v1.30.
2015-01-31 19:08:13 -08:00
Branimir Karadžić
6506add5a9
Added embedded font to imgui.
2015-01-23 23:02:56 -08:00
Branimir Karadžić
bbeb0a3ffe
Updated to latest ocornut imgui.
2015-01-22 21:01:09 -08:00
Branimir Karadžić
0516b5603b
Added max anisotropy reset flag.
2015-01-21 20:39:42 -08:00
Branimir Karadžić
f6fe2de941
Cleanup.
2015-01-20 21:41:51 -08:00
Branimir Karadžić
76b317256e
Fixed compile warning.
2015-01-19 23:35:49 -08:00
Branimir Karadžić
d5bea0e7fd
Cleanup.
2015-01-19 22:15:50 -08:00
Branimir Karadžić
501d260c3f
Added scissor for ocornut-imgui.
2015-01-19 20:34:54 -08:00
Branimir Karadžić
9e52b1d6d9
imgui: Added ocornut imgui initialization into existing imgui.
2015-01-19 17:16:59 -08:00
Branimir Karadžić
8cd9ecfd18
Cleanup.
2015-01-18 12:58:56 -08:00
Branimir Karadžić
9e34736c49
Moved ocornut-imgui from ProDBG source to examples-common.
2015-01-16 22:41:37 -08:00
Attila Kocsis
d3d304e008
Fix issue #229 : Mouse movement does not work on OSX/Macbook Pro properly
2015-01-15 19:58:33 +01:00
Attila Kocsis
1fac08f3ef
added separate ios/osx Xcode project generation
...
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
7db31fc7fa
Cleanup.
2015-01-07 22:36:36 -08:00
Branimir Karadžić
4b1b62e6bd
Fixed MinGW build from Linux.
2015-01-04 16:23:00 -08:00
Branimir Karadžić
649d7f74d2
Updated copyright year.
2015-01-02 14:43:11 -08:00
Branimir Karadžić
c25dd466be
Updated copyright year.
2015-01-01 15:04:46 -08:00
Branimir Karadžić
c6efb167ba
Added index buffer compression support.
2014-12-31 16:11:07 -08:00
Branimir Karadžić
527adf3c28
Android: Added gamepad support.
2014-12-29 13:53:44 -08:00
Dario Manesku
5c77bc941f
Changed imguiTabs() active color to be consistent with imguiButton().
2014-12-29 08:48:43 +01:00
Dario Manesku
7b03d93336
Added 1px offset to imguiBorderButton() to fix DX9 drawing problem.
2014-12-29 08:48:43 +01:00
Branimir Karadžić
0a594cdb91
Android: Added input handling.
2014-12-25 18:27:27 -08:00
Branimir Karadzic
c8a112d71e
X11: Relax polling input.
2014-12-25 09:27:51 -08:00
Branimir Karadžić
857a2b18f1
Android: Fixed GLES3+ build.
2014-12-23 23:32:36 -08:00
Dario Manesku
528756610b
Added imguiGetWidgetW().
2014-12-24 02:34:06 +01:00
Dario Manesku
67c69d3ba2
Fixing scissor for nvg elements.
2014-12-24 02:34:05 +01:00
Branimir Karadzic
9b2ca73de4
x11: Added gamepad support.
2014-12-21 13:35:11 -08:00
Branimir Karadžić
e1a7daf38a
Win: Capture mouse when mouse button is down.
2014-12-20 19:07:01 -08:00
Branimir Karadzic
0d20d7e6c8
Added gamepad guide button.
2014-12-20 10:38:40 -08:00
Branimir Karadžić
3de8b63457
Fixed crash when xinput is not present.
2014-12-19 22:37:31 -08:00
Branimir Karadžić
f46b91db84
Cleanup.
2014-12-18 21:39:38 -08:00
Branimir Karadžić
6315743251
SDL: Added connect/disconnect gamepad events.
2014-12-17 21:25:00 -08:00
Branimir Karadžić
cdc0c01503
Added XInput support.
2014-12-17 21:07:40 -08:00
Branimir Karadzic
510bc9e344
Cleanup.
2014-12-15 21:08:55 -08:00
Branimir Karadžić
b7cd5ae62d
Cleanup.
2014-12-15 20:59:22 -08:00
Branimir Karadžić
73a227cefd
SDL2: Added gamepad support.
2014-12-15 20:58:54 -08:00
Dario Manesku
6ad5c8eb2c
Preventing mouse scroll multiple areas at once and scroll bar scissor problem fixed.
2014-12-14 03:02:32 +01:00
Dario Manesku
a9a2895132
Added 1px to scissor area.
2014-12-14 03:02:31 +01:00
Dario Manesku
815312466c
Draging scroll bars with mouse now behaves more properly.
2014-12-14 03:02:31 +01:00
Dario Manesku
f448f18ae4
Removed code duplication by merging drawRect() and drawRoundedRect().
2014-12-14 03:02:31 +01:00
Attila Kocsis
4a7a9bc4a3
fixed crash on iOS
2014-12-10 22:38:50 +01:00
Branimir Karadžić
878cbd41bd
shaderc: Added shader strip.
2014-12-05 20:28:15 -08:00
Branimir Karadzic
38f340b540
Fixed issue #197 .
2014-12-01 08:21:13 -08:00
Dario Manesku
8777b44e59
NVG now flushes on imguiEndArea().
2014-11-23 01:17:51 +01:00
Dario Manesku
eb2fd71664
Added imguiSetCurrentScissor().
2014-11-23 01:07:58 +01:00
Dario Manesku
116f2179a4
Adding _size parameter for imguiColorWheel.
2014-11-23 00:44:38 +01:00
Dario Manesku
5c5464c381
Making imguiTabs look better when disabled.
2014-11-23 00:13:38 +01:00
Dario Manesku
07b9760583
Turning on nvg scissor in imguiScroll.
2014-11-23 00:12:31 +01:00
Dario Manesku
0d19fe5750
Making imguiCollapse more aesthetically pleasing.
2014-11-22 21:11:31 +01:00
Dario Manesku
1e2bdaf13a
Making imguiImageChannel properly handle newly introduced _enabled parameter.
2014-11-22 20:26:34 +01:00
Dario Manesku
dd06ab01e1
Added _enabled parameter for imguiImage.
2014-11-22 19:51:20 +01:00
Dario Manesku
e126781412
Making imgui scroll behave properly.
2014-11-22 19:51:19 +01:00
Branimir Karadzic
36e02361d1
Fixed bad include path.
2014-11-20 16:51:14 -08:00
Branimir Karadžić
cf7b1542d2
Merge pull request #187 from SmilyOrg/patch-2
...
Fix for crash with too many lines / vertices
2014-11-20 16:48:32 -08:00
Branimir Karadžić
2e24c7cc3e
Merge pull request #186 from SmilyOrg/patch-1
...
Fix for convexFill crash when path fillCount is 0
2014-11-20 16:47:53 -08:00
Miha Lunar
e5da24f490
Fix for crash when too many lines / vertices
...
When a lot of lines are being drawn, this can overflow the vertex buffer, causing a crash in `nvgRenderFlush`. While the underlying code handles this case in an okay manner (truncating the vertex buffer instead of crashing), the `nvgRenderFlush` code is missing a check for this case, causing it to think it has more space than was allocated.
I tried to fix it with multiple buffers as mentioned in #160 , however it seems more complex than it appears. This fix just makes it truncate the output according to the actual allocated amount of bytes in the vertex buffer, so it doesn't crash at least.
2014-11-21 00:57:33 +01:00
Miha Lunar
6c6a550fd6
Fix for convexFill crash when path fillCount is 0
...
In our situation, the crash happened due to the view dimensions being reset to 0x0 after minimizing the window. This translated to fillCount of a path ending up at 0, which makes `fan` crash as it computes number of tris to -2 of fillCount. Since `numTris` is unsigned, this could lead to terrible things, but luckily it crashes soon.
There might be a cleaner fix for this further up the call stack, but this is a good solution in the meanwhile.
2014-11-21 00:39:04 +01:00
Dario Manesku
b9bd605edc
Added overload for imguiTabs() and fixed va_arg warning.
2014-11-20 18:43:27 +01:00
Dario Manesku
950ceee749
Fixing drawing problem.
2014-11-20 18:25:22 +01:00